gecko-dev/editor/idl/nsIEditor.idl
2002-01-25 10:16:52 +00:00

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/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the Mozilla browser.
*
* The Initial Developer of the Original Code is Netscape
* Communications, Inc. Portions created by Netscape are
* Copyright (C) 1999, Mozilla. All Rights Reserved.
*
* Contributor(s):
* Daniel Glazman <glazman@netscape.com>
*/
#include "nsISupports.idl"
#include "domstubs.idl"
interface nsIURI;
interface nsIAtom;
interface nsISelection;
interface nsISelectionController;
interface nsIDocumentStateListener;
interface nsIOutputStream;
interface nsITransactionManager;
interface nsITransaction;
interface nsIEditorObserver;
interface nsIEditActionListener;
%{C++
#include "nsAWritableString.h"
//class nsIDOMDocument;
//class nsIDOMElement;
//class nsIDOMNode;
class nsIPresShell;
class nsIContent;
typedef short EDirection;
%}
[ptr] native nsIPresShellPtr(nsIPresShell);
[ptr] native nsIContentPtr(nsIContent);
[scriptable, uuid(06b979ce-1dd2-11b2-b6c7-a8bc47aa06b6)]
interface nsIEditor : nsISupports
{
%{C++
typedef short EDirection;
%}
const short eNone = 0;
const short eNext = 1;
const short ePrevious = 2;
const short eNextWord = 3;
const short ePreviousWord = 4;
const short eToBeginningOfLine = 5;
const short eToEndOfLine = 6;
/**
* Init is to tell the implementation of nsIEditor to begin its services
* @param aDoc The dom document interface being observed
* @param aPresShell TEMP: The presentation shell displaying the document
* once events can tell us from what pres shell they originated,
* this will no longer be necessary and the editor will no longer be
* linked to a single pres shell.
* @param aRoot This is the root of the editable section of this document. if it is null then we get root from document body.
* @param aSelCon this should be used to get the selection location
* @param aFlags A bitmask of flags for specifying the behavior of the editor.
*/
[noscript] void Init(in nsIDOMDocument doc, in nsIPresShellPtr shell, in nsIContentPtr aRoot, in nsISelectionController aSelCon, in unsigned long aFlags);
void SetAttributeOrEquivalent(in nsIDOMElement element, in DOMString sourceAttrName, in DOMString sourceAttrValue);
/**
* PostCreate should be called after Init, and is the time that the editor tells
* its documentStateObservers that the document has been created.
*/
void PostCreate();
/**
* PreDestroy is called before the editor goes away, and gives the editor a chance
* to tell its documentStateObservers that the document is going away.
*/
void PreDestroy();
/** return the edit flags for this editor */
void GetFlags(out unsigned long flags);
/** set the edit flags for this editor. May be called at any time. */
void SetFlags(in unsigned long aFlags);
/**
* return the DOM Document this editor is associated with
*
* @param aDoc [OUT] the dom interface being observed, refcounted
*/
void GetDocument(out nsIDOMDocument doc);
/** return the body element
* @param aElement return value for the root of the editable document
*/
void GetRootElement(out nsIDOMElement element);
/**
* return the presentation shell this editor is associated with
*
* @param aPS [OUT] the pres shell, refcounted
*/
//NS_IMETHOD GetPresShell(nsIPresShell **aPS);
/**
* return the selection controller for the current presentation
*
* @param aSelCon [OUT] the selection controller, refcounted
*/
void GetSelectionController(out nsISelectionController selectioncontroller);
/**
* return the DOM Selection for the presentation shell that has focus
* (or most recently had focus.)
* @param aSelection [OUT] the dom interface for the selection
*/
void GetSelection(out nsISelection selection);
/* ------------ Selected content removal -------------- */
/**
* DeleteSelection removes all nodes in the current selection.
* @param aDir if eLTR, delete to the right (for example, the DEL key)
* if eRTL, delete to the left (for example, the BACKSPACE key)
*/
void DeleteSelection(in short action);
/* ------------ Document info and file methods -------------- */
/** Returns true if the document has no *meaningful* content */
void GetDocumentIsEmpty(out boolean documentIsEmpty);
/** Returns true if the document is modifed and needs saving */
void GetDocumentModified(out boolean outDocModified);
/** Returns the current 'Save' document character set */
void GetDocumentCharacterSet(out DOMString characterSet);
/** Sets the current 'Save' document character set */
void SetDocumentCharacterSet(in DOMString characterSet);
/** to be used ONLY when we need to override the doc's modification state (such as when it's saved)
*/
void ResetModificationCount();
/** Gets the modification count of the document we are editing. Zero means unchanged.
* @return the modification count of the document being edited. Zero means unchanged.
*/
long GetModificationCount();
/** called each time we modify the document. Increments the modification count of the document.
* @param aModCount the number of modifications to increase or decrease count by
*/
void IncrementModificationCount(in long aModCount);
/* ------------ Transaction methods -------------- */
/** GetTransactionManagerDo() Get the transaction manager
*
* @return aTxnManager the transaction manager that the editor is using
*/
void GetTransactionManager(out nsITransactionManager txnManager);
/** Do() fires a transaction. It is provided here so clients can create their own transactions.
