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https://github.com/mozilla/gecko-dev.git
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421 lines
12 KiB
C++
421 lines
12 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2001, 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Suresh Duddi <dp@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* nsRecyclingAllocator
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include "nsRecyclingAllocator.h"
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#include "nsIMemory.h"
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#include "nsAutoLock.h"
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#include "prprf.h"
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#include "nsITimer.h"
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#define NS_SEC_TO_MS(s) ((s) * 1000)
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void
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nsRecyclingAllocator::nsRecycleTimerCallback(nsITimer *aTimer, void *aClosure)
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{
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nsRecyclingAllocator *obj = (nsRecyclingAllocator *) aClosure;
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if (!obj->mTouched)
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{
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if (obj->mFreeList)
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obj->FreeUnusedBuckets();
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// If we are holding no more memory, there is no need for the timer.
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// We will revive the timer on the next allocation.
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// XXX Unfortunately there is no way to Cancel and restart the same timer.
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// XXX So we pretty much kill it and create a new one later.
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if (!obj->mFreeList && obj->mRecycleTimer)
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{
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obj->mRecycleTimer->Cancel();
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NS_RELEASE(obj->mRecycleTimer);
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}
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}
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else
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{
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// Clear touched so the next time the timer fires we can test whether
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// the allocator was used or not.
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obj->Untouch();
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}
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}
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nsRecyclingAllocator::nsRecyclingAllocator(PRUint32 nbucket, PRUint32 recycleAfter, const char *id) :
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mMaxBlocks(nbucket), mBlocks(nsnull), mFreeList(nsnull), mNotUsedList(nsnull),
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mRecycleTimer(nsnull), mRecycleAfter(recycleAfter), mTouched(0), mId(id)
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#ifdef DEBUG
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,mNAllocated(0)
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#endif
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{
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NS_ASSERTION(mMaxBlocks <= NS_MAX_BLOCKS, "Too many blocks. This will affect the allocator's performance.");
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mLock = PR_NewLock();
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NS_ASSERTION(mLock, "Recycling allocator cannot get lock");
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Init(nbucket, recycleAfter, id);
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}
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nsresult
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nsRecyclingAllocator::Init(PRUint32 nbucket, PRUint32 recycleAfter, const char *id)
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{
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nsAutoLock lock(mLock);
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// Free all memory held, if any
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while(mFreeList)
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{
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free(mFreeList->block);
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mFreeList = mFreeList->next;
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}
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mFreeList = nsnull;
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if (mBlocks)
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delete [] mBlocks;
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// Reinitialize everything
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mMaxBlocks = nbucket;
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if (nbucket)
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{
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// Create memory for our bookkeeping
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mBlocks = new BlockStoreNode[mMaxBlocks];
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if (!mBlocks)
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return NS_ERROR_OUT_OF_MEMORY;
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// Link them together
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mNotUsedList = mBlocks;
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for (PRUint32 i=0; i < mMaxBlocks-1; i++)
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mBlocks[i].next = &(mBlocks[i+1]);
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}
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mRecycleAfter = recycleAfter;
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mId = id;
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return NS_OK;
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}
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nsRecyclingAllocator::~nsRecyclingAllocator()
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{
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// Cancel and destroy recycle timer
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if (mRecycleTimer)
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{
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mRecycleTimer->Cancel();
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NS_RELEASE(mRecycleTimer);
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}
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// Free all memory held, if any
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while(mFreeList)
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{
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free(mFreeList->block);
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mFreeList = mFreeList->next;
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}
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mFreeList = nsnull;
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if (mBlocks)
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delete [] mBlocks;
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if (mLock)
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{
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PR_DestroyLock(mLock);
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mLock = nsnull;
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}
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}
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// Allocation and free routines
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void*
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nsRecyclingAllocator::Malloc(PRSize bytes, PRBool zeroit)
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{
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// Mark that we are using. This will prevent any
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// timer based release of unused memory.
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Touch();
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Block* freeBlock = FindFreeBlock(bytes);
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if (freeBlock)
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{
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void *data = DATA(freeBlock);
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if (zeroit)
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memset(data, 0, bytes);
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return data;
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}
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// We need to do an allocation
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// Add 4 bytes to what we allocate to hold the bucket index
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PRSize allocBytes = bytes + NS_ALLOCATOR_OVERHEAD_BYTES;
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// We dont have that memory already. Allocate.
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Block *ptr = (Block *) (zeroit ? calloc(1, allocBytes) : malloc(allocBytes));
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// Deal with no memory situation
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if (!ptr)
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return ptr;
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// This is the first allocation we are holding.
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// Setup timer for releasing memory
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// If this fails, then we wont have a timer to release unused
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// memory. We can live with that. Also, the next allocation
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// will try again to set the timer.
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if (mRecycleAfter && !mRecycleTimer)
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{
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// known only to stuff in xpcom.
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extern nsresult NS_NewTimer(nsITimer* *aResult, nsTimerCallbackFunc aCallback, void *aClosure,
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PRUint32 aDelay, PRUint32 aType);
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(void) NS_NewTimer(&mRecycleTimer, nsRecycleTimerCallback, this,
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NS_SEC_TO_MS(mRecycleAfter),
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nsITimer::TYPE_REPEATING_SLACK);
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NS_ASSERTION(mRecycleTimer, "nsRecyclingAllocator: Creating timer failed.\n");
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}
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#ifdef DEBUG
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mNAllocated++;
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#endif
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// Store size and return data portion
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ptr->bytes = bytes;
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return DATA(ptr);
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}
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void
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nsRecyclingAllocator::Free(void *ptr)
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{
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// Mark that we are using the allocator. This will prevent any
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// timer based release of unused memory.
