gecko-dev/gfx/thebes/gfxTextRun.cpp

3961 lines
147 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=4 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxTextRun.h"
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxFontConstants.h"
#include "gfxFontMissingGlyphs.h"
#include "gfxGlyphExtents.h"
#include "gfxHarfBuzzShaper.h"
#include "gfxPlatformFontList.h"
#include "gfxScriptItemizer.h"
#include "gfxUserFontSet.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Logging.h" // for gfxCriticalError
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/intl/Locale.h"
#include "mozilla/intl/String.h"
#include "mozilla/intl/UnicodeProperties.h"
#include "mozilla/Likely.h"
#include "mozilla/ServoStyleSet.h"
#include "mozilla/Sprintf.h"
#include "mozilla/StaticPresData.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/Unused.h"
#include "nsStyleConsts.h"
#include "nsStyleUtil.h"
#include "nsUnicodeProperties.h"
#include "SharedFontList-impl.h"
#include "TextDrawTarget.h"
#ifdef XP_WIN
# include "gfxWindowsPlatform.h"
#endif
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::intl;
using namespace mozilla::unicode;
using mozilla::services::GetObserverService;
static const char16_t kEllipsisChar[] = {0x2026, 0x0};
static const char16_t kASCIIPeriodsChar[] = {'.', '.', '.', 0x0};
#ifdef DEBUG_roc
# define DEBUG_TEXT_RUN_STORAGE_METRICS
#endif
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
extern uint32_t gTextRunStorageHighWaterMark;
extern uint32_t gTextRunStorage;
extern uint32_t gFontCount;
extern uint32_t gGlyphExtentsCount;
extern uint32_t gGlyphExtentsWidthsTotalSize;
extern uint32_t gGlyphExtentsSetupEagerSimple;
extern uint32_t gGlyphExtentsSetupEagerTight;
extern uint32_t gGlyphExtentsSetupLazyTight;
extern uint32_t gGlyphExtentsSetupFallBackToTight;
#endif
void gfxTextRun::GlyphRunIterator::NextRun() {
if (mReverse) {
if (mGlyphRun == mTextRun->mGlyphRuns.begin()) {
mGlyphRun = nullptr;
return;
}
--mGlyphRun;
} else {
MOZ_DIAGNOSTIC_ASSERT(mGlyphRun != mTextRun->mGlyphRuns.end());
++mGlyphRun;
if (mGlyphRun == mTextRun->mGlyphRuns.end()) {
mGlyphRun = nullptr;
return;
}
}
if (mGlyphRun->mCharacterOffset >= mEndOffset) {
mGlyphRun = nullptr;
return;
}
uint32_t glyphRunEndOffset = mGlyphRun == mTextRun->mGlyphRuns.end() - 1
? mTextRun->GetLength()
: (mGlyphRun + 1)->mCharacterOffset;
if (glyphRunEndOffset < mStartOffset) {
mGlyphRun = nullptr;
return;
}
mStringEnd = std::min(mEndOffset, glyphRunEndOffset);
mStringStart = std::max(mStartOffset, mGlyphRun->mCharacterOffset);
}
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
static void AccountStorageForTextRun(gfxTextRun* aTextRun, int32_t aSign) {
// Ignores detailed glyphs... we don't know when those have been constructed
// Also ignores gfxSkipChars dynamic storage (which won't be anything
// for preformatted text)
// Also ignores GlyphRun array, again because it hasn't been constructed
// by the time this gets called. If there's only one glyphrun that's stored
// directly in the textrun anyway so no additional overhead.
uint32_t length = aTextRun->GetLength();
int32_t bytes = length * sizeof(gfxTextRun::CompressedGlyph);
bytes += sizeof(gfxTextRun);
gTextRunStorage += bytes * aSign;
gTextRunStorageHighWaterMark =
std::max(gTextRunStorageHighWaterMark, gTextRunStorage);
}
#endif
bool gfxTextRun::NeedsGlyphExtents() const {
if (GetFlags() & gfx::ShapedTextFlags::TEXT_NEED_BOUNDING_BOX) {
return true;
}
for (const auto& run : mGlyphRuns) {
if (run.mFont->GetFontEntry()->IsUserFont()) {
return true;
}
}
return false;
}
// Helper for textRun creation to preallocate storage for glyph records;
// this function returns a pointer to the newly-allocated glyph storage.
