gecko-dev/dom/media/MediaDecoder.cpp
Carsten "Tomcat" Book 2b73aa4f63 Backed out 14 changesets (bug 1156472) for bustage on a CLOSED TREE
Backed out changeset 2ddbf85a42c0 (bug 1156472)
Backed out changeset 306d02e17081 (bug 1156472)
Backed out changeset 03598139f39a (bug 1156472)
Backed out changeset 4b1e6069b598 (bug 1156472)
Backed out changeset 6c588a5eaaec (bug 1156472)
Backed out changeset 8c98d7beaea7 (bug 1156472)
Backed out changeset fbf59fbb5875 (bug 1156472)
Backed out changeset 66479dd9eed9 (bug 1156472)
Backed out changeset c8502deeed33 (bug 1156472)
Backed out changeset 1a60ff1149a1 (bug 1156472)
Backed out changeset af1638279785 (bug 1156472)
Backed out changeset 8210276a98ca (bug 1156472)
Backed out changeset 13730e7c5997 (bug 1156472)
Backed out changeset 05acb71cf981 (bug 1156472)
2015-07-24 17:08:37 +02:00

1668 lines
45 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaDecoder.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/MathAlgorithms.h"
#include <limits>
#include "nsIObserver.h"
#include "nsTArray.h"
#include "VideoUtils.h"
#include "MediaDecoderStateMachine.h"
#include "ImageContainer.h"
#include "MediaResource.h"
#include "nsError.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPtr.h"
#include "nsIMemoryReporter.h"
#include "nsComponentManagerUtils.h"
#include <algorithm>
#include "MediaShutdownManager.h"
#include "AudioChannelService.h"
#include "mozilla/dom/AudioTrack.h"
#include "mozilla/dom/AudioTrackList.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/VideoTrack.h"
#include "mozilla/dom/VideoTrackList.h"
using namespace mozilla::dom;
using namespace mozilla::layers;
using namespace mozilla::media;
// Default timeout msecs until try to enter dormant state by heuristic.
static const int DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS = 60000;
namespace mozilla {
// Number of estimated seconds worth of data we need to have buffered
// ahead of the current playback position before we allow the media decoder
// to report that it can play through the entire media without the decode
// catching up with the download. Having this margin make the
// MediaDecoder::CanPlayThrough() calculation more stable in the case of
// fluctuating bitrates.
static const int64_t CAN_PLAY_THROUGH_MARGIN = 1;
// The amount of instability we tollerate in calls to
// MediaDecoder::UpdateEstimatedMediaDuration(); changes of duration
// less than this are ignored, as they're assumed to be the result of
// instability in the duration estimation.
static const uint64_t ESTIMATED_DURATION_FUZZ_FACTOR_USECS = USECS_PER_S / 2;
// avoid redefined macro in unified build
#undef DECODER_LOG
PRLogModuleInfo* gMediaDecoderLog;
#define DECODER_LOG(x, ...) \
MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, ("Decoder=%p " x, this, ##__VA_ARGS__))
static const char*
ToPlayStateStr(MediaDecoder::PlayState aState)
{
switch (aState) {
case MediaDecoder::PLAY_STATE_START: return "START";
case MediaDecoder::PLAY_STATE_LOADING: return "LOADING";
case MediaDecoder::PLAY_STATE_PAUSED: return "PAUSED";
case MediaDecoder::PLAY_STATE_PLAYING: return "PLAYING";
case MediaDecoder::PLAY_STATE_ENDED: return "ENDED";
case MediaDecoder::PLAY_STATE_SHUTDOWN: return "SHUTDOWN";
default: MOZ_ASSERT_UNREACHABLE("Invalid playState.");
}
return "UNKNOWN";
}
class MediaMemoryTracker : public nsIMemoryReporter
{
virtual ~MediaMemoryTracker();
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIMEMORYREPORTER
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
MediaMemoryTracker();
void InitMemoryReporter();
static StaticRefPtr<MediaMemoryTracker> sUniqueInstance;
static MediaMemoryTracker* UniqueInstance() {
if (!sUniqueInstance) {
sUniqueInstance = new MediaMemoryTracker();
sUniqueInstance->InitMemoryReporter();
}
return sUniqueInstance;
}
typedef nsTArray<MediaDecoder*> DecodersArray;
static DecodersArray& Decoders() {
return UniqueInstance()->mDecoders;
}
DecodersArray mDecoders;
public:
static void AddMediaDecoder(MediaDecoder* aDecoder)
{
Decoders().AppendElement(aDecoder);
}
static void RemoveMediaDecoder(MediaDecoder* aDecoder)
{
DecodersArray& decoders = Decoders();
decoders.RemoveElement(aDecoder);
if (decoders.IsEmpty()) {
sUniqueInstance = nullptr;
}
}
};
StaticRefPtr<MediaMemoryTracker> MediaMemoryTracker::sUniqueInstance;
PRLogModuleInfo* gStateWatchingLog;
PRLogModuleInfo* gMozPromiseLog;
PRLogModuleInfo* gMediaTimerLog;
PRLogModuleInfo* gMediaSampleLog;
void
MediaDecoder::InitStatics()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::InitStatics();
SharedThreadPool::InitStatics();
// Log modules.
gMediaDecoderLog = PR_NewLogModule("MediaDecoder");
gMozPromiseLog = PR_NewLogModule("MozPromise");
gStateWatchingLog = PR_NewLogModule("StateWatching");
gMediaTimerLog = PR_NewLogModule("MediaTimer");
gMediaSampleLog = PR_NewLogModule("MediaSample");
}
NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter)
NS_IMPL_ISUPPORTS0(MediaDecoder)
void MediaDecoder::NotifyOwnerActivityChanged()
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (!mOwner) {
NS_WARNING("MediaDecoder without a decoder owner, can't update dormant");
return;
}
UpdateDormantState(false /* aDormantTimeout */, false /* aActivity */);
// Start dormant timer if necessary
StartDormantTimer();
}
bool
MediaDecoder::IsHeuristicDormantSupported() const
{
return
#if defined(MOZ_EME) && defined(RELEASE_BUILD)
// We disallow dormant for encrypted media on Beta and Release until
// bug 1181864 is fixed.
