mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-06 17:16:12 +00:00
1083 lines
33 KiB
C++
1083 lines
33 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=2 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CompositorParent.h"
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#include <stdio.h> // for fprintf, stdout
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#include <stdint.h> // for uint64_t
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#include <map> // for _Rb_tree_iterator, etc
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#include <utility> // for pair
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#include "AutoOpenSurface.h" // for AutoOpenSurface
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#include "LayerTransactionParent.h" // for LayerTransactionParent
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#include "RenderTrace.h" // for RenderTraceLayers
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#include "base/message_loop.h" // for MessageLoop
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#include "base/process.h" // for ProcessHandle
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#include "base/process_util.h" // for OpenProcessHandle
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#include "base/task.h" // for CancelableTask, etc
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#include "base/thread.h" // for Thread
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#include "base/tracked.h" // for FROM_HERE
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#include "gfxContext.h" // for gfxContext
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#include "gfxPlatform.h" // for gfxPlatform
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#include "ipc/ShadowLayersManager.h" // for ShadowLayersManager
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#include "mozilla/AutoRestore.h" // for AutoRestore
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#include "mozilla/DebugOnly.h" // for DebugOnly
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/ipc/Transport.h" // for Transport
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#include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager
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#include "mozilla/layers/AsyncCompositionManager.h"
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#include "mozilla/layers/BasicCompositor.h" // for BasicCompositor
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/CompositorOGL.h" // for CompositorOGL
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayerManagerComposite.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/layers/PLayerTransactionParent.h"
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#include "mozilla/mozalloc.h" // for operator new, etc
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_ABORT_IF_FALSE, etc
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#include "nsIWidget.h" // for nsIWidget
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#include "nsRect.h" // for nsIntRect
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#include "nsTArray.h" // for nsTArray
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#include "nsThreadUtils.h" // for NS_IsMainThread
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#include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc
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#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop
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#ifdef XP_WIN
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#include "mozilla/layers/CompositorD3D11.h"
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#include "mozilla/layers/CompositorD3D9.h"
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#endif
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#include "GeckoProfiler.h"
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#include "mozilla/ipc/ProtocolTypes.h"
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using namespace base;
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using namespace mozilla;
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using namespace mozilla::ipc;
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using namespace mozilla::gfx;
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using namespace std;
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namespace mozilla {
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namespace layers {
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CompositorParent::LayerTreeState::LayerTreeState()
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: mParent(nullptr)
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{
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}
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typedef map<uint64_t, CompositorParent::LayerTreeState> LayerTreeMap;
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static LayerTreeMap sIndirectLayerTrees;
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// FIXME/bug 774386: we're assuming that there's only one
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// CompositorParent, but that's not always true. This assumption only
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// affects CrossProcessCompositorParent below.
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static Thread* sCompositorThread = nullptr;
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// manual reference count of the compositor thread.
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static int sCompositorThreadRefCount = 0;
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static MessageLoop* sMainLoop = nullptr;
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// When ContentParent::StartUp() is called, we use the Thread global.
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// When StartUpWithExistingThread() is used, we have to use the two
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// duplicated globals, because there's no API to make a Thread from an
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// existing thread.
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static PlatformThreadId sCompositorThreadID = 0;
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static MessageLoop* sCompositorLoop = nullptr;
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static void DeferredDeleteCompositorParent(CompositorParent* aNowReadyToDie)
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{
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aNowReadyToDie->Release();
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}
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static void DeleteCompositorThread()
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{
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if (NS_IsMainThread()){
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delete sCompositorThread;
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sCompositorThread = nullptr;
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sCompositorLoop = nullptr;
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sCompositorThreadID = 0;
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} else {
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sMainLoop->PostTask(FROM_HERE, NewRunnableFunction(&DeleteCompositorThread));
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}
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}
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static void ReleaseCompositorThread()
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{
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if(--sCompositorThreadRefCount == 0) {
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DeleteCompositorThread();
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}
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}
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void
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CompositorParent::StartUpWithExistingThread(MessageLoop* aMsgLoop,
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PlatformThreadId aThreadID)
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{
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MOZ_ASSERT(!sCompositorThread);
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CreateCompositorMap();
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sCompositorLoop = aMsgLoop;
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sCompositorThreadID = aThreadID;
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sMainLoop = MessageLoop::current();
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sCompositorThreadRefCount = 1;
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}
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void CompositorParent::StartUp()
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{
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// Check if compositor started already with StartUpWithExistingThread
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if (sCompositorThreadID) {
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return;
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}
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MOZ_ASSERT(!sCompositorLoop);
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CreateCompositorMap();
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CreateThread();
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sMainLoop = MessageLoop::current();
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}
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void CompositorParent::ShutDown()
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{
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DestroyThread();