// Returns nullptr if allocation fails.
void* gfxTextRun::AllocateStorageForTextRun(size_t aSize, uint32_t aLength) {
// Allocate the storage we need, returning nullptr on failure rather than
// throwing an exception (because web content can create huge runs).
void* storage = malloc(aSize + aLength * sizeof(CompressedGlyph));
if (!storage) {
NS_WARNING("failed to allocate storage for text run!");
return nullptr;
}
// Initialize the glyph storage (beyond aSize) to zero
memset(reinterpret_cast<char*>(storage) + aSize, 0,
aLength * sizeof(CompressedGlyph));
return storage;
}
already_AddRefed<gfxTextRun> gfxTextRun::Create(
const gfxTextRunFactory::Parameters* aParams, uint32_t aLength,
gfxFontGroup* aFontGroup, gfx::ShapedTextFlags aFlags,
nsTextFrameUtils::Flags aFlags2) {
void* storage = AllocateStorageForTextRun(sizeof(gfxTextRun), aLength);
if (!storage) {
return nullptr;
}
RefPtr<gfxTextRun> result =
new (storage) gfxTextRun(aParams, aLength, aFontGroup, aFlags, aFlags2);
return result.forget();
}
gfxTextRun::gfxTextRun(const gfxTextRunFactory::Parameters* aParams,
uint32_t aLength, gfxFontGroup* aFontGroup,
gfx::ShapedTextFlags aFlags,
nsTextFrameUtils::Flags aFlags2)
: gfxShapedText(aLength, aFlags, aParams->mAppUnitsPerDevUnit),
mUserData(aParams->mUserData),
mFontGroup(aFontGroup),
mFlags2(aFlags2),
mReleasedFontGroup(false),
mReleasedFontGroupSkippedDrawing(false),
mShapingState(eShapingState_Normal) {
NS_ASSERTION(mAppUnitsPerDevUnit > 0, "Invalid app unit scale");
NS_ADDREF(mFontGroup);
#ifndef RELEASE_OR_BETA
gfxTextPerfMetrics* tp = aFontGroup->GetTextPerfMetrics();
if (tp) {
tp->current.textrunConst++;
}
#endif
mCharacterGlyphs = reinterpret_cast<CompressedGlyph*>(this + 1);
if (aParams->mSkipChars) {
mSkipChars.TakeFrom(aParams->mSkipChars);
}
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
AccountStorageForTextRun(this, 1);
#endif
mDontSkipDrawing =
!!(aFlags2 & nsTextFrameUtils::Flags::DontSkipDrawingForPendingUserFonts);
}
gfxTextRun::~gfxTextRun() {
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
AccountStorageForTextRun(this, -1);
#endif
#ifdef DEBUG
// Make it easy to detect a dead text run
mFlags = ~gfx::ShapedTextFlags();
mFlags2 = ~nsTextFrameUtils::Flags();
#endif
// The cached ellipsis textrun (if any) in a fontgroup will have already
// been told to release its reference to the group, so we mustn't do that
// again here.
if (!mReleasedFontGroup) {
#ifndef RELEASE_OR_BETA
gfxTextPerfMetrics* tp = mFontGroup->GetTextPerfMetrics();
if (tp) {
tp->current.textrunDestr++;
}
#endif
NS_RELEASE(mFontGroup);
}
}
void gfxTextRun::ReleaseFontGroup() {
NS_ASSERTION(!mReleasedFontGroup, "doubly released!");
// After dropping our reference to the font group, we'll no longer be able
// to get up-to-date results for ShouldSkipDrawing(). Store the current
// value in mReleasedFontGroupSkippedDrawing.
//
// (It doesn't actually matter that we can't get up-to-date results for
// ShouldSkipDrawing(), since the only text runs that we call
// ReleaseFontGroup() for are ellipsis text runs, and we ask the font
// group for a new ellipsis text run each time we want to draw one,
// and ensure that the cached one is cleared in ClearCachedData() when
// font loading status changes.)
mReleasedFontGroupSkippedDrawing = mFontGroup->ShouldSkipDrawing();
NS_RELEASE(mFontGroup);
mReleasedFontGroup = true;
}
bool gfxTextRun::SetPotentialLineBreaks(Range aRange,
const uint8_t* aBreakBefore) {
NS_ASSERTION(aRange.end <= GetLength(), "Overflow");
uint32_t changed = 0;
CompressedGlyph* cg = mCharacterGlyphs + aRange.start;
const CompressedGlyph* const end = cg + aRange.Length();
while (cg < end) {
uint8_t canBreak = *aBreakBefore++;
if (canBreak && !cg->IsClusterStart()) {
// XXX If we replace the line-breaker with one based more closely
// on UAX#14 (e.g. using ICU), this may not be needed any more.
