mirror of
https://github.com/mozilla/gecko-dev.git
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1391 lines
44 KiB
C++
1391 lines
44 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sw=4 et tw=99 ft=cpp:
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_HashTable_h__
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#define js_HashTable_h__
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#include "mozilla/Attributes.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Util.h"
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#include "js/TemplateLib.h"
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#include "js/Utility.h"
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namespace js {
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class TempAllocPolicy;
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template <class> struct DefaultHasher;
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template <class, class> class HashMapEntry;
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namespace detail {
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template <class T> class HashTableEntry;
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template <class T, class HashPolicy, class AllocPolicy> class HashTable;
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}
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/*****************************************************************************/
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// A JS-friendly, STL-like container providing a hash-based map from keys to
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// values. In particular, HashMap calls constructors and destructors of all
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// objects added so non-PODs may be used safely.
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//
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// Key/Value requirements:
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// - movable, destructible, assignable
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// HashPolicy requirements:
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// - see Hash Policy section below
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// AllocPolicy:
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// - see jsalloc.h
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//
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// Note:
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// - HashMap is not reentrant: Key/Value/HashPolicy/AllocPolicy members
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// called by HashMap must not call back into the same HashMap object.
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// - Due to the lack of exception handling, the user must call |init()|.
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template <class Key,
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class Value,
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class HashPolicy = DefaultHasher<Key>,
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class AllocPolicy = TempAllocPolicy>
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class HashMap
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{
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typedef HashMapEntry<Key, Value> TableEntry;
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struct MapHashPolicy : HashPolicy
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{
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typedef Key KeyType;
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static const Key &getKey(TableEntry &e) { return e.key; }
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static void setKey(TableEntry &e, Key &k) { const_cast<Key &>(e.key) = k; }
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};
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typedef detail::HashTable<TableEntry, MapHashPolicy, AllocPolicy> Impl;
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Impl impl;
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public:
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typedef typename HashPolicy::Lookup Lookup;
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typedef TableEntry Entry;
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// HashMap construction is fallible (due to OOM); thus the user must call
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// init after constructing a HashMap and check the return value.
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HashMap(AllocPolicy a = AllocPolicy()) : impl(a) {}
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bool init(uint32_t len = 16) { return impl.init(len); }
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bool initialized() const { return impl.initialized(); }
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// Return whether the given lookup value is present in the map. E.g.:
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//
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// typedef HashMap<int,char> HM;
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// HM h;
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// if (HM::Ptr p = h.lookup(3)) {
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// const HM::Entry &e = *p; // p acts like a pointer to Entry
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// assert(p->key == 3); // Entry contains the key
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// char val = p->value; // and value
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// }
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//
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// Also see the definition of Ptr in HashTable above (with T = Entry).
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typedef typename Impl::Ptr Ptr;
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Ptr lookup(const Lookup &l) const { return impl.lookup(l); }
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// Assuming |p.found()|, remove |*p|.
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void remove(Ptr p) { impl.remove(p); }
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// Like |lookup(l)|, but on miss, |p = lookupForAdd(l)| allows efficient
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// insertion of Key |k| (where |HashPolicy::match(k,l) == true|) using
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// |add(p,k,v)|. After |add(p,k,v)|, |p| points to the new Entry. E.g.:
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//
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// typedef HashMap<int,char> HM;
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// HM h;
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// HM::AddPtr p = h.lookupForAdd(3);
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// if (!p) {
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// if (!h.add(p, 3, 'a'))
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// return false;
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// }
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// const HM::Entry &e = *p; // p acts like a pointer to Entry
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// assert(p->key == 3); // Entry contains the key
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// char val = p->value; // and value
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//
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// Also see the definition of AddPtr in HashTable above (with T = Entry).
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//
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// N.B. The caller must ensure that no mutating hash table operations
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// occur between a pair of |lookupForAdd| and |add| calls. To avoid
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// looking up the key a second time, the caller may use the more efficient
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// relookupOrAdd method. This method reuses part of the hashing computation
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// to more efficiently insert the key if it has not been added. For
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// example, a mutation-handling version of the previous example:
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//
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// HM::AddPtr p = h.lookupForAdd(3);
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// if (!p) {
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// call_that_may_mutate_h();
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// if (!h.relookupOrAdd(p, 3, 'a'))
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// return false;
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// }
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// const HM::Entry &e = *p;
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// assert(p->key == 3);
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// char val = p->value;
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typedef typename Impl::AddPtr AddPtr;
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AddPtr lookupForAdd(const Lookup &l) const {
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return impl.lookupForAdd(l);
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}
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template<typename KeyInput, typename ValueInput>
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bool add(AddPtr &p, const KeyInput &k, const ValueInput &v) {
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Entry e(k, v);
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return impl.add(p, Move(e));
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}
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bool add(AddPtr &p, const Key &k) {
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Entry e(k, Value());
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return impl.add(p, Move(e));
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}
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template<typename KeyInput, typename ValueInput>
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bool relookupOrAdd(AddPtr &p, const KeyInput &k, const ValueInput &v) {
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Entry e(k, v);
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return impl.relookupOrAdd(p, k, Move(e));
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}
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// |all()| returns a Range containing |count()| elements. E.g.:
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//
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// typedef HashMap<int,char> HM;
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// HM h;
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// for (HM::Range r = h.all(); !r.empty(); r.popFront())
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// char c = r.front().value;
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//
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// Also see the definition of Range in HashTable above (with T = Entry).
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typedef typename Impl::Range Range;
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Range all() const { return impl.all(); }
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// Typedef for the enumeration class. An Enum may be used to examine and
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// remove table entries:
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//
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// typedef HashMap<int,char> HM;
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// HM s;
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// for (HM::Enum e(s); !e.empty(); e.popFront())
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// if (e.front().value == 'l')
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// e.removeFront();
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//
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// Table resize may occur in Enum's destructor. Also see the definition of
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// Enum in HashTable above (with T = Entry).
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typedef typename Impl::Enum Enum;
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// Remove all entries. This does not shrink the table. For that consider
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// using the finish() method.
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void clear() { impl.clear(); }
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// Remove all the entries and release all internal buffers. The map must
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// be initialized again before any use.
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void finish() { impl.finish(); }
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// Does the table contain any entries?
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bool empty() const { return impl.empty(); }
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// Number of live elements in the map.
