gecko-dev/cmd/macfe/central/mforms.h
1998-03-28 02:44:41 +00:00

682 lines
21 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// mforms.h - Defines form views
#include <LButton.h>
#include <LCaption.h>
#include <LPane.h>
#include <LStdControl.h>
#include <LListBox.h>
#include <LTextEdit.h>
#include <LGARadioButton.h>
#include <LGACheckbox.h>
#include <LGAPushButton.h>
#include <LAttachment.h> // mjc
#include "CSimpleTextView.h" // For CFormBigText
//#include "VEditField.h"
#include "CTSMEditField.h"
#include "CKeyUpReceiver.h" // mixin for forms that need to receive key up events
#include "PascalString.h"
#include "cstring.h"
#include "PopupBox.h"
#include "libmocha.h"
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// CLayerClickDispatchAttachment
//
// Attached to a form view to intercept the click and dispatch to layers.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
class CLayerClickDispatchAttachment : public LAttachment
{
public:
CLayerClickDispatchAttachment();
protected:
virtual void ExecuteSelf(
MessageT inMessage,
void* ioParam);
virtual void MouseDown(const SMouseDownEvent &inMouseDown);
LControl* mOwningControl;
};
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// CLayerClickCallbackMixin
//
// Abstract class which a form view must implement if it has a CLayerClickDispatchAttachment.
// ClickSelfLayer is called from the html view when it receives a layer event which
// is targeted at a form.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
class CLayerClickCallbackMixin
{
public:
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown) = 0;
};
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// CLayerKeyPressDispatchAttachment
//
// Attached to a form view to intercept the keypress and dispatch to layers.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
class LFormElement;
class CLayerKeyPressDispatchAttachment : public LAttachment
{
public:
CLayerKeyPressDispatchAttachment();
protected:
virtual void ExecuteSelf(
MessageT inMessage,
void* ioParam);
virtual void KeyPress(const EventRecord& inKeyEvent);
LFormElement* mOwner;
};
class StSetupFormDrawing
{
private:
LPane * fForm; // We assume that form's superview is CHyperView
RGBColor fFore; // Old foreground
RGBColor fBack; // Old background
public:
StSetupFormDrawing(LPane * formElement);
~StSetupFormDrawing();
};
class LFormElement;
/*****************************************************************************
* FE_Data structure in LO_FormElementStruct
*****************************************************************************/
struct FormFEData {
LPane * fPane;
LFormElement * fHost;
LCommander * fCommander;
FormFEData();
~FormFEData();
};
class LFormElement
{
public:
LFormElement();
virtual ~LFormElement();
virtual void InitFormElement(MWContext * context, LO_FormElementStruct *lo_element);
// Set to true for non-focusable elements so that their state changes
// are appropriately reflected
//
void SetReflectOnChange(Boolean reflect) { fReflectOnChange = reflect; }
void SetLayoutElement(LO_FormElementStruct *lo_element) { fLayoutElement = (LO_Element *) lo_element; }
LO_Element* GetLayoutElement() { return fLayoutElement; } // mjc
MWContext* GetContext() { return fContext; }
int16 GetWinCSID() const;
virtual void ReflectData(); // reflect to XP data structures
virtual void MochaFocus(Boolean doFocus, Boolean switchTarget=true);
// 97-06-14 pkc -- virtual callback called from mocha focus callback
virtual void PostMochaFocusCallback() {}
virtual void MochaSelect();
virtual void MochaChanged();
virtual void MochaSubmit();
virtual void SetFEData( FormFEData * data ) { fFEData = data; if (data) fPane = data->fPane; }
void MarkForDeath();
inline Boolean IsMarkedForDeath() { return fMarkedForDeath; }
void ClearInFocusCallAlready() { fInFocusCallAlready = false; }
static inline LFormElement* GetTargetedElement() { return sTargetedFormElement; }
void* fTimer;
protected:
LPane *fPane; // the pane that represents this element
LO_Element *fLayoutElement;
FormFEData *fFEData; // Same thing pointed to by FEDATAPANE
// We need a private copy because we might need to access
// it after fLayoutElement has been freed
MWContext *fContext;
unsigned fMochaChanged : 1;
unsigned fReflectOnChange : 1; // for elements that don't focus
unsigned fInFocusCallAlready : 1;
unsigned fMarkedForDeath : 1;
Boolean fPreviousFocus;
static LFormElement *sTargetedFormElement;
};
// This is a stack based class that tells the currently focused form element
// that it has lost focus and then restores focus to it when destructed.
//
// This is needed because an action may invoke a mocha script that relies
// on the current value of a focussed form field. But form field values
// aren't reflected until focus is lost. So we fake up losing focus.