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DestroyCompositorMap();
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}
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bool CompositorParent::CreateThread()
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{
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NS_ASSERTION(NS_IsMainThread(), "Should be on the main Thread!");
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if (sCompositorThread || sCompositorLoop) {
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return true;
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}
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sCompositorThreadRefCount = 1;
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sCompositorThread = new Thread("Compositor");
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if (!sCompositorThread->Start()) {
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delete sCompositorThread;
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sCompositorThread = nullptr;
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return false;
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}
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return true;
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}
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void CompositorParent::DestroyThread()
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{
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NS_ASSERTION(NS_IsMainThread(), "Should be on the main Thread!");
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ReleaseCompositorThread();
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}
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MessageLoop* CompositorParent::CompositorLoop()
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{
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return sCompositorThread ? sCompositorThread->message_loop() : sCompositorLoop;
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}
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CompositorParent::CompositorParent(nsIWidget* aWidget,
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bool aUseExternalSurfaceSize,
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int aSurfaceWidth, int aSurfaceHeight)
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: mWidget(aWidget)
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, mCurrentCompositeTask(nullptr)
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, mIsTesting(false)
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, mPaused(false)
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, mUseExternalSurfaceSize(aUseExternalSurfaceSize)
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, mEGLSurfaceSize(aSurfaceWidth, aSurfaceHeight)
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, mPauseCompositionMonitor("PauseCompositionMonitor")
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, mResumeCompositionMonitor("ResumeCompositionMonitor")
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, mOverrideComposeReadiness(false)
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, mForceCompositionTask(nullptr)
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{
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NS_ABORT_IF_FALSE(sCompositorThread != nullptr || sCompositorThreadID,
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"The compositor thread must be Initialized before instanciating a COmpositorParent.");
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MOZ_COUNT_CTOR(CompositorParent);
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mCompositorID = 0;
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// FIXME: This holds on the the fact that right now the only thing that
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// can destroy this instance is initialized on the compositor thread after
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// this task has been processed.
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CompositorLoop()->PostTask(FROM_HERE, NewRunnableFunction(&AddCompositor,
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this, &mCompositorID));
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mRootLayerTreeID = AllocateLayerTreeId();
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sIndirectLayerTrees[mRootLayerTreeID].mParent = this;
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mApzcTreeManager = new APZCTreeManager();
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++sCompositorThreadRefCount;
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}
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PlatformThreadId
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CompositorParent::CompositorThreadID()
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{
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return sCompositorThread ? sCompositorThread->thread_id() : sCompositorThreadID;
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}
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bool
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CompositorParent::IsInCompositorThread()
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{
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return CompositorThreadID() == PlatformThread::CurrentId();
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}
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uint64_t
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CompositorParent::RootLayerTreeId()
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{
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return mRootLayerTreeID;
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}
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CompositorParent::~CompositorParent()
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{
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MOZ_COUNT_DTOR(CompositorParent);
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ReleaseCompositorThread();
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}
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void
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CompositorParent::Destroy()
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{
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NS_ABORT_IF_FALSE(ManagedPLayerTransactionParent().Length() == 0,
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"CompositorParent destroyed before managed PLayerTransactionParent");
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// Ensure that the layer manager is destructed on the compositor thread.
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mLayerManager = nullptr;
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mCompositionManager = nullptr;
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mApzcTreeManager->ClearTree();
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mApzcTreeManager = nullptr;
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sIndirectLayerTrees.erase(mRootLayerTreeID);
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}
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void
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CompositorParent::ForceIsFirstPaint()
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{
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mCompositionManager->ForceIsFirstPaint();
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}
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bool
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CompositorParent::RecvWillStop()
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{
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mPaused = true;
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RemoveCompositor(mCompositorID);
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// Ensure that the layer manager is destroyed before CompositorChild.
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if (mLayerManager) {
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for (LayerTreeMap::iterator it = sIndirectLayerTrees.begin();
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it != sIndirectLayerTrees.end(); it++)
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{
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LayerTreeState* lts = &it->second;
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if (lts->mParent == this) {
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mLayerManager->ClearCachedResources(lts->mRoot);
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}
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}
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mLayerManager->Destroy();
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mLayerManager = nullptr;
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mCompositionManager = nullptr;
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}
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return true;
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}
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bool
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CompositorParent::RecvStop()
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{
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Destroy();
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// There are chances that the ref count reaches zero on the main thread shortly
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// after this function returns while some ipdl code still needs to run on
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// this thread.
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// We must keep the compositor parent alive untill the code handling message
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// reception is finished on this thread.
