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90a942ecb1
X Region internal structs. What fun!
174 lines
4.8 KiB
C
174 lines
4.8 KiB
C
/* $XConsortium: region.h,v 11.13 91/09/10 08:21:49 rws Exp $ */
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/************************************************************************
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,
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and the Massachusetts Institute of Technology, Cambridge, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the names of Digital or MIT not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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************************************************************************/
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#ifndef _XREGION_H
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#define _XREGION_H
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typedef struct {
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short x1, x2, y1, y2;
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} Box, BOX, BoxRec, *BoxPtr;
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typedef struct {
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short x, y, width, height;
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}RECTANGLE, RectangleRec, *RectanglePtr;
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#define TRUE 1
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef MAXSHORT
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#define MAXSHORT 32767
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#endif
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#ifndef MINSHORT
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#define MINSHORT -MAXSHORT
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#endif
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#ifndef MAX
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#define MAX(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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#ifndef MIN
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#define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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/*
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* clip region
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*/
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typedef struct _XRegion {
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long size;
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long numRects;
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BOX *rects;
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BOX extents;
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} REGION;
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/* Xutil.h contains the declaration:
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* typedef struct _XRegion *Region;
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*/
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/* 1 if two BOXs overlap.
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* 0 if two BOXs do not overlap.
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* Remember, x2 and y2 are not in the region
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*/
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#define EXTENTCHECK(r1, r2) \
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((r1)->x2 > (r2)->x1 && \
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(r1)->x1 < (r2)->x2 && \
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(r1)->y2 > (r2)->y1 && \
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(r1)->y1 < (r2)->y2)
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/*
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* update region extents
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*/
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#define EXTENTS(r,idRect){\
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if((r)->x1 < (idRect)->extents.x1)\
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(idRect)->extents.x1 = (r)->x1;\
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if((r)->y1 < (idRect)->extents.y1)\
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(idRect)->extents.y1 = (r)->y1;\
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if((r)->x2 > (idRect)->extents.x2)\
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(idRect)->extents.x2 = (r)->x2;\
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if((r)->y2 > (idRect)->extents.y2)\
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(idRect)->extents.y2 = (r)->y2;\
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}
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/*
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* Check to see if there is enough memory in the present region.
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*/
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#define MEMCHECK(reg, rect, firstrect){\
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if ((reg)->numRects >= ((reg)->size - 1)){\
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(firstrect) = (BOX *) Xrealloc \
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((char *)(firstrect), (unsigned) (2 * (sizeof(BOX)) * ((reg)->size)));\
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if ((firstrect) == 0)\
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return(0);\
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(reg)->size *= 2;\
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(rect) = &(firstrect)[(reg)->numRects];\
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}\
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}
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/* this routine checks to see if the previous rectangle is the same
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* or subsumes the new rectangle to add.
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*/
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#define CHECK_PREVIOUS(Reg, R, Rx1, Ry1, Rx2, Ry2)\
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(!(((Reg)->numRects > 0)&&\
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((R-1)->y1 == (Ry1)) &&\
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((R-1)->y2 == (Ry2)) &&\
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((R-1)->x1 <= (Rx1)) &&\
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((R-1)->x2 >= (Rx2))))
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/* add a rectangle to the given Region */
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#define ADDRECT(reg, r, rx1, ry1, rx2, ry2){\
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if (((rx1) < (rx2)) && ((ry1) < (ry2)) &&\
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CHECK_PREVIOUS((reg), (r), (rx1), (ry1), (rx2), (ry2))){\
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(r)->x1 = (rx1);\
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(r)->y1 = (ry1);\
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(r)->x2 = (rx2);\
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(r)->y2 = (ry2);\
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EXTENTS((r), (reg));\
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(reg)->numRects++;\
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(r)++;\
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}\
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}
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/* add a rectangle to the given Region */
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#define ADDRECTNOX(reg, r, rx1, ry1, rx2, ry2){\
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if ((rx1 < rx2) && (ry1 < ry2) &&\
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CHECK_PREVIOUS((reg), (r), (rx1), (ry1), (rx2), (ry2))){\
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(r)->x1 = (rx1);\
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(r)->y1 = (ry1);\
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(r)->x2 = (rx2);\
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(r)->y2 = (ry2);\
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(reg)->numRects++;\
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(r)++;\
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}\
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}
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#define EMPTY_REGION(pReg) pReg->numRects = 0
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#define REGION_NOT_EMPTY(pReg) pReg->numRects
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#define INBOX(r, x, y) \
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( ( ((r).x2 > x)) && \
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( ((r).x1 <= x)) && \
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( ((r).y2 > y)) && \
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( ((r).y1 <= y)) )
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/*
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* number of points to buffer before sending them off
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* to scanlines() : Must be an even number
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*/
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#define NUMPTSTOBUFFER 200
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/*
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* used to allocate buffers for points and link
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* the buffers together
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*/
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typedef struct _POINTBLOCK {
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XPoint pts[NUMPTSTOBUFFER];
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struct _POINTBLOCK *next;
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} POINTBLOCK;
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#endif
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