mInfo &&
!mInfo->IsEncrypted() &&
#endif
mIsHeuristicDormantSupported;
}
void MediaDecoder::UpdateDormantState(bool aDormantTimeout, bool aActivity)
{
MOZ_ASSERT(NS_IsMainThread());
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mDecoderStateMachine ||
mPlayState == PLAY_STATE_SHUTDOWN ||
!mOwner->GetVideoFrameContainer() ||
(mOwner->GetMediaElement() && mOwner->GetMediaElement()->IsBeingDestroyed()) ||
!mDormantSupported)
{
return;
}
DECODER_LOG("UpdateDormantState aTimeout=%d aActivity=%d mIsDormant=%d "
"ownerActive=%d ownerHidden=%d mIsHeuristicDormant=%d "
"mPlayState=%s encrypted=%s",
aDormantTimeout, aActivity, mIsDormant, mOwner->IsActive(),
mOwner->IsHidden(), mIsHeuristicDormant, PlayStateStr(),
(!mInfo ? "Unknown" : (mInfo->IsEncrypted() ? "1" : "0")));
bool prevDormant = mIsDormant;
mIsDormant = false;
if (!mOwner->IsActive()) {
mIsDormant = true;
}
#ifdef MOZ_WIDGET_GONK
if (mOwner->IsHidden()) {
mIsDormant = true;
}
#endif
// Try to enable dormant by idle heuristic, when the owner is hidden.
bool prevHeuristicDormant = mIsHeuristicDormant;
mIsHeuristicDormant = false;
if (IsHeuristicDormantSupported() && mOwner->IsHidden()) {
if (aDormantTimeout && !aActivity &&
(mPlayState == PLAY_STATE_PAUSED || IsEnded())) {
// Enable heuristic dormant
mIsHeuristicDormant = true;
} else if(prevHeuristicDormant && !aActivity) {
// Continue heuristic dormant
mIsHeuristicDormant = true;
}
if (mIsHeuristicDormant) {
mIsDormant = true;
}
}
if (prevDormant == mIsDormant) {
// No update to dormant state
return;
}
if (mIsDormant) {
DECODER_LOG("UpdateDormantState() entering DORMANT state");
// enter dormant state
RefPtr<nsRunnable> event =
NS_NewRunnableMethodWithArg<bool>(
mDecoderStateMachine,
&MediaDecoderStateMachine::SetDormant,
true);
mDecoderStateMachine->OwnerThread()->Dispatch(event.forget());
if (IsEnded()) {
mWasEndedWhenEnteredDormant = true;
}
mNextState = mPlayState;
ChangeState(PLAY_STATE_LOADING);
} else {
DECODER_LOG("UpdateDormantState() leaving DORMANT state");
// exit dormant state
// trigger to state machine.
RefPtr<nsRunnable> event =
NS_NewRunnableMethodWithArg<bool>(
mDecoderStateMachine,
&MediaDecoderStateMachine::SetDormant,
false);
mDecoderStateMachine->OwnerThread()->Dispatch(event.forget());
}
}
void MediaDecoder::DormantTimerExpired(nsITimer* aTimer, void* aClosure)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aClosure);
MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
ReentrantMonitorAutoEnter mon(decoder->GetReentrantMonitor());
decoder->UpdateDormantState(true /* aDormantTimeout */,
false /* aActivity */);
}
void MediaDecoder::StartDormantTimer()
{
MOZ_ASSERT(NS_IsMainThread());
if (!IsHeuristicDormantSupported()) {
return;
}
if (mIsHeuristicDormant ||
mShuttingDown ||
!mOwner ||
!mOwner->IsHidden() ||
(mPlayState != PLAY_STATE_PAUSED &&
!IsEnded()))
{
return;
}
if (!mDormantTimer) {
mDormantTimer = do_CreateInstance("@mozilla.org/timer;1");
}
mDormantTimer->InitWithFuncCallback(&MediaDecoder::DormantTimerExpired,
this,
mHeuristicDormantTimeout,
nsITimer::TYPE_ONE_SHOT);
}
void MediaDecoder::CancelDormantTimer()
{
MOZ_ASSERT(NS_IsMainThread());
if (mDormantTimer) {
mDormantTimer->Cancel();
}
}
void MediaDecoder::Pause()
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (mPlayState == PLAY_STATE_LOADING ||
IsEnded()) {
mNextState = PLAY_STATE_PAUSED;
return;
}
ChangeState(PLAY_STATE_PAUSED);
}
void MediaDecoder::SetVolume(double aVolume)
{
MOZ_ASSERT(NS_IsMainThread());
mVolume = aVolume;
}
void MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream,
bool aFinishWhenEnded)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
mDecoderStateMachine->AddOutputStream(aStream, aFinishWhenEnded);
}
double MediaDecoder::GetDuration()
{
MOZ_ASSERT(NS_IsMainThread());
return mDuration;
}
AbstractCanonical<media::NullableTimeUnit>*
MediaDecoder::CanonicalDurationOrNull()
{
MOZ_ASSERT(mDecoderStateMachine);
return mDecoderStateMachine->CanonicalDuration();
}
void MediaDecoder::SetInfinite(bool aInfinite)
{
MOZ_ASSERT(NS_IsMainThread());
mInfiniteStream = aInfinite;
DurationChanged();
}
bool MediaDecoder::IsInfinite()
{
MOZ_ASSERT(NS_IsMainThread());
return mInfiniteStream;
}
MediaDecoder::MediaDecoder() :
mWatchManager(this, AbstractThread::MainThread()),
mDormantSupported(false),
mDecoderPosition(0),
mPlaybackPosition(0),
mLogicalPosition(0.0),
mDuration(std::numeric_limits<double>::quiet_NaN()),
mMediaSeekable(true),
mSameOriginMedia(false),
mReentrantMonitor("media.decoder"),
mIgnoreProgressData(false),
mInfiniteStream(false),
mOwner(nullptr),
mPlaybackStatistics(new MediaChannelStatistics()),
mPinnedForSeek(false),
mShuttingDown(false),
mPausedForPlaybackRateNull(false),
mMinimizePreroll(false),
mMediaTracksConstructed(false),
mFiredMetadataLoaded(false),
mIsDormant(false),
mWasEndedWhenEnteredDormant(false),
mIsHeuristicDormantSupported(
Preferences::GetBool("media.decoder.heuristic.dormant.enabled", false)),
mHeuristicDormantTimeout(
Preferences::GetInt("media.decoder.heuristic.dormant.timeout",
DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS)),
