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a7ec09ed1e
The MOZ_MUST_USE macro is defined as clang's and gcc's nonstandard __attribute__((warn_unused_result)). Now that we compile as C++17 by default (bug 1560664), we can replace MOZ_MUST_USE with C++17's standard [[nodiscard]] attribute. Differential Revision: https://phabricator.services.mozilla.com/D89871
269 lines
8.3 KiB
C++
269 lines
8.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et ft=cpp : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_Hal_h
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#define mozilla_Hal_h
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#include "base/basictypes.h"
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#include "base/platform_thread.h"
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#include "nsTArray.h"
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#include "mozilla/hal_sandbox/PHal.h"
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#include "mozilla/HalBatteryInformation.h"
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#include "mozilla/HalNetworkInformation.h"
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#include "mozilla/HalScreenConfiguration.h"
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#include "mozilla/HalWakeLockInformation.h"
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#include "mozilla/HalTypes.h"
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#include "mozilla/Types.h"
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/*
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* Hal.h contains the public Hal API.
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*
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* By default, this file defines its functions in the hal namespace, but if
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* MOZ_HAL_NAMESPACE is defined, we'll define our functions in that namespace.
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*
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* This is used by HalImpl.h and HalSandbox.h, which define copies of all the
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* functions here in the hal_impl and hal_sandbox namespaces.
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*/
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class nsPIDOMWindowInner;
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#ifndef MOZ_HAL_NAMESPACE
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# define MOZ_HAL_NAMESPACE hal
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# define MOZ_DEFINED_HAL_NAMESPACE 1
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#endif
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namespace mozilla {
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namespace hal {
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class WindowIdentifier;
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} // namespace hal
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namespace MOZ_HAL_NAMESPACE {
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/**
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* Initializes the HAL. This must be called before any other HAL function.
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*/
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void Init();
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/**
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* Shuts down the HAL. Besides freeing all the used resources this will check
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* that all observers have been properly deregistered and assert if not.
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*/
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void Shutdown();
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/**
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* Turn the default vibrator device on/off per the pattern specified
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* by |pattern|. Each element in the pattern is the number of
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* milliseconds to turn the vibrator on or off. The first element in
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* |pattern| is an "on" element, the next is "off", and so on.
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*
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* If |pattern| is empty, any in-progress vibration is canceled.
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*
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* Only an active window within an active tab may call Vibrate; calls
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* from inactive windows and windows on inactive tabs do nothing.
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*
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* If you're calling hal::Vibrate from the outside world, pass an
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* nsIDOMWindow* in place of the WindowIdentifier parameter.
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* The method with WindowIdentifier will be called automatically.
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*/
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void Vibrate(const nsTArray<uint32_t>& pattern, nsPIDOMWindowInner* aWindow);
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void Vibrate(const nsTArray<uint32_t>& pattern, hal::WindowIdentifier&& id);
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/**
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* Cancel a vibration started by the content window identified by
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* WindowIdentifier.
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*
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* If the window was the last window to start a vibration, the
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* cancellation request will go through even if the window is not
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* active.
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*
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* As with hal::Vibrate(), if you're calling hal::CancelVibrate from the outside
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* world, pass an nsIDOMWindow*. The method with WindowIdentifier will be called
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* automatically.
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*/
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void CancelVibrate(nsPIDOMWindowInner* aWindow);
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void CancelVibrate(hal::WindowIdentifier&& id);
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#define MOZ_DEFINE_HAL_OBSERVER(name_) \
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/** \
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* Inform the backend there is a new |name_| observer. \
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* @param aObserver The observer that should be added. \
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*/ \
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void Register##name_##Observer(hal::name_##Observer* aObserver); \
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/** \
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* Inform the backend a |name_| observer unregistered. \
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* @param aObserver The observer that should be removed. \
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*/ \
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void Unregister##name_##Observer(hal::name_##Observer* aObserver);
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MOZ_DEFINE_HAL_OBSERVER(Battery);
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/**
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* Returns the current battery information.
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*/
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void GetCurrentBatteryInformation(hal::BatteryInformation* aBatteryInfo);
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/**
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* Notify of a change in the battery state.
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* @param aBatteryInfo The new battery information.
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*/
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void NotifyBatteryChange(const hal::BatteryInformation& aBatteryInfo);
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/**
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* Register an observer for the sensor of given type.
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*
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* The observer will receive data whenever the data generated by the
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* sensor is avaiable.
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*/
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void RegisterSensorObserver(hal::SensorType aSensor,
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hal::ISensorObserver* aObserver);
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/**
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* Unregister an observer for the sensor of given type.
