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693 lines
30 KiB
Plaintext
/*************************************************************************
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*
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* File Name (Accessible2.idl)
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*
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* IAccessible2 IDL Specification
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*
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* Copyright (c) 2007, 2013 Linux Foundation
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* Copyright (c) 2006 IBM Corporation
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* Copyright (c) 2000, 2006 Sun Microsystems, Inc.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* 3. Neither the name of the Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products
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* derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* This BSD License conforms to the Open Source Initiative "Simplified
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* BSD License" as published at:
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* http://www.opensource.org/licenses/bsd-license.php
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*
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* IAccessible2 is a trademark of the Linux Foundation. The IAccessible2
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* mark may be used in accordance with the Linux Foundation Trademark
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* Policy to indicate compliance with the IAccessible2 specification.
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*
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************************************************************************/
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/** @mainpage
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@section _interfaces Interfaces
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IAccessible2\n
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IAccessible2_2\n
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IAccessibleAction\n
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IAccessibleApplication\n
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IAccessibleComponent\n
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IAccessibleDocument\n
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IAccessibleEditableText\n
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IAccessibleHypertext\n
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IAccessibleHypertext2\n
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IAccessibleHyperlink\n
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IAccessibleImage\n
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IAccessibleRelation\n
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IAccessibleTable [Deprecated]\n
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IAccessibleTable2\n
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IAccessibleTableCell\n
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IAccessibleText\n
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IAccessibleText2\n
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IAccessibleValue
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@section _structs Structs
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IA2Locale\n
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IA2TableModelChange\n
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IA2TextSegment
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@section _enums Enums
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::IA2Actions values are predefined actions for use when implementing support for HTML5 media.\n
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::IA2CoordinateType values define the requested coordinate type (screen or parent window).\n
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::IA2EventID values identify events.\n
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::IA2Role values defines roles which are in addition to the existing MSAA roles.\n
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::IA2ScrollType values define where to place an object or substring on the screen.\n
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::IA2States values define states which are in addition to the existing MSAA states.\n
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::IA2TableModelChangeType values describe the kinds of changes made to a table (insert, delete, update).\n
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::IA2TextBoundaryType values define the requested text unit (character, word, sentence, line, paragraph).\n
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::IA2TextSpecialOffsets values define special offsets for use in the text interfaces.
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@section _constants Constants
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@ref grpRelations
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@section _misc Miscellaneous
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@ref _licensePage "BSD License"\n
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@ref _generalInfo "General Information"\n
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@page _licensePage BSD License
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%IAccessible2 IDL Specification
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Copyright (c) 2007, 2013 Linux Foundation\n
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Copyright (c) 2006 IBM Corporation\n
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Copyright (c) 2000, 2006 Sun Microsystems, Inc.\n
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following
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disclaimer in the documentation and/or other materials
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provided with the distribution.
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3. Neither the name of the Linux Foundation nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior written
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permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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This BSD License conforms to the Open Source Initiative "Simplified
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BSD License" as published at:
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http://www.opensource.org/licenses/bsd-license.php
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%IAccessible2 is a trademark of the Linux Foundation. The %IAccessible2
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mark may be used in accordance with the
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<a href="http://www.linuxfoundation.org/collaborate/workgroups/accessibility/trademark-policy">
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Linux Foundation Trademark Policy</a> to indicate compliance with the %IAccessible2 specification.
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@page _generalInfo General Information
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The following information is applicable to two or more interfaces.
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@ref _errors\n
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@ref _memory\n
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@ref _arrayConsideration\n
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@ref _indexes\n
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@ref _enums\n
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@ref _specialOffsets\n
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@ref _dicoveringInterfaces\n
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@ref _changingInterfaces\n
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@ref _applicationInfo\n
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@ref _childIDs\n
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@ref _variants\n
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@ref _iaaction-iahyperlink\n
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@ref _trademark
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@section _errors Error Handling
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HRESULT values are defined by the Microsoft® Win32® API. For more information, refer to
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<a href="http://msdn.microsoft.com/en-us/library/windows/desktop/aa378137%28v=vs.85%29.aspx">
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Interpreting HRESULT Values</a> in MSDN®.