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this->AddRef(); // Corresponds to DeferredDeleteCompositorParent's Release
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CompositorLoop()->PostTask(FROM_HERE,
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NewRunnableFunction(&DeferredDeleteCompositorParent,
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this));
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return true;
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}
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bool
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CompositorParent::RecvPause()
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{
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PauseComposition();
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return true;
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}
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bool
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CompositorParent::RecvResume()
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{
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ResumeComposition();
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return true;
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}
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bool
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CompositorParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
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SurfaceDescriptor* aOutSnapshot)
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{
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AutoOpenSurface opener(OPEN_READ_WRITE, aInSnapshot);
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gfxIntSize size = opener.Size();
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// XXX CreateDrawTargetForSurface will always give us a Cairo surface, we can
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// do better if AutoOpenSurface uses Moz2D directly.
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RefPtr<DrawTarget> target =
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gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(opener.Get(),
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IntSize(size.width,
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size.height));
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ComposeToTarget(target);
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*aOutSnapshot = aInSnapshot;
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return true;
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}
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bool
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CompositorParent::RecvFlushRendering()
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{
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// If we're waiting to do a composite, then cancel it
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// and do it immediately instead.
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if (mCurrentCompositeTask) {
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mCurrentCompositeTask->Cancel();
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ComposeToTarget(nullptr);
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}
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return true;
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}
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void
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CompositorParent::ActorDestroy(ActorDestroyReason why)
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{
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mPaused = true;
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RemoveCompositor(mCompositorID);
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if (mLayerManager) {
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mLayerManager->Destroy();
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mLayerManager = nullptr;
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mCompositionManager = nullptr;
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}
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}
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void
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CompositorParent::ScheduleRenderOnCompositorThread()
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{
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CancelableTask *renderTask = NewRunnableMethod(this, &CompositorParent::ScheduleComposition);
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CompositorLoop()->PostTask(FROM_HERE, renderTask);
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}
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void
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CompositorParent::PauseComposition()
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{
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NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
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"PauseComposition() can only be called on the compositor thread");
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MonitorAutoLock lock(mPauseCompositionMonitor);
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if (!mPaused) {
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mPaused = true;
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mLayerManager->GetCompositor()->Pause();
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}
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// if anyone's waiting to make sure that composition really got paused, tell them
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lock.NotifyAll();
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}
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void
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CompositorParent::ResumeComposition()
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{
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NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
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"ResumeComposition() can only be called on the compositor thread");
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MonitorAutoLock lock(mResumeCompositionMonitor);
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if (!mLayerManager->GetCompositor()->Resume()) {
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#ifdef MOZ_WIDGET_ANDROID
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// We can't get a surface. This could be because the activity changed between
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// the time resume was scheduled and now.
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__android_log_print(ANDROID_LOG_INFO, "CompositorParent", "Unable to renew compositor surface; remaining in paused state");
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#endif
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lock.NotifyAll();
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return;
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}
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mPaused = false;
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Composite();
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// if anyone's waiting to make sure that composition really got resumed, tell them
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lock.NotifyAll();
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}
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void
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CompositorParent::ForceComposition()
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{
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// Cancel the orientation changed state to force composition
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mForceCompositionTask = nullptr;
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ScheduleRenderOnCompositorThread();
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}
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void
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CompositorParent::SetEGLSurfaceSize(int width, int height)
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{
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NS_ASSERTION(mUseExternalSurfaceSize, "Compositor created without UseExternalSurfaceSize provided");
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mEGLSurfaceSize.SizeTo(width, height);
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if (mLayerManager) {
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mLayerManager->GetCompositor()->SetDestinationSurfaceSize(gfx::IntSize(mEGLSurfaceSize.width, mEGLSurfaceSize.height));
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}
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}
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void
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CompositorParent::ResumeCompositionAndResize(int width, int height)
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{
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SetEGLSurfaceSize(width, height);
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ResumeComposition();
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}
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/*
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* This will execute a pause synchronously, waiting to make sure that the compositor
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* really is paused.