//
// For example, the user changes a text field, and clicks on a button
// that invokes a script that uses the field's value. Because the field
// doesn't lose focus when the button is clicked, the value the script
// sees could be wrong. So when clicking on the button, we must fake
// the loss of focus for the text field.
//
// We do this rather than just reflect the focussed element's value directly
// because other platforms actually transfer focus in these cases.
//
class StTempFormBlur
{
public:
StTempFormBlur();
~StTempFormBlur();
private:
LFormElement* fSavedFocus;
};
/*****************************************************************************
* class CWhiteEditField
* Draws on a white background
*****************************************************************************/
class CWhiteEditField : public CTSMEditField, public LFormElement {
public:
CWhiteEditField(LStream *inStream);
virtual void UserChangedText(); // to call MochaChanged
virtual Boolean HandleKeyPress(const EventRecord& inKeyEvent);
protected:
virtual void BeTarget(); // to call MochaFocus
virtual void DontBeTarget(); // to call MochaFocus
// Draws background to white
void DrawSelf();
virtual void ClickSelf(const SMouseDownEvent& event); // to call MochaSelect
};
/*****************************************************************************
* class CFormLittleText
* EditField that broadcasts msg_SubmitText when return is pressed inside it.
* As with all forms, ioParam of the broadcast is 'this'
* Does not broadcast by default, must call SetBroadcast (just like layout interface)
*****************************************************************************/
class CFormLittleText: public CWhiteEditField, public LBroadcaster, public CKeyUpReceiver
{
public:
enum { class_ID = 'ftxt' };
CFormLittleText( LStream* inStream );
virtual void FindCommandStatus(
CommandT inCommand,
Boolean &outEnabled,
Boolean &outUsesMark,
Char16 &outMark,
Str255 outName);
// ¥¥ Form interface
void SetBroadcast( Boolean doBroadcast ) { fDoBroadcast = doBroadcast; }
void SetLayoutForm( LO_FormElementStruct* form ) { fLOForm = form; }
LO_FormElementStruct* GetLayoutForm() { return fLOForm; }
// Sets the number of visible characters, resizes accordingly
void SetVisibleChars( Int16 visChars );
// Broadcast 'this'
virtual void BroadcastValueMessage();
// Broadcast msg_EditSubmit on return
virtual Boolean HandleKeyPress(const EventRecord& inKeyEvent);
virtual StringPtr GetDescriptor(
Str255 outDescriptor) const;
virtual void SetDescriptor(
ConstStr255Param inDescriptor);
protected:
virtual void BeTarget();
LO_FormElementStruct* fLOForm; // Layout form*
Boolean fDoBroadcast; // True if we should broadcast
};
/*****************************************************************************
* class CFormBigText
* Large edit text field. Draws full white background;
*****************************************************************************/
class CFormBigText : public CSimpleTextView, public LFormElement, public CKeyUpReceiver {
public:
enum { class_ID = 'fbtx' };
// ¥¥ Constructors/destructors
CFormBigText(LStream *inStream);
virtual ~CFormBigText();
// ¥¥ Misc
virtual Boolean ObeyCommand(CommandT inCommand, void *ioParam);
virtual Boolean FocusDraw(LPane* inSubPane = nil);
virtual Boolean HandleKeyPress(const EventRecord& inKeyEvent);
// we hook into the text engine as an attachment so that we know when the text changes
// virtual void ListenToMessage(MessageT inMessage, void *ioParam); // to call MochaChanged
virtual void UserChangedText(); // to call MochaChanged
virtual void ClickSelf(const SMouseDownEvent& event); // to call MochaSelect
virtual void DontBeTarget(); // MochaFocus
//virtual Boolean HandleKeyPress(const EventRecord& inKeyEvent);
protected:
virtual void BeTarget();
void DrawSelf();// Draws background to white
};
/*****************************************************************************
* class CFormList
* List used in forms.