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Note that the S_FALSE return value is considered a non-error value and the
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SUCCEEDED macro will return TRUE. S_FALSE is used when there is no failure
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but there was nothing valid to return, e.g. in IAccessible2::attributes when
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there are no attributes. When S_FALSE is returned [out] pointer types should
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be NULL and [out] longs should generally be 0, but sometimes -1 is used such
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as IAccessible2::indexInParent, IAccessibleText::caretOffset, and
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IAccessibleHypertext::hyperlinkIndex.
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Note that for BSTR [out] variables common COM practice is that the server does
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the SysAllocString and the client does the SysFreeString. Also note that when
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NULL is returned there is no need for the client to call SysFreeString. Please
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refer to the documentation for each method for more details regarding error handling.
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@section _memory Memory Management
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The following memory management issues should be considered:
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@li Although [out] BSTR variables are declared by the client, their space is
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allocated by the server. They need to be freed with SysFreeString by the
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client at end of life; the same is true when BSTRs are used in structs or
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arrays which are passed to the server.
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@li If there is no valid [out] BSTR to return, the server should return S_FALSE and
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assign NULL to the output, e.g. *theOutBSTR = NULL;.
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@li COM interfaces need to be referenced with AddRef when used and dereferenced
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with Release at end of life.
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@li Single [out] longs, HWNDs, booleans, and structs are declared by the caller
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and passed by reference. The marshaller does all the memory management.
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The following articles may be helpful for understanding memory management issues:
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@li An article by Don Box in a
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<a href="http://www.microsoft.com/msj/1196/activex1196.aspx">Q & A section</a>
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of the November 1996 edition of the Microsoft Systems Journal.
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@li A posting to a CodeGuru forum,
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<a href="http://www.codeguru.com/forum/showthread.php?t=364511">Windows SDK
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String: What are the rules for BSTR allocation and deallocation?</a>
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@subsection _arrayConsideration Special Consideration when using Arrays
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There are several methods which return arrays. In the case of IAccessible2::relations
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and IAccessibleRelation::targets the client must allocate and free the arrays.
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For the remaining methods which return arrays, the server must allocate the array
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and the client must free the array when no longer needed. These methods are
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IAccessible2::extendedStates, IAccessible2::localizedExtendedStates,
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IAccessible2_2::relationTargetsOfType, IAccessibleAction::keyBinding,
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IAccessibleHypertext2::hyperlinks, IAccessibleTable::selectedChildren,
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IAccessibleTable::selectedColumns, IAccessibleTable::selectedRows,
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IAccessibleTable2::selectedCells, IAccessibleTable2::selectedColumns,
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IAccessibleTable2::selectedRows, IAccessibleTableCell::columnHeaderCells,
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and IAccessibleTableCell::rowHeaderCells.
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For those methods, the server must allocate both the top level array and any storage
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associated with it, e.g. for BSTRs. The server must allocate the arrays with
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CoTaskMemAlloc and any BSTRs with SysAllocString. The client must use CoTaskMemFree
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to free the array and any BSTRs must be freed with SysFreeString.
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Also, the IDL for IAccessible2::extendedStates, IAccessible2::localizedExtendedStates,
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IAccessibleAction::keyBinding, IAccessibleTable::selectedChildren,
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IAccessibleTable::selectedColumns, and IAccessibleTable::selectedRows includes an
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extraneous [in] parameter for the caller to specify the max size of the array.
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This parameter will be ignored by the COM server.
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@section _indexes Zero and One Based Indexes
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Unless otherwise specified all offsets and indexes are 0 based.
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@section _enums Enums
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Note that enums start at 0.
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@section _specialOffsets Special Offsets for use in the IAccessibleText and IAccessibleEditableText Methods
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IAccessibleText and IAccessibleEditableText can use one or more of the following
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special offset values. They are defined in the ::IA2TextSpecialOffsets enum.