mIsHeuristicDormant(false),
mStateMachineIsShutdown(AbstractThread::MainThread(), true,
"MediaDecoder::mStateMachineIsShutdown (Mirror)"),
mBuffered(AbstractThread::MainThread(), TimeIntervals(),
"MediaDecoder::mBuffered (Mirror)"),
mNextFrameStatus(AbstractThread::MainThread(),
MediaDecoderOwner::NEXT_FRAME_UNINITIALIZED,
"MediaDecoder::mNextFrameStatus (Mirror)"),
mCurrentPosition(AbstractThread::MainThread(), 0,
"MediaDecoder::mCurrentPosition (Mirror)"),
mStateMachineDuration(AbstractThread::MainThread(), NullableTimeUnit(),
"MediaDecoder::mStateMachineDuration (Mirror)"),
mVolume(AbstractThread::MainThread(), 0.0,
"MediaDecoder::mVolume (Canonical)"),
mPlaybackRate(AbstractThread::MainThread(), 1.0,
"MediaDecoder::mPlaybackRate (Canonical)"),
mPreservesPitch(AbstractThread::MainThread(), true,
"MediaDecoder::mPreservesPitch (Canonical)"),
mEstimatedDuration(AbstractThread::MainThread(), NullableTimeUnit(),
"MediaDecoder::mEstimatedDuration (Canonical)"),
mExplicitDuration(AbstractThread::MainThread(), Maybe<double>(),
"MediaDecoder::mExplicitDuration (Canonical)"),
mPlayState(AbstractThread::MainThread(), PLAY_STATE_LOADING,
"MediaDecoder::mPlayState (Canonical)"),
mNextState(AbstractThread::MainThread(), PLAY_STATE_PAUSED,
"MediaDecoder::mNextState (Canonical)"),
mLogicallySeeking(AbstractThread::MainThread(), false,
"MediaDecoder::mLogicallySeeking (Canonical)")
{
MOZ_COUNT_CTOR(MediaDecoder);
MOZ_ASSERT(NS_IsMainThread());
MediaMemoryTracker::AddMediaDecoder(this);
mAudioChannel = AudioChannelService::GetDefaultAudioChannel();
//
// Initialize watchers.
//
// mDuration
mWatchManager.Watch(mStateMachineDuration, &MediaDecoder::DurationChanged);
// mStateMachineIsShutdown
mWatchManager.Watch(mStateMachineIsShutdown, &MediaDecoder::ShutdownBitChanged);
// readyState
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateReadyState);
mWatchManager.Watch(mNextFrameStatus, &MediaDecoder::UpdateReadyState);
// mLogicalPosition
mWatchManager.Watch(mCurrentPosition, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::UpdateLogicalPosition);
// mIgnoreProgressData
mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::SeekingChanged);
}
bool MediaDecoder::Init(MediaDecoderOwner* aOwner)
{
MOZ_ASSERT(NS_IsMainThread());
mOwner = aOwner;
mVideoFrameContainer = aOwner->GetVideoFrameContainer();
MediaShutdownManager::Instance().Register(this);
return true;
}
void MediaDecoder::Shutdown()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
mShuttingDown = true;
// This changes the decoder state to SHUTDOWN and does other things
// necessary to unblock the state machine thread if it's blocked, so
// the asynchronous shutdown in nsDestroyStateMachine won't deadlock.
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchShutdown();
}
// Force any outstanding seek and byterange requests to complete
// to prevent shutdown from deadlocking.
if (mResource) {
mResource->Close();
}
CancelDormantTimer();
ChangeState(PLAY_STATE_SHUTDOWN);
mOwner = nullptr;
MediaShutdownManager::Instance().Unregister(this);
}
MediaDecoder::~MediaDecoder()
{
MOZ_ASSERT(NS_IsMainThread());
MediaMemoryTracker::RemoveMediaDecoder(this);
UnpinForSeek();
MOZ_COUNT_DTOR(MediaDecoder);
}
nsresult MediaDecoder::OpenResource(nsIStreamListener** aStreamListener)
{
MOZ_ASSERT(NS_IsMainThread());
if (aStreamListener) {
*aStreamListener = nullptr;
}
{
// Hold the lock while we do this to set proper lock ordering
// expectations for dynamic deadlock detectors: decoder lock(s)
// should be grabbed before the cache lock
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
nsresult rv = mResource->Open(aStreamListener);
NS_ENSURE_SUCCESS(rv, rv);
}
return NS_OK;
}
nsresult MediaDecoder::Load(nsIStreamListener** aStreamListener,
MediaDecoder* aCloneDonor)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mResource, "Can't load without a MediaResource");
nsresult rv = OpenResource(aStreamListener);
NS_ENSURE_SUCCESS(rv, rv);
SetStateMachine(CreateStateMachine());
NS_ENSURE_TRUE(GetStateMachine(), NS_ERROR_FAILURE);
return InitializeStateMachine(aCloneDonor);
}
nsresult MediaDecoder::InitializeStateMachine(MediaDecoder* aCloneDonor)
{
MOZ_ASSERT(NS_IsMainThread());
NS_ASSERTION(mDecoderStateMachine, "Cannot initialize null state machine!");
MediaDecoder* cloneDonor = static_cast<MediaDecoder*>(aCloneDonor);
nsresult rv = mDecoderStateMachine->Init(
cloneDonor ? cloneDonor->mDecoderStateMachine : nullptr);
NS_ENSURE_SUCCESS(rv, rv);
// If some parameters got set before the state machine got created,
// set them now
SetStateMachineParameters();
return ScheduleStateMachine();
}
void MediaDecoder::SetStateMachineParameters()
{
MOZ_ASSERT(NS_IsMainThread());
if (mMinimizePreroll) {
mDecoderStateMachine->DispatchMinimizePrerollUntilPlaybackStarts();
}
}
void MediaDecoder::SetMinimizePrerollUntilPlaybackStarts()
{
MOZ_ASSERT(NS_IsMainThread());
DECODER_LOG("SetMinimizePrerollUntilPlaybackStarts()");
mMinimizePreroll = true;
// This needs to be called before we init the state machine, otherwise it will
// have no effect.