// Avoid possible breaks inside a cluster, EXCEPT when the previous
// character was a space (compare UAX#14 rules LB9, LB10).
if (cg == mCharacterGlyphs || !(cg - 1)->CharIsSpace()) {
canBreak = CompressedGlyph::FLAG_BREAK_TYPE_NONE;
}
}
// If a break is allowed here, set the break flag, but don't clear a
// possible pre-existing emergency-break flag already in the run.
if (canBreak) {
changed |= cg->SetCanBreakBefore(canBreak);
}
++cg;
}
return changed != 0;
}
gfxTextRun::LigatureData gfxTextRun::ComputeLigatureData(
Range aPartRange, const PropertyProvider* aProvider) const {
NS_ASSERTION(aPartRange.start < aPartRange.end,
"Computing ligature data for empty range");
NS_ASSERTION(aPartRange.end <= GetLength(), "Character length overflow");
LigatureData result;
const CompressedGlyph* charGlyphs = mCharacterGlyphs;
uint32_t i;
for (i = aPartRange.start; !charGlyphs[i].IsLigatureGroupStart(); --i) {
NS_ASSERTION(i > 0, "Ligature at the start of the run??");
}
result.mRange.start = i;
for (i = aPartRange.start + 1;
i < GetLength() && !charGlyphs[i].IsLigatureGroupStart(); ++i) {
}
result.mRange.end = i;
int32_t ligatureWidth = GetAdvanceForGlyphs(result.mRange);
// Count the number of started clusters we have seen
uint32_t totalClusterCount = 0;
uint32_t partClusterIndex = 0;
uint32_t partClusterCount = 0;
for (i = result.mRange.start; i < result.mRange.end; ++i) {
// Treat the first character of the ligature as the start of a
// cluster for our purposes of allocating ligature width to its
// characters.
if (i == result.mRange.start || charGlyphs[i].IsClusterStart()) {
++totalClusterCount;
if (i < aPartRange.start) {
++partClusterIndex;
} else if (i < aPartRange.end) {
++partClusterCount;
}
}
}
NS_ASSERTION(totalClusterCount > 0, "Ligature involving no clusters??");
result.mPartAdvance = partClusterIndex * (ligatureWidth / totalClusterCount);
result.mPartWidth = partClusterCount * (ligatureWidth / totalClusterCount);
// Any rounding errors are apportioned to the final part of the ligature,
// so that measuring all parts of a ligature and summing them is equal to
// the ligature width.
if (aPartRange.end == result.mRange.end) {
gfxFloat allParts = totalClusterCount * (ligatureWidth / totalClusterCount);
result.mPartWidth += ligatureWidth - allParts;
}
if (partClusterCount == 0) {
// nothing to draw
result.mClipBeforePart = result.mClipAfterPart = true;
} else {
// Determine whether we should clip before or after this part when
// drawing its slice of the ligature.
// We need to clip before the part if any cluster is drawn before
// this part.
result.mClipBeforePart = partClusterIndex > 0;
// We need to clip after the part if any cluster is drawn after
// this part.