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uint32_t count() const { return impl.count(); }
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// Total number of allocation in the dynamic table. Note: resize will
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// happen well before count() == capacity().
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size_t capacity() const { return impl.capacity(); }
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// Don't just call |impl.sizeOfExcludingThis()| because there's no
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// guarantee that |impl| is the first field in HashMap.
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size_t sizeOfExcludingThis(JSMallocSizeOfFun mallocSizeOf) const {
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return impl.sizeOfExcludingThis(mallocSizeOf);
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}
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size_t sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf) const {
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return mallocSizeOf(this) + impl.sizeOfExcludingThis(mallocSizeOf);
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}
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// If |generation()| is the same before and after a HashMap operation,
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// pointers into the table remain valid.
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unsigned generation() const { return impl.generation(); }
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/************************************************** Shorthand operations */
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bool has(const Lookup &l) const {
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return impl.lookup(l) != NULL;
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}
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// Overwrite existing value with v. Return false on oom.
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template<typename KeyInput, typename ValueInput>
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bool put(const KeyInput &k, const ValueInput &v) {
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AddPtr p = lookupForAdd(k);
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if (p) {
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p->value = v;
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return true;
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}
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return add(p, k, v);
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}
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// Like put, but assert that the given key is not already present.
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template<typename KeyInput, typename ValueInput>
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bool putNew(const KeyInput &k, const ValueInput &v) {
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Entry e(k, v);
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return impl.putNew(k, Move(e));
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}
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// Add (k,defaultValue) if |k| is not found. Return a false-y Ptr on oom.
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Ptr lookupWithDefault(const Key &k, const Value &defaultValue) {
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AddPtr p = lookupForAdd(k);
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if (p)
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return p;
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(void)add(p, k, defaultValue); // p is left false-y on oom.
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return p;
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}
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// Remove if present.
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void remove(const Lookup &l) {
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if (Ptr p = lookup(l))
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remove(p);
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}
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private:
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// Not implicitly copyable (expensive). May add explicit |clone| later.
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HashMap(const HashMap &hm) MOZ_DELETE;
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HashMap &operator=(const HashMap &hm) MOZ_DELETE;
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friend class Impl::Enum;
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typedef typename tl::StaticAssert<tl::IsRelocatableHeapType<Key>::result>::result keyAssert;
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typedef typename tl::StaticAssert<tl::IsRelocatableHeapType<Value>::result>::result valAssert;
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};
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/*****************************************************************************/
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// A JS-friendly, STL-like container providing a hash-based set of values. In
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// particular, HashSet calls constructors and destructors of all objects added
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// so non-PODs may be used safely.
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//
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// T requirements:
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// - movable, destructible, assignable
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// HashPolicy requirements:
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// - see Hash Policy section below
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// AllocPolicy:
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// - see jsalloc.h
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//
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// Note:
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// - HashSet is not reentrant: T/HashPolicy/AllocPolicy members called by
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// HashSet must not call back into the same HashSet object.
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// - Due to the lack of exception handling, the user must call |init()|.
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template <class T,
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class HashPolicy = DefaultHasher<T>,
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class AllocPolicy = TempAllocPolicy>
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class HashSet
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{
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struct SetOps : HashPolicy
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{
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typedef T KeyType;
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static const KeyType &getKey(const T &t) { return t; }
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static void setKey(T &t, KeyType &k) { t = k; }
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};
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typedef detail::HashTable<const T, SetOps, AllocPolicy> Impl;
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Impl impl;
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public:
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typedef typename HashPolicy::Lookup Lookup;
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typedef T Entry;
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// HashSet construction is fallible (due to OOM); thus the user must call
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// init after constructing a HashSet and check the return value.
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HashSet(AllocPolicy a = AllocPolicy()) : impl(a) {}
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bool init(uint32_t len = 16) { return impl.init(len); }
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bool initialized() const { return impl.initialized(); }
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// Return whether the given lookup value is present in the map. E.g.:
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//
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// typedef HashSet<int> HS;
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// HS h;
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// if (HS::Ptr p = h.lookup(3)) {
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// assert(*p == 3); // p acts like a pointer to int
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// }
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//
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// Also see the definition of Ptr in HashTable above.
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typedef typename Impl::Ptr Ptr;
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Ptr lookup(const Lookup &l) const { return impl.lookup(l); }
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// Assuming |p.found()|, remove |*p|.
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void remove(Ptr p) { impl.remove(p); }
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// Like |lookup(l)|, but on miss, |p = lookupForAdd(l)| allows efficient
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// insertion of T value |t| (where |HashPolicy::match(t,l) == true|) using
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// |add(p,t)|. After |add(p,t)|, |p| points to the new element. E.g.:
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//
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// typedef HashSet<int> HS;
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// HS h;
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// HS::AddPtr p = h.lookupForAdd(3);
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// if (!p) {
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// if (!h.add(p, 3))
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// return false;
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// }
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// assert(*p == 3); // p acts like a pointer to int
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//
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// Also see the definition of AddPtr in HashTable above.
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//
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// N.B. The caller must ensure that no mutating hash table operations
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// occur between a pair of |lookupForAdd| and |add| calls. To avoid
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// looking up the key a second time, the caller may use the more efficient
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// relookupOrAdd method. This method reuses part of the hashing computation
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// to more efficiently insert the key if it has not been added. For
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// example, a mutation-handling version of the previous example:
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//
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// HS::AddPtr p = h.lookupForAdd(3);
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// if (!p) {
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// call_that_may_mutate_h();
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// if (!h.relookupOrAdd(p, 3, 3))
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// return false;
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// }
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// assert(*p == 3);
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//
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// Note that relookupOrAdd(p,l,t) performs Lookup using |l| and adds the
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// entry |t|, where the caller ensures match(l,t).
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typedef typename Impl::AddPtr AddPtr;
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AddPtr lookupForAdd(const Lookup &l) const { return impl.lookupForAdd(l); }
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bool add(AddPtr &p, const T &t) { return impl.add(p, t); }
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bool relookupOrAdd(AddPtr &p, const Lookup &l, const T &t) {
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return impl.relookupOrAdd(p, l, t);
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}
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// |all()| returns a Range containing |count()| elements:
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//
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// typedef HashSet<int> HS;
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// HS h;
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// for (HS::Range r = h.all(); !r.empty(); r.popFront())
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// int i = r.front();
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//
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// Also see the definition of Range in HashTable above.
