gecko-dev/layout/painting/nsDisplayListInvalidation.cpp
Ethan Lin 9abacb8834 Bug 1418893 - Check opacity changes when computing mask's invalidation region. r=mattwoodrow
MozReview-Commit-ID: 54XDjoh67Mb

--HG--
extra : rebase_source : b8adaeb32f0d6a93b5a972cb939c526eb877d805
2017-12-20 14:23:06 +08:00

149 lines
4.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsDisplayListInvalidation.h"
#include "nsDisplayList.h"
#include "nsIFrame.h"
#include "nsTableFrame.h"
nsDisplayItemGeometry::nsDisplayItemGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
{
MOZ_COUNT_CTOR(nsDisplayItemGeometry);
bool snap;
mBounds = aItem->GetBounds(aBuilder, &snap);
}
nsDisplayItemGeometry::~nsDisplayItemGeometry()
{
MOZ_COUNT_DTOR(nsDisplayItemGeometry);
}
nsDisplayItemGenericGeometry::nsDisplayItemGenericGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mBorderRect(aItem->GetBorderRect())
{}
bool
ShouldSyncDecodeImages(nsDisplayListBuilder* aBuilder)
{
return aBuilder->ShouldSyncDecodeImages();
}
void
nsDisplayItemGenericGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mBorderRect.MoveBy(aOffset);
}
nsDisplayItemBoundsGeometry::nsDisplayItemBoundsGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
{
nscoord radii[8];
mHasRoundedCorners = aItem->Frame()->GetBorderRadii(radii);
}
nsDisplayBorderGeometry::nsDisplayBorderGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
{}
nsDisplayBackgroundGeometry::nsDisplayBackgroundGeometry(nsDisplayBackgroundImage* aItem,
nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mPositioningArea(aItem->GetPositioningArea())
, mDestRect(aItem->GetDestRect())
{}
void
nsDisplayBackgroundGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPositioningArea.MoveBy(aOffset);
mDestRect.MoveBy(aOffset);
}
nsDisplayThemedBackgroundGeometry::nsDisplayThemedBackgroundGeometry(nsDisplayThemedBackground* aItem,
nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mPositioningArea(aItem->GetPositioningArea())
, mWindowIsActive(aItem->IsWindowActive())
{}
void
nsDisplayThemedBackgroundGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPositioningArea.MoveBy(aOffset);
}
nsDisplayBoxShadowInnerGeometry::nsDisplayBoxShadowInnerGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mPaddingRect(aItem->GetPaddingRect())
{}
void
nsDisplayBoxShadowInnerGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPaddingRect.MoveBy(aOffset);
}
nsDisplayBoxShadowOuterGeometry::nsDisplayBoxShadowOuterGeometry(nsDisplayItem* aItem,
nsDisplayListBuilder* aBuilder, float aOpacity)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, mOpacity(aOpacity)
{}
void
nsDisplaySolidColorRegionGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mRegion.MoveBy(aOffset);
}
nsDisplaySVGEffectGeometry::nsDisplaySVGEffectGeometry(nsDisplaySVGEffects* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mBBox(aItem->BBoxInUserSpace())
, mUserSpaceOffset(aItem->UserSpaceOffset())
, mFrameOffsetToReferenceFrame(aItem->ToReferenceFrame())
{}
void
nsDisplaySVGEffectGeometry::MoveBy(const nsPoint& aOffset)
{
mBounds.MoveBy(aOffset);
mFrameOffsetToReferenceFrame += aOffset;
}
nsDisplayMaskGeometry::nsDisplayMaskGeometry(nsDisplayMask* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplaySVGEffectGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mDestRects(aItem->GetDestRects())
, mOpacity(aItem->Frame()->StyleEffects()->mOpacity)
, mHandleOpacity(aItem->ShouldHandleOpacity())
{}
nsDisplayFilterGeometry::nsDisplayFilterGeometry(nsDisplayFilter* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplaySVGEffectGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
{}
nsCharClipGeometry::nsCharClipGeometry(nsCharClipDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, mVisIStartEdge(aItem->mVisIStartEdge)
, mVisIEndEdge(aItem->mVisIEndEdge)
{}
nsDisplayTableItemGeometry::nsDisplayTableItemGeometry(nsDisplayTableItem* aItem,
nsDisplayListBuilder* aBuilder,
const nsPoint& aFrameOffsetToViewport)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mFrameOffsetToViewport(aFrameOffsetToViewport)
{}