result.mClipAfterPart =
partClusterIndex + partClusterCount < totalClusterCount;
}
if (aProvider && (mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
gfxFont::Spacing spacing;
if (aPartRange.start == result.mRange.start) {
aProvider->GetSpacing(Range(aPartRange.start, aPartRange.start + 1),
&spacing);
result.mPartWidth += spacing.mBefore;
}
if (aPartRange.end == result.mRange.end) {
aProvider->GetSpacing(Range(aPartRange.end - 1, aPartRange.end),
&spacing);
result.mPartWidth += spacing.mAfter;
}
}
return result;
}
gfxFloat gfxTextRun::ComputePartialLigatureWidth(
Range aPartRange, const PropertyProvider* aProvider) const {
if (aPartRange.start >= aPartRange.end) return 0;
LigatureData data = ComputeLigatureData(aPartRange, aProvider);
return data.mPartWidth;
}
int32_t gfxTextRun::GetAdvanceForGlyphs(Range aRange) const {
int32_t advance = 0;
for (auto i = aRange.start; i < aRange.end; ++i) {
advance += GetAdvanceForGlyph(i);
}
return advance;
}
static void GetAdjustedSpacing(
const gfxTextRun* aTextRun, gfxTextRun::Range aRange,
const gfxTextRun::PropertyProvider& aProvider,
gfxTextRun::PropertyProvider::Spacing* aSpacing) {
if (aRange.start >= aRange.end) {
return;
}
aProvider.GetSpacing(aRange, aSpacing);
#ifdef DEBUG
// Check to see if we have spacing inside ligatures
const gfxTextRun::CompressedGlyph* charGlyphs =
aTextRun->GetCharacterGlyphs();
uint32_t i;
for (i = aRange.start; i < aRange.end; ++i) {
if (!charGlyphs[i].IsLigatureGroupStart()) {
NS_ASSERTION(i == aRange.start || aSpacing[i - aRange.start].mBefore == 0,
"Before-spacing inside a ligature!");
NS_ASSERTION(
i - 1 <= aRange.start || aSpacing[i - 1 - aRange.start].mAfter == 0,
"After-spacing inside a ligature!");
}
}
#endif
}
bool gfxTextRun::GetAdjustedSpacingArray(
Range aRange, const PropertyProvider* aProvider, Range aSpacingRange,
nsTArray<PropertyProvider::Spacing>* aSpacing) const {
if (!aProvider || !(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
return false;
}
if (!aSpacing->AppendElements(aRange.Length(), fallible)) {
return false;
}
auto spacingOffset = aSpacingRange.start - aRange.start;
memset(aSpacing->Elements(), 0, sizeof(gfxFont::Spacing) * spacingOffset);
GetAdjustedSpacing(this, aSpacingRange, *aProvider,
aSpacing->Elements() + spacingOffset);
memset(aSpacing->Elements() + spacingOffset + aSpacingRange.Length(), 0,
sizeof(gfxFont::Spacing) * (aRange.end - aSpacingRange.end));
return true;
}
bool gfxTextRun::ShrinkToLigatureBoundaries(Range* aRange) const {
if (aRange->start >= aRange->end) {
return false;
}
const CompressedGlyph* charGlyphs = mCharacterGlyphs;
bool adjusted = false;
while (aRange->start < aRange->end &&
!charGlyphs[aRange->start].IsLigatureGroupStart()) {
++aRange->start;
adjusted = true;
}
if (aRange->end < GetLength()) {
while (aRange->end > aRange->start &&
!charGlyphs[aRange->end].IsLigatureGroupStart()) {
--aRange->end;
adjusted = true;
}
}
return adjusted;
}
void gfxTextRun::DrawGlyphs(gfxFont* aFont, Range aRange, gfx::Point* aPt,
const PropertyProvider* aProvider,
Range aSpacingRange, TextRunDrawParams& aParams,
gfx::ShapedTextFlags aOrientation) const {
AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
bool haveSpacing =
GetAdjustedSpacingArray(aRange, aProvider, aSpacingRange, &spacingBuffer);
aParams.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr;
aFont->Draw(this, aRange.start, aRange.end, aPt, aParams, aOrientation);
}
static void ClipPartialLigature(const gfxTextRun* aTextRun, gfxFloat* aStart,
gfxFloat* aEnd, gfxFloat aOrigin,
gfxTextRun::LigatureData* aLigature) {
if (aLigature->mClipBeforePart) {
if (aTextRun->IsRightToLeft()) {
*aEnd = std::min(*aEnd, aOrigin);
} else {
*aStart = std::max(*aStart, aOrigin);
}
}
if (aLigature->mClipAfterPart) {
gfxFloat endEdge =
aOrigin + aTextRun->GetDirection() * aLigature->mPartWidth;
if (aTextRun->IsRightToLeft()) {
*aStart = std::max(*aStart, endEdge);
} else {
*aEnd = std::min(*aEnd, endEdge);
}
}
}
void gfxTextRun::DrawPartialLigature(gfxFont* aFont, Range aRange,
gfx::Point* aPt,
const PropertyProvider* aProvider,
TextRunDrawParams& aParams,
gfx::ShapedTextFlags aOrientation) const {
if (aRange.start >= aRange.end) {
return;
}
// Draw partial ligature. We hack this by clipping the ligature.
LigatureData data = ComputeLigatureData(aRange, aProvider);
gfxRect clipExtents = aParams.context->GetClipExtents();
gfxFloat start, end;
if (aParams.isVerticalRun) {
start = clipExtents.Y() * mAppUnitsPerDevUnit;
end = clipExtents.YMost() * mAppUnitsPerDevUnit;
ClipPartialLigature(this, &start, &end, aPt->y, &data);
} else {
start = clipExtents.X() * mAppUnitsPerDevUnit;
end = clipExtents.XMost() * mAppUnitsPerDevUnit;
ClipPartialLigature(this, &start, &end, aPt->x, &data);
}
gfxClipAutoSaveRestore autoSaveClip(aParams.context);
{
// use division here to ensure that when the rect is aligned on multiples
// of mAppUnitsPerDevUnit, we clip to true device unit boundaries.
