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172 lines
6.2 KiB
C++
172 lines
6.2 KiB
C++
/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla BMP Decoder.
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*
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* The Initial Developer of the Original Code is
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* Christian Biesinger <cbiesinger@web.de>.
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* Portions created by the Initial Developer are Copyright (C) 2001
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bobby Holley <bobbyholley@gmail.com>
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* Brian R. Bondy <netzen@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef _nsBMPDecoder_h
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#define _nsBMPDecoder_h
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#include "nsAutoPtr.h"
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#include "imgIDecoderObserver.h"
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#include "gfxColor.h"
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#include "Decoder.h"
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#include "BMPFileHeaders.h"
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namespace mozilla {
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namespace image {
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class RasterImage;
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/**
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* Decoder for BMP-Files, as used by Windows and OS/2
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*/
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class nsBMPDecoder : public Decoder
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{
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public:
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nsBMPDecoder(RasterImage &aImage, imgIDecoderObserver* aObserver);
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~nsBMPDecoder();
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// Specifies whether or not the BMP file will contain alpha data
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// If set to true and the BMP is 32BPP, the alpha data will be
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// retrieved from the 4th byte of image data per pixel
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void SetUseAlphaData(bool useAlphaData);
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// Obtains the bits per pixel from the internal BIH header
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PRInt32 GetBitsPerPixel() const;
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// Obtains the width from the internal BIH header
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PRInt32 GetWidth() const;
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// Obtains the height from the internal BIH header
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PRInt32 GetHeight() const;
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// Obtains the internal output image buffer
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PRUint32* GetImageData();
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// Obtains the size of the compressed image resource
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PRInt32 GetCompressedImageSize() const;
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// Obtains whether or not a BMP file had alpha data in its 4th byte
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// for 32BPP bitmaps. Only use after the bitmap has been processed.
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bool HasAlphaData() const;
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virtual void WriteInternal(const char* aBuffer, PRUint32 aCount);
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virtual void FinishInternal();
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private:
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/** Calculates the red-, green- and blueshift in mBitFields using
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* the bitmasks from mBitFields */
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NS_METHOD CalcBitShift();
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PRUint32 mPos;
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BMPFILEHEADER mBFH;
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BMPINFOHEADER mBIH;
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char mRawBuf[36];
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PRUint32 mLOH; ///< Length of the header
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PRUint32 mNumColors; ///< The number of used colors, i.e. the number of entries in mColors
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colorTable *mColors;
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bitFields mBitFields;
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PRUint32 *mImageData; ///< Pointer to the image data for the frame
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PRUint8 *mRow; ///< Holds one raw line of the image
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PRUint32 mRowBytes; ///< How many bytes of the row were already received
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PRInt32 mCurLine; ///< Index of the line of the image that's currently being decoded
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PRInt32 mOldLine; ///< Previous index of the line
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PRInt32 mCurPos; ///< Index in the current line of the image
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ERLEState mState; ///< Maintains the current state of the RLE decoding
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PRUint32 mStateData;///< Decoding information that is needed depending on mState
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/** Set mBFH from the raw data in mRawBuf, converting from little-endian
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* data to native data as necessary */
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void ProcessFileHeader();
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/** Set mBIH from the raw data in mRawBuf, converting from little-endian
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* data to native data as necessary */
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void ProcessInfoHeader();
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// Stores whether the image data may store alpha data, or if
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// the alpha data is unspecified and filled with a padding byte of 0.
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// When a 32BPP bitmap is stored in an ICO or CUR file, its 4th byte
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// is used for alpha transparency. When it is stored in a BMP, its
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// 4th byte is reserved and is always 0.
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// Reference:
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// http://en.wikipedia.org/wiki/ICO_(file_format)#cite_note-9
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// Bitmaps where the alpha bytes are all 0 should be fully visible.
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bool mUseAlphaData;
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// Whether the 4th byte alpha data was found to be non zero and hence used.
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bool mHaveAlphaData;
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};
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/** Sets the pixel data in aDecoded to the given values.
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* @param aDecoded pointer to pixel to be set, will be incremented to point to the next pixel.
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*/
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static inline void SetPixel(PRUint32*& aDecoded, PRUint8 aRed, PRUint8 aGreen, PRUint8 aBlue, PRUint8 aAlpha = 0xFF)
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{
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*aDecoded++ = GFX_PACKED_PIXEL(aAlpha, aRed, aGreen, aBlue);
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}
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static inline void SetPixel(PRUint32*& aDecoded, PRUint8 idx, colorTable* aColors)
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{
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SetPixel(aDecoded, aColors[idx].red, aColors[idx].green, aColors[idx].blue);
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}
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/** Sets two (or one if aCount = 1) pixels
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* @param aDecoded where the data is stored. Will be moved 4 resp 8 bytes
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* depending on whether one or two pixels are written.
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* @param aData The values for the two pixels
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* @param aCount Current count. Is decremented by one or two.
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*/
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inline void Set4BitPixel(PRUint32*& aDecoded, PRUint8 aData,
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PRUint32& aCount, colorTable* aColors)
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{
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PRUint8 idx = aData >> 4;
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SetPixel(aDecoded, idx, aColors);
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if (--aCount > 0) {
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idx = aData & 0xF;
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SetPixel(aDecoded, idx, aColors);
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--aCount;
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}
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}
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} // namespace image
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} // namespace mozilla
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#endif
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