MOZ_DIAGNOSTIC_ASSERT(!mDecoderStateMachine);
}
nsresult MediaDecoder::ScheduleStateMachine()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return NS_OK;
MOZ_ASSERT(mDecoderStateMachine);
NS_ENSURE_STATE(mDecoderStateMachine);
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mDecoderStateMachine->ScheduleStateMachineCrossThread();
return NS_OK;
}
nsresult MediaDecoder::Play()
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */);
NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine.");
if (mPausedForPlaybackRateNull) {
return NS_OK;
}
ScheduleStateMachine();
if (IsEnded()) {
return Seek(0, SeekTarget::PrevSyncPoint);
} else if (mPlayState == PLAY_STATE_LOADING) {
mNextState = PLAY_STATE_PLAYING;
return NS_OK;
}
ChangeState(PLAY_STATE_PLAYING);
return NS_OK;
}
nsresult MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
NS_ENSURE_TRUE(!mShuttingDown, NS_ERROR_FAILURE);
UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */);
MOZ_ASSERT(aTime >= 0.0, "Cannot seek to a negative value.");
int64_t timeUsecs = 0;
nsresult rv = SecondsToUsecs(aTime, timeUsecs);
NS_ENSURE_SUCCESS(rv, rv);
mLogicalPosition = aTime;
mWasEndedWhenEnteredDormant = false;
mLogicallySeeking = true;
SeekTarget target = SeekTarget(timeUsecs, aSeekType);
CallSeek(target);
if (mPlayState == PLAY_STATE_ENDED) {
bool paused = false;
if (mOwner) {
paused = mOwner->GetPaused();
}
PinForSeek();
ChangeState(paused ? PLAY_STATE_PAUSED : PLAY_STATE_PLAYING);
}
return NS_OK;
}
void MediaDecoder::CallSeek(const SeekTarget& aTarget)
{
MOZ_ASSERT(NS_IsMainThread());
mSeekRequest.DisconnectIfExists();
mSeekRequest.Begin(ProxyMediaCall(mDecoderStateMachine->OwnerThread(),
mDecoderStateMachine.get(), __func__,
&MediaDecoderStateMachine::Seek, aTarget)
->Then(AbstractThread::MainThread(), __func__, this,
&MediaDecoder::OnSeekResolved, &MediaDecoder::OnSeekRejected));
}
double MediaDecoder::GetCurrentTime()
{
MOZ_ASSERT(NS_IsMainThread());
return mLogicalPosition;
}
already_AddRefed<nsIPrincipal> MediaDecoder::GetCurrentPrincipal()
{
MOZ_ASSERT(NS_IsMainThread());
return mResource ? mResource->GetCurrentPrincipal() : nullptr;
}
void MediaDecoder::QueueMetadata(int64_t aPublishTime,
nsAutoPtr<MediaInfo> aInfo,
nsAutoPtr<MetadataTags> aTags)
{
MOZ_ASSERT(OnDecodeTaskQueue());
GetReentrantMonitor().AssertCurrentThreadIn();
mDecoderStateMachine->QueueMetadata(aPublishTime, aInfo, aTags);
}
void MediaDecoder::MetadataLoaded(nsAutoPtr<MediaInfo> aInfo,
nsAutoPtr<MetadataTags> aTags,
MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown) {
return;
}
DECODER_LOG("MetadataLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate,
aInfo->HasAudio(), aInfo->HasVideo());
mInfo = aInfo.forget();
ConstructMediaTracks();
if (mOwner) {
// Make sure the element and the frame (if any) are told about
// our new size.
Invalidate();
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mFiredMetadataLoaded = true;
mOwner->MetadataLoaded(mInfo, nsAutoPtr<const MetadataTags>(aTags.forget()));
}
}
}
const char*
MediaDecoder::PlayStateStr()
{
MOZ_ASSERT(NS_IsMainThread());
switch (mPlayState) {
case PLAY_STATE_START: return "PLAY_STATE_START";
case PLAY_STATE_LOADING: return "PLAY_STATE_LOADING";
case PLAY_STATE_PAUSED: return "PLAY_STATE_PAUSED";
case PLAY_STATE_PLAYING: return "PLAY_STATE_PLAYING";
case PLAY_STATE_ENDED: return "PLAY_STATE_ENDED";
case PLAY_STATE_SHUTDOWN: return "PLAY_STATE_SHUTDOWN";
default: return "INVALID_PLAY_STATE";
}
}
void MediaDecoder::FirstFrameLoaded(nsAutoPtr<MediaInfo> aInfo,
MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown) {
return;
}
DECODER_LOG("FirstFrameLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d mPlayState=%s mIsDormant=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate,
aInfo->HasAudio(), aInfo->HasVideo(), PlayStateStr(), mIsDormant);
mInfo = aInfo.forget();
if (mOwner) {
Invalidate();
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mOwner->FirstFrameLoaded();
}
}
// This can run cache callbacks.
mResource->EnsureCacheUpToDate();
// The element can run javascript via events
// before reaching here, so only change the
// state if we're still set to the original
// loading state.
if (mPlayState == PLAY_STATE_LOADING && !mIsDormant) {
ChangeState(mNextState);
}
// Run NotifySuspendedStatusChanged now to give us a chance to notice
// that autoplay should run.
