gecko-dev/dom/canvas/WebGLExtensionCompressedTextureES3.cpp
Jeff Gilbert 407bc3c38c Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00

57 lines
1.8 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLExtensions.h"
#include "GLContext.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "WebGLContext.h"
#ifdef FOO
#error FOO is already defined! We use FOO() macros to keep things succinct in this file.
#endif
namespace mozilla {
WebGLExtensionCompressedTextureES3::WebGLExtensionCompressedTextureES3(WebGLContext* webgl)
: WebGLExtensionBase(webgl)
{
RefPtr<WebGLContext> webgl_ = webgl; // Bug 1201275
const auto fnAdd = [&webgl_](GLenum sizedFormat, webgl::EffectiveFormat effFormat) {
auto& fua = webgl_->mFormatUsage;
auto usage = fua->EditUsage(effFormat);
usage->isFilterable = true;
fua->AllowSizedTexFormat(sizedFormat, usage);
webgl_->mCompressedTextureFormats.AppendElement(sizedFormat);
};
#define FOO(x) LOCAL_GL_ ## x, webgl::EffectiveFormat::x
fnAdd(FOO(COMPRESSED_R11_EAC));
fnAdd(FOO(COMPRESSED_SIGNED_R11_EAC));
fnAdd(FOO(COMPRESSED_RG11_EAC));
fnAdd(FOO(COMPRESSED_SIGNED_RG11_EAC));
fnAdd(FOO(COMPRESSED_RGB8_ETC2));
fnAdd(FOO(COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2));
fnAdd(FOO(COMPRESSED_RGBA8_ETC2_EAC));
// sRGB support is manadatory in GL 4.3 and GL ES 3.0, which are the only
// versions to support ETC2.
fnAdd(FOO(COMPRESSED_SRGB8_ALPHA8_ETC2_EAC));
fnAdd(FOO(COMPRESSED_SRGB8_ETC2));
fnAdd(FOO(COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2));
#undef FOO
}
WebGLExtensionCompressedTextureES3::~WebGLExtensionCompressedTextureES3()
{
}
IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureES3, WEBGL_compressed_texture_es3)
} // namespace mozilla