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327 lines
12 KiB
C++
327 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(OggReader_h_)
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#define OggReader_h_
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#include <ogg/ogg.h>
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#include <theora/theoradec.h>
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#ifdef MOZ_TREMOR
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#include <tremor/ivorbiscodec.h>
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#else
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#include <vorbis/codec.h>
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#endif
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#include "MediaDecoderReader.h"
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#include "OggCodecState.h"
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#include "VideoUtils.h"
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#include "mozilla/Monitor.h"
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namespace mozilla {
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namespace dom {
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class TimeRanges;
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}
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}
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namespace mozilla {
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// Thread safe container to store the codec information and the serial for each
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// streams.
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class OggCodecStore
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{
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public:
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OggCodecStore();
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void Add(uint32_t serial, OggCodecState* codecState);
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bool Contains(uint32_t serial);
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OggCodecState* Get(uint32_t serial);
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bool IsKnownStream(uint32_t aSerial);
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private:
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// Maps Ogg serialnos to OggStreams.
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nsClassHashtable<nsUint32HashKey, OggCodecState> mCodecStates;
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// Protects the |mCodecStates| and the |mKnownStreams| members.
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Monitor mMonitor;
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};
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class OggReader MOZ_FINAL : public MediaDecoderReader
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{
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public:
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explicit OggReader(AbstractMediaDecoder* aDecoder);
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protected:
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~OggReader();
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public:
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virtual nsresult Init(MediaDecoderReader* aCloneDonor);
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virtual nsresult ResetDecode();
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virtual bool DecodeAudioData();
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// If the Theora granulepos has not been captured, it may read several packets
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// until one with a granulepos has been captured, to ensure that all packets
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// read have valid time info.
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virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
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int64_t aTimeThreshold);
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virtual bool HasAudio() {
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return (mVorbisState != 0 && mVorbisState->mActive) ||
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(mOpusState != 0 && mOpusState->mActive);
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}
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virtual bool HasVideo() {
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return mTheoraState != 0 && mTheoraState->mActive;
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}
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virtual nsresult ReadMetadata(MediaInfo* aInfo,
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MetadataTags** aTags);
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virtual void Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime);
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virtual nsresult GetBuffered(dom::TimeRanges* aBuffered);
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virtual bool IsMediaSeekable() MOZ_OVERRIDE;
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private:
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// TODO: DEPRECATED. This uses synchronous decoding.
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// Stores the presentation time of the first frame we'd be able to play if
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// we started playback at the current position. Returns the first video
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// frame, if we have video.
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VideoData* FindStartTime(int64_t& aOutStartTime);
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AudioData* DecodeToFirstAudioData();
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// This monitor should be taken when reading or writing to mIsChained.
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ReentrantMonitor mMonitor;
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// Specialized Reset() method to signal if the seek is
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// to the start of the stream.
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nsresult ResetDecode(bool start);
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nsresult SeekInternal(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime);
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bool HasSkeleton() {
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return mSkeletonState != 0 && mSkeletonState->mActive;
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}
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// Seeks to the keyframe preceeding the target time using available
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// keyframe indexes.
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enum IndexedSeekResult {
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SEEK_OK, // Success.
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SEEK_INDEX_FAIL, // Failure due to no index, or invalid index.
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SEEK_FATAL_ERROR // Error returned by a stream operation.
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};
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IndexedSeekResult SeekToKeyframeUsingIndex(int64_t aTarget);
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// Rolls back a seek-using-index attempt, returning a failure error code.
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IndexedSeekResult RollbackIndexedSeek(int64_t aOffset);
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// Represents a section of contiguous media, with a start and end offset,
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// and the timestamps of the start and end of that range, that is cached.
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// Used to denote the extremities of a range in which we can seek quickly
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// (because it's cached).