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*/
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void
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CompositorParent::SchedulePauseOnCompositorThread()
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{
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MonitorAutoLock lock(mPauseCompositionMonitor);
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CancelableTask *pauseTask = NewRunnableMethod(this,
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&CompositorParent::PauseComposition);
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CompositorLoop()->PostTask(FROM_HERE, pauseTask);
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// Wait until the pause has actually been processed by the compositor thread
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lock.Wait();
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}
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bool
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CompositorParent::ScheduleResumeOnCompositorThread(int width, int height)
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{
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MonitorAutoLock lock(mResumeCompositionMonitor);
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CancelableTask *resumeTask =
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NewRunnableMethod(this, &CompositorParent::ResumeCompositionAndResize, width, height);
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CompositorLoop()->PostTask(FROM_HERE, resumeTask);
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// Wait until the resume has actually been processed by the compositor thread
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lock.Wait();
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return !mPaused;
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}
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void
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CompositorParent::ScheduleTask(CancelableTask* task, int time)
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{
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if (time == 0) {
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MessageLoop::current()->PostTask(FROM_HERE, task);
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} else {
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MessageLoop::current()->PostDelayedTask(FROM_HERE, task, time);
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}
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}
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void
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CompositorParent::NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint)
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{
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if (mApzcTreeManager &&
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mLayerManager &&
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mLayerManager->GetRoot()) {
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AutoResolveRefLayers resolve(mCompositionManager);
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mApzcTreeManager->UpdatePanZoomControllerTree(this, mLayerManager->GetRoot(), aIsFirstPaint, aId);
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mLayerManager->AsLayerManagerComposite()->NotifyShadowTreeTransaction();
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}
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ScheduleComposition();
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}
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void
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CompositorParent::ScheduleComposition()
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{
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if (mCurrentCompositeTask) {
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return;
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}
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bool initialComposition = mLastCompose.IsNull();
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TimeDuration delta;
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if (!initialComposition)
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delta = TimeStamp::Now() - mLastCompose;
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#ifdef COMPOSITOR_PERFORMANCE_WARNING
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mExpectedComposeTime = TimeStamp::Now() + TimeDuration::FromMilliseconds(15);
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#endif
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mCurrentCompositeTask = NewRunnableMethod(this, &CompositorParent::Composite);
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// Since 60 fps is the maximum frame rate we can acheive, scheduling composition
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// events less than 15 ms apart wastes computation..
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if (!initialComposition && delta.ToMilliseconds() < 15) {
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#ifdef COMPOSITOR_PERFORMANCE_WARNING
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mExpectedComposeTime = TimeStamp::Now() + TimeDuration::FromMilliseconds(15 - delta.ToMilliseconds());
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#endif
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ScheduleTask(mCurrentCompositeTask, 15 - delta.ToMilliseconds());
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} else {
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ScheduleTask(mCurrentCompositeTask, 0);
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}
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}
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void
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CompositorParent::Composite()
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{
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profiler_tracing("Paint", "Composite", TRACING_INTERVAL_START);
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PROFILER_LABEL("CompositorParent", "Composite");
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NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
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"Composite can only be called on the compositor thread");
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mCurrentCompositeTask = nullptr;
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mLastCompose = TimeStamp::Now();
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if (!CanComposite()) {
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return;
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}
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AutoResolveRefLayers resolve(mCompositionManager);
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if (mForceCompositionTask && !mOverrideComposeReadiness) {
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if (mCompositionManager->ReadyForCompose()) {
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mForceCompositionTask->Cancel();
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mForceCompositionTask = nullptr;
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} else {
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return;
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}
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}
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TimeStamp time = mIsTesting ? mTestTime : mLastCompose;
|
|
bool requestNextFrame = mCompositionManager->TransformShadowTree(time);
|
|
if (requestNextFrame) {
|
|
ScheduleComposition();
|
|
}
|
|
|
|
RenderTraceLayers(mLayerManager->GetRoot(), "0000");
|
|
|
|
mCompositionManager->ComputeRotation();
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
static bool gDumpCompositorTree = false;
|
|
if (gDumpCompositorTree) {
|
|
fprintf(stdout, "Painting --- compositing layer tree:\n");
|
|
mLayerManager->Dump(stdout, "", false);
|
|
}
|
|
#endif
|
|
mLayerManager->EndEmptyTransaction();
|
|
|
|
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
|
if (mExpectedComposeTime + TimeDuration::FromMilliseconds(15) < TimeStamp::Now()) {
|
|
printf_stderr("Compositor: Composite took %i ms.\n",
|
|
15 + (int)(TimeStamp::Now() - mExpectedComposeTime).ToMilliseconds());
|
|
}
|
|
#endif
|
|
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_END);
|
|
}
|
|
|
|
void
|
|
CompositorParent::ComposeToTarget(DrawTarget* aTarget)
|
|
{
|
|
PROFILER_LABEL("CompositorParent", "ComposeToTarget");
|
|
AutoRestore<bool> override(mOverrideComposeReadiness);
|
|
mOverrideComposeReadiness = true;
|
|
|
|
if (!CanComposite()) {
|
|
return;
|
|
}
|
|
mLayerManager->BeginTransactionWithDrawTarget(aTarget);
|
|
// Since CanComposite() is true, Composite() must end the layers txn
|
|
// we opened above.
|
|
Composite();
|
|
}
|
|
|
|
bool
|
|
CompositorParent::CanComposite()
|
|
{
|
|
return !(mPaused || !mLayerManager || !mLayerManager->GetRoot());
|
|
}
|
|
|
|
// Go down the composite layer tree, setting properties to match their
|
|
// content-side counterparts.
