gecko-dev/gfx/gl/TextureGarbageBin.h
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00

48 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef TEXTUREGARBAGEBIN_H_
#define TEXTUREGARBAGEBIN_H_
#include <stack>
#include "mozilla/Mutex.h"
#include "nsISupportsImpl.h"
#include "GLContextTypes.h"
namespace mozilla {
namespace gl {
class TextureGarbageBin final {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureGarbageBin)
private:
// Private destructor, to discourage deletion outside of Release():
~TextureGarbageBin()
{
}
GLContext* mGL;
Mutex mMutex;
std::stack<GLuint> mGarbageTextures;
public:
explicit TextureGarbageBin(GLContext* gl)
: mGL(gl)
, mMutex("TextureGarbageBin mutex")
{}
void GLContextTeardown();
void Trash(GLuint tex);
void EmptyGarbage();
};
} // namespace gl
} // namespace mozilla
#endif // TEXTUREGARBAGEBIN_H_