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typedef typename Impl::Range Range;
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Range all() const { return impl.all(); }
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// Typedef for the enumeration class. An Enum may be used to examine and
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// remove table entries:
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//
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// typedef HashSet<int> HS;
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// HS s;
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// for (HS::Enum e(s); !e.empty(); e.popFront())
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// if (e.front() == 42)
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// e.removeFront();
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//
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// Table resize may occur in Enum's destructor. Also see the definition of
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// Enum in HashTable above.
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typedef typename Impl::Enum Enum;
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// Remove all entries. This does not shrink the table. For that consider
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// using the finish() method.
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void clear() { impl.clear(); }
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// Remove all the entries and release all internal buffers. The set must
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// be initialized again before any use.
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void finish() { impl.finish(); }
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// Does the table contain any entries?
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bool empty() const { return impl.empty(); }
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// Number of live elements in the map.
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uint32_t count() const { return impl.count(); }
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// Total number of allocation in the dynamic table. Note: resize will
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// happen well before count() == capacity().
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size_t capacity() const { return impl.capacity(); }
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// Don't just call |impl.sizeOfExcludingThis()| because there's no
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// guarantee that |impl| is the first field in HashSet.
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size_t sizeOfExcludingThis(JSMallocSizeOfFun mallocSizeOf) const {
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return impl.sizeOfExcludingThis(mallocSizeOf);
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}
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size_t sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf) const {
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return mallocSizeOf(this) + impl.sizeOfExcludingThis(mallocSizeOf);
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}
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// If |generation()| is the same before and after a HashSet operation,
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// pointers into the table remain valid.
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unsigned generation() const { return impl.generation(); }
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/************************************************** Shorthand operations */
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bool has(const Lookup &l) const {
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return impl.lookup(l) != NULL;
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}
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// Overwrite existing value with v. Return false on oom.
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bool put(const T &t) {
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AddPtr p = lookupForAdd(t);
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return p ? true : add(p, t);
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}
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// Like put, but assert that the given key is not already present.
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bool putNew(const T &t) {
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return impl.putNew(t, t);
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}
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bool putNew(const Lookup &l, const T &t) {
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return impl.putNew(l, t);
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}
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void remove(const Lookup &l) {
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if (Ptr p = lookup(l))
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remove(p);
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}
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private:
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// Not implicitly copyable (expensive). May add explicit |clone| later.
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HashSet(const HashSet &hs) MOZ_DELETE;
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HashSet &operator=(const HashSet &hs) MOZ_DELETE;
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friend class Impl::Enum;
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typedef typename tl::StaticAssert<tl::IsRelocatableHeapType<T>::result>::result _;
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};
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/*****************************************************************************/
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// Hash Policy
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//
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// A hash policy P for a hash table with key-type Key must provide:
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// - a type |P::Lookup| to use to lookup table entries;
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// - a static member function |P::hash| with signature
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//
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// static js::HashNumber hash(Lookup)
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//
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// to use to hash the lookup type; and
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// - a static member function |P::match| with signature
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//
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// static bool match(Key, Lookup)
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//
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// to use to test equality of key and lookup values.
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//
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// Normally, Lookup = Key. In general, though, different values and types of
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// values can be used to lookup and store. If a Lookup value |l| is != to the
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// added Key value |k|, the user must ensure that |P::match(k,l)|. E.g.:
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//
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// js::HashSet<Key, P>::AddPtr p = h.lookup(l);
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// if (!p) {
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// assert(P::match(k, l)); // must hold
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// h.add(p, k);
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// }
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// Pointer hashing policy that strips the lowest zeroBits when calculating the
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// hash to improve key distribution.
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template <typename Key, size_t zeroBits>
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struct PointerHasher
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{
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typedef Key Lookup;
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static HashNumber hash(const Lookup &l) {
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JS_ASSERT(!js::IsPoisonedPtr(l));
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size_t word = reinterpret_cast<size_t>(l) >> zeroBits;
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JS_STATIC_ASSERT(sizeof(HashNumber) == 4);
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#if JS_BYTES_PER_WORD == 4
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return HashNumber(word);
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#else
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JS_STATIC_ASSERT(sizeof word == 8);
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return HashNumber((word >> 32) ^ word);
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#endif
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}
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static bool match(const Key &k, const Lookup &l) {
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JS_ASSERT(!js::IsPoisonedPtr(k));
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JS_ASSERT(!js::IsPoisonedPtr(l));
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return k == l;
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}
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};
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// Default hash policy: just use the 'lookup' value. This of course only
|
|
// works if the lookup value is integral. HashTable applies ScrambleHashCode to
|
|
// the result of the 'hash' which means that it is 'ok' if the lookup value is
|
|
// not well distributed over the HashNumber domain.
|
|
template <class Key>
|
|
struct DefaultHasher
|
|
{
|
|
typedef Key Lookup;
|
|
static HashNumber hash(const Lookup &l) {
|
|
// Hash if can implicitly cast to hash number type.
|
|
return l;
|
|
}
|
|
static bool match(const Key &k, const Lookup &l) {
|
|
// Use builtin or overloaded operator==.
|
|
return k == l;
|
|
}
|
|
};
|
|
|
|
// Specialize hashing policy for pointer types. It assumes that the type is
|
|
// at least word-aligned. For types with smaller size use PointerHasher.
|
|
template <class T>
|
|
struct DefaultHasher<T *> : PointerHasher<T *, tl::FloorLog2<sizeof(void *)>::result>
|
|
{};
|
|
|
|
/*****************************************************************************/
|
|
|
|
// Both HashMap and HashSet are implemented by a single HashTable that is even
|
|
// more heavily parameterized than the other two. This leaves HashTable gnarly
|
|
// and extremely coupled to HashMap and HashSet; thus code should not use
|
|
// HashTable directly.