// Also, make sure we snap the rectangle to device pixels.
Rect clipRect =
aParams.isVerticalRun
? Rect(clipExtents.X(), start / mAppUnitsPerDevUnit,
clipExtents.Width(), (end - start) / mAppUnitsPerDevUnit)
: Rect(start / mAppUnitsPerDevUnit, clipExtents.Y(),
(end - start) / mAppUnitsPerDevUnit, clipExtents.Height());
MaybeSnapToDevicePixels(clipRect, *aParams.dt, true);
autoSaveClip.Clip(clipRect);
}
gfx::Point pt;
if (aParams.isVerticalRun) {
pt = Point(aPt->x, aPt->y - aParams.direction * data.mPartAdvance);
} else {
pt = Point(aPt->x - aParams.direction * data.mPartAdvance, aPt->y);
}
DrawGlyphs(aFont, data.mRange, &pt, aProvider, aRange, aParams, aOrientation);
if (aParams.isVerticalRun) {
aPt->y += aParams.direction * data.mPartWidth;
} else {
aPt->x += aParams.direction * data.mPartWidth;
}
}
// Returns true if the font has synthetic bolding enabled,
// or is a color font (COLR/SVG/sbix/CBDT), false otherwise. This is used to
// check whether the text run needs to be explicitly composited in order to
// support opacity.
static bool HasSyntheticBoldOrColor(gfxFont* aFont) {
if (aFont->ApplySyntheticBold()) {
return true;
}
gfxFontEntry* fe = aFont->GetFontEntry();
if (fe->TryGetSVGData(aFont) || fe->TryGetColorGlyphs()) {
return true;
}
#if defined(XP_MACOSX) // sbix fonts only supported via Core Text
if (fe->HasFontTable(TRUETYPE_TAG('s', 'b', 'i', 'x'))) {
return true;
}
#endif
return false;
}
// helper class for double-buffering drawing with non-opaque color
struct MOZ_STACK_CLASS BufferAlphaColor {
explicit BufferAlphaColor(gfxContext* aContext) : mContext(aContext) {}
~BufferAlphaColor() = default;
void PushSolidColor(const gfxRect& aBounds, const DeviceColor& aAlphaColor,
uint32_t appsPerDevUnit) {
mContext->Save();
mContext->SnappedClip(gfxRect(
aBounds.X() / appsPerDevUnit, aBounds.Y() / appsPerDevUnit,
aBounds.Width() / appsPerDevUnit, aBounds.Height() / appsPerDevUnit));
mContext->SetDeviceColor(
DeviceColor(aAlphaColor.r, aAlphaColor.g, aAlphaColor.b));
mContext->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, aAlphaColor.a);
}
void PopAlpha() {
// pop the text, using the color alpha as the opacity
mContext->PopGroupAndBlend();
mContext->Restore();
}
gfxContext* mContext;
};
void gfxTextRun::Draw(const Range aRange, const gfx::Point aPt,
const DrawParams& aParams) const {
NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH ||
!(aParams.drawMode & DrawMode::GLYPH_PATH),
"GLYPH_PATH cannot be used with GLYPH_FILL, GLYPH_STROKE or "
"GLYPH_STROKE_UNDERNEATH");
NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH || !aParams.callbacks,
"callback must not be specified unless using GLYPH_PATH");
bool skipDrawing =
!mDontSkipDrawing && (mFontGroup ? mFontGroup->ShouldSkipDrawing()
: mReleasedFontGroupSkippedDrawing);
auto* textDrawer = aParams.context->GetTextDrawer();
if (aParams.drawMode & DrawMode::GLYPH_FILL) {
DeviceColor currentColor;
if (aParams.context->GetDeviceColor(currentColor) && currentColor.a == 0 &&
!textDrawer) {
skipDrawing = true;
}
}
gfxFloat direction = GetDirection();
if (skipDrawing) {
// We don't need to draw anything;
// but if the caller wants advance width, we need to compute it here
if (aParams.advanceWidth) {
gfxTextRun::Metrics metrics =
MeasureText(aRange, gfxFont::LOOSE_INK_EXTENTS,
aParams.context->GetDrawTarget(), aParams.provider);
*aParams.advanceWidth = metrics.mAdvanceWidth * direction;
}
// return without drawing
return;
}
// synthetic bolding draws glyphs twice ==> colors with opacity won't draw
// correctly unless first drawn without alpha
BufferAlphaColor syntheticBoldBuffer(aParams.context);
DeviceColor currentColor;
bool mayNeedBuffering =
aParams.drawMode & DrawMode::GLYPH_FILL &&
aParams.context->HasNonOpaqueNonTransparentColor(currentColor) &&
!textDrawer;
// If we need to double-buffer, we'll need to measure the text first to
// get the bounds of the area of interest. Ideally we'd do that just for
// the specific glyph run(s) that need buffering, but because of bug
// 1612610 we currently use the extent of the entire range even when
// just buffering a subrange. So we'll measure the full range once and
// keep the metrics on hand for any subsequent subranges.
