gecko-dev/js/tamarin/extensions/DictionaryGlue.h

74 lines
2.8 KiB
C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 1993-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
#ifndef DICTIONARYGLUE_INCLUDED
#define DICTIONARYGLUE_INCLUDED
namespace avmplus
{
class DictionaryObject : public ScriptObject
{
public:
DictionaryObject(VTable *vtable, ScriptObject *delegate);
~DictionaryObject();
void constructDictionary(bool weakKeys);
virtual Hashtable* getTable() const { return table; }
// multiname and Stringp forms fall through to ScriptObject
virtual Atom getAtomProperty(Atom name) const;
virtual bool hasAtomProperty(Atom name) const;
virtual bool deleteAtomProperty(Atom name);
virtual void setAtomProperty(Atom name, Atom value);
virtual Atom nextName(int index);
virtual int nextNameIndex(int index);
private:
DWB(Hashtable*) table;
bool weakKeys;
Atom getKeyFromObject(Atom object) const;
WeakKeyHashtable *weakTable() const { return (WeakKeyHashtable*)(Hashtable*)table; }
};
class DictionaryClass : public ClassClosure
{
public:
DictionaryClass(VTable *vtable);
ScriptObject *createInstance(VTable *ivtable, ScriptObject *delegate);
DECLARE_NATIVE_MAP(DictionaryClass)
};
}
#endif /* DICTIONARYGLUE_INCLUDED */