|
|
|
|
template <class Key, class Value>
|
|
class HashMapEntry
|
|
{
|
|
template <class, class, class> friend class detail::HashTable;
|
|
template <class> friend class detail::HashTableEntry;
|
|
|
|
HashMapEntry(const HashMapEntry &) MOZ_DELETE;
|
|
void operator=(const HashMapEntry &) MOZ_DELETE;
|
|
|
|
public:
|
|
template<typename KeyInput, typename ValueInput>
|
|
HashMapEntry(const KeyInput &k, const ValueInput &v) : key(k), value(v) {}
|
|
|
|
HashMapEntry(MoveRef<HashMapEntry> rhs)
|
|
: key(Move(rhs->key)), value(Move(rhs->value)) { }
|
|
|
|
const Key key;
|
|
Value value;
|
|
};
|
|
|
|
namespace tl {
|
|
|
|
template <class T>
|
|
struct IsPodType<detail::HashTableEntry<T> > {
|
|
static const bool result = IsPodType<T>::result;
|
|
};
|
|
|
|
template <class K, class V>
|
|
struct IsPodType<HashMapEntry<K, V> >
|
|
{
|
|
static const bool result = IsPodType<K>::result && IsPodType<V>::result;
|
|
};
|
|
|
|
} // namespace tl
|
|
|
|
namespace detail {
|
|
|
|
template <class T, class HashPolicy, class AllocPolicy>
|
|
class HashTable;
|
|
|
|
template <class T>
|
|
class HashTableEntry
|
|
{
|
|
template <class, class, class> friend class HashTable;
|
|
typedef typename tl::StripConst<T>::result NonConstT;
|
|
|
|
HashNumber keyHash;
|
|
mozilla::AlignedStorage2<NonConstT> mem;
|
|
|
|
static const HashNumber sFreeKey = 0;
|
|
static const HashNumber sRemovedKey = 1;
|
|
static const HashNumber sCollisionBit = 1;
|
|
|
|
// Assumed by calloc in createTable.
|
|
JS_STATIC_ASSERT(sFreeKey == 0);
|
|
|
|
static bool isLiveHash(HashNumber hash)
|
|
{
|
|
return hash > sRemovedKey;
|
|
}
|
|
|
|
HashTableEntry(const HashTableEntry &) MOZ_DELETE;
|
|
void operator=(const HashTableEntry &) MOZ_DELETE;
|
|
~HashTableEntry() MOZ_DELETE;
|
|
|
|
public:
|
|
// NB: HashTableEntry is treated as a POD: no constructor or destructor calls.
|
|
|
|
void destroyIfLive() {
|
|
if (isLive())
|
|
mem.addr()->~T();
|
|
}
|
|
|
|
void destroy() {
|
|
JS_ASSERT(isLive());
|
|
mem.addr()->~T();
|
|
}
|
|
|
|
void swap(HashTableEntry *other) {
|
|
Swap(keyHash, other->keyHash);
|
|
Swap(mem, other->mem);
|
|
}
|
|
|
|
T &get() { JS_ASSERT(isLive()); return *mem.addr(); }
|
|
|
|
bool isFree() const { return keyHash == sFreeKey; }
|
|
void clearLive() { JS_ASSERT(isLive()); keyHash = sFreeKey; mem.addr()->~T(); }
|
|
void clear() { if (isLive()) mem.addr()->~T(); keyHash = sFreeKey; }
|
|
bool isRemoved() const { return keyHash == sRemovedKey; }
|
|
void removeLive() { JS_ASSERT(isLive()); keyHash = sRemovedKey; mem.addr()->~T(); }
|
|
bool isLive() const { return isLiveHash(keyHash); }
|
|
void setCollision() { JS_ASSERT(isLive()); keyHash |= sCollisionBit; }
|
|
void setCollision(HashNumber bit) { JS_ASSERT(isLive()); keyHash |= bit; }
|
|
void unsetCollision() { keyHash &= ~sCollisionBit; }
|
|
bool hasCollision() const { return keyHash & sCollisionBit; }
|
|
bool matchHash(HashNumber hn) { return (keyHash & ~sCollisionBit) == hn; }
|
|
HashNumber getKeyHash() const { return keyHash & ~sCollisionBit; }
|
|
|
|
template <class U>
|
|
void setLive(HashNumber hn, const U &u)
|
|
{
|
|
JS_ASSERT(!isLive());
|
|
keyHash = hn;
|
|
new(mem.addr()) T(u);
|
|
JS_ASSERT(isLive());
|
|
}
|
|
};
|
|
|
|
template <class T, class HashPolicy, class AllocPolicy>
|
|
class HashTable : private AllocPolicy
|
|
{
|
|
typedef typename tl::StripConst<T>::result NonConstT;
|
|
typedef typename HashPolicy::KeyType Key;
|
|
typedef typename HashPolicy::Lookup Lookup;
|
|
|
|
public:
|
|
typedef HashTableEntry<T> Entry;
|
|
|
|
// A nullable pointer to a hash table element. A Ptr |p| can be tested
|
|
// either explicitly |if (p.found()) p->...| or using boolean conversion
|
|
// |if (p) p->...|. Ptr objects must not be used after any mutating hash
|
|
// table operations unless |generation()| is tested.
|
|
class Ptr
|
|
{
|
|
friend class HashTable;
|
|
typedef void (Ptr::* ConvertibleToBool)();
|
|
void nonNull() {}
|
|
|
|
Entry *entry;
|
|
|
|
protected:
|
|
Ptr(Entry &entry) : entry(&entry) {}
|
|
|
|
public:
|
|
// Leaves Ptr uninitialized.
|
|
Ptr() {
|
|
#ifdef DEBUG
|
|
entry = (Entry *)0xbad;
|
|
#endif
|
|
}
|
|
|
|
bool found() const { return entry->isLive(); }
|
|
operator ConvertibleToBool() const { return found() ? &Ptr::nonNull : 0; }
|
|
bool operator==(const Ptr &rhs) const { JS_ASSERT(found() && rhs.found()); return entry == rhs.entry; }
|
|
bool operator!=(const Ptr &rhs) const { return !(*this == rhs); }
|
|
|
|
T &operator*() const { return entry->get(); }
|
|
T *operator->() const { return &entry->get(); }
|
|
};
|
|
|
|
// A Ptr that can be used to add a key after a failed lookup.
|
|
class AddPtr : public Ptr
|
|
{
|
|
friend class HashTable;
|
|
HashNumber keyHash;
|
|
mozilla::DebugOnly<uint64_t> mutationCount;
|
|
|
|
AddPtr(Entry &entry, HashNumber hn) : Ptr(entry), keyHash(hn) {}
|
|
public:
|
|
// Leaves AddPtr uninitialized.