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*/
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void UnregisterSensorObserver(hal::SensorType aSensor,
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hal::ISensorObserver* aObserver);
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/**
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* Post a value generated by a sensor.
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*
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* This API is internal to hal; clients shouldn't call it directly.
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*/
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void NotifySensorChange(const hal::SensorData& aSensorData);
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/**
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* Enable sensor notifications from the backend
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*
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* This method is only visible from implementation of sensor manager.
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* Rest of the system should not try this.
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*/
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void EnableSensorNotifications(hal::SensorType aSensor);
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/**
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* Disable sensor notifications from the backend
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*
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* This method is only visible from implementation of sensor manager.
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* Rest of the system should not try this.
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*/
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void DisableSensorNotifications(hal::SensorType aSensor);
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MOZ_DEFINE_HAL_OBSERVER(Network);
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/**
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* Returns the current network information.
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*/
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void GetCurrentNetworkInformation(hal::NetworkInformation* aNetworkInfo);
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/**
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* Notify of a change in the network state.
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* @param aNetworkInfo The new network information.
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*/
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void NotifyNetworkChange(const hal::NetworkInformation& aNetworkInfo);
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/**
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* Enable wake lock notifications from the backend.
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*
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* This method is only used by WakeLockObserversManager.
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*/
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void EnableWakeLockNotifications();
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/**
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* Disable wake lock notifications from the backend.
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*
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* This method is only used by WakeLockObserversManager.
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*/
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void DisableWakeLockNotifications();
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MOZ_DEFINE_HAL_OBSERVER(WakeLock);
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/**
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* Adjust a wake lock's counts on behalf of a given process.
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*
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* In most cases, you shouldn't need to pass the aProcessID argument; the
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* default of CONTENT_PROCESS_ID_UNKNOWN is probably what you want.
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*
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* @param aTopic lock topic
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* @param aLockAdjust to increase or decrease active locks
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* @param aHiddenAdjust to increase or decrease hidden locks
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* @param aProcessID indicates which process we're modifying the wake lock
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* on behalf of. It is interpreted as
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*
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* CONTENT_PROCESS_ID_UNKNOWN: The current process
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* CONTENT_PROCESS_ID_MAIN: The root process
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* X: The process with ContentChild::GetID() == X
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*/
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void ModifyWakeLock(const nsAString& aTopic, hal::WakeLockControl aLockAdjust,
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hal::WakeLockControl aHiddenAdjust,
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uint64_t aProcessID = hal::CONTENT_PROCESS_ID_UNKNOWN);
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/**
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* Query the wake lock numbers of aTopic.
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* @param aTopic lock topic
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* @param aWakeLockInfo wake lock numbers
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*/
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void GetWakeLockInfo(const nsAString& aTopic,
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hal::WakeLockInformation* aWakeLockInfo);
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/**
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* Notify of a change in the wake lock state.
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* @param aWakeLockInfo The new wake lock information.
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*/
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void NotifyWakeLockChange(const hal::WakeLockInformation& aWakeLockInfo);
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MOZ_DEFINE_HAL_OBSERVER(ScreenConfiguration);
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/**
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* Returns the current screen configuration.
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*/
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void GetCurrentScreenConfiguration(
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hal::ScreenConfiguration* aScreenConfiguration);
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/**
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* Notify of a change in the screen configuration.
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* @param aScreenConfiguration The new screen orientation.
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*/
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void NotifyScreenConfigurationChange(
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const hal::ScreenConfiguration& aScreenConfiguration);
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/**
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* Lock the screen orientation to the specific orientation.
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* @return Whether the lock has been accepted.
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*/
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[[nodiscard]] bool LockScreenOrientation(
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const hal::ScreenOrientation& aOrientation);
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/**
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* Unlock the screen orientation.
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*/
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void UnlockScreenOrientation();
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/**
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* Return true if the current platform supports the setting of process
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* priority.
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*/
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bool SetProcessPrioritySupported();
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/**
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* Set the priority of the given process.
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*
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* Exactly what this does will vary between platforms. On *nix we might give
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* background processes higher nice values. On other platforms, we might
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* ignore this call entirely.
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*/
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void SetProcessPriority(int aPid, hal::ProcessPriority aPriority);
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} // namespace MOZ_HAL_NAMESPACE
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} // namespace mozilla
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#ifdef MOZ_DEFINED_HAL_NAMESPACE
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# undef MOZ_DEFINED_HAL_NAMESPACE
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# undef MOZ_HAL_NAMESPACE
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#endif
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#endif // mozilla_Hal_h
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