gfxTextRun::Metrics metrics;
bool gotMetrics = false;
// Set up parameters that will be constant across all glyph runs we need
// to draw, regardless of the font used.
TextRunDrawParams params(aParams.paletteCache);
params.context = aParams.context;
params.devPerApp = 1.0 / double(GetAppUnitsPerDevUnit());
params.isVerticalRun = IsVertical();
params.isRTL = IsRightToLeft();
params.direction = direction;
params.strokeOpts = aParams.strokeOpts;
params.textStrokeColor = aParams.textStrokeColor;
params.fontPalette = aParams.fontPalette;
params.textStrokePattern = aParams.textStrokePattern;
params.drawOpts = aParams.drawOpts;
params.drawMode = aParams.drawMode;
params.hasTextShadow = aParams.hasTextShadow;
params.callbacks = aParams.callbacks;
params.runContextPaint = aParams.contextPaint;
params.paintSVGGlyphs =
!aParams.callbacks || aParams.callbacks->mShouldPaintSVGGlyphs;
params.dt = aParams.context->GetDrawTarget();
params.textDrawer = textDrawer;
if (textDrawer) {
params.clipRect = textDrawer->GeckoClipRect();
}
params.allowGDI = aParams.allowGDI;
gfxFloat advance = 0.0;
gfx::Point pt = aPt;
for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
gfxFont* font = iter.GlyphRun()->mFont;
Range runRange(iter.StringStart(), iter.StringEnd());
bool needToRestore = false;
if (mayNeedBuffering && HasSyntheticBoldOrColor(font)) {
needToRestore = true;
if (!gotMetrics) {
// Measure text; use the bounding box to determine the area we need
// to buffer. We measure the entire range, rather than just the glyph
// run that we're actually handling, because of bug 1612610: if the
// bounding box passed to PushSolidColor does not intersect the
// drawTarget's current clip, the skia backend fails to clip properly.
// This means we may use a larger buffer than actually needed, but is
// otherwise harmless.
metrics = MeasureText(aRange, gfxFont::LOOSE_INK_EXTENTS, params.dt,
aParams.provider);
if (IsRightToLeft()) {
metrics.mBoundingBox.MoveBy(
gfxPoint(aPt.x - metrics.mAdvanceWidth, aPt.y));
} else {
metrics.mBoundingBox.MoveBy(gfxPoint(aPt.x, aPt.y));
}
gotMetrics = true;
}
syntheticBoldBuffer.PushSolidColor(metrics.mBoundingBox, currentColor,
GetAppUnitsPerDevUnit());
}
Range ligatureRange(runRange);
bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
bool drawPartial =
adjusted &&
((aParams.drawMode & (DrawMode::GLYPH_FILL | DrawMode::GLYPH_STROKE)) ||
(aParams.drawMode == DrawMode::GLYPH_PATH && aParams.callbacks));
gfx::Point origPt = pt;
if (drawPartial) {
DrawPartialLigature(font, Range(runRange.start, ligatureRange.start), &pt,
aParams.provider, params,
iter.GlyphRun()->mOrientation);
}
DrawGlyphs(font, ligatureRange, &pt, aParams.provider, ligatureRange,
params, iter.GlyphRun()->mOrientation);
if (drawPartial) {
DrawPartialLigature(font, Range(ligatureRange.end, runRange.end), &pt,
aParams.provider, params,
iter.GlyphRun()->mOrientation);
}
if (params.isVerticalRun) {
advance += (pt.y - origPt.y) * params.direction;
} else {
advance += (pt.x - origPt.x) * params.direction;
}
// composite result when synthetic bolding used
if (needToRestore) {
syntheticBoldBuffer.PopAlpha();
}
}
if (aParams.advanceWidth) {
*aParams.advanceWidth = advance;
}
}
// This method is mostly parallel to Draw().