|
|
AddPtr() {}
|
|
};
|
|
|
|
// A collection of hash table entries. The collection is enumerated by
|
|
// calling |front()| followed by |popFront()| as long as |!empty()|. As
|
|
// with Ptr/AddPtr, Range objects must not be used after any mutating hash
|
|
// table operation unless the |generation()| is tested.
|
|
class Range
|
|
{
|
|
protected:
|
|
friend class HashTable;
|
|
|
|
Range(Entry *c, Entry *e) : cur(c), end(e), validEntry(true) {
|
|
while (cur < end && !cur->isLive())
|
|
++cur;
|
|
}
|
|
|
|
Entry *cur, *end;
|
|
mozilla::DebugOnly<bool> validEntry;
|
|
|
|
public:
|
|
Range() : cur(NULL), end(NULL), validEntry(false) {}
|
|
|
|
bool empty() const {
|
|
return cur == end;
|
|
}
|
|
|
|
T &front() const {
|
|
JS_ASSERT(validEntry);
|
|
JS_ASSERT(!empty());
|
|
return cur->get();
|
|
}
|
|
|
|
void popFront() {
|
|
JS_ASSERT(!empty());
|
|
while (++cur < end && !cur->isLive())
|
|
continue;
|
|
validEntry = true;
|
|
}
|
|
};
|
|
|
|
// A Range whose lifetime delimits a mutating enumeration of a hash table.
|
|
// Since rehashing when elements were removed during enumeration would be
|
|
// bad, it is postponed until the Enum is destructed. Since the Enum's
|
|
// destructor touches the hash table, the user must ensure that the hash
|
|
// table is still alive when the destructor runs.
|
|
class Enum : public Range
|
|
{
|
|
friend class HashTable;
|
|
|
|
HashTable &table;
|
|
bool rekeyed;
|
|
bool removed;
|
|
|
|
/* Not copyable. */
|
|
Enum(const Enum &);
|
|
void operator=(const Enum &);
|
|
|
|
public:
|
|
template<class Map> explicit
|
|
Enum(Map &map) : Range(map.all()), table(map.impl), rekeyed(false), removed(false) {}
|
|
|
|
// Removes the |front()| element from the table, leaving |front()|
|
|
// invalid until the next call to |popFront()|. For example:
|
|
//
|
|
// HashSet<int> s;
|
|
// for (HashSet<int>::Enum e(s); !e.empty(); e.popFront())
|
|
// if (e.front() == 42)
|
|
// e.removeFront();
|
|
void removeFront() {
|
|
table.remove(*this->cur);
|
|
removed = true;
|
|
this->validEntry = false;
|
|
}
|
|
|
|
// Removes the |front()| element and re-inserts it into the table with
|
|
// a new key at the new Lookup position. |front()| is invalid after
|
|
// this operation until the next call to |popFront()|.
|
|
void rekeyFront(const Lookup &l, const Key &k) {
|
|
typename HashTableEntry<T>::NonConstT t(Move(this->cur->get()));
|
|
HashPolicy::setKey(t, const_cast<Key &>(k));
|
|
table.remove(*this->cur);
|
|
table.putNewInfallible(l, Move(t));
|
|
rekeyed = true;
|
|
this->validEntry = false;
|
|
}
|
|
|
|
void rekeyFront(const Key &k) {
|
|
rekeyFront(k, k);
|
|
}
|
|
|
|
// Potentially rehashes the table.
|
|
~Enum() {
|
|
if (rekeyed)
|
|
table.checkOverRemoved();
|
|
|
|
if (removed)
|
|
table.compactIfUnderloaded();
|
|
}
|
|
};
|
|
|
|
private:
|
|
uint32_t hashShift; // multiplicative hash shift
|
|
uint32_t entryCount; // number of entries in table
|
|
uint32_t gen; // entry storage generation number
|
|
uint32_t removedCount; // removed entry sentinels in table
|
|
Entry *table; // entry storage
|
|
|
|
void setTableSizeLog2(unsigned sizeLog2)
|
|
{
|
|
hashShift = sHashBits - sizeLog2;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
mutable struct Stats
|
|
{
|
|
uint32_t searches; // total number of table searches
|
|
uint32_t steps; // hash chain links traversed
|
|
uint32_t hits; // searches that found key
|
|
uint32_t misses; // searches that didn't find key
|
|
uint32_t addOverRemoved; // adds that recycled a removed entry
|
|
uint32_t removes; // calls to remove
|
|
uint32_t removeFrees; // calls to remove that freed the entry
|
|
uint32_t grows; // table expansions
|
|
uint32_t shrinks; // table contractions
|
|
uint32_t compresses; // table compressions
|
|
uint32_t rehashes; // tombstone decontaminations
|
|
} stats;
|
|
# define METER(x) x
|
|
#else
|
|
# define METER(x)
|
|
#endif
|
|
|
|
friend class js::ReentrancyGuard;
|
|
mutable mozilla::DebugOnly<bool> entered;
|
|
mozilla::DebugOnly<uint64_t> mutationCount;
|
|
|
|
// The default initial capacity is 16, but you can ask for as small as 4.
|
|
static const unsigned sMinSizeLog2 = 2;
|
|
static const unsigned sMinSize = 1 << sMinSizeLog2;
|
|
static const unsigned sMaxInit = JS_BIT(23);
|
|
static const unsigned sMaxCapacity = JS_BIT(24);
|
|
static const unsigned sHashBits = tl::BitSize<HashNumber>::result;
|
|
static const uint8_t sMinAlphaFrac = 64; // (0x100 * .25)
|
|
static const uint8_t sMaxAlphaFrac = 192; // (0x100 * .75)
|
|
static const uint8_t sInvMaxAlpha = 171; // (ceil(0x100 / .75) >> 1)
|
|
static const HashNumber sFreeKey = Entry::sFreeKey;
|
|
static const HashNumber sRemovedKey = Entry::sRemovedKey;
|
|
static const HashNumber sCollisionBit = Entry::sCollisionBit;
|
|
|
|
static void staticAsserts()
|
|
{
|
|
// Rely on compiler "constant overflow warnings".