* A wrapper around very bare PPlant's LListBox
* Has functions for simple element addition, and resizing
****************************************************************************/
class CFormList : public LListBox, public LFormElement {
Int32 fLongestItem; // String length of the longest item
public:
enum { class_ID = 'flst' };
// ¥¥ Constructors/destructors
CFormList(LStream * inStream);
~CFormList();
// ¥¥ Forms interface
void SetSelectMultiple(Boolean multipleSel);
// Add an item to the list - must call AddRow first
void AddItem (const cstring& itemName, SInt16 inRow);
// Add rows
void SyncRows( UInt16 nRows );
void SetTextTraits();
// Selecting items
void SetSelect(int item, Boolean selected);
void SelectNone();
// Are they selected
Boolean IsSelected(int item);
// Resizes the list to the width of the longest item, and visRows
void ShrinkToFit(Int32 visRows);
// ¥¥ drawing, making sure that background is white
virtual Boolean FocusDraw(LPane* inSubPane = nil); // Sets background to white
virtual Boolean HandleKeyPress(const EventRecord &inKeyEvent);
virtual void ClickSelf(const SMouseDownEvent& event);
protected:
virtual void BeTarget(); // MochaFocus
virtual void DontBeTarget(); // MochaFocus
virtual void DrawSelf();
void MakeSelection( LArray& list );
Boolean CheckSelection( LArray& list );
virtual void ActivateSelf();
virtual void DeactivateSelf();
protected: // Added from CCustomListBox (Developer 21)
virtual void DrawElement (const short lMessage, const Boolean lSelect, const Rect *lRect,
const void *lElement, const short lDataLen) ;
virtual void DrawElementSelf (const Rect *lRect, const void *lElement, const short lDataLen) ;
private: // Added from CCustomListBox (Developer 21)
friend pascal void LDefProc (short lMessage, Boolean lSelect, Rect *lRect,
Cell lCell, unsigned short lDataOffset, unsigned short lDataLen, ListHandle lHandle) ;
static ListDefUPP callerLDEFUPP ;
enum {
callerLDEFResID = 1100
} ;
};
/*****************************************************************************
* class CFormButton
* Button used in forms.
* Broadcasts itself (this) instead of value when pressed.
* Also resizes itself to fit the width of the title
****************************************************************************/
class CFormButton : public LStdButton, public LFormElement, public CLayerClickCallbackMixin {
public:
enum { class_ID = 'fbut' };
// ¥¥ Constructors/destructors
CFormButton(LStream * inStream);
// ¥¥ Misc
// After the name is set, resizes the control to fit around it
virtual void SetDescriptor(ConstStr255Param inDescriptor);
// Broadcasts 'this' as an ioParam.
virtual void BroadcastValueMessage();
// Mocha hot spot handling
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback(Int16 inHotSpot);
protected:
virtual void DrawSelf();
virtual void DrawTitle();
virtual void HotSpotAction(Int16 inHotSpot, Boolean inCurrInside, Boolean inPrevInside);
virtual Boolean TrackHotSpot(Int16 inHotSpot, Point inPoint, Int16 inModifiers);
};
/*****************************************************************************
* class CGAFormPushButton
* Button used in forms.
* Broadcasts itself (this) instead of value when pressed.
* Also resizes itself to fit the width of the title
****************************************************************************/
class CGAFormPushButton : public LGAPushButton, public LFormElement, public CLayerClickCallbackMixin {
public:
enum { class_ID = 'Gfpb' };
typedef LGAPushButton super;
// ¥¥ Constructors/destructors
CGAFormPushButton(LStream * inStream);
// ¥¥ Misc
// After the name is set, resizes the control to fit around it
virtual void SetDescriptor(ConstStr255Param inDescriptor);
// Broadcasts 'this' as an ioParam.
virtual void BroadcastValueMessage();
// Mocha hot spot handling
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback(Int16 inHotSpot);
protected:
virtual void DrawButtonTitle( Int16 inDepth );
};
/*****************************************************************************
* class FormsGlypher
* Popup Glypher used in forms.
* Displays a FORM_TYPE_SELECT_ONE structure
****************************************************************************/
struct lo_FormElementSelectData_struct;
class FormsPopup: public StdPopup, public LFormElement {
public:
// 97-06-15 pkc -- different states for reflecting focus to mocha
enum EFocusState{
FocusState_None = 0,
FocusState_FirstCall,
FocusState_SecondCall,
FocusState_ThirdCall,
FocusState_FourthCall,
FocusState_FifthCall
};
FormsPopup (CGAPopupMenu * target, lo_FormElementSelectData_struct * selections);
// interface
short GetCount ();
CStr255 GetText (short item);
virtual void ExecuteSelf (MessageT message, void *param);
virtual void PostMochaFocusCallback();
protected:
// do ScriptCode Menu Trick on IM:MacTbxEss Page3-46
virtual void SetMenuItemText(MenuHandle aquiredMenu, int item, CStr255& itemText);
virtual void DrawTruncTextBox (CStr255 text, const Rect& box);
virtual Boolean NeedCustomPopup() const;
private:
virtual Boolean NeedDrawTextInOurOwn() const;
private:
lo_FormElementSelectData_struct * fSelections;
EFocusState fFocusState;
LFormElement* fSavedFocus;
SInt32 fOldValue;
};
/*****************************************************************************
* class CFormRadio
* Radio buttons used in forms. Have white background
****************************************************************************/
class CFormRadio: public LStdRadioButton, public LFormElement, public CLayerClickCallbackMixin {
static RgnHandle sRadioRgn;
void SetupClip();
public:
enum { class_ID = 'frad' };
// ¥¥ Constructors/destructors
CFormRadio(LStream * inStream);
// ¥¥ Setting up the drawing environment
virtual Boolean TrackHotSpot(Int16 inHotSpot,Point inPoint, Int16 inModifiers);
virtual void SetValue(Int32 inValue);
// Mocha
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback(Int16 inHotSpot,
LO_FormElementStruct* oldRadio,
Int16 savedValue,
MWContext * context);
protected:
virtual void DrawSelf();
};
/*****************************************************************************
* class CGAFormRadio
* Radio buttons used in forms. Have white background
****************************************************************************/
class CGAFormRadio: public LGARadioButton, public LFormElement, public CLayerClickCallbackMixin
{
public:
enum { class_ID = 'Gfrb' };
typedef LGARadioButton super;
CGAFormRadio(LStream* inStream);
virtual Boolean TrackHotSpot(
Int16 inHotSpot,
Point inPoint,
Int16 inModifiers);
virtual void SetValue(Int32 inValue);
// Mocha
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback(Int16 inHotSpot,
LO_FormElementStruct* oldRadio,
Int16 savedValue,
MWContext * context);
protected:
virtual void DrawSelf();
};
/*****************************************************************************
* class CFormCheckbox
* Checkboxes used in forms. Have white background.