void gfxTextRun::DrawEmphasisMarks(
gfxContext* aContext, gfxTextRun* aMark, gfxFloat aMarkAdvance,
gfx::Point aPt, Range aRange, const PropertyProvider* aProvider,
mozilla::gfx::PaletteCache& aPaletteCache) const {
MOZ_ASSERT(aRange.end <= GetLength());
EmphasisMarkDrawParams params(aContext, aPaletteCache);
params.mark = aMark;
params.advance = aMarkAdvance;
params.direction = GetDirection();
params.isVertical = IsVertical();
float& inlineCoord = params.isVertical ? aPt.y.value : aPt.x.value;
float direction = params.direction;
for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
gfxFont* font = iter.GlyphRun()->mFont;
uint32_t start = iter.StringStart();
uint32_t end = iter.StringEnd();
Range ligatureRange(start, end);
bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
if (adjusted) {
inlineCoord +=
direction * ComputePartialLigatureWidth(
Range(start, ligatureRange.start), aProvider);
}
AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
bool haveSpacing = GetAdjustedSpacingArray(ligatureRange, aProvider,
ligatureRange, &spacingBuffer);
params.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr;
font->DrawEmphasisMarks(this, &aPt, ligatureRange.start,
ligatureRange.Length(), params);
if (adjusted) {
inlineCoord += direction * ComputePartialLigatureWidth(
Range(ligatureRange.end, end), aProvider);
}
}
}
void gfxTextRun::AccumulateMetricsForRun(
gfxFont* aFont, Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider,
Range aSpacingRange, gfx::ShapedTextFlags aOrientation,
Metrics* aMetrics) const {
AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
bool haveSpacing =
GetAdjustedSpacingArray(aRange, aProvider, aSpacingRange, &spacingBuffer);
Metrics metrics = aFont->Measure(
this, aRange.start, aRange.end, aBoundingBoxType, aRefDrawTarget,
haveSpacing ? spacingBuffer.Elements() : nullptr, aOrientation);
aMetrics->CombineWith(metrics, IsRightToLeft());
}
void gfxTextRun::AccumulatePartialLigatureMetrics(
gfxFont* aFont, Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider,
gfx::ShapedTextFlags aOrientation, Metrics* aMetrics) const {
if (aRange.start >= aRange.end) return;
// Measure partial ligature. We hack this by clipping the metrics in the
// same way we clip the drawing.
LigatureData data = ComputeLigatureData(aRange, aProvider);
// First measure the complete ligature
Metrics metrics;
AccumulateMetricsForRun(aFont, data.mRange, aBoundingBoxType, aRefDrawTarget,
aProvider, aRange, aOrientation, &metrics);
// Clip the bounding box to the ligature part
gfxFloat bboxLeft = metrics.mBoundingBox.X();
gfxFloat bboxRight = metrics.mBoundingBox.XMost();
// Where we are going to start "drawing" relative to our left baseline origin
gfxFloat origin =
IsRightToLeft() ? metrics.mAdvanceWidth - data.mPartAdvance : 0;
ClipPartialLigature(this, &bboxLeft, &bboxRight, origin, &data);
metrics.mBoundingBox.SetBoxX(bboxLeft, bboxRight);
// mBoundingBox is now relative to the left baseline origin for the entire
// ligature. Shift it left.
metrics.mBoundingBox.MoveByX(
-(IsRightToLeft()
? metrics.mAdvanceWidth - (data.mPartAdvance + data.mPartWidth)
: data.mPartAdvance));
metrics.mAdvanceWidth = data.mPartWidth;
aMetrics->CombineWith(metrics, IsRightToLeft());
}
gfxTextRun::Metrics gfxTextRun::MeasureText(
Range aRange, gfxFont::BoundingBoxType aBoundingBoxType,
DrawTarget* aRefDrawTarget, const PropertyProvider* aProvider) const {
NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
Metrics accumulatedMetrics;
for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
gfxFont* font = iter.GlyphRun()->mFont;
uint32_t start = iter.StringStart();
uint32_t end = iter.StringEnd();
Range ligatureRange(start, end);
bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
if (adjusted) {
AccumulatePartialLigatureMetrics(font, Range(start, ligatureRange.start),
aBoundingBoxType, aRefDrawTarget,
aProvider, iter.GlyphRun()->mOrientation,
&accumulatedMetrics);
}
// XXX This sucks. We have to get glyph extents just so we can detect
// glyphs outside the font box, even when aBoundingBoxType is LOOSE,
// even though in almost all cases we could get correct results just
// by getting some ascent/descent from the font and using our stored
// advance widths.