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class SeekRange {
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public:
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SeekRange()
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: mOffsetStart(0),
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mOffsetEnd(0),
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mTimeStart(0),
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mTimeEnd(0)
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{}
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SeekRange(int64_t aOffsetStart,
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int64_t aOffsetEnd,
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int64_t aTimeStart,
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int64_t aTimeEnd)
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: mOffsetStart(aOffsetStart),
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mOffsetEnd(aOffsetEnd),
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mTimeStart(aTimeStart),
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mTimeEnd(aTimeEnd)
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{}
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bool IsNull() const {
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return mOffsetStart == 0 &&
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mOffsetEnd == 0 &&
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mTimeStart == 0 &&
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mTimeEnd == 0;
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}
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int64_t mOffsetStart, mOffsetEnd; // in bytes.
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int64_t mTimeStart, mTimeEnd; // in usecs.
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};
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// Seeks to aTarget usecs in the buffered range aRange using bisection search,
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// or to the keyframe prior to aTarget if we have video. aAdjustedTarget is
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// an adjusted version of the target used to account for Opus pre-roll, if
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// necessary. aStartTime must be the presentation time at the start of media,
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// and aEndTime the time at end of media. aRanges must be the time/byte ranges
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// buffered in the media cache as per GetSeekRanges().
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nsresult SeekInBufferedRange(int64_t aTarget,
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int64_t aAdjustedTarget,
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int64_t aStartTime,
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int64_t aEndTime,
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const nsTArray<SeekRange>& aRanges,
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const SeekRange& aRange);
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// Seeks to before aTarget usecs in media using bisection search. If the media
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// has video, this will seek to before the keyframe required to render the
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// media at aTarget. Will use aRanges in order to narrow the bisection
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// search space. aStartTime must be the presentation time at the start of
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// media, and aEndTime the time at end of media. aRanges must be the time/byte
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// ranges buffered in the media cache as per GetSeekRanges().
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nsresult SeekInUnbuffered(int64_t aTarget,
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int64_t aStartTime,
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int64_t aEndTime,
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const nsTArray<SeekRange>& aRanges);
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// Get the end time of aEndOffset. This is the playback position we'd reach
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// after playback finished at aEndOffset.
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int64_t RangeEndTime(int64_t aEndOffset);
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// Get the end time of aEndOffset, without reading before aStartOffset.
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// This is the playback position we'd reach after playback finished at
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// aEndOffset. If bool aCachedDataOnly is true, then we'll only read
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// from data which is cached in the media cached, otherwise we'll do
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// regular blocking reads from the media stream. If bool aCachedDataOnly
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// is true, this can safely be called on the main thread, otherwise it
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// must be called on the state machine thread.
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int64_t RangeEndTime(int64_t aStartOffset,
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int64_t aEndOffset,
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bool aCachedDataOnly);
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// Get the start time of the range beginning at aOffset. This is the start
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// time of the first frame and or audio sample we'd be able to play if we
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// started playback at aOffset.
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int64_t RangeStartTime(int64_t aOffset);
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// Performs a seek bisection to move the media stream's read cursor to the
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// last ogg page boundary which has end time before aTarget usecs on both the
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// Theora and Vorbis bitstreams. Limits its search to data inside aRange;
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// i.e. it will only read inside of the aRange's start and end offsets.
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// aFuzz is the number of usecs of leniency we'll allow; we'll terminate the
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// seek when we land in the range (aTime - aFuzz, aTime) usecs.
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nsresult SeekBisection(int64_t aTarget,
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const SeekRange& aRange,
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uint32_t aFuzz);
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// Returns true if the serial number is for a stream we encountered
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// while reading metadata. Call on the main thread only.
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bool IsKnownStream(uint32_t aSerial);
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// Fills aRanges with SeekRanges denoting the sections of the media which
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// have been downloaded and are stored in the media cache. The reader
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// monitor must must be held with exactly one lock count. The MediaResource
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// must be pinned while calling this.
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nsresult GetSeekRanges(nsTArray<SeekRange>& aRanges);
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// Returns the range in which you should perform a seek bisection if
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// you wish to seek to aTarget usecs, given the known (buffered) byte ranges
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// in aRanges. If aExact is true, we only return an exact copy of a
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// range in which aTarget lies, or a null range if aTarget isn't contained
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// in any of the (buffered) ranges. Otherwise, when aExact is false,
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// we'll construct the smallest possible range we can, based on the times
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// and byte offsets known in aRanges. We can then use this to minimize our
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// bisection's search space when the target isn't in a known buffered range.