* If a transaction manager is present, it is used.
* Otherwise, the transaction is just executed directly.
*
* @param aTxn the transaction to execute
*/
void Do(in nsITransaction txn);
/** turn the undo system on or off
* @param aEnable if PR_TRUE, the undo system is turned on if it is available
* if PR_FALSE the undo system is turned off if it was previously on
* @return if aEnable is PR_TRUE, returns NS_OK if the undo system could be initialized properly
* if aEnable is PR_FALSE, returns NS_OK.
*/
void EnableUndo(in boolean enable);
/** Undo reverses the effects of the last Do operation, if Undo is enabled in the editor.
* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
* If a transaction manager is present, it is told to undo and the result of
* that undo is returned.
* Otherwise, the Undo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
*
*/
void Undo(in unsigned long count);
/** returns state information about the undo system.
* @param aIsEnabled [OUT] PR_TRUE if undo is enabled
* @param aCanUndo [OUT] PR_TRUE if at least one transaction is currently ready to be undone.
*/
void CanUndo(out boolean isEnabled, out boolean canUndo);
/** Redo reverses the effects of the last Undo operation
* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
* If a transaction manager is present, it is told to redo and the result of the previously undone
* transaction is reapplied to the document.
* If no transaction is available for Redo, or if the document has no transaction manager,
* the Redo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
*
*/
void Redo(in unsigned long count);
/** returns state information about the redo system.
* @param aIsEnabled [OUT] PR_TRUE if redo is enabled
* @param aCanRedo [OUT] PR_TRUE if at least one transaction is currently ready to be redone.
*/
void CanRedo(out boolean isEnabled, out boolean canRedo);
/** BeginTransaction is a signal from the caller to the editor that the caller will execute multiple updates
* to the content tree that should be treated as a single logical operation,
* in the most efficient way possible.<br>
* All transactions executed between a call to BeginTransaction and EndTransaction will be undoable as
* an atomic action.<br>
* EndTransaction must be called after BeginTransaction.<br>
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginUpdate.
*/
void BeginTransaction();
/** EndTransaction is a signal to the editor that the caller is finished updating the content model.<br>
* BeginUpdate must be called before EndTransaction is called.<br>
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
*/
void EndTransaction();
void BeginPlaceHolderTransaction(in nsIAtom name);
void EndPlaceHolderTransaction();
void ShouldTxnSetSelection(out boolean result);
/** Set the flag that prevents InsertElementTxn from changing the selection
* @param should Set false to suppress changing the selection;
* i.e., before using InsertElement() to insert under <head> element
* WARNING: You must be very careful to reset back to PR_TRUE after
* setting PR_FALSE, else selection/caret is trashed
* for further editing
*/
void SetShouldTxnSetSelection(in boolean should);
/* ------------ Clipboard methods -------------- */
/** cut the currently selected text, putting it into the OS clipboard
* What if no text is selected?
* What about mixed selections?
* What are the clipboard formats?
*/
void Cut();
/** Can we cut? True if the doc is modifiable, and we have a non-
* collapsed selection.
*/
void CanCut(out boolean canCut);
/** copy the currently selected text, putting it into the OS clipboard
* What if no text is selected?
* What about mixed selections?
* What are the clipboard formats?
*/
void Copy();
/** Can we copy? True if we have a non-collapsed selection.
*/
void CanCopy(out boolean aCanCopy);
/** paste the text in the OS clipboard at the cursor position, replacing
* the selected text (if any)
*/
void Paste(in long aSelectionType);
/** Can we paste? True if the doc is modifiable, and we have
* pasteable data in the clipboard.
*/
void CanPaste(in long aSelectionType, out boolean aCanPaste);
/* ------------ Selection methods -------------- */
/** sets the document selection to the entire contents of the document */
void SelectAll();
/** sets the document selection to the beginning of the document */
void BeginningOfDocument();
/** sets the document selection to the end of the document */
void EndOfDocument();
/** Can we paste? True if the doc is modifiable, and we have
* pasteable data in the clipboard.
*/
/* ------------ Drag/Drop methods -------------- */
/**
* CanDrag decides if a drag should be started
* (for example, based on the current selection and mousepoint).
*/
void CanDrag(in nsIDOMEvent aEvent, out boolean aCanDrag);
/**
* DoDrag transfers the relevant data (as appropriate)
* to a transferable so it can later be dropped.
*/
void DoDrag(in nsIDOMEvent aEvent);
/**
* InsertFromDrop looks for a dragsession and inserts the
* relevant data in response to a drop.
*/
void InsertFromDrop(in nsIDOMEvent aEvent);
/* ------------ Node manipulation methods -------------- */
/**
* SetAttribute() sets the attribute of aElement.
* No checking is done to see if aAttribute is a legal attribute of the node,
* or if aValue is a legal value of aAttribute.
*
* @param aElement the content element to operate on
* @param aAttribute the string representation of the attribute to set
* @param aValue the value to set aAttribute to
*/
void SetAttribute(in nsIDOMElement aElement, in DOMString attributestr, in DOMString attvalue);
/**
* GetAttributeValue() retrieves the attribute's value for aElement.
