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|Saturate<T>| implements saturation arithmetics for arbitrary basic types. Operations on its value won't over- or underflow the type's range.
288 lines
6.1 KiB
C++
288 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Provides saturation arithmetics for scalar types. */
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#ifndef mozilla_Saturate_h
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#define mozilla_Saturate_h
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#include "mozilla/Attributes.h"
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#include "mozilla/Move.h"
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#include "mozilla/NumericLimits.h"
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#include "mozilla/TypeTraits.h"
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namespace mozilla {
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namespace detail {
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/**
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* |SaturateOp<T>| wraps scalar values for saturation arithmetics. Usage:
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*
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* uint32_t value = 1;
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*
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* ++SaturateOp<uint32_t>(value); // value is 2
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* --SaturateOp<uint32_t>(value); // value is 1
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* --SaturateOp<uint32_t>(value); // value is 0
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* --SaturateOp<uint32_t>(value); // value is still 0
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*
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* Please add new operators when required.
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*
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* |SaturateOp<T>| will saturate at the minimum and maximum values of
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* type T. If you need other bounds, implement a clamped-type class and
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* specialize the type traits accordingly.
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*/
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template <typename T>
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class SaturateOp
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{
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public:
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explicit SaturateOp(T& aValue)
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: mValue(aValue)
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{
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// We should actually check for |std::is_scalar<T>::value| to be
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// true, but this type trait is not available everywhere. Relax
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// this assertion if you want to use floating point values as well.
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static_assert(IsIntegral<T>::value,
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"Integral type required in instantiation");
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}
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// Add and subtract operators
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T operator+(const T& aRhs) const
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{
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return T(mValue) += aRhs;
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}
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T operator-(const T& aRhs) const
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{
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return T(mValue) -= aRhs;
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}
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// Compound operators
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const T& operator+=(const T& aRhs) const
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{
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const T min = NumericLimits<T>::min();
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const T max = NumericLimits<T>::max();
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if (aRhs > static_cast<T>(0)) {
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mValue = (max - aRhs) < mValue ? max : mValue + aRhs;
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} else {
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mValue = (min - aRhs) > mValue ? min : mValue + aRhs;
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}
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return mValue;
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}
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const T& operator-=(const T& aRhs) const
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{
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const T min = NumericLimits<T>::min();
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const T max = NumericLimits<T>::max();
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if (aRhs > static_cast<T>(0)) {
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mValue = (min + aRhs) > mValue ? min : mValue - aRhs;
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} else {
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mValue = (max + aRhs) < mValue ? max : mValue - aRhs;
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}
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return mValue;
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}
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// Increment and decrement operators
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const T& operator++() const // prefix
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{
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return operator+=(static_cast<T>(1));
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}
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T operator++(int) const // postfix
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{
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const T value(mValue);
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operator++();
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return value;
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}
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const T& operator--() const // prefix
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{
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return operator-=(static_cast<T>(1));
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}
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T operator--(int) const // postfix
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{
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const T value(mValue);
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operator--();
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return value;
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}
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private:
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SaturateOp(const SaturateOp<T>&) = delete;
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SaturateOp(SaturateOp<T>&&) = delete;
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SaturateOp& operator=(const SaturateOp<T>&) = delete;
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SaturateOp& operator=(SaturateOp<T>&&) = delete;
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T& mValue;
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};
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/**
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* |Saturate<T>| is a value type for saturation arithmetics. It's
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* build on top of |SaturateOp<T>|.
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*/
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template <typename T>
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class Saturate
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{
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public:
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Saturate() = default;
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MOZ_IMPLICIT Saturate(const Saturate<T>&) = default;
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MOZ_IMPLICIT Saturate(Saturate<T>&& aValue)
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{
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mValue = Move(aValue.mValue);
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}
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explicit Saturate(const T& aValue)
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: mValue(aValue)
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{ }
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const T& value() const
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{
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return mValue;
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}
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// Compare operators
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bool operator==(const Saturate<T>& aRhs) const
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{
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return mValue == aRhs.mValue;
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}
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bool operator!=(const Saturate<T>& aRhs) const
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{
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return !operator==(aRhs);
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}
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bool operator==(const T& aRhs) const
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{
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return mValue == aRhs;
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}
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bool operator!=(const T& aRhs) const
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{
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return !operator==(aRhs);
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}
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// Assignment operators
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Saturate<T>& operator=(const Saturate<T>&) = default;
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Saturate<T>& operator=(Saturate<T>&& aRhs)
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{
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mValue = Move(aRhs.mValue);
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return *this;
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}
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// Add and subtract operators
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Saturate<T> operator+(const Saturate<T>& aRhs) const
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{
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Saturate<T> lhs(mValue);
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return lhs += aRhs.mValue;
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}
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Saturate<T> operator+(const T& aRhs) const
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{
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Saturate<T> lhs(mValue);
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return lhs += aRhs;
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}
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Saturate<T> operator-(const Saturate<T>& aRhs) const
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{
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Saturate<T> lhs(mValue);
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return lhs -= aRhs.mValue;
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}
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Saturate<T> operator-(const T& aRhs) const
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{
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Saturate<T> lhs(mValue);
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return lhs -= aRhs;
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}
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// Compound operators
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Saturate<T>& operator+=(const Saturate<T>& aRhs)
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{
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SaturateOp<T>(mValue) += aRhs.mValue;
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return *this;
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}
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Saturate<T>& operator+=(const T& aRhs)
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{
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SaturateOp<T>(mValue) += aRhs;
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return *this;
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}
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Saturate<T>& operator-=(const Saturate<T>& aRhs)
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{
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SaturateOp<T>(mValue) -= aRhs.mValue;
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return *this;
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}
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Saturate<T>& operator-=(const T& aRhs)
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{
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SaturateOp<T>(mValue) -= aRhs;
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return *this;
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}
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// Increment and decrement operators
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Saturate<T>& operator++() // prefix
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{
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++SaturateOp<T>(mValue);
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return *this;
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}
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Saturate<T> operator++(int) // postfix
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{
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return Saturate<T>(SaturateOp<T>(mValue)++);
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}
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Saturate<T>& operator--() // prefix
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{
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--SaturateOp<T>(mValue);
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return *this;
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}
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Saturate<T> operator--(int) // postfix
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{
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return Saturate<T>(SaturateOp<T>(mValue)--);
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}
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private:
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T mValue;
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};
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} // namespace detail
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typedef detail::Saturate<int8_t> SaturateInt8;
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typedef detail::Saturate<int16_t> SaturateInt16;
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typedef detail::Saturate<int32_t> SaturateInt32;
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typedef detail::Saturate<uint8_t> SaturateUint8;
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typedef detail::Saturate<uint16_t> SaturateUint16;
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typedef detail::Saturate<uint32_t> SaturateUint32;
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} // namespace mozilla
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template<typename LhsT, typename RhsT>
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bool
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operator==(LhsT aLhs, const mozilla::detail::Saturate<RhsT>& aRhs)
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{
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return aRhs.operator==(static_cast<RhsT>(aLhs));
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}
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template<typename LhsT, typename RhsT>
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bool
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operator!=(LhsT aLhs, const mozilla::detail::Saturate<RhsT>& aRhs)
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{
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return !(aLhs == aRhs);
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}
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#endif // mozilla_Saturate_h
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