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# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
306 lines
7.5 KiB
C++
306 lines
7.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* A sorted tree with optimal access times, where recently-accessed elements
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* are faster to access again.
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*/
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#ifndef mozilla_SplayTree_h
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#define mozilla_SplayTree_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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namespace mozilla {
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template <class T, class C>
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class SplayTree;
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template <typename T>
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class SplayTreeNode {
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public:
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template <class A, class B>
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friend class SplayTree;
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SplayTreeNode() : mLeft(nullptr), mRight(nullptr), mParent(nullptr) {}
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private:
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T* mLeft;
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T* mRight;
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T* mParent;
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};
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/**
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* Class which represents a splay tree.
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* Splay trees are balanced binary search trees for which search, insert and
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* remove are all amortized O(log n), but where accessing a node makes it
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* faster to access that node in the future.
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*
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* T indicates the type of tree elements, Comparator must have a static
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* compare(const T&, const T&) method ordering the elements. The compare
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* method must be free from side effects.
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*/
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template <typename T, class Comparator>
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class SplayTree {
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T* mRoot;
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public:
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constexpr SplayTree() : mRoot(nullptr) {}
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bool empty() const { return !mRoot; }
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T* find(const T& aValue) {
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if (empty()) {
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return nullptr;
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}
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T* last = lookup(aValue);
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splay(last);
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return Comparator::compare(aValue, *last) == 0 ? last : nullptr;
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}
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void insert(T* aValue) {
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MOZ_ASSERT(!find(*aValue), "Duplicate elements are not allowed.");
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if (!mRoot) {
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mRoot = aValue;
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return;
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}
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T* last = lookup(*aValue);
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int cmp = Comparator::compare(*aValue, *last);
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finishInsertion(last, cmp, aValue);
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}
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T* findOrInsert(const T& aValue);
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T* remove(const T& aValue) {
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T* last = lookup(aValue);
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MOZ_ASSERT(last, "This tree must contain the element being removed.");
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MOZ_ASSERT(Comparator::compare(aValue, *last) == 0);
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// Splay the tree so that the item to remove is the root.
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splay(last);
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MOZ_ASSERT(last == mRoot);
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// Find another node which can be swapped in for the root: either the
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// rightmost child of the root's left, or the leftmost child of the
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// root's right.
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T* swap;
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T* swapChild;
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if (mRoot->mLeft) {
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swap = mRoot->mLeft;
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while (swap->mRight) {
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swap = swap->mRight;
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}
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swapChild = swap->mLeft;
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} else if (mRoot->mRight) {
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swap = mRoot->mRight;
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while (swap->mLeft) {
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swap = swap->mLeft;
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}
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swapChild = swap->mRight;
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} else {
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T* result = mRoot;
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mRoot = nullptr;
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return result;
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}
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// The selected node has at most one child, in swapChild. Detach it
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// from the subtree by replacing it with that child.
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if (swap == swap->mParent->mLeft) {
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swap->mParent->mLeft = swapChild;
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} else {
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swap->mParent->mRight = swapChild;
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}
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if (swapChild) {
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swapChild->mParent = swap->mParent;
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}
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// Make the selected node the new root.
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mRoot = swap;
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mRoot->mParent = nullptr;
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mRoot->mLeft = last->mLeft;
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mRoot->mRight = last->mRight;
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if (mRoot->mLeft) {
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mRoot->mLeft->mParent = mRoot;
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}
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if (mRoot->mRight) {
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mRoot->mRight->mParent = mRoot;
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}
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last->mLeft = nullptr;
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last->mRight = nullptr;
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return last;
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}
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T* removeMin() {
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MOZ_ASSERT(mRoot, "No min to remove!");
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T* min = mRoot;
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while (min->mLeft) {
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min = min->mLeft;
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}
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return remove(*min);
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}
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// For testing purposes only.
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void checkCoherency() { checkCoherency(mRoot, nullptr); }
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private:
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/**
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* Returns the node in this comparing equal to |aValue|, or a node just
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* greater or just less than |aValue| if there is no such node.
