gecko-dev/gfx/layers/CanvasRenderer.cpp
2020-04-04 23:39:14 +00:00

45 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CanvasRenderer.h"
#include "AsyncCanvasRenderer.h"
#include "GLContext.h"
#include "OOPCanvasRenderer.h"
#include "PersistentBufferProvider.h"
namespace mozilla {
namespace layers {
CanvasInitializeData::CanvasInitializeData() = default;
CanvasInitializeData::~CanvasInitializeData() = default;
CanvasRenderer::CanvasRenderer()
: mPreTransCallback(nullptr),
mPreTransCallbackData(nullptr),
mDidTransCallback(nullptr),
mDidTransCallbackData(nullptr),
mDirty(false) {
MOZ_COUNT_CTOR(CanvasRenderer);
}
CanvasRenderer::~CanvasRenderer() {
Destroy();
MOZ_COUNT_DTOR(CanvasRenderer);
}
void CanvasRenderer::Initialize(const CanvasInitializeData& aData) {
mPreTransCallback = aData.mPreTransCallback;
mPreTransCallbackData = aData.mPreTransCallbackData;
mDidTransCallback = aData.mDidTransCallback;
mDidTransCallbackData = aData.mDidTransCallbackData;
mSize = aData.mSize;
}
} // namespace layers
} // namespace mozilla