NotifySuspendedStatusChanged();
}
void MediaDecoder::ResetConnectionState()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
if (mOwner) {
// Notify the media element that connection gets lost.
mOwner->ResetConnectionState();
}
// Since we have notified the media element the connection
// lost event, the decoder will be reloaded when user tries
// to play the Rtsp streaming next time.
Shutdown();
}
void MediaDecoder::NetworkError()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
if (mOwner)
mOwner->NetworkError();
Shutdown();
}
void MediaDecoder::DecodeError()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
if (mOwner)
mOwner->DecodeError();
Shutdown();
}
void MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mSameOriginMedia = aSameOrigin;
}
bool MediaDecoder::IsSameOriginMedia()
{
GetReentrantMonitor().AssertCurrentThreadIn();
return mSameOriginMedia;
}
bool MediaDecoder::IsSeeking() const
{
MOZ_ASSERT(NS_IsMainThread());
return mLogicallySeeking;
}
bool MediaDecoder::IsEndedOrShutdown() const
{
MOZ_ASSERT(NS_IsMainThread());
return IsEnded() || mPlayState == PLAY_STATE_SHUTDOWN;
}
bool MediaDecoder::IsEnded() const
{
MOZ_ASSERT(NS_IsMainThread());
return mPlayState == PLAY_STATE_ENDED ||
(mWasEndedWhenEnteredDormant && (mPlayState != PLAY_STATE_SHUTDOWN));
}
void MediaDecoder::PlaybackEnded()
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown ||
mLogicallySeeking ||
mPlayState == PLAY_STATE_LOADING) {
return;
}
ChangeState(PLAY_STATE_ENDED);
InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE);
if (mOwner) {
mOwner->PlaybackEnded();
}
// This must be called after |mOwner->PlaybackEnded()| call above, in order
// to fire the required durationchange.
if (IsInfinite()) {
SetInfinite(false);
}
}
MediaDecoder::Statistics
MediaDecoder::GetStatistics()
{
Statistics result;
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (mResource) {
result.mDownloadRate =
mResource->GetDownloadRate(&result.mDownloadRateReliable);
result.mDownloadPosition =
mResource->GetCachedDataEnd(mDecoderPosition);
result.mTotalBytes = mResource->GetLength();
result.mPlaybackRate = ComputePlaybackRate(&result.mPlaybackRateReliable);
result.mDecoderPosition = mDecoderPosition;
result.mPlaybackPosition = mPlaybackPosition;
}
else {
result.mDownloadRate = 0;
result.mDownloadRateReliable = true;
result.mPlaybackRate = 0;
result.mPlaybackRateReliable = true;
result.mDecoderPosition = 0;
result.mPlaybackPosition = 0;
result.mDownloadPosition = 0;
result.mTotalBytes = 0;
}
return result;
}
double MediaDecoder::ComputePlaybackRate(bool* aReliable)
{
GetReentrantMonitor().AssertCurrentThreadIn();
MOZ_ASSERT(NS_IsMainThread() || OnStateMachineTaskQueue() || OnDecodeTaskQueue());
int64_t length = mResource ? mResource->GetLength() : -1;
if (!IsNaN(mDuration) && !mozilla::IsInfinite<double>(mDuration) && length >= 0) {
*aReliable = true;
return length / mDuration;
}
return mPlaybackStatistics->GetRateAtLastStop(aReliable);
}
void MediaDecoder::UpdatePlaybackRate()
{
MOZ_ASSERT(NS_IsMainThread());
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mResource)
return;
bool reliable;
uint32_t rate = uint32_t(ComputePlaybackRate(&reliable));
if (reliable) {
// Avoid passing a zero rate
rate = std::max(rate, 1u);
}
else {
// Set a minimum rate of 10,000 bytes per second ... sometimes we just
// don't have good data
rate = std::max(rate, 10000u);
}
mResource->SetPlaybackRate(rate);
}
void MediaDecoder::NotifySuspendedStatusChanged()
{
MOZ_ASSERT(NS_IsMainThread());
if (mResource && mOwner) {
bool suspended = mResource->IsSuspendedByCache();
mOwner->NotifySuspendedByCache(suspended);
}
}
void MediaDecoder::NotifyBytesDownloaded()
{
MOZ_ASSERT(NS_IsMainThread());
{
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
UpdatePlaybackRate();
}
if (mOwner) {
mOwner->DownloadProgressed();
}
}
void MediaDecoder::NotifyDownloadEnded(nsresult aStatus)
{
MOZ_ASSERT(NS_IsMainThread());
DECODER_LOG("NotifyDownloadEnded, status=%x", aStatus);
if (aStatus == NS_BINDING_ABORTED) {
// Download has been cancelled by user.
if (mOwner) {
mOwner->LoadAborted();
}
return;
}
{
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
UpdatePlaybackRate();
}
if (NS_SUCCEEDED(aStatus)) {
// A final progress event will be fired by the MediaResource calling
// DownloadSuspended on the element.
// Also NotifySuspendedStatusChanged() will be called to update readyState
// if download ended with success.
} else if (aStatus != NS_BASE_STREAM_CLOSED) {
NetworkError();
}
}
void MediaDecoder::NotifyPrincipalChanged()
{
MOZ_ASSERT(NS_IsMainThread());
if (mOwner) {
mOwner->NotifyDecoderPrincipalChanged();
}
}
void MediaDecoder::NotifyBytesConsumed(int64_t aBytes, int64_t aOffset)
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown || mIgnoreProgressData) {
return;
}
MOZ_ASSERT(mDecoderStateMachine);
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (aOffset >= mDecoderPosition) {
mPlaybackStatistics->AddBytes(aBytes);
}
mDecoderPosition = aOffset + aBytes;
}
void MediaDecoder::OnSeekResolved(SeekResolveValue aVal)
{
MOZ_ASSERT(NS_IsMainThread());
mSeekRequest.Complete();
if (mShuttingDown)
return;
bool fireEnded = false;
{
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// An additional seek was requested while the current seek was
// in operation.