|
|
static void
|
|
SetShadowProperties(Layer* aLayer)
|
|
{
|
|
// FIXME: Bug 717688 -- Do these updates in LayerTransactionParent::RecvUpdate.
|
|
LayerComposite* layerComposite = aLayer->AsLayerComposite();
|
|
// Set the layerComposite's base transform to the layer's base transform.
|
|
layerComposite->SetShadowTransform(aLayer->GetBaseTransform());
|
|
layerComposite->SetShadowTransformSetByAnimation(false);
|
|
layerComposite->SetShadowVisibleRegion(aLayer->GetVisibleRegion());
|
|
layerComposite->SetShadowClipRect(aLayer->GetClipRect());
|
|
layerComposite->SetShadowOpacity(aLayer->GetOpacity());
|
|
|
|
for (Layer* child = aLayer->GetFirstChild();
|
|
child; child = child->GetNextSibling()) {
|
|
SetShadowProperties(child);
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
|
|
const TargetConfig& aTargetConfig,
|
|
bool isFirstPaint)
|
|
{
|
|
if (!isFirstPaint &&
|
|
!mCompositionManager->IsFirstPaint() &&
|
|
mCompositionManager->RequiresReorientation(aTargetConfig.orientation())) {
|
|
if (mForceCompositionTask != nullptr) {
|
|
mForceCompositionTask->Cancel();
|
|
}
|
|
mForceCompositionTask = NewRunnableMethod(this, &CompositorParent::ForceComposition);
|
|
ScheduleTask(mForceCompositionTask, gfxPlatform::GetPlatform()->GetOrientationSyncMillis());
|
|
}
|
|
|
|
// Instruct the LayerManager to update its render bounds now. Since all the orientation
|
|
// change, dimension change would be done at the stage, update the size here is free of
|
|
// race condition.
|
|
mLayerManager->UpdateRenderBounds(aTargetConfig.clientBounds());
|
|
|
|
mCompositionManager->Updated(isFirstPaint, aTargetConfig);
|
|
Layer* root = aLayerTree->GetRoot();
|
|
mLayerManager->SetRoot(root);
|
|
|
|
if (mApzcTreeManager) {
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
mApzcTreeManager->UpdatePanZoomControllerTree(this, root, isFirstPaint, mRootLayerTreeID);
|
|
}
|
|
|
|
if (root) {
|
|
SetShadowProperties(root);
|
|
if (mIsTesting) {
|
|
mCompositionManager->TransformShadowTree(mTestTime);
|
|
}
|
|
}
|
|
ScheduleComposition();
|
|
LayerManagerComposite *layerComposite = mLayerManager->AsLayerManagerComposite();
|
|
if (layerComposite) {
|
|
layerComposite->NotifyShadowTreeTransaction();
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints)
|
|
{
|
|
NS_ASSERTION(!mLayerManager, "Already initialised mLayerManager");
|
|
|
|
for (size_t i = 0; i < aBackendHints.Length(); ++i) {
|
|
RefPtr<LayerManagerComposite> layerManager;
|
|
if (aBackendHints[i] == LAYERS_OPENGL) {
|
|
layerManager =
|
|
new LayerManagerComposite(new CompositorOGL(mWidget,
|
|
mEGLSurfaceSize.width,
|
|
mEGLSurfaceSize.height,
|
|
mUseExternalSurfaceSize));
|
|
} else if (aBackendHints[i] == LAYERS_BASIC) {
|
|
layerManager =
|
|
new LayerManagerComposite(new BasicCompositor(mWidget));
|
|
#ifdef XP_WIN
|
|
} else if (aBackendHints[i] == LAYERS_D3D11) {
|
|
layerManager =
|
|
new LayerManagerComposite(new CompositorD3D11(mWidget));
|
|
} else if (aBackendHints[i] == LAYERS_D3D9) {
|
|
layerManager =
|
|
new LayerManagerComposite(new CompositorD3D9(mWidget));
|
|
#endif
|
|
}
|
|
|
|
if (!layerManager) {
|
|
continue;
|
|
}
|
|
|
|
layerManager->SetCompositorID(mCompositorID);
|
|
|
|
if (layerManager->Initialize()) {
|
|
mLayerManager = layerManager;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
PLayerTransactionParent*
|
|
CompositorParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess)
|
|
{
|
|
MOZ_ASSERT(aId == 0);
|
|
|
|
// mWidget doesn't belong to the compositor thread, so it should be set to
|
|
// nullptr before returning from this method, to avoid accessing it elsewhere.