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@li Using ::IA2_TEXT_OFFSET_LENGTH (-1) as an offset in any of the IAccessibleText or
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IAccessibleEditableText methods is the same as specifying the length of the string.
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@li Using ::IA2_TEXT_OFFSET_CARET (-2) as an offset for IAccessibleText::textBeforeOffset,
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IAccessibleText::textAtOffset, and IAccessibleText::textAfterOffset indicates that the
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text related to the physical location of the caret should be used. This is needed for
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applications that consider the character offset of the end of one line (as reached by
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pressing the End key) the same as the offset of the first character on the next line.
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Since the same offset is associated with two different lines a special means is needed
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to fetch text from the line where the caret is physically located.
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@section _dicoveringInterfaces Discovery of Interfaces
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In general AT (Assistive Technology) should try IAccessible2 interfaces, followed by using
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the MSAA (Microsoft® Active Accessibility®) interfaces. (In cases where the an application
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is known to have custom interfaces which provide information not supplied by IAccessible2
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or MSAA, then those custom interfaces can be used.) The AT can then, by default, support
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unknown IAccessible2/MSAA applications, without the application developers having to request
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AT vendors for support on an individual application by application basis.
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When you have a reference to an IAccessible and require a reference to an IAccessible2 use
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QueryService as follows:
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@code
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// pAcc is a reference to the accessible object's IAccessible interface.
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IServiceProvider *pService = NULL;
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hr = pAcc->QueryInterface(IID_IServiceProvider, (void **)&pService);
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if(SUCCEEDED(hr)) {
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IAccessible2 *pIA2 = NULL;
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hr = pService->QueryService(IID_IAccessible, IID_IAccessible2, (void**)&pIA2);
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if (SUCCEEDED(hr) && pIA2) {
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// The control supports IAccessible2.
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// pIA2 is the reference to the accessible object's IAccessible2 interface.
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}
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}
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@endcode
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@section _changingInterfaces Changing between Accessible Interfaces
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Note that developers must always implement MSAA's IAccessible and, if needed, some
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of the interfaces in the set of IAccessible2 interfaces. Although the IAccessible2
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IDL is coded such that IAccessible2 is a subclass of MSAA's IAccessible, none of
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MSAA's IAccessible methods are redefined by IAccessible2.
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QueryService must be used to switch from a reference to an MSAA IAccessible interface
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to another interface. This has been
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<a href="http://www.atia.org/files/public/Introducing_IAccessibleEx.doc">
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documented</a> and the pertinent facts have been extracted below:
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@par
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Why use QueryService instead of just using QueryInterface to get IAccessibleEx
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directly? The reason is that since MSAA 2.0, clients don't talk to a server's
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IAccessible interface directly; instead they talk to an intermediate MSAA-provided
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wrapper that calls through to the original IAccessible. This wrapper provides services
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such as implementing IDispatch, supplying information from MSAA 2.0's Dynamic Annotation
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service, and scaling locations when running on Windows Vista with DPI scaling enabled.
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QueryService is the supported way to expose additional interfaces from an existing
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IAccessible and was originally used by MSHTML to expose IHTMLElement objects corresponding
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to IAccessibles. QueryService is often more convenient for servers to implement than
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QueryInterface because it does not have the same requirements for preserving object
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identity or symmetry/transitivity as QueryInterface, so QueryService allows servers to
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easily implement the interface on the same object or a separate object. The latter is
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often hard to do with QueryInterface unless the original object supports aggregation.
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Two related references in MSDN® are:
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@li <a href="http://msdn.microsoft.com/en-us/library/ms696078(VS.85).aspx">
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"Using QueryService to expose a native object model interface for an IAccessible object"</a>
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@li <a href="http://msdn.microsoft.com/en-us/library/ms528415.aspx#acc_obj">
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"Accessing the Internet Explorer Object Associated with an Accessible Object"</a>
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Based on this information from Microsoft, QueryService must be used to switch back and forth
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between a reference to an MSAA IAccessible interface and any of the IAccessible2 interfaces.