UnpinForSeek();
fireEnded = aVal.mAtEnd;
if (aVal.mAtEnd) {
ChangeState(PLAY_STATE_ENDED);
}
mLogicallySeeking = false;
}
UpdateLogicalPosition(aVal.mEventVisibility);
if (mOwner) {
if (aVal.mEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mOwner->SeekCompleted();
if (fireEnded) {
mOwner->PlaybackEnded();
}
}
}
}
void MediaDecoder::SeekingStarted(MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
if (mOwner) {
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mOwner->SeekStarted();
}
}
}
void MediaDecoder::ChangeState(PlayState aState)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (mNextState == aState) {
mNextState = PLAY_STATE_PAUSED;
}
if (mPlayState == PLAY_STATE_SHUTDOWN) {
GetReentrantMonitor().NotifyAll();
return;
}
DECODER_LOG("ChangeState %s => %s",
ToPlayStateStr(mPlayState), ToPlayStateStr(aState));
mPlayState = aState;
if (mPlayState == PLAY_STATE_PLAYING) {
ConstructMediaTracks();
} else if (IsEnded()) {
RemoveMediaTracks();
}
ScheduleStateMachine();
CancelDormantTimer();
// Start dormant timer if necessary
StartDormantTimer();
GetReentrantMonitor().NotifyAll();
}
void MediaDecoder::UpdateLogicalPosition(MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
if (mShuttingDown)
return;
// Per spec, offical position remains stable during pause and seek.
if (mPlayState == PLAY_STATE_PAUSED || IsSeeking()) {
return;
}
double currentPosition = static_cast<double>(CurrentPosition()) / static_cast<double>(USECS_PER_S);
bool logicalPositionChanged = mLogicalPosition != currentPosition;
mLogicalPosition = currentPosition;
// Invalidate the frame so any video data is displayed.
// Do this before the timeupdate event so that if that
// event runs JavaScript that queries the media size, the
// frame has reflowed and the size updated beforehand.
Invalidate();
if (mOwner && logicalPositionChanged &&
aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
FireTimeUpdate();
}
}
void MediaDecoder::DurationChanged()
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
double oldDuration = mDuration;
if (IsInfinite()) {
mDuration = std::numeric_limits<double>::infinity();
} else if (mExplicitDuration.Ref().isSome()) {
mDuration = mExplicitDuration.Ref().ref();
} else if (mStateMachineDuration.Ref().isSome()) {
mDuration = mStateMachineDuration.Ref().ref().ToSeconds();
}
if (mDuration == oldDuration || IsNaN(mDuration)) {
return;
}
DECODER_LOG("Duration changed to %f", mDuration);
// Duration has changed so we should recompute playback rate
UpdatePlaybackRate();
// See https://www.w3.org/Bugs/Public/show_bug.cgi?id=28822 for a discussion
// of whether we should fire durationchange on explicit infinity.
if (mOwner && mFiredMetadataLoaded &&
(!mozilla::IsInfinite<double>(mDuration) || mExplicitDuration.Ref().isSome())) {
mOwner->DispatchAsyncEvent(NS_LITERAL_STRING("durationchange"));
}
if (CurrentPosition() > TimeUnit::FromSeconds(mDuration).ToMicroseconds()) {
Seek(mDuration, SeekTarget::Accurate);
}
}
void MediaDecoder::UpdateEstimatedMediaDuration(int64_t aDuration)
{
MOZ_ASSERT(NS_IsMainThread());
if (mPlayState <= PLAY_STATE_LOADING) {
return;
}
// The duration is only changed if its significantly different than the
// the current estimate, as the incoming duration is an estimate and so
// often is unstable as more data is read and the estimate is updated.
// Can result in a durationchangeevent. aDuration is in microseconds.
if (mEstimatedDuration.Ref().isSome() &&
mozilla::Abs(mEstimatedDuration.Ref().ref().ToMicroseconds() - aDuration) < ESTIMATED_DURATION_FUZZ_FACTOR_USECS) {
return;
}
mEstimatedDuration = Some(TimeUnit::FromMicroseconds(aDuration));
}
void MediaDecoder::SetMediaSeekable(bool aMediaSeekable) {
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mMediaSeekable = aMediaSeekable;
}
bool
MediaDecoder::IsTransportSeekable()
{
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
return GetResource()->IsTransportSeekable();
}
bool MediaDecoder::IsMediaSeekable()
{
NS_ENSURE_TRUE(GetStateMachine(), false);
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
return mMediaSeekable;
}
media::TimeIntervals MediaDecoder::GetSeekable()
{
MOZ_ASSERT(NS_IsMainThread());
// We can seek in buffered range if the media is seekable. Also, we can seek
// in unbuffered ranges if the transport level is seekable (local file or the
// server supports range requests, etc.)
if (!IsMediaSeekable()) {
return media::TimeIntervals();
} else if (!IsTransportSeekable()) {
return GetBuffered();
} else {
return media::TimeIntervals(
media::TimeInterval(media::TimeUnit::FromMicroseconds(0),
IsInfinite() ?
media::TimeUnit::FromInfinity() :
media::TimeUnit::FromSeconds(GetDuration())));
}
}
void MediaDecoder::SetFragmentEndTime(double aTime)
{
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchSetFragmentEndTime(static_cast<int64_t>(aTime * USECS_PER_S));
}
}
void MediaDecoder::Suspend()
{
MOZ_ASSERT(NS_IsMainThread());
if (mResource) {
mResource->Suspend(true);
}
}
void MediaDecoder::Resume(bool aForceBuffering)
{
MOZ_ASSERT(NS_IsMainThread());
if (mResource) {
mResource->Resume();
}
if (aForceBuffering) {
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchStartBuffering();
}
}
}
void MediaDecoder::SetLoadInBackground(bool aLoadInBackground)
{
MOZ_ASSERT(NS_IsMainThread());
if (mResource) {
mResource->SetLoadInBackground(aLoadInBackground);
}
}
void MediaDecoder::UpdatePlaybackOffset(int64_t aOffset)
{
GetReentrantMonitor().AssertCurrentThreadIn();
mPlaybackPosition = aOffset;
}
bool MediaDecoder::OnStateMachineTaskQueue() const
{
return mDecoderStateMachine->OnTaskQueue();
}
void MediaDecoder::SetPlaybackRate(double aPlaybackRate)
{
MOZ_ASSERT(NS_IsMainThread());
mPlaybackRate = aPlaybackRate;
if (mPlaybackRate == 0.0) {
mPausedForPlaybackRateNull = true;
Pause();
} else if (mPausedForPlaybackRateNull) {
// Play() uses mPausedForPlaybackRateNull value, so must reset it first
mPausedForPlaybackRateNull = false;
// If the playbackRate is no longer null, restart the playback, iff the
// media was playing.