|
|
nsIntRect rect;
|
|
mWidget->GetClientBounds(rect);
|
|
InitializeLayerManager(aBackendHints);
|
|
mWidget = nullptr;
|
|
|
|
if (!mLayerManager) {
|
|
NS_WARNING("Failed to initialise Compositor");
|
|
*aSuccess = false;
|
|
return new LayerTransactionParent(nullptr, this, 0);
|
|
}
|
|
|
|
mCompositionManager = new AsyncCompositionManager(mLayerManager);
|
|
|
|
*aTextureFactoryIdentifier = mLayerManager->GetTextureFactoryIdentifier();
|
|
*aSuccess = true;
|
|
return new LayerTransactionParent(mLayerManager, this, 0);
|
|
}
|
|
|
|
bool
|
|
CompositorParent::DeallocPLayerTransactionParent(PLayerTransactionParent* actor)
|
|
{
|
|
delete actor;
|
|
return true;
|
|
}
|
|
|
|
|
|
typedef map<uint64_t,CompositorParent*> CompositorMap;
|
|
static CompositorMap* sCompositorMap;
|
|
|
|
void CompositorParent::CreateCompositorMap()
|
|
{
|
|
if (sCompositorMap == nullptr) {
|
|
sCompositorMap = new CompositorMap;
|
|
}
|
|
}
|
|
|
|
void CompositorParent::DestroyCompositorMap()
|
|
{
|
|
if (sCompositorMap != nullptr) {
|
|
NS_ASSERTION(sCompositorMap->empty(),
|
|
"The Compositor map should be empty when destroyed>");
|
|
delete sCompositorMap;
|
|
sCompositorMap = nullptr;
|
|
}
|
|
}
|
|
|
|
CompositorParent* CompositorParent::GetCompositor(uint64_t id)
|
|
{
|
|
CompositorMap::iterator it = sCompositorMap->find(id);
|
|
return it != sCompositorMap->end() ? it->second : nullptr;
|
|
}
|
|
|
|
void CompositorParent::AddCompositor(CompositorParent* compositor, uint64_t* outID)
|
|
{
|
|
static uint64_t sNextID = 1;
|
|
|
|
++sNextID;
|
|
(*sCompositorMap)[sNextID] = compositor;
|
|
*outID = sNextID;
|
|
}
|
|
|
|
CompositorParent* CompositorParent::RemoveCompositor(uint64_t id)
|
|
{
|
|
CompositorMap::iterator it = sCompositorMap->find(id);
|
|
if (it == sCompositorMap->end()) {
|
|
return nullptr;
|
|
}
|
|
CompositorParent *retval = it->second;
|
|
sCompositorMap->erase(it);
|
|
return retval;
|
|
}
|
|
|
|
/* static */ void
|
|
CompositorParent::SetTimeAndSampleAnimations(TimeStamp aTime, bool aIsTesting)
|
|
{
|
|
if (!sCompositorMap) {
|
|
return;
|
|
}
|
|
for (CompositorMap::iterator it = sCompositorMap->begin(); it != sCompositorMap->end(); ++it) {
|
|
it->second->mIsTesting = aIsTesting;
|
|
it->second->mTestTime = aTime;
|
|
if (it->second->mCompositionManager) {
|
|
it->second->mCompositionManager->TransformShadowTree(aTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
CompositorParent::RecvNotifyChildCreated(const uint64_t& child)
|
|
{
|
|
NotifyChildCreated(child);
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CompositorParent::NotifyChildCreated(uint64_t aChild)
|
|
{
|
|
sIndirectLayerTrees[aChild].mParent = this;
|
|
}
|
|
|
|
/*static*/ uint64_t
|
|
CompositorParent::AllocateLayerTreeId()
|
|
{
|
|
MOZ_ASSERT(CompositorLoop());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
static uint64_t ids = 0;
|
|
return ++ids;
|
|
}
|
|
|
|
static void
|
|
EraseLayerState(uint64_t aId)
|
|
{
|
|
sIndirectLayerTrees.erase(aId);
|
|
}
|
|
|
|
/*static*/ void
|
|
CompositorParent::DeallocateLayerTreeId(uint64_t aId)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
CompositorLoop()->PostTask(FROM_HERE,
|
|
NewRunnableFunction(&EraseLayerState, aId));
|
|
}
|
|
|
|
static void
|
|
UpdateControllerForLayersId(uint64_t aLayersId,
|
|
GeckoContentController* aController)
|
|
{
|
|
// Adopt ref given to us by SetControllerForLayerTree()
|
|
sIndirectLayerTrees[aLayersId].mController =
|
|
already_AddRefed<GeckoContentController>(aController);
|
|
}
|
|
|
|
ScopedLayerTreeRegistration::ScopedLayerTreeRegistration(uint64_t aLayersId,
|
|
Layer* aRoot,
|
|
GeckoContentController* aController)
|
|
: mLayersId(aLayersId)
|
|
{
|
|
sIndirectLayerTrees[aLayersId].mRoot = aRoot;
|
|
sIndirectLayerTrees[aLayersId].mController = aController;
|
|
}
|
|
|
|
ScopedLayerTreeRegistration::~ScopedLayerTreeRegistration()
|
|
{
|
|
sIndirectLayerTrees.erase(mLayersId);
|
|
}
|
|
|
|
/*static*/ void
|
|
CompositorParent::SetControllerForLayerTree(uint64_t aLayersId,
|
|
GeckoContentController* aController)
|
|
{
|
|
// This ref is adopted by UpdateControllerForLayersId().