|
|
JS_STATIC_ASSERT(((sMaxInit * sInvMaxAlpha) >> 7) < sMaxCapacity);
|
|
JS_STATIC_ASSERT((sMaxCapacity * sInvMaxAlpha) <= UINT32_MAX);
|
|
JS_STATIC_ASSERT((sMaxCapacity * sizeof(Entry)) <= UINT32_MAX);
|
|
}
|
|
|
|
static bool isLiveHash(HashNumber hash)
|
|
{
|
|
return Entry::isLiveHash(hash);
|
|
}
|
|
|
|
static HashNumber prepareHash(const Lookup& l)
|
|
{
|
|
HashNumber keyHash = ScrambleHashCode(HashPolicy::hash(l));
|
|
|
|
// Avoid reserved hash codes.
|
|
if (!isLiveHash(keyHash))
|
|
keyHash -= (sRemovedKey + 1);
|
|
return keyHash & ~sCollisionBit;
|
|
}
|
|
|
|
static Entry *createTable(AllocPolicy &alloc, uint32_t capacity)
|
|
{
|
|
// See JS_STATIC_ASSERT(sFreeKey == 0) in HashTableEntry.
|
|
return (Entry *)alloc.calloc_(capacity * sizeof(Entry));
|
|
}
|
|
|
|
static void destroyTable(AllocPolicy &alloc, Entry *oldTable, uint32_t capacity)
|
|
{
|
|
for (Entry *e = oldTable, *end = e + capacity; e < end; ++e)
|
|
e->destroyIfLive();
|
|
alloc.free_(oldTable);
|
|
}
|
|
|
|
public:
|
|
HashTable(AllocPolicy ap)
|
|
: AllocPolicy(ap),
|
|
hashShift(sHashBits),
|
|
entryCount(0),
|
|
gen(0),
|
|
removedCount(0),
|
|
table(NULL),
|
|
entered(false),
|
|
mutationCount(0)
|
|
{}
|
|
|
|
MOZ_WARN_UNUSED_RESULT bool init(uint32_t length)
|
|
{
|
|
JS_ASSERT(!initialized());
|
|
|
|
// Correct for sMaxAlphaFrac such that the table will not resize
|
|
// when adding 'length' entries.
|
|
if (length > sMaxInit) {
|
|
this->reportAllocOverflow();
|
|
return false;
|
|
}
|
|
uint32_t capacity = (length * sInvMaxAlpha) >> 7;
|
|
|
|
if (capacity < sMinSize)
|
|
capacity = sMinSize;
|
|
|
|
// FIXME: use JS_CEILING_LOG2 when PGO stops crashing (bug 543034).
|
|
uint32_t roundUp = sMinSize, roundUpLog2 = sMinSizeLog2;
|
|
while (roundUp < capacity) {
|
|
roundUp <<= 1;
|
|
++roundUpLog2;
|
|
}
|
|
|
|
capacity = roundUp;
|
|
JS_ASSERT(capacity <= sMaxCapacity);
|
|
|
|
table = createTable(*this, capacity);
|
|
if (!table)
|
|
return false;
|
|
|
|
setTableSizeLog2(roundUpLog2);
|
|
METER(memset(&stats, 0, sizeof(stats)));
|
|
return true;
|
|
}
|
|
|
|
bool initialized() const
|
|
{
|
|
return !!table;
|
|
}
|
|
|
|
~HashTable()
|
|
{
|
|
if (table)
|
|
destroyTable(*this, table, capacity());
|
|
}
|
|
|
|
private:
|
|
HashNumber hash1(HashNumber hash0) const
|
|
{
|
|
return hash0 >> hashShift;
|
|
}
|
|
|
|
struct DoubleHash
|
|
{
|
|
HashNumber h2;
|
|
HashNumber sizeMask;
|
|
};
|
|
|
|
DoubleHash hash2(HashNumber curKeyHash) const
|
|
{
|
|
unsigned sizeLog2 = sHashBits - hashShift;
|
|
DoubleHash dh = {
|
|
((curKeyHash << sizeLog2) >> hashShift) | 1,
|
|
(HashNumber(1) << sizeLog2) - 1
|
|
};
|
|
return dh;
|
|
}
|
|
|
|
static HashNumber applyDoubleHash(HashNumber h1, const DoubleHash &dh)
|
|
{
|
|
return (h1 - dh.h2) & dh.sizeMask;
|
|
}
|
|
|
|
bool overloaded()
|
|
{
|
|
return entryCount + removedCount >= ((sMaxAlphaFrac * capacity()) >> 8);
|
|
}
|
|
|
|
// Would the table be underloaded if it had the given capacity and entryCount?
|
|
static bool wouldBeUnderloaded(uint32_t capacity, uint32_t entryCount)
|
|
{
|
|
return capacity > sMinSize && entryCount <= ((sMinAlphaFrac * capacity) >> 8);
|
|
}
|
|
|
|
bool underloaded()
|
|
{
|
|
return wouldBeUnderloaded(capacity(), entryCount);
|
|
}
|
|
|
|
static bool match(Entry &e, const Lookup &l)
|
|
{
|
|
return HashPolicy::match(HashPolicy::getKey(e.get()), l);
|
|
}
|
|
|
|
Entry &lookup(const Lookup &l, HashNumber keyHash, unsigned collisionBit) const
|
|
{
|
|
JS_ASSERT(isLiveHash(keyHash));
|
|
JS_ASSERT(!(keyHash & sCollisionBit));
|
|
JS_ASSERT(collisionBit == 0 || collisionBit == sCollisionBit);
|
|
JS_ASSERT(table);
|
|
METER(stats.searches++);
|
|
|
|
// Compute the primary hash address.
|
|
HashNumber h1 = hash1(keyHash);
|
|
Entry *entry = &table[h1];
|
|
|
|
// Miss: return space for a new entry.
|
|
if (entry->isFree()) {
|
|
METER(stats.misses++);
|
|
return *entry;
|
|
}
|
|
|
|
// Hit: return entry.
|
|
if (entry->matchHash(keyHash) && match(*entry, l)) {
|
|
METER(stats.hits++);
|
|
return *entry;
|
|
}
|
|
|
|
// Collision: double hash.
|
|
DoubleHash dh = hash2(keyHash);
|
|
|
|
// Save the first removed entry pointer so we can recycle later.