if (mOwner && !mOwner->GetPaused()) {
Play();
}
}
}
void MediaDecoder::SetPreservesPitch(bool aPreservesPitch)
{
MOZ_ASSERT(NS_IsMainThread());
mPreservesPitch = aPreservesPitch;
}
bool MediaDecoder::OnDecodeTaskQueue() const {
NS_WARN_IF_FALSE(mDecoderStateMachine, "mDecoderStateMachine is null");
return mDecoderStateMachine ? mDecoderStateMachine->OnDecodeTaskQueue() : false;
}
void
MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT_IF(aStateMachine, !mDecoderStateMachine);
mDecoderStateMachine = aStateMachine;
if (mDecoderStateMachine) {
mStateMachineDuration.Connect(mDecoderStateMachine->CanonicalDuration());
mBuffered.Connect(mDecoderStateMachine->CanonicalBuffered());
mStateMachineIsShutdown.Connect(mDecoderStateMachine->CanonicalIsShutdown());
mNextFrameStatus.Connect(mDecoderStateMachine->CanonicalNextFrameStatus());
mCurrentPosition.Connect(mDecoderStateMachine->CanonicalCurrentPosition());
} else {
mStateMachineDuration.DisconnectIfConnected();
mBuffered.DisconnectIfConnected();
mStateMachineIsShutdown.DisconnectIfConnected();
mNextFrameStatus.DisconnectIfConnected();
mCurrentPosition.DisconnectIfConnected();
}
}
ReentrantMonitor& MediaDecoder::GetReentrantMonitor() {
return mReentrantMonitor;
}
ImageContainer* MediaDecoder::GetImageContainer()
{
return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer() : nullptr;
}
void MediaDecoder::InvalidateWithFlags(uint32_t aFlags)
{
if (mVideoFrameContainer) {
mVideoFrameContainer->InvalidateWithFlags(aFlags);
}
}
void MediaDecoder::Invalidate()
{
if (mVideoFrameContainer) {
mVideoFrameContainer->Invalidate();
}
}
// Constructs the time ranges representing what segments of the media
// are buffered and playable.
media::TimeIntervals MediaDecoder::GetBuffered() {
MOZ_ASSERT(NS_IsMainThread());
return mBuffered.Ref();
}
size_t MediaDecoder::SizeOfVideoQueue() {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfVideoQueue();
}
return 0;
}
size_t MediaDecoder::SizeOfAudioQueue() {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfAudioQueue();
}
return 0;
}
void MediaDecoder::NotifyDataArrived(uint32_t aLength, int64_t aOffset, bool aThrottleUpdates) {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchNotifyDataArrived(aLength, aOffset, aThrottleUpdates);
}
// ReadyState computation depends on MediaDecoder::CanPlayThrough, which
// depends on the download rate.
UpdateReadyState();
}
// Provide access to the state machine object
MediaDecoderStateMachine* MediaDecoder::GetStateMachine() const {
return mDecoderStateMachine;
}
void
MediaDecoder::NotifyWaitingForResourcesStatusChanged()
{
if (mDecoderStateMachine) {
RefPtr<nsRunnable> task =
NS_NewRunnableMethod(mDecoderStateMachine,
&MediaDecoderStateMachine::NotifyWaitingForResourcesStatusChanged);
mDecoderStateMachine->OwnerThread()->Dispatch(task.forget());
}
}
bool MediaDecoder::IsShutdown() const {
MOZ_ASSERT(NS_IsMainThread());
NS_ENSURE_TRUE(GetStateMachine(), true);
return mStateMachineIsShutdown;
}
// Drop reference to state machine. Only called during shutdown dance.
void MediaDecoder::BreakCycles() {
SetStateMachine(nullptr);
}
MediaDecoderOwner* MediaDecoder::GetMediaOwner() const
{
return mOwner;
}
void MediaDecoder::FireTimeUpdate()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mOwner)
return;
mOwner->FireTimeUpdate(true);
}
void MediaDecoder::PinForSeek()
{
MOZ_ASSERT(NS_IsMainThread());
MediaResource* resource = GetResource();
if (!resource || mPinnedForSeek) {
return;
}
mPinnedForSeek = true;
resource->Pin();
}
void MediaDecoder::UnpinForSeek()
{
MOZ_ASSERT(NS_IsMainThread());
MediaResource* resource = GetResource();
if (!resource || !mPinnedForSeek) {
return;
}
mPinnedForSeek = false;
resource->Unpin();
}
bool MediaDecoder::CanPlayThrough()
{
Statistics stats = GetStatistics();
NS_ENSURE_TRUE(mDecoderStateMachine, false);
if (mDecoderStateMachine->IsRealTime() ||
(stats.mTotalBytes < 0 && stats.mDownloadRateReliable) ||
(stats.mTotalBytes >= 0 && stats.mTotalBytes == stats.mDownloadPosition)) {
return true;
}
if (!stats.mDownloadRateReliable || !stats.mPlaybackRateReliable) {
return false;
}
int64_t bytesToDownload = stats.mTotalBytes - stats.mDownloadPosition;
int64_t bytesToPlayback = stats.mTotalBytes - stats.mPlaybackPosition;
double timeToDownload = bytesToDownload / stats.mDownloadRate;
double timeToPlay = bytesToPlayback / stats.mPlaybackRate;
if (timeToDownload > timeToPlay) {
// Estimated time to download is greater than the estimated time to play.
// We probably can't play through without having to stop to buffer.
return false;
}
// Estimated time to download is less than the estimated time to play.