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Regarding switching between any of the IAccessible2 interfaces, applications implementing
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IAccessible2 should implement the IAccessible2 interfaces on a single object since ATs
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will be using QueryInterface to switch between the IAccessilbe2 interfaces. Implementing
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the IAccessible2 interfaces on separate objects would require the use of QueryService.
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There is one exception, IAccessibleApplication can be implemented on a separate object so
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its common code doesn't have to be included in each accessible object. ATs should use
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QueryService to access IAccessibleApplication.
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@section _applicationInfo Access to Information about the Application
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Servers implementing IAccessible2 should provide access to the IAccessibleApplication
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interface via QueryService from any object so that ATs can easily determine specific
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information about the application such as its name or version.
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@section _childIDs Child IDs
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The IAccessible2 interfaces do not support child IDs, i.e. simple child elements.
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Full accessible objects must be created for each object that supports IAccessible2.
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Therefore MSAA's get_accChild should never return a child ID (other than CHILDID_SELF)
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for an object that implements any of the IAccessible2 interfaces.
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Microsoft's UI Automation specification has the same limitation and this was resolved
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in the UI Automation Express specification by adding IAccessibleEx::GetObjectForChild
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and IAccessibleEx::GetIAccessiblePair. These methods allow mapping back and forth
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between an IAccessibleEx and an {IAccessible, Child ID} pair. A future version of
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IAccessible2 may include similar methods to map back and forth between an IAccessible2
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and an {IAccessible, Child ID} pair.
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@section _variants VARIANTs
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Some methods return a VARIANT. Implementers need to make sure that the return type is
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specified, i.e. VT_I4, VT_IDISPATCH, etc. The methods that return VARIANTs are
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IAccessibleHyperlink::anchor, IAccessibleHyperlink::anchorTarget, IAccessibleValue::currentValue,
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IAccessibleValue::maximumValue, IAccessibleValue::minimumValue.
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@section _iaaction-iahyperlink IAccessibleHyperlink as subclass of IAccessibleAction
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In this version of the IDL, IAccessibleHyperlink is a subclass of IAccessibleAction.
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However, there is no practical need for that inheritance and in some cases, such as
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an image map of smart tags, it doesn't make sense because such an image map doesn't
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have actionable objects; it's the secondary smart tags that are actionable. As a
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result, implementations should not rely on the inheritance as it may be removed in
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a later version of the IDL.
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@section _trademark Trademark Attribution
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The names of actual companies and products mentioned herein may be the trademarks of
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their respective owners. In particular, Active Accessibility, Microsoft, MSDN, and Win32
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are trademarks of the Microsoft group of companies in the U.S.A. and/or other countries.
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**/
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import "objidl.idl";
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import "oaidl.idl";
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import "oleacc.idl";
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import "AccessibleRelation.idl";
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import "AccessibleStates.idl";
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import "IA2CommonTypes.idl";
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/** A structure defining the locale of an accessible object.
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IAccessible2::locale returns this struct.
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*/
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typedef struct IA2Locale {
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BSTR language; ///< ISO 639-1 Alpha-2 two character language code
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BSTR country; ///< ISO 3166-1 Alpha-2 two character country code
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BSTR variant; ///< Application specific variant of the locale
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} IA2Locale;
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/** @brief This interface exposes the primary set of information about an
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IAccessible2 enabled accessible object.
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This interface must always be provided for objects that support some
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portion of the collection of the %IAccessible2 interfaces.
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Please refer to @ref _changingInterfaces "Changing between Accessible Interfaces"
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for special considerations related to use of the MSAA IAccessible interface and
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the set of %IAccessible2 interfaces.
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*/
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[object, uuid(E89F726E-C4F4-4c19-BB19-B647D7FA8478)]
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interface IAccessible2 : IAccessible
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{
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/** @brief Returns the number of accessible relations for this object.
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@param [out] nRelations
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@retval S_OK
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*/
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[propget] HRESULT nRelations
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(
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[out, retval] long *nRelations
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);
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/** @brief Returns one accessible relation for this object.
