gecko-dev/cmd/macfe/pch/ClientDebugHeaders.pch++
1998-05-28 03:19:00 +00:00

51 lines
1.7 KiB
Plaintext

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// ClientDebugHeaders.pch++
//
// NOTE:
//
// You will typically not need to edit this file. If you want to add
// a file to the C/C++ precompiled header, do it in Comm_Headers.c
// or Borwser_Headers.cp respectively.
//
// If you're doing a non-debug build, use the non-debug project which
// will has pch files that generate non-debug dumps.
//
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#include "MacPrefix_debug.h"
#ifdef powerc
#pragma precompile_target "ClientDebugHeadersPPC++"
#else
#pragma precompile_target "ClientDebugHeaders68K++"
#endif
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// ¥ Include the headers.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
extern "C" {
#include "Comm_Headers.c"
}
#include "Comm_Headers.cp"