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SeekRange SelectSeekRange(const nsTArray<SeekRange>& aRanges,
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int64_t aTarget,
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int64_t aStartTime,
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int64_t aEndTime,
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bool aExact);
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private:
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// Decodes a packet of Vorbis data, and inserts its samples into the
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// audio queue.
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nsresult DecodeVorbis(ogg_packet* aPacket);
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// Decodes a packet of Opus data, and inserts its samples into the
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// audio queue.
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nsresult DecodeOpus(ogg_packet* aPacket);
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// Decodes a packet of Theora data, and inserts its frame into the
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// video queue. May return NS_ERROR_OUT_OF_MEMORY. Caller must have obtained
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// the reader's monitor. aTimeThreshold is the current playback position
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// in media time in microseconds. Frames with an end time before this will
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// not be enqueued.
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nsresult DecodeTheora(ogg_packet* aPacket, int64_t aTimeThreshold);
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// Read a page of data from the Ogg file. Returns true if a page has been
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// read, false if the page read failed or end of file reached.
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bool ReadOggPage(ogg_page* aPage);
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// Reads and decodes header packets for aState, until either header decode
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// fails, or is complete. Initializes the codec state before returning.
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// Returns true if reading headers and initializtion of the stream
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// succeeds.
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bool ReadHeaders(OggCodecState* aState);
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// Reads the next link in the chain.
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bool ReadOggChain();
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// Set this media as being a chain and notifies the state machine that the
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// media is no longer seekable.
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void SetChained(bool aIsChained);
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// Returns the next Ogg packet for an bitstream/codec state. Returns a
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// pointer to an ogg_packet on success, or nullptr if the read failed.
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// The caller is responsible for deleting the packet and its |packet| field.
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ogg_packet* NextOggPacket(OggCodecState* aCodecState);
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// Fills aTracks with the serial numbers of each active stream, for use by
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// various SkeletonState functions.
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void BuildSerialList(nsTArray<uint32_t>& aTracks);
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// Setup target bitstreams for decoding.
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void SetupTargetTheora(TheoraState* aTheoraState);
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void SetupTargetVorbis(VorbisState* aVorbisState);
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void SetupTargetOpus(OpusState* aOpusState);
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void SetupTargetSkeleton(SkeletonState* aSkeletonState);
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void SetupMediaTracksInfo(const nsTArray<uint32_t>& aSerials);
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OggCodecStore mCodecStore;
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// Decode state of the Theora bitstream we're decoding, if we have video.
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TheoraState* mTheoraState;
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// Decode state of the Vorbis bitstream we're decoding, if we have audio.
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VorbisState* mVorbisState;
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// Decode state of the Opus bitstream we're decoding, if we have one.
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OpusState *mOpusState;
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// Represents the user pref media.opus.enabled at the time our
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// contructor was called. We can't check it dynamically because
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// we're not on the main thread;
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bool mOpusEnabled;
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// Decode state of the Skeleton bitstream.
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SkeletonState* mSkeletonState;
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// Ogg decoding state.
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ogg_sync_state mOggState;
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// Vorbis/Opus/Theora data used to compute timestamps. This is written on the
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// decoder thread and read on the main thread. All reading on the main
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// thread must be done after metadataloaded. We can't use the existing
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// data in the codec states due to threading issues. You must check the
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// associated mTheoraState or mVorbisState pointer is non-null before
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// using this codec data.
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uint32_t mVorbisSerial;
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uint32_t mOpusSerial;
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uint32_t mTheoraSerial;
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vorbis_info mVorbisInfo;
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int mOpusPreSkip;
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th_info mTheoraInfo;
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// The picture region inside Theora frame to be displayed, if we have
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// a Theora video track.
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nsIntRect mPicture;
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// True if we are decoding a chained ogg. Reading or writing to this member
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// should be done with |mMonitor| acquired.
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bool mIsChained;
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// Number of audio frames decoded so far.
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int64_t mDecodedAudioFrames;
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};
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} // namespace mozilla
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#endif
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