*
* @param aElement the content element to operate on
* @param aAttribute the string representation of the attribute to get
* @param aResultValue the value of aAttribute. only valid if aResultIsSet is PR_TRUE
* @param aResultIsSet PR_TRUE if aAttribute is set on the current node, PR_FALSE if it is not.
*/
void GetAttributeValue(in nsIDOMElement aElement,
in DOMString attributestr,
out DOMString resultValue,
out boolean resultIsSet);
/**
* RemoveAttribute() deletes aAttribute from the attribute list of aElement.
* If aAttribute is not an attribute of aElement, nothing is done.
*
* @param aElement the content element to operate on
* @param aAttribute the string representation of the attribute to get
*/
void RemoveAttribute(in nsIDOMElement aElement,
in DOMString aAttribute);
/**
* CloneAttributes() is similar to nsIDOMNode::cloneNode(),
* it assures the attribute nodes of the destination are identical with the source node
* by copying all existing attributes from the source and deleting those not in the source.
* This is used when the destination node (element) already exists
*
* The supplied nodes MUST BE ELEMENTS (most callers are working with nodes)
* @param aDestNode the destination element to operate on
* @param aSourceNode the source element to copy attributes from
*/
void CloneAttributes(in nsIDOMNode destNode, in nsIDOMNode sourceNode);
/**
* CreateNode instantiates a new element of type aTag and inserts it into aParent at aPosition.
* @param aTag The type of object to create
* @param aParent The node to insert the new object into
* @param aPosition The place in aParent to insert the new node
* @param aNewNode [OUT] The node created. Caller must release aNewNode.
*/
void CreateNode(in DOMString tag,
in nsIDOMNode parent,
in long position,
out nsIDOMNode newNode);
/**
* InsertNode inserts aNode into aParent at aPosition.
* No checking is done to verify the legality of the insertion. That is the
* responsibility of the caller.
* @param aNode The DOM Node to insert.
* @param aParent The node to insert the new object into
* @param aPosition The place in aParent to insert the new node
* 0=first child, 1=second child, etc.
* any number > number of current children = last child
*/
void InsertNode(in nsIDOMNode vode,
in nsIDOMNode parent,
in long aPosition);
/**
* SplitNode() creates a new node identical to an existing node, and split the contents between the two nodes
* @param aExistingRightNode the node to split. It will become the new node's next sibling.
* @param aOffset the offset of aExistingRightNode's content|children to do the split at
* @param aNewLeftNode [OUT] the new node resulting from the split, becomes aExistingRightNode's previous sibling.
*/
void SplitNode(in nsIDOMNode existingRightNode,
in long offset,
out nsIDOMNode newLeftNode);
/**
* JoinNodes() takes 2 nodes and merge their content|children.
* @param aLeftNode The left node. It will be deleted.
* @param aRightNode The right node. It will remain after the join.
* @param aParent The parent of aExistingRightNode
*
* There is no requirement that the two nodes be of the same type.
* However, a text node can be merged only with another text node.
*/
void JoinNodes(in nsIDOMNode leftNode,
in nsIDOMNode rightNode,
in nsIDOMNode parent);
/**
* DeleteNode removes aChild from aParent.
* @param aChild The node to delete
*/
void DeleteNode(in nsIDOMNode child);
/**
* InsertFormattingForNode() sets a special dirty attribute on the node.
* Usually this will be called immediately after creating a new node.
* @param aNode The node for which to insert formatting.
*/
void MarkNodeDirty(in nsIDOMNode node);
/* ------------ Output methods -------------- */
/**
* Output methods:
* aFormatType is a mime type, like text/plain.
*/
void OutputToString(out DOMString outputString,
[const]in DOMString formatType,
in unsigned long flags);
void OutputToStream(in nsIOutputStream aStream,
[const] in DOMString formatType,
[const] in DOMString charsetOverride,
in unsigned long flags);
/* ------------ Various listeners methods -------------- */
/** add an EditorObserver to the editors list of observers. */
void AddEditorObserver(in nsIEditorObserver observer);
/** Remove an EditorObserver from the editor's list of observers. */
void RemoveEditorObserver(in nsIEditorObserver observer);
/** add an EditActionListener to the editors list of listeners. */
void AddEditActionListener(in nsIEditActionListener listener);
/** Remove an EditActionListener from the editor's list of listeners. */
void RemoveEditActionListener(in nsIEditActionListener listener);
/** Add a DocumentStateListener to the editors list of doc state listeners. */
void AddDocumentStateListener(in nsIDocumentStateListener listener);
/** Remove a DocumentStateListener to the editors list of doc state listeners. */
void RemoveDocumentStateListener(in nsIDocumentStateListener listener);
/* ------------ Debug methods -------------- */
/**
* And a debug method -- show us what the tree looks like right now
*/
void DumpContentTree();
/** Dumps a text representation of the content tree to standard out */
void DebugDumpContent() ;
/* Run unit tests. Noop in optimized builds */
void DebugUnitTests(out long outNumTests, out long outNumTestsFailed);
};