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953b2efb58
nsHTMLAtoms.cpp,h added some HTML 4 strings for tables nsHTMLParts.h added constructors for new table content classes nsGenericHTMLElement.cpp,h added table frame creation, common table attribute parsing nsHTMLTable*Element.cpp these are the new table content classes nsHTMLContentSink.cpp enabled the new content and removed the old nsHTMLStyleSheet.cpp fixed the table style optimizations to work with new content nsTable*Frame.cpp these work with the new content
182 lines
5.8 KiB
C++
182 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef nsCellMap_h__
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#define nsCellMap_h__
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#include "nscore.h"
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#include "celldata.h"
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#include "nsVoidArray.h"
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class nsTableColFrame;
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class nsTableCellFrame;
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/** nsCellMap is a support class for nsTablePart.
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* It maintains an Rows x Columns grid onto which the cells of the table are mapped.
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* This makes processing of rowspan and colspan attributes much easier.
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* Each cell is represented by a CellData object.
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*
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* @see CellData
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* @see nsTableFrame::AddCellToMap
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* @see nsTableFrame::GrowCellMap
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* @see nsTableFrame::BuildCellIntoMap
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*
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* mRows is an array of rows. a row cannot be null.
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* each row is an array of cells. a cell can be null.
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*/
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class nsCellMap
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{
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protected:
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/** storage for rows */
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nsVoidArray *mRows;
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/** storage for CellData pointers */
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PRInt32 *mMinColSpans;
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/** a cache of the column frames, by col index */
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nsVoidArray * mColFrames;
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/** the number of rows. mRows[0] - mRows[mRowCount-1] are non-null. */
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PRInt32 mRowCount;
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/** the number of rows allocated (due to cells having rowspans extending beyond the end of the table */
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PRInt32 mTotalRowCount;
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/** the number of columns (the max of all row lengths) */
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PRInt32 mColCount;
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public:
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/** constructor
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* @param aRows - initial number of rows
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* @param aColumns - initial number of columns
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*/
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nsCellMap(PRInt32 aRows, PRInt32 aColumns);
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/** destructor
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* NOT VIRTUAL BECAUSE THIS CLASS SHOULD **NEVER** BE SUBCLASSED
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*/
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~nsCellMap();
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/** set the CellMap to (aRows x aColumns) */
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void Reset(PRInt32 aRows, PRInt32 aColumns);
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/** return the CellData for the cell at (aRowIndex,aColIndex) */
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CellData * GetCellAt(PRInt32 aRowIndex, PRInt32 aColIndex) const;
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/** return the nsTableCellFrame for the cell at (aRowIndex, aColIndex) */
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nsTableCellFrame * GetCellFrameAt(PRInt32 aRowIndex, PRInt32 aColIndex) const;
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/** assign aCellData to the cell at (aRow,aColumn) */
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void SetCellAt(CellData *aCellData, PRInt32 aRow, PRInt32 aColumn);
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/** expand the CellMap to have aRowCount rows. The number of columns remains the same */
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void GrowToRow(PRInt32 aRowCount);
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/** expand the CellMap to have aColCount columns. The number of rows remains the same */
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void GrowToCol(PRInt32 aColCount);
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/** return the total number of columns in the table represented by this CellMap */
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PRInt32 GetColCount() const;
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/** return the actual number of rows in the table represented by this CellMap */
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PRInt32 GetRowCount() const;
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/** return the column frame associated with aColIndex */
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nsTableColFrame * GetColumnFrame(PRInt32 aColIndex) const;
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/** return the index of the next column in aRowIndex after aColIndex
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* that does not have a cell assigned to it.
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* If aColIndex is past the end of the row, it is returned.
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* If the row is not initialized in the cell map, 0 is returned.
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*/
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PRInt32 GetNextAvailColIndex(PRInt32 aRowIndex, PRInt32 aColIndex) const;
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/** cache the min col span for all cells in aColIndex */
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void SetMinColSpan(PRInt32 aColIndex, PRBool aColSpan);
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/** get the cached min col span for aColIndex */
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PRInt32 GetMinColSpan(PRInt32 aColIndex) const;
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/** add a column frame to the list of column frames
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* column frames must be added in order
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*/
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void AppendColumnFrame(nsTableColFrame *aColFrame);
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/** return PR_TRUE if aRowIndex has any cells with rowspan>1 contained
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* within it (not just cells that are in the row, but cells that span
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* into the row as well.
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*/
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PRBool RowImpactedBySpanningCell(PRInt32 aRowIndex);
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/** return PR_TRUE if aColIndex has any cells with colspan>1 contained
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* within it (not just cells that are in the col, but cells that span
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* into the col as well.
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*/
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PRBool ColumnImpactedBySpanningCell(PRInt32 aColIndex);
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/** for debugging */
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void DumpCellMap() const;
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};
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/* ----- inline methods ----- */
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inline CellData * nsCellMap::GetCellAt(PRInt32 aRowIndex, PRInt32 aColIndex) const
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{
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NS_PRECONDITION(0<=aRowIndex, "bad aRowIndex arg");
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NS_PRECONDITION(0<=aColIndex, "bad aColIndex arg");
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// don't check index vs. count for row or col, because it's ok to ask for a cell that doesn't yet exist
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NS_PRECONDITION(nsnull!=mRows, "bad mRows");
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CellData *result = nsnull;
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(aRowIndex));
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if (nsnull!=row)
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result = (CellData *)(row->ElementAt(aColIndex));
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return result;
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}
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inline nsTableCellFrame * nsCellMap::GetCellFrameAt(PRInt32 aRowIndex, PRInt32 aColIndex) const
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{
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NS_PRECONDITION(0<=aRowIndex, "bad aRowIndex arg");
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// don't check aRowIndex vs. mRowCount, because it's ok to ask for a cell in a row that doesn't yet exist
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NS_PRECONDITION(0<=aColIndex && aColIndex < mColCount, "bad aColIndex arg");
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nsTableCellFrame *result = nsnull;
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CellData * cellData = GetCellAt(aRowIndex, aColIndex);
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if (nsnull!=cellData)
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result = cellData->mCell;
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return result;
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}
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inline PRInt32 nsCellMap::GetColCount() const
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{
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return mColCount;
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}
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inline PRInt32 nsCellMap::GetRowCount() const
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{
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return mRowCount;
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}
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inline void nsCellMap::AppendColumnFrame(nsTableColFrame *aColFrame)
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{
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mColFrames->AppendElement(aColFrame);
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}
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#endif
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