// We can probably play through without having to buffer, but ensure that
// we've got a reasonable amount of data buffered after the current
// playback position, so that if the bitrate of the media fluctuates, or if
// our download rate or decode rate estimation is otherwise inaccurate,
// we don't suddenly discover that we need to buffer. This is particularly
// required near the start of the media, when not much data is downloaded.
int64_t readAheadMargin =
static_cast<int64_t>(stats.mPlaybackRate * CAN_PLAY_THROUGH_MARGIN);
return stats.mDownloadPosition > stats.mPlaybackPosition + readAheadMargin;
}
#ifdef MOZ_EME
nsresult
MediaDecoder::SetCDMProxy(CDMProxy* aProxy)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mProxy = aProxy;
// Awaken any readers waiting for the proxy.
NotifyWaitingForResourcesStatusChanged();
return NS_OK;
}
CDMProxy*
MediaDecoder::GetCDMProxy()
{
GetReentrantMonitor().AssertCurrentThreadIn();
return mProxy;
}
#endif
#ifdef MOZ_RAW
bool
MediaDecoder::IsRawEnabled()
{
return Preferences::GetBool("media.raw.enabled");
}
#endif
bool
MediaDecoder::IsOpusEnabled()
{
return Preferences::GetBool("media.opus.enabled");
}
bool
MediaDecoder::IsOggEnabled()
{
return Preferences::GetBool("media.ogg.enabled");
}
#ifdef MOZ_WAVE
bool
MediaDecoder::IsWaveEnabled()
{
return Preferences::GetBool("media.wave.enabled");
}
#endif
#ifdef MOZ_WEBM
bool
MediaDecoder::IsWebMEnabled()
{
return Preferences::GetBool("media.webm.enabled");
}
#endif
#ifdef NECKO_PROTOCOL_rtsp
bool
MediaDecoder::IsRtspEnabled()
{
//Currently the Rtsp decoded by omx.
return (Preferences::GetBool("media.rtsp.enabled", false) && IsOmxEnabled());
}
#endif
#ifdef MOZ_GSTREAMER
bool
MediaDecoder::IsGStreamerEnabled()
{
return Preferences::GetBool("media.gstreamer.enabled");
}
#endif
#ifdef MOZ_OMX_DECODER
bool
MediaDecoder::IsOmxEnabled()
{
return Preferences::GetBool("media.omx.enabled", false);
}
bool
MediaDecoder::IsOmxAsyncEnabled()
{
#if ANDROID_VERSION >= 16
return Preferences::GetBool("media.omx.async.enabled", false);
#else
return false;
#endif
}
#endif
#ifdef MOZ_ANDROID_OMX
bool
MediaDecoder::IsAndroidMediaEnabled()
{
return Preferences::GetBool("media.plugins.enabled");
}
#endif
#ifdef MOZ_APPLEMEDIA
bool
MediaDecoder::IsAppleMP3Enabled()
{
return Preferences::GetBool("media.apple.mp3.enabled");
}
#endif
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
int64_t video = 0, audio = 0;
size_t resources = 0;
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += decoder->SizeOfVideoQueue();
audio += decoder->SizeOfAudioQueue();
if (decoder->GetResource()) {
resources += decoder->GetResource()->SizeOfIncludingThis(MallocSizeOf);
}
}
#define REPORT(_path, _amount, _desc) \
do { \
nsresult rv; \
rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \
KIND_HEAP, UNITS_BYTES, _amount, \
NS_LITERAL_CSTRING(_desc), aData); \
NS_ENSURE_SUCCESS(rv, rv); \
} while (0)
REPORT("explicit/media/decoded/video", video,
"Memory used by decoded video frames.");
REPORT("explicit/media/decoded/audio", audio,
"Memory used by decoded audio chunks.");
REPORT("explicit/media/resources", resources,
"Memory used by media resources including streaming buffers, caches, "
"etc.");
#undef REPORT
return NS_OK;
}
MediaDecoderOwner*
MediaDecoder::GetOwner()
{
MOZ_ASSERT(NS_IsMainThread());
return mOwner;
}
void
MediaDecoder::ConstructMediaTracks()
{
MOZ_ASSERT(NS_IsMainThread());
if (mMediaTracksConstructed) {
return;
}
if (!mOwner || !mInfo) {
return;
}
HTMLMediaElement* element = mOwner->GetMediaElement();
if (!element) {
return;
}
mMediaTracksConstructed = true;
AudioTrackList* audioList = element->AudioTracks();
if (audioList && mInfo->HasAudio()) {
const TrackInfo& info = mInfo->mAudio;
nsRefPtr<AudioTrack> track = MediaTrackList::CreateAudioTrack(
info.mId, info.mKind, info.mLabel, info.mLanguage, info.mEnabled);
audioList->AddTrack(track);
}
VideoTrackList* videoList = element->VideoTracks();
if (videoList && mInfo->HasVideo()) {
const TrackInfo& info = mInfo->mVideo;
nsRefPtr<VideoTrack> track = MediaTrackList::CreateVideoTrack(
info.mId, info.mKind, info.mLabel, info.mLanguage);
videoList->AddTrack(track);
track->SetEnabledInternal(info.mEnabled, MediaTrack::FIRE_NO_EVENTS);
}
}
void
MediaDecoder::RemoveMediaTracks()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mOwner) {
return;
}
HTMLMediaElement* element = mOwner->GetMediaElement();
if (!element) {
return;
}
AudioTrackList* audioList = element->AudioTracks();
if (audioList) {
audioList->RemoveTracks();
}
VideoTrackList* videoList = element->VideoTracks();
if (videoList) {
videoList->RemoveTracks();
}
mMediaTracksConstructed = false;
}
MediaMemoryTracker::MediaMemoryTracker()
{
}
void
MediaMemoryTracker::InitMemoryReporter()
{
RegisterWeakMemoryReporter(this);
}
MediaMemoryTracker::~MediaMemoryTracker()
{
UnregisterWeakMemoryReporter(this);
}
} // namespace mozilla
// avoid redefined macro in unified build
#undef DECODER_LOG