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2dc5f495db
Currently all our protocols inherit from IProtocolManager<IProtocol>. I have no idea why. This patch switches everything over to IProtocol, without any templates. I had to move ReadActor to the .cpp file to avoid redefinition errors.
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=99: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef include_dom_ipc_VideoDecoderManagerParent_h
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#define include_dom_ipc_VideoDecoderManagerParent_h
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#include "mozilla/dom/PVideoDecoderManagerParent.h"
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namespace mozilla {
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namespace dom {
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class VideoDecoderManagerParent final : public PVideoDecoderManagerParent
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerParent)
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static bool CreateForContent(Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
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// Can be called from any thread
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SurfaceDescriptorGPUVideo StoreImage(layers::Image* aImage, layers::TextureClient* aTexture);
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static void StartupThreads();
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static void ShutdownThreads();
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bool OnManagerThread();
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protected:
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PVideoDecoderParent* AllocPVideoDecoderParent() override;
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bool DeallocPVideoDecoderParent(PVideoDecoderParent* actor) override;
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bool RecvReadback(const SurfaceDescriptorGPUVideo& aSD, SurfaceDescriptor* aResult) override;
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bool RecvDeallocateSurfaceDescriptorGPUVideo(const SurfaceDescriptorGPUVideo& aSD) override;
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void ActorDestroy(mozilla::ipc::IProtocol::ActorDestroyReason) override {}
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void DeallocPVideoDecoderManagerParent() override;
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private:
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VideoDecoderManagerParent();
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~VideoDecoderManagerParent();
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void Open(Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
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std::map<uint64_t, RefPtr<layers::Image>> mImageMap;
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std::map<uint64_t, RefPtr<layers::TextureClient>> mTextureMap;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // include_dom_ipc_VideoDecoderManagerParent_h
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