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@param [in] relationIndex
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0 based
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@param [out] relation
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@retval S_OK
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@retval E_INVALIDARG if bad [in] passed
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*/
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[propget] HRESULT relation
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(
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[in] long relationIndex,
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[out, retval] IAccessibleRelation **relation
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);
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/** @brief Returns multiple accessible relations for this object.
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@param [in] maxRelations
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maximum size of the array allocated by the client
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@param [out] relations
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The array of accessible relation objects. Note that this array is to be
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allocated by the client and freed when no longer needed. Refer to @ref
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_arrayConsideration "Special Consideration when using Arrays" for more details.
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@param [out] nRelations
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actual number of relations in the returned array (not more than maxRelations)
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@retval S_OK
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@retval S_FALSE if there are no relations, nRelations is set to 0
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@note As a performant alternative, client code should consider using IAccessible2_2::relationTargetsOfType.
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*/
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[propget] HRESULT relations
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(
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[in] long maxRelations,
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[out, size_is(maxRelations), length_is(*nRelations)]
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IAccessibleRelation **relations,
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[out, retval] long *nRelations
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);
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/** @brief Returns the role of an %IAccessible2 object.
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@param [out] role
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The role of an %IAccessible2 object.
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@retval S_OK
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@note
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@li For convenience MSAA roles are also passed through this method so the
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AT doesn't have to also fetch roles through MSAA's get_accRole.
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@li %IAccessible2 roles should not be passed through MSAA's get_accRole.
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@li For compatibility with non IAccessible2 enabled ATs, IAccessible2
|
|
applications should also add support to get_accRole to return the closest
|
|
MSAA role or ROLE_SYSTEM_CLIENT (the MSAA defined default role) if there
|
|
is not a good match.
|
|
@li This method is missing a [propget] prefix in the IDL. The result is the
|
|
method is named role in generated C++ code instead of get_role.
|
|
*/
|
|
HRESULT role
|
|
(
|
|
[out, retval] long *role
|
|
);
|
|
|
|
/** @brief Makes an object visible on the screen.
|
|
@param [in] scrollType
|
|
Defines where the object should be placed on the screen.
|
|
@retval S_OK
|
|
@retval E_INVALIDARG if bad [in] passed
|
|
*/
|
|
HRESULT scrollTo
|
|
(
|
|
[in] enum IA2ScrollType scrollType
|
|
);
|
|
|
|
/** @brief Moves the top left of an object to a specified location.
|
|
|
|
@param [in] coordinateType
|
|
Specifies whether the coordinates are relative to the screen or the parent object.
|
|
@param [in] x
|
|
Defines the x coordinate.
|
|
@param [in] y
|
|
Defines the y coordinate.
|
|
@retval S_OK
|
|
@retval E_INVALIDARG if bad [in] passed
|
|
*/
|
|
HRESULT scrollToPoint
|
|
(
|
|
[in] enum IA2CoordinateType coordinateType,
|
|
[in] long x,
|
|
[in] long y
|
|
);
|
|
|
|
/** @brief Returns grouping information.
|
|
|
|
Used for tree items, list items, tab panel labels, radio buttons, etc.
|
|
Also used for collections of non-text objects.
|
|
|
|
@param [out] groupLevel
|
|
1 based, 0 indicates that this value is not applicable
|
|
@param [out] similarItemsInGroup
|
|
1 based, 0 indicates that this value is not applicable
|
|
@param [out] positionInGroup
|
|
1 based, 0 indicates that this value is not applicable. This is an index
|
|
into the objects in the current group, not an index into all the objects
|
|
at the same group level.
|
|
@retval S_OK if at least one value is valid
|
|
@retval S_FALSE if no values are valid, [out] values are 0s
|
|
@note This method is meant to describe the nature of an object's containment
|
|
structure. It's exposed by trees, tree grids, nested lists, nested menus,
|
|
but not headings, which uses the level object attribute. It is also exposed
|
|
by radio buttons (with groupLevel == 0).
|
|
@note This is normally not implemented on a combo box to describe the nature
|
|
of its contents. Normally an AT will get that information from its child list
|
|
object. However, in some cases when non-edit combo boxes are not able to be structured
|
|
such that the list is a child of the combo box, this method is implemented on
|
|
the combo box itself. ATs can use this interface if a child list is not found.
