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170 lines
3.8 KiB
C++
170 lines
3.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// auto_HT_Pane.h
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#pragma once
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#include <memory> // for the definition of |auto_ptr| before specializing it
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#include "htrdf.h" // for the definition of |HT_Pane| and the declaration of |HT_DeletePane|
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/*
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Please note the usual admonition: An |auto_ptr| is a the owner of a given resource.
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Certain syntactic liberties have been taken so that functions that return |auto_ptr|s
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can yield ownership in expressions like this where a |const| temporary might otherwise
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interfere
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auto_ptr<X> create_X();
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auto_ptr<X> x;
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// ...
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x = create_X();
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The machinery that allows that assignment to succeed will make other, less desirable
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assigments succeed as well. To avoid problems, remember this rule of thumb
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"If you don't intend to give away ownership, don't show them your |auto_ptr|."
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Give them a reference (e.g., |*x|), give them a pointer (e.g., |x.get()|), but don't
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even think of giving them an |auto_ptr| or a reference to it, EVEN A CONST REFERENCE,
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because you may end up yielding ownership.
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Additionally, when you write the equivalent of |create_X|, above, try to write to
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facilitate the return-value optimization, e.g.,
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auto_ptr<X>
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create_X()
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{
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return auto_ptr<X>(new X)
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}
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*/
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class auto_ptr<_HT_PaneStruct>
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/*
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...specializes |auto_ptr| template to deal with |HT_Pane| which is
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really a |_HT_PaneStruct*|. This class should be transparent to anyone
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who already knows how |auto_ptr| works, and already thinks of |HT_Pane|
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as a pointer.
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This class implements the Nov '97 version of the C++ standard, but
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will require some small modifications when member templates are fully supported.
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*/
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{
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public:
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struct auto_ptr_ref
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{
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auto_ptr& p_;
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auto_ptr_ref( const auto_ptr& a )
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: p_( const_cast<auto_ptr&>(a) )
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{
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// nothing else to do
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}
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};
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public:
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typedef _HT_PaneStruct element_type;
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explicit
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auto_ptr( HT_Pane P = 0 )
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: _pane(P)
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{
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// nothing else to do
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}
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auto_ptr( auto_ptr& a )
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: _pane(a.release())
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{
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// nothing else to do
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}
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~auto_ptr()
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{
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if ( _pane )
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HT_DeletePane(_pane);
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}
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auto_ptr&
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operator=( auto_ptr& a )
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{
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reset(a.release());
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return *this;
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}
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_HT_PaneStruct&
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operator*() const
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{
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return *get();
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}
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HT_Pane
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operator->() const
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{
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return get();
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}
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HT_Pane
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get() const
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{
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return _pane;
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}
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HT_Pane
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release()
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{
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HT_Pane result = get();
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_pane = 0;
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return result;
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}
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void
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reset( HT_Pane P = 0 )
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{
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if ( get() != P )
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{
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if ( _pane )
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HT_DeletePane(_pane);
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_pane = P;
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}
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}
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auto_ptr( auto_ptr_ref r )
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: _pane(r.p_.release())
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{
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// nothing else to do
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}
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// not in the C++ standard (yet?), but needed for the same reason as the method above
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auto_ptr&
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operator=( auto_ptr_ref r )
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{
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reset(r.p_.release());
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return *this;
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}
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operator auto_ptr_ref()
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{
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return *this;
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}
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private:
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HT_Pane _pane;
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};
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