mirror of
https://github.com/mozilla/gecko-dev.git
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a8939590de
The bulk of this commit was generated by running: run-clang-tidy.py \ -checks='-*,llvm-namespace-comment' \ -header-filter=^/.../mozilla-central/.* \ -fix
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=4 et sw=4 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GLCONTEXTCGL_H_
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#define GLCONTEXTCGL_H_
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#include "GLContext.h"
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#include "OpenGL/OpenGL.h"
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#ifdef __OBJC__
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#include <AppKit/NSOpenGL.h>
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#else
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typedef void NSOpenGLContext;
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#endif
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namespace mozilla {
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namespace gl {
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class GLContextCGL : public GLContext
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{
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friend class GLContextProviderCGL;
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NSOpenGLContext *mContext;
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextCGL, override)
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GLContextCGL(const SurfaceCaps& caps, NSOpenGLContext* context,
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bool isOffscreen, ContextProfile profile);
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~GLContextCGL();
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virtual GLContextType GetContextType() const override { return GLContextType::CGL; }
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static GLContextCGL* Cast(GLContext* gl) {
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MOZ_ASSERT(gl->GetContextType() == GLContextType::CGL);
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return static_cast<GLContextCGL*>(gl);
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}
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bool Init() override;
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NSOpenGLContext* GetNSOpenGLContext() const { return mContext; }
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CGLContextObj GetCGLContext() const;
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virtual bool MakeCurrentImpl(bool aForce) override;
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virtual bool IsCurrent() override;
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virtual GLenum GetPreferredARGB32Format() const override;
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virtual bool SetupLookupFunction() override;
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virtual bool IsDoubleBuffered() const override;
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virtual bool SupportsRobustness() const override;
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virtual bool SwapBuffers() override;
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};
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} // namespace gl
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} // namespace mozilla
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#endif // GLCONTEXTCGL_H_
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