|
|
Entry *firstRemoved = NULL;
|
|
|
|
while(true) {
|
|
if (JS_UNLIKELY(entry->isRemoved())) {
|
|
if (!firstRemoved)
|
|
firstRemoved = entry;
|
|
} else {
|
|
entry->setCollision(collisionBit);
|
|
}
|
|
|
|
METER(stats.steps++);
|
|
h1 = applyDoubleHash(h1, dh);
|
|
|
|
entry = &table[h1];
|
|
if (entry->isFree()) {
|
|
METER(stats.misses++);
|
|
return firstRemoved ? *firstRemoved : *entry;
|
|
}
|
|
|
|
if (entry->matchHash(keyHash) && match(*entry, l)) {
|
|
METER(stats.hits++);
|
|
return *entry;
|
|
}
|
|
}
|
|
}
|
|
|
|
// This is a copy of lookup hardcoded to the assumptions:
|
|
// 1. the lookup is a lookupForAdd
|
|
// 2. the key, whose |keyHash| has been passed is not in the table,
|
|
// 3. no entries have been removed from the table.
|
|
// This specialized search avoids the need for recovering lookup values
|
|
// from entries, which allows more flexible Lookup/Key types.
|
|
Entry &findFreeEntry(HashNumber keyHash)
|
|
{
|
|
JS_ASSERT(!(keyHash & sCollisionBit));
|
|
JS_ASSERT(table);
|
|
METER(stats.searches++);
|
|
|
|
// We assume 'keyHash' has already been distributed.
|
|
|
|
// Compute the primary hash address.
|
|
HashNumber h1 = hash1(keyHash);
|
|
Entry *entry = &table[h1];
|
|
|
|
// Miss: return space for a new entry.
|
|
if (!entry->isLive()) {
|
|
METER(stats.misses++);
|
|
return *entry;
|
|
}
|
|
|
|
// Collision: double hash.
|
|
DoubleHash dh = hash2(keyHash);
|
|
|
|
while(true) {
|
|
JS_ASSERT(!entry->isRemoved());
|
|
entry->setCollision();
|
|
|
|
METER(stats.steps++);
|
|
h1 = applyDoubleHash(h1, dh);
|
|
|
|
entry = &table[h1];
|
|
if (!entry->isLive()) {
|
|
METER(stats.misses++);
|
|
return *entry;
|
|
}
|
|
}
|
|
}
|
|
|
|
enum RebuildStatus { NotOverloaded, Rehashed, RehashFailed };
|
|
|
|
RebuildStatus changeTableSize(int deltaLog2)
|
|
{
|
|
// Look, but don't touch, until we succeed in getting new entry store.
|
|
Entry *oldTable = table;
|
|
uint32_t oldCap = capacity();
|
|
uint32_t newLog2 = sHashBits - hashShift + deltaLog2;
|
|
uint32_t newCapacity = JS_BIT(newLog2);
|
|
if (newCapacity > sMaxCapacity) {
|
|
this->reportAllocOverflow();
|
|
return RehashFailed;
|
|
}
|
|
|
|
Entry *newTable = createTable(*this, newCapacity);
|
|
if (!newTable)
|
|
return RehashFailed;
|
|
|
|
// We can't fail from here on, so update table parameters.
|
|
setTableSizeLog2(newLog2);
|
|
removedCount = 0;
|
|
gen++;
|
|
table = newTable;
|
|
|
|
// Copy only live entries, leaving removed ones behind.
|
|
for (Entry *src = oldTable, *end = src + oldCap; src < end; ++src) {
|
|
if (src->isLive()) {
|
|
HashNumber hn = src->getKeyHash();
|
|
findFreeEntry(hn).setLive(hn, Move(src->get()));
|
|
src->destroy();
|
|
}
|
|
}
|
|
|
|
// All entries have been destroyed, no need to destroyTable.
|
|
this->free_(oldTable);
|
|
return Rehashed;
|
|
}
|
|
|
|
RebuildStatus checkOverloaded()
|
|
{
|
|
if (!overloaded())
|
|
return NotOverloaded;
|
|
|
|
// Compress if a quarter or more of all entries are removed.
|
|
int deltaLog2;
|
|
if (removedCount >= (capacity() >> 2)) {
|
|
METER(stats.compresses++);
|
|
deltaLog2 = 0;
|
|
} else {
|
|
METER(stats.grows++);
|
|
deltaLog2 = 1;
|
|
}
|
|
|
|
return changeTableSize(deltaLog2);
|
|
}
|
|
|
|
// Infallibly rehash the table if we are overloaded with removals.
|
|
void checkOverRemoved()
|
|
{
|
|
if (overloaded()) {
|
|
METER(stats.rehashes++);
|
|
rehashTable();
|
|
JS_ASSERT(!overloaded());
|
|
}
|
|
}
|
|
|
|
void remove(Entry &e)
|
|
{
|
|
JS_ASSERT(table);
|
|
METER(stats.removes++);
|
|
|
|
if (e.hasCollision()) {
|
|
e.removeLive();
|
|
removedCount++;
|
|
} else {
|
|
METER(stats.removeFrees++);
|
|
e.clearLive();
|
|
}
|
|
entryCount--;
|
|
mutationCount++;
|
|
}
|
|
|
|
void checkUnderloaded()
|
|
{
|
|
if (underloaded()) {
|
|
METER(stats.shrinks++);
|
|
(void) changeTableSize(-1);
|
|
}
|
|
}
|
|
|
|
// Resize the table down to the largest capacity which doesn't underload the
|
|
// table. Since we call checkUnderloaded() on every remove, you only need
|
|
// to call this after a bulk removal of items done without calling remove().
|
|
void compactIfUnderloaded()
|
|
{
|
|
int32_t resizeLog2 = 0;
|
|
uint32_t newCapacity = capacity();
|
|
while (wouldBeUnderloaded(newCapacity, entryCount)) {
|
|
newCapacity = newCapacity >> 1;
|
|
resizeLog2--;
|
|
}
|
|
|
|
if (resizeLog2 != 0) {
|
|
changeTableSize(resizeLog2);
|
|
}
|
|
}
|
|
|
|
// This is identical to changeTableSize(currentSize), but without requiring
|
|
// a second table. We do this by recycling the collision bits to tell us if
|
|
// the element is already inserted or still waiting to be inserted. Since
|
|
// already-inserted elements win any conflicts, we get the same table as we
|
|
// would have gotten through random insertion order.