* Very much like CFormRadio
****************************************************************************/
class CFormCheckbox: public LStdCheckBox, public LFormElement, public CLayerClickCallbackMixin {
static RgnHandle sCheckboxRgn;
void SetupClip();
public:
enum { class_ID = 'fchk' };
// ¥¥ Constructors/destructors
CFormCheckbox(LStream * inStream);
// ¥¥ Setting up the drawing environment
virtual Boolean TrackHotSpot(Int16 inHotSpot,Point inPoint, Int16 inModifiers);
virtual void SetValue(Int32 inValue);
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback( Int16 inHotSpot, Int16 savedValue );
protected:
virtual void DrawSelf();
};
/*****************************************************************************
* class CGAFormCheckbox
* Checkboxes used in forms. Have white background.
* Very much like CFormRadio
****************************************************************************/
class CGAFormCheckbox: public LGACheckbox, public LFormElement, public CLayerClickCallbackMixin
{
public:
enum { class_ID = 'Gfcb' };
typedef LGACheckbox super;
CGAFormCheckbox(LStream* inStream);
virtual Boolean TrackHotSpot(
Int16 inHotSpot,
Point inPoint,
Int16 inModifiers);
virtual void SetValue(Int32 inValue);
// Mocha
virtual void EventMouseUp(const EventRecord& inEvent);
virtual void ClickSelfLayer(const SMouseDownEvent &inMouseDown); // mjc
virtual void HotSpotResult(Int16 inHotSpot);
void HotSpotResultCallback( Int16 inHotSpot, Int16 savedValue );
protected:
virtual void DrawSelf();
};
/*****************************************************************************
* class CFormFile
* File upload buttons used in forms
* This element has all the smarts. It knows how to:
* Resize
* Select files
****************************************************************************/
class CFormFileEditField;
class CFormFile : public LView , public LListener, public LFormElement {
public:
enum { class_ID = 'ffil' };
// ¥¥ Constructors/destructors
CFormFile(LStream * inStream);
virtual void FinishCreateSelf();
void SetVisibleChars(Int16 numOfChars);
void GetFontInfo(Int32& width, Int32& height, Int32& baseline);
// ¥¥ Access
Boolean GetFileSpec(FSSpec & spec);
void SetFileSpec(FSSpec & spec);
// ¥¥ÊMisc
virtual void ListenToMessage(MessageT inMessage, void *ioParam);
CFormFileEditField * fEditField;
private:
FSSpec fSpec; // Our file specs
Boolean fHasFile;
LStdButton * fButton;
};
/*****************************************************************************
* CFormFileEditField
* Text field of the file upload widget.
* according to the specs it needs to be non-editable, only action you
* can do inside it is cut/delete key.
* On a click, it is always highlited
****************************************************************************/
class CFormFileEditField : public LEditField {
public:
enum { class_ID = 'ffie' };
friend class CFormFile;
// ¥¥ Constructors/destructors
CFormFileEditField(LStream * inStream);
// ¥¥ÊMisc -- overrides so that you can only click and delete
virtual void SpendTime(const EventRecord &/*inMacEvent*/) {}; // Don't blink cursor
virtual Boolean HandleKeyPress(const EventRecord& inKeyEvent);
virtual void FindCommandStatus(CommandT inCommand,
Boolean &outEnabled,
Boolean &outUsesMark,
Char16 &outMark,
Str255 outName);
virtual void UserChangedText();
protected:
virtual void ClickSelf(const SMouseDownEvent &inMouseDown);
virtual void DrawSelf();
};