|
|
*/
|
|
[propget] HRESULT groupPosition
|
|
(
|
|
[out] long *groupLevel,
|
|
[out] long *similarItemsInGroup,
|
|
[out, retval] long *positionInGroup
|
|
);
|
|
|
|
/** @brief Returns the bit strip containing any IAccessible2 states.
|
|
|
|
The IAccessible2 states are in addition to the MSAA states and are defined in
|
|
the IA2States enum.
|
|
|
|
@param [out] states
|
|
@retval S_OK
|
|
*/
|
|
[propget] HRESULT states
|
|
(
|
|
[out, retval] AccessibleStates *states
|
|
);
|
|
|
|
/** @brief Returns the extended role.
|
|
|
|
An extended role is a role which is dynamically generated by the application.
|
|
It is not predefined by the %IAccessible2 specification.
|
|
|
|
@param [out] extendedRole
|
|
@retval S_OK
|
|
@retval S_FALSE if there is nothing to return, [out] value is NULL
|
|
*/
|
|
[propget] HRESULT extendedRole
|
|
(
|
|
[out, retval] BSTR *extendedRole
|
|
);
|
|
|
|
/** @brief Returns the localized extended role.
|
|
@param [out] localizedExtendedRole
|
|
@retval S_OK
|
|
@retval S_FALSE if there is nothing to return, [out] value is NULL
|
|
*/
|
|
[propget] HRESULT localizedExtendedRole
|
|
(
|
|
[out, retval] BSTR *localizedExtendedRole
|
|
);
|
|
|
|
/** @brief Returns the number of extended states.
|
|
@param [out] nExtendedStates
|
|
@retval S_OK
|
|
*/
|
|
[propget] HRESULT nExtendedStates
|
|
(
|
|
[out, retval] long *nExtendedStates
|
|
);
|
|
|
|
/** @brief Returns the extended states (array of strings).
|
|
|
|
An extended state is a state which is dynamically generated by the application.
|
|
It is not predefined by the %IAccessible2 specification.
|
|
|
|
@param [in] maxExtendedStates
|
|
This parameter is ignored. Refer to @ref _arrayConsideration
|
|
"Special Consideration when using Arrays" for more details.
|
|
@param [out] extendedStates
|
|
This array is allocated by the server. The client must free it with CoTaskMemFree.
|
|
@param [out] nExtendedStates
|
|
The number of extended states returned; the size of the returned array.
|
|
@retval S_OK
|
|
@retval S_FALSE if there are no states, [out] values are NULL and 0 respectively
|
|
*/
|
|
[propget] HRESULT extendedStates
|
|
(
|
|
[in] long maxExtendedStates,
|
|
[out, size_is(,maxExtendedStates), length_is(,*nExtendedStates)] BSTR **extendedStates,
|
|
[out, retval] long *nExtendedStates
|
|
);
|
|
|
|
/** @brief Returns the localized extended states (array of strings).
|
|
|
|
@param [in] maxLocalizedExtendedStates
|
|
This parameter is ignored. Refer to @ref _arrayConsideration
|
|
"Special Consideration when using Arrays" for more details.
|
|
@param [out] localizedExtendedStates
|
|
This array is allocated by the server. The client must free it with CoTaskMemFree.
|
|
@param [out] nLocalizedExtendedStates
|
|
The number of localized extended states returned; the size of the returned array.
|
|
@retval S_OK
|
|
@retval S_FALSE if there are no states, [out] values are NULL and 0 respectively
|
|
*/
|
|
[propget] HRESULT localizedExtendedStates
|
|
(
|
|
[in] long maxLocalizedExtendedStates,
|
|
[out, size_is(,maxLocalizedExtendedStates), length_is(,*nLocalizedExtendedStates)] BSTR **localizedExtendedStates,
|
|
[out, retval] long *nLocalizedExtendedStates
|
|
);
|
|
|
|
/** @brief Returns the unique ID.