|
|
void rehashTable()
|
|
{
|
|
removedCount = 0;
|
|
for (size_t i = 0; i < capacity(); ++i)
|
|
table[i].unsetCollision();
|
|
|
|
for (size_t i = 0; i < capacity();) {
|
|
Entry *src = &table[i];
|
|
|
|
if (!src->isLive() || src->hasCollision()) {
|
|
++i;
|
|
continue;
|
|
}
|
|
|
|
HashNumber keyHash = src->getKeyHash();
|
|
HashNumber h1 = hash1(keyHash);
|
|
DoubleHash dh = hash2(keyHash);
|
|
Entry *tgt = &table[h1];
|
|
while (true) {
|
|
if (!tgt->hasCollision()) {
|
|
src->swap(tgt);
|
|
tgt->setCollision();
|
|
break;
|
|
}
|
|
|
|
h1 = applyDoubleHash(h1, dh);
|
|
tgt = &table[h1];
|
|
}
|
|
}
|
|
|
|
// TODO: this algorithm leaves collision bits on *all* elements, even if
|
|
// they are on no collision path. We have the option of setting the
|
|
// collision bits correctly on a subsequent pass or skipping the rehash
|
|
// unless we are totally filled with tombstones: benchmark to find out
|
|
// which approach is best.
|
|
}
|
|
|
|
public:
|
|
void clear()
|
|
{
|
|
if (tl::IsPodType<Entry>::result) {
|
|
memset(table, 0, sizeof(*table) * capacity());
|
|
} else {
|
|
uint32_t tableCapacity = capacity();
|
|
for (Entry *e = table, *end = table + tableCapacity; e < end; ++e)
|
|
e->clear();
|
|
}
|
|
removedCount = 0;
|
|
entryCount = 0;
|
|
mutationCount++;
|
|
}
|
|
|
|
void finish()
|
|
{
|
|
JS_ASSERT(!entered);
|
|
|
|
if (!table)
|
|
return;
|
|
|
|
destroyTable(*this, table, capacity());
|
|
table = NULL;
|
|
gen++;
|
|
entryCount = 0;
|
|
removedCount = 0;
|
|
mutationCount++;
|
|
}
|
|
|
|
Range all() const
|
|
{
|
|
JS_ASSERT(table);
|
|
return Range(table, table + capacity());
|
|
}
|
|
|
|
bool empty() const
|
|
{
|
|
JS_ASSERT(table);
|
|
return !entryCount;
|
|
}
|
|
|
|
uint32_t count() const
|
|
{
|
|
JS_ASSERT(table);
|
|
return entryCount;
|
|
}
|
|
|
|
uint32_t capacity() const
|
|
{
|
|
JS_ASSERT(table);
|
|
return JS_BIT(sHashBits - hashShift);
|
|
}
|
|
|
|
uint32_t generation() const
|
|
{
|
|
JS_ASSERT(table);
|
|
return gen;
|
|
}
|
|
|
|
size_t sizeOfExcludingThis(JSMallocSizeOfFun mallocSizeOf) const
|
|
{
|
|
return mallocSizeOf(table);
|
|
}
|
|
|
|
size_t sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf) const
|
|
{
|
|
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
|
|
}
|
|
|
|
Ptr lookup(const Lookup &l) const
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
HashNumber keyHash = prepareHash(l);
|
|
return Ptr(lookup(l, keyHash, 0));
|
|
}
|
|
|
|
AddPtr lookupForAdd(const Lookup &l) const
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
HashNumber keyHash = prepareHash(l);
|
|
Entry &entry = lookup(l, keyHash, sCollisionBit);
|
|
AddPtr p(entry, keyHash);
|
|
p.mutationCount = mutationCount;
|
|
return p;
|
|
}
|
|
|
|
template <class U>
|
|
bool add(AddPtr &p, const U &rhs)
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
JS_ASSERT(mutationCount == p.mutationCount);
|
|
JS_ASSERT(table);
|
|
JS_ASSERT(!p.found());
|
|
JS_ASSERT(!(p.keyHash & sCollisionBit));
|
|
|
|
// Changing an entry from removed to live does not affect whether we
|
|
// are overloaded and can be handled separately.
|
|
if (p.entry->isRemoved()) {
|
|
METER(stats.addOverRemoved++);
|
|
removedCount--;
|
|
p.keyHash |= sCollisionBit;
|
|
} else {
|
|
// Preserve the validity of |p.entry|.
|
|
RebuildStatus status = checkOverloaded();
|
|
if (status == RehashFailed)
|
|
return false;
|
|
if (status == Rehashed)
|
|
p.entry = &findFreeEntry(p.keyHash);
|
|
}
|
|
|
|
p.entry->setLive(p.keyHash, rhs);
|
|
entryCount++;
|
|
mutationCount++;
|
|
return true;
|
|
}
|
|
|
|
template <class U>
|
|
void putNewInfallible(const Lookup &l, const U &u)
|
|
{
|
|
JS_ASSERT(table);
|
|
|
|
HashNumber keyHash = prepareHash(l);
|
|
Entry *entry = &findFreeEntry(keyHash);
|
|
|
|
if (entry->isRemoved()) {
|
|
METER(stats.addOverRemoved++);
|
|
removedCount--;
|
|
keyHash |= sCollisionBit;
|
|
}
|
|
|
|
entry->setLive(keyHash, u);
|
|
entryCount++;
|
|
mutationCount++;
|
|
}
|
|
|
|
template <class U>
|
|
bool putNew(const Lookup &l, const U &u)
|
|
{
|
|
if (checkOverloaded() == RehashFailed)
|
|
return false;
|
|
|
|
putNewInfallible(l, u);
|
|
return true;
|
|
}
|
|
|
|
template <class U>
|
|
bool relookupOrAdd(AddPtr& p, const Lookup &l, const U &u)
|
|
{
|
|
p.mutationCount = mutationCount;
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
p.entry = &lookup(l, p.keyHash, sCollisionBit);
|
|
}
|
|
return p.found() || add(p, u);
|
|
}
|
|
|
|
void remove(Ptr p)
|
|
{
|
|
JS_ASSERT(table);
|
|
ReentrancyGuard g(*this);
|
|
JS_ASSERT(p.found());
|
|
remove(*p.entry);
|
|
checkUnderloaded();
|
|
}
|
|
|
|
#undef METER
|
|
};
|
|
|
|
} // namespace detail
|
|
} // namespace js
|
|
|
|
#endif // js_HashTable_h__
|
|
|