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Touch();
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Block* block = DATA_TO_BLOCK(ptr);
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if (!AddToFreeList(block))
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{
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// We are holding more than max. Failover to free
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#ifdef DEBUG_dp
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char buf[1024];
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// Warn if we are failing over to malloc/free and not storing it
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// This says we have a misdesigned memory pool. The intent was
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// once the pool was full, we would never fail over to calloc.
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PR_snprintf(buf, sizeof(buf), "nsRecyclingAllocator(%s) FAILOVER 0x%p (%d) - %d allocations, %d max\n",
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mId, (char *)ptr, block->bytes, mNAllocated, mMaxBlocks);
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NS_WARNING(buf);
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mNAllocated--;
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#endif
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free(block);
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}
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}
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/* FreeUnusedBuckets
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*
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* Frees any bucket memory that isn't in use
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*/
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void
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nsRecyclingAllocator::FreeUnusedBuckets()
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{
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#ifdef DEBUG_dp
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printf("DEBUG: nsRecyclingAllocator(%s) FreeUnusedBuckets: ", mId);
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#endif
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nsAutoLock lock(mLock);
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// We will run through the freelist and free all blocks
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BlockStoreNode* node = mFreeList;
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while (node)
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{
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// Free the allocated block
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free(node->block);
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#ifdef DEBUG_dp
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printf("%d ", node->bytes);
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#endif
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// Clear Node
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node->block = nsnull;
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node->bytes = 0;
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node = node->next;
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}
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// remake the lists
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mNotUsedList = mBlocks;
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for (PRUint32 i=0; i < mMaxBlocks-1; i++)
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mBlocks[i].next = &(mBlocks[i+1]);
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mBlocks[mMaxBlocks-1].next = nsnull;
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mFreeList = nsnull;
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#ifdef DEBUG
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mNAllocated = 0;
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#endif
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#ifdef DEBUG_dp
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printf("\n");
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#endif
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}
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nsRecyclingAllocator::Block*
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nsRecyclingAllocator::FindFreeBlock(PRSize bytes)
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{
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// We dont enter lock for this check. This is intentional.
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// Here is my logic: we are checking if (!mFreeList). Doing this check
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// without locking can lead to unpredictable results. YES. But the effect
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// of the unpredictedness are ok. here is why:
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//
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// a) if the check returned NULL when there is stuff in freelist
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// We would just end up reallocating.
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//
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// b) if the check returned nonNULL when our freelist is empty
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// This is the more likely and dangerous case. The code for
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// FindFreeBlock() will enter lock, while (null) and return null.
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//
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// The reason why I chose to not enter lock for this check was that when
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// the allocator is full, we dont want to impose any more overhead than
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// we already are for failing over to malloc/free.
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if (!mFreeList)
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return NULL;
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Block *block = nsnull;
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nsAutoLock lock(mLock);
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BlockStoreNode* freeNode = mFreeList;
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BlockStoreNode** prevp = &mFreeList;
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while (freeNode)
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{
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if (freeNode->bytes >= bytes)
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{
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// Found the best fit free block
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block = freeNode->block;
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// Clear the free node
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freeNode->block = nsnull;
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freeNode->bytes = 0;
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// Remove free node from free list
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*prevp = freeNode->next;
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// Add removed BlockStoreNode to not used list
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freeNode->next = mNotUsedList;
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mNotUsedList = freeNode;
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break;
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}
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prevp = &(freeNode->next);
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freeNode = freeNode->next;
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}
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return block;
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}
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PRInt32
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nsRecyclingAllocator::AddToFreeList(Block* block)
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{
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nsAutoLock lock(mLock);
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if (!mNotUsedList)
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return PR_FALSE;
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// Pick a node from the not used list
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BlockStoreNode *node = mNotUsedList;
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mNotUsedList = mNotUsedList->next;
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// Initialize the node
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node->bytes = block->bytes;
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node->block = block;
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// Find the right spot in the sorted list.
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BlockStoreNode* freeNode = mFreeList;
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BlockStoreNode** prevp = &mFreeList;
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while (freeNode)
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{
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if (freeNode->bytes >= block->bytes)
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break;
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prevp = &(freeNode->next);
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freeNode = freeNode->next;
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}
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// Needs to be inserted between *prevp and freeNode
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*prevp = node;
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node->next = freeNode;
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return PR_TRUE;
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}
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// ----------------------------------------------------------------------
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// Wrapping the recyling allocator with nsIMemory
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// ----------------------------------------------------------------------
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// nsIMemory methods
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsRecyclingAllocatorImpl, nsIMemory, nsIRecyclingAllocator)
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NS_IMETHODIMP_(void *)
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nsRecyclingAllocatorImpl::Alloc(PRSize size)
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{
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return nsRecyclingAllocatorImpl::Malloc(size, PR_FALSE);
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}
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NS_IMETHODIMP_(void *)
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nsRecyclingAllocatorImpl::Realloc(void *ptr, PRSize size)
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{
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// XXX Not yet implemented
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return NULL;
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}
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NS_IMETHODIMP_(void)
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nsRecyclingAllocatorImpl::Free(void *ptr)
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{
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nsRecyclingAllocator::Free(ptr);
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}
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NS_IMETHODIMP
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nsRecyclingAllocatorImpl::Init(size_t nbuckets, size_t recycleAfter, const char *id)
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{
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return nsRecyclingAllocator::Init((PRUint32) nbuckets, (PRUint32) recycleAfter, id);
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}
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NS_IMETHODIMP
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nsRecyclingAllocatorImpl::HeapMinimize(PRBool immediate)
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{
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// XXX Not yet implemented
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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NS_IMETHODIMP
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nsRecyclingAllocatorImpl::IsLowMemory(PRBool *lowmemoryb_ptr)
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{
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// XXX Not yet implemented
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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