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265e672179
# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et ft=cpp : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_HalScreenConfiguration_h
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#define mozilla_HalScreenConfiguration_h
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#include "mozilla/Observer.h"
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namespace mozilla {
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namespace hal {
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// Make sure that any change to ScreenOrientation values are also made in
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// mobile/android/geckoview/src/main/java/org/mozilla/gecko/GeckoScreenOrientation.java
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typedef uint32_t ScreenOrientation;
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static const ScreenOrientation eScreenOrientation_None = 0;
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static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0;
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static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1;
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static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2;
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static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3;
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// eScreenOrientation_Default will use the natural orientation for the deivce,
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// it could be PortraitPrimary or LandscapePrimary depends on display resolution
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static const ScreenOrientation eScreenOrientation_Default = 1u << 4;
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class ScreenConfiguration;
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typedef Observer<ScreenConfiguration> ScreenConfigurationObserver;
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} // namespace hal
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} // namespace mozilla
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#endif // mozilla_HalScreenConfiguration_h
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