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*/
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T* lookup(const T& aValue) {
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MOZ_ASSERT(!empty());
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T* node = mRoot;
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T* parent;
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do {
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parent = node;
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int c = Comparator::compare(aValue, *node);
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if (c == 0) {
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return node;
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} else if (c < 0) {
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node = node->mLeft;
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} else {
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node = node->mRight;
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}
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} while (node);
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return parent;
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}
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void finishInsertion(T* aLast, int32_t aCmp, T* aNew) {
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MOZ_ASSERT(aCmp, "Nodes shouldn't be equal!");
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T** parentPointer = (aCmp < 0) ? &aLast->mLeft : &aLast->mRight;
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MOZ_ASSERT(!*parentPointer);
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*parentPointer = aNew;
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aNew->mParent = aLast;
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splay(aNew);
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}
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/**
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* Rotate the tree until |node| is at the root of the tree. Performing
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* the rotations in this fashion preserves the amortized balancing of
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* the tree.
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*/
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void splay(T* aNode) {
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MOZ_ASSERT(aNode);
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while (aNode != mRoot) {
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T* parent = aNode->mParent;
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if (parent == mRoot) {
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// Zig rotation.
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rotate(aNode);
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MOZ_ASSERT(aNode == mRoot);
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return;
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}
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T* grandparent = parent->mParent;
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if ((parent->mLeft == aNode) == (grandparent->mLeft == parent)) {
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// Zig-zig rotation.
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rotate(parent);
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rotate(aNode);
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} else {
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// Zig-zag rotation.
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rotate(aNode);
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rotate(aNode);
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}
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}
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}
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void rotate(T* aNode) {
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// Rearrange nodes so that aNode becomes the parent of its current
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// parent, while preserving the sortedness of the tree.
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T* parent = aNode->mParent;
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if (parent->mLeft == aNode) {
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// x y
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// y c ==> a x
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// a b b c
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parent->mLeft = aNode->mRight;
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if (aNode->mRight) {
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aNode->mRight->mParent = parent;
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}
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aNode->mRight = parent;
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} else {
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MOZ_ASSERT(parent->mRight == aNode);
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// x y
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// a y ==> x c
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// b c a b
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parent->mRight = aNode->mLeft;
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if (aNode->mLeft) {
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aNode->mLeft->mParent = parent;
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}
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aNode->mLeft = parent;
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}
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aNode->mParent = parent->mParent;
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parent->mParent = aNode;
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if (T* grandparent = aNode->mParent) {
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if (grandparent->mLeft == parent) {
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grandparent->mLeft = aNode;
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} else {
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grandparent->mRight = aNode;
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}
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} else {
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mRoot = aNode;
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}
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}
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T* checkCoherency(T* aNode, T* aMinimum) {
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if (mRoot) {
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MOZ_RELEASE_ASSERT(!mRoot->mParent);
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}
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if (!aNode) {
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MOZ_RELEASE_ASSERT(!mRoot);
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return nullptr;
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}
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if (!aNode->mParent) {
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MOZ_RELEASE_ASSERT(aNode == mRoot);
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}
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if (aMinimum) {
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MOZ_RELEASE_ASSERT(Comparator::compare(*aMinimum, *aNode) < 0);
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}
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if (aNode->mLeft) {
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MOZ_RELEASE_ASSERT(aNode->mLeft->mParent == aNode);
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T* leftMaximum = checkCoherency(aNode->mLeft, aMinimum);
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MOZ_RELEASE_ASSERT(Comparator::compare(*leftMaximum, *aNode) < 0);
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}
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if (aNode->mRight) {
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MOZ_RELEASE_ASSERT(aNode->mRight->mParent == aNode);
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return checkCoherency(aNode->mRight, aNode);
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}
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return aNode;
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}
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SplayTree(const SplayTree&) = delete;
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void operator=(const SplayTree&) = delete;
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};
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template <typename T, class Comparator>
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T* SplayTree<T, Comparator>::findOrInsert(const T& aValue) {
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if (!mRoot) {
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mRoot = new T(aValue);
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return mRoot;
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}
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T* last = lookup(aValue);
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int cmp = Comparator::compare(aValue, *last);
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if (!cmp) {
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return last;
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}
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T* t = new T(aValue);
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finishInsertion(last, cmp, t);
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return t;
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}
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} /* namespace mozilla */
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#endif /* mozilla_SplayTree_h */
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