|
|
aController->AddRef();
|
|
CompositorLoop()->PostTask(FROM_HERE,
|
|
NewRunnableFunction(&UpdateControllerForLayersId,
|
|
aLayersId,
|
|
aController));
|
|
}
|
|
|
|
/*static*/ APZCTreeManager*
|
|
CompositorParent::GetAPZCTreeManager(uint64_t aLayersId)
|
|
{
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(aLayersId);
|
|
if (state && state->mParent) {
|
|
return state->mParent->mApzcTreeManager;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
/**
|
|
* This class handles layer updates pushed directly from child
|
|
* processes to the compositor thread. It's associated with a
|
|
* CompositorParent on the compositor thread. While it uses the
|
|
* PCompositor protocol to manage these updates, it doesn't actually
|
|
* drive compositing itself. For that it hands off work to the
|
|
* CompositorParent it's associated with.
|
|
*/
|
|
class CrossProcessCompositorParent : public PCompositorParent,
|
|
public ShadowLayersManager
|
|
{
|
|
friend class CompositorParent;
|
|
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CrossProcessCompositorParent)
|
|
public:
|
|
CrossProcessCompositorParent(Transport* aTransport)
|
|
: mTransport(aTransport)
|
|
{}
|
|
virtual ~CrossProcessCompositorParent();
|
|
|
|
// IToplevelProtocol::CloneToplevel()
|
|
virtual IToplevelProtocol*
|
|
CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx) MOZ_OVERRIDE;
|
|
|
|
virtual void ActorDestroy(ActorDestroyReason aWhy) MOZ_OVERRIDE;
|
|
|
|
// FIXME/bug 774388: work out what shutdown protocol we need.
|
|
virtual bool RecvWillStop() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvStop() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvPause() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvResume() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvNotifyChildCreated(const uint64_t& child) MOZ_OVERRIDE;
|
|
virtual bool RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
|
|
SurfaceDescriptor* aOutSnapshot)
|
|
{ return true; }
|
|
virtual bool RecvFlushRendering() MOZ_OVERRIDE { return true; }
|
|
|
|
virtual PLayerTransactionParent*
|
|
AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess) MOZ_OVERRIDE;
|
|
|
|
virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) MOZ_OVERRIDE;
|
|
|
|
virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
|
|
const TargetConfig& aTargetConfig,
|
|
bool isFirstPaint) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
void DeferredDestroy();
|
|
|
|
// There can be many CPCPs, and IPDL-generated code doesn't hold a
|
|
// reference to top-level actors. So we hold a reference to
|
|
// ourself. This is released (deferred) in ActorDestroy().
|
|
nsRefPtr<CrossProcessCompositorParent> mSelfRef;
|
|
Transport* mTransport;
|
|
};
|
|
|
|
static void
|
|
OpenCompositor(CrossProcessCompositorParent* aCompositor,
|
|
Transport* aTransport, ProcessHandle aHandle,
|
|
MessageLoop* aIOLoop)
|
|
{
|
|
DebugOnly<bool> ok = aCompositor->Open(aTransport, aHandle, aIOLoop);
|
|
MOZ_ASSERT(ok);
|
|
}
|
|
|
|
/*static*/ PCompositorParent*
|
|
CompositorParent::Create(Transport* aTransport, ProcessId aOtherProcess)
|
|
{
|
|
nsRefPtr<CrossProcessCompositorParent> cpcp =
|
|
new CrossProcessCompositorParent(aTransport);
|
|
ProcessHandle handle;
|
|
if (!base::OpenProcessHandle(aOtherProcess, &handle)) {
|
|
// XXX need to kill |aOtherProcess|, it's boned
|
|
return nullptr;
|
|
}
|
|
cpcp->mSelfRef = cpcp;
|
|
CompositorLoop()->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableFunction(OpenCompositor, cpcp.get(),
|
|
aTransport, handle, XRE_GetIOMessageLoop()));
|
|
// The return value is just compared to null for success checking,
|
|
// we're not sharing a ref.