|
|
|
|
The uniqueID is an identifier for this object, is unique within the
|
|
current window, and remains the same for the lifetime of the accessible
|
|
object.
|
|
|
|
The uniqueID is not related to:
|
|
- the MSAA objectID which is used by the server to disambiguate between
|
|
IAccessibles per HWND or
|
|
- the MSAA childID which is used to disambiguate between children being
|
|
managed by an IAccessible.
|
|
|
|
This value is provided so the AT can have access to a unique runtime persistent
|
|
identifier even when not handling an event for the object.
|
|
|
|
An example of when this value is useful is if the AT wants to build a cache.
|
|
The AT could cache the uniqueIDs in addition to other data being cached.
|
|
When an event is fired the AT could map the uniqueID to its internal model.
|
|
Thus, if there's a REORDER/SHOW/HIDE event the AT knows which part of the
|
|
internal structure has been invalidated and can refetch just that part.
|
|
|
|
This value can also be used by an AT to determine when the current control
|
|
has changed. If the role is the same for two controls that are adjacent in
|
|
the tab order, this can be used to detect the new control.
|
|
|
|
Another use of this value by an AT is to identify when a grouping object has
|
|
changed, e.g. when moving from a radio button in one group to a radio button in a
|
|
different group.
|
|
|
|
One means of implementing this would be to create a factory with a 32 bit number
|
|
generator and a reuse pool. The number generator would emit numbers starting
|
|
at 1. Each time an object's life cycle ended, its number would be saved into a
|
|
reuse pool. The number generator would be used whenever the reuse pool was empty.
|
|
|
|
Another way to create a unique ID is to generate it from a pointer value, e.g. an
|
|
object's address. That would be unique because no two active objects can use the
|
|
same allocated memory space.
|
|
|
|
@param [out] uniqueID
|
|
@retval S_OK
|
|
*/
|
|
[propget] HRESULT uniqueID
|
|
(
|
|
[out, retval] long *uniqueID
|
|
);
|
|
|
|
/** @brief Returns the window handle for the parent window which contains this object.
|
|
|
|
This is the same window handle which will be passed for any events that occur on the
|
|
object, but is cached in the accessible object for use when it would be helpful to
|
|
access the window handle in cases where an event isn't fired on this object.
|
|
|
|
A use case is when a screen reader is grabbing an entire web page on a page load.
|
|
Without the availability of windowHandle, the AT would have to get the window handle
|
|
by using WindowFromAccessibleObject on each IAccessible, which is slow because it's
|
|
implemented by oleacc.dll as a loop which crawls up the ancestor chain and looks for
|
|
a ROLE_WINDOW object, mapping that back to a window handle.
|
|
|
|
@param [out] windowHandle
|
|
@retval S_OK
|
|
*/
|
|
[propget] HRESULT windowHandle
|
|
(
|
|
[out, retval] HWND *windowHandle
|
|
);
|
|
|
|
/** @brief Returns the index of this object in its parent object.
|
|
@param [out] indexInParent
|
|
0 based; -1 indicates there is no parent; the upper bound is the value
|
|
returned by the parent's IAccessible::get_accChildCount.
|
|
@retval S_OK
|
|
@retval S_FALSE if no parent, [out] value is -1
|
|
*/
|
|
[propget] HRESULT indexInParent
|
|
(
|
|
[out, retval] long *indexInParent
|
|
);
|
|
|
|
/** @brief Returns the IA2Locale of the accessible object.
|
|
@param [out] locale
|
|
@retval S_OK
|
|
*/
|
|
[propget] HRESULT locale
|
|
(
|
|
[out, retval] IA2Locale *locale
|
|
);
|
|
|
|
/** @brief Returns the attributes specific to this object, such as a cell's formula.
|
|
@param [out] attributes
|
|
@retval S_OK
|
|
@retval S_FALSE returned if there is nothing to return, [out] value is NULL
|
|
*/
|
|
[propget] HRESULT attributes
|
|
(
|
|
[out, retval] BSTR *attributes
|
|
);
|
|
|
|
}
|
|
|