|
|
return cpcp.get();
|
|
}
|
|
|
|
IToplevelProtocol*
|
|
CompositorParent::CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx)
|
|
{
|
|
for (unsigned int i = 0; i < aFds.Length(); i++) {
|
|
if (aFds[i].protocolId() == (unsigned)GetProtocolId()) {
|
|
Transport* transport = OpenDescriptor(aFds[i].fd(),
|
|
Transport::MODE_SERVER);
|
|
PCompositorParent* compositor = Create(transport, base::GetProcId(aPeerProcess));
|
|
compositor->CloneManagees(this, aCtx);
|
|
compositor->IToplevelProtocol::SetTransport(transport);
|
|
return compositor;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static void
|
|
UpdateIndirectTree(uint64_t aId, Layer* aRoot, const TargetConfig& aTargetConfig)
|
|
{
|
|
sIndirectLayerTrees[aId].mRoot = aRoot;
|
|
sIndirectLayerTrees[aId].mTargetConfig = aTargetConfig;
|
|
}
|
|
|
|
/* static */ const CompositorParent::LayerTreeState*
|
|
CompositorParent::GetIndirectShadowTree(uint64_t aId)
|
|
{
|
|
LayerTreeMap::const_iterator cit = sIndirectLayerTrees.find(aId);
|
|
if (sIndirectLayerTrees.end() == cit) {
|
|
return nullptr;
|
|
}
|
|
return &cit->second;
|
|
}
|
|
|
|
static void
|
|
RemoveIndirectTree(uint64_t aId)
|
|
{
|
|
sIndirectLayerTrees.erase(aId);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::ActorDestroy(ActorDestroyReason aWhy)
|
|
{
|
|
MessageLoop::current()->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &CrossProcessCompositorParent::DeferredDestroy));
|
|
}
|
|
|
|
PLayerTransactionParent*
|
|
CrossProcessCompositorParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>&,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess)
|
|
{
|
|
MOZ_ASSERT(aId != 0);
|
|
|
|
if (sIndirectLayerTrees[aId].mParent) {
|
|
LayerManagerComposite* lm = sIndirectLayerTrees[aId].mParent->GetLayerManager();
|
|
*aTextureFactoryIdentifier = lm->GetTextureFactoryIdentifier();
|
|
*aSuccess = true;
|
|
return new LayerTransactionParent(lm, this, aId);
|
|
}
|
|
|
|
NS_WARNING("Created child without a matching parent?");
|
|
// XXX: should be false, but that causes us to fail some tests on Mac w/ OMTC.
|
|
// Bug 900745. change *aSuccess to false to see test failures.
|
|
*aSuccess = true;
|
|
return new LayerTransactionParent(nullptr, this, aId);
|
|
}
|
|
|
|
bool
|
|
CrossProcessCompositorParent::DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers)
|
|
{
|
|
LayerTransactionParent* slp = static_cast<LayerTransactionParent*>(aLayers);
|
|
RemoveIndirectTree(slp->GetId());
|
|
delete aLayers;
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CrossProcessCompositorParent::RecvNotifyChildCreated(const uint64_t& child)
|
|
{
|
|
sIndirectLayerTrees[child].mParent->NotifyChildCreated(child);
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::ShadowLayersUpdated(
|
|
LayerTransactionParent* aLayerTree,
|
|
const TargetConfig& aTargetConfig,
|
|
bool isFirstPaint)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
MOZ_ASSERT(id != 0);
|
|
Layer* shadowRoot = aLayerTree->GetRoot();
|
|
if (shadowRoot) {
|
|
SetShadowProperties(shadowRoot);
|
|
}
|
|
UpdateIndirectTree(id, shadowRoot, aTargetConfig);
|
|
|
|
sIndirectLayerTrees[id].mParent->NotifyShadowTreeTransaction(id, isFirstPaint);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::DeferredDestroy()
|
|
{
|
|
mSelfRef = nullptr;
|
|
// |this| was just destroyed, hands off
|
|
}
|
|
|
|
CrossProcessCompositorParent::~CrossProcessCompositorParent()
|
|
{
|
|
XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
|
|
new DeleteTask<Transport>(mTransport));
|
|
}
|
|
|
|
IToplevelProtocol*
|
|
CrossProcessCompositorParent::CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx)
|
|
{
|
|
for (unsigned int i = 0; i < aFds.Length(); i++) {
|
|
if (aFds[i].protocolId() == (unsigned)GetProtocolId()) {
|
|
Transport* transport = OpenDescriptor(aFds[i].fd(),
|
|
Transport::MODE_SERVER);
|
|
PCompositorParent* compositor =
|
|
CompositorParent::Create(transport, base::GetProcId(aPeerProcess));
|
|
compositor->CloneManagees(this, aCtx);
|
|
compositor->IToplevelProtocol::SetTransport(transport);
|
|
return compositor;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|