AccumulateMetricsForRun(font, ligatureRange, aBoundingBoxType,
aRefDrawTarget, aProvider, ligatureRange,
iter.GlyphRun()->mOrientation, &accumulatedMetrics);
if (adjusted) {
AccumulatePartialLigatureMetrics(
font, Range(ligatureRange.end, end), aBoundingBoxType, aRefDrawTarget,
aProvider, iter.GlyphRun()->mOrientation, &accumulatedMetrics);
}
}
return accumulatedMetrics;
}
void gfxTextRun::GetLineHeightMetrics(Range aRange, gfxFloat& aAscent,
gfxFloat& aDescent) const {
Metrics accumulatedMetrics;
for (GlyphRunIterator iter(this, aRange); !iter.AtEnd(); iter.NextRun()) {
gfxFont* font = iter.GlyphRun()->mFont;
auto metrics =
font->Measure(this, 0, 0, gfxFont::LOOSE_INK_EXTENTS, nullptr, nullptr,
iter.GlyphRun()->mOrientation);
accumulatedMetrics.CombineWith(metrics, false);
}
aAscent = accumulatedMetrics.mAscent;
aDescent = accumulatedMetrics.mDescent;
}
#define MEASUREMENT_BUFFER_SIZE 100
void gfxTextRun::ClassifyAutoHyphenations(uint32_t aStart, Range aRange,
nsTArray<HyphenType>& aHyphenBuffer,
HyphenationState* aWordState) {
MOZ_ASSERT(
aRange.end - aStart <= aHyphenBuffer.Length() && aRange.start >= aStart,
"Range out of bounds");
MOZ_ASSERT(aWordState->mostRecentBoundary >= aStart,
"Unexpected aMostRecentWordBoundary!!");
uint32_t start =
std::min<uint32_t>(aRange.start, aWordState->mostRecentBoundary);
for (uint32_t i = start; i < aRange.end; ++i) {
if (aHyphenBuffer[i - aStart] == HyphenType::Explicit &&
!aWordState->hasExplicitHyphen) {
aWordState->hasExplicitHyphen = true;
}
if (!aWordState->hasManualHyphen &&
(aHyphenBuffer[i - aStart] == HyphenType::Soft ||
aHyphenBuffer[i - aStart] == HyphenType::Explicit)) {
aWordState->hasManualHyphen = true;
// This is the first manual hyphen in the current word. We can only
// know if the current word has a manual hyphen until now. So, we need
// to run a sub loop to update the auto hyphens between the start of
// the current word and this manual hyphen.
if (aWordState->hasAutoHyphen) {
for (uint32_t j = aWordState->mostRecentBoundary; j < i; j++) {
if (aHyphenBuffer[j - aStart] ==
HyphenType::AutoWithoutManualInSameWord) {
aHyphenBuffer[j - aStart] = HyphenType::AutoWithManualInSameWord;
}
}
}
}
if (aHyphenBuffer[i - aStart] == HyphenType::AutoWithoutManualInSameWord) {
if (!aWordState->hasAutoHyphen) {
aWordState->hasAutoHyphen = true;
}
if (aWordState->hasManualHyphen) {
aHyphenBuffer[i - aStart] = HyphenType::AutoWithManualInSameWord;
}
}
// If we're at the word boundary, clear/reset couple states.
if (mCharacterGlyphs[i].CharIsSpace() || mCharacterGlyphs[i].CharIsTab() ||
mCharacterGlyphs[i].CharIsNewline() ||
// Since we will not have a boundary in the end of the string, let's
// call the end of the string a special case for word boundary.
i == GetLength() - 1) {
// We can only get to know whether we should raise/clear an explicit
// manual hyphen until we get to the end of a word, because this depends
// on whether there exists at least one auto hyphen in the same word.
if (!aWordState->hasAutoHyphen && aWordState->hasExplicitHyphen) {
for (uint32_t j = aWordState->mostRecentBoundary; j <= i; j++) {
if (aHyphenBuffer[j - aStart] == HyphenType::Explicit) {
aHyphenBuffer[j - aStart] = HyphenType::None;
}
}
}
aWordState->mostRecentBoundary = i;
aWordState->hasManualHyphen = false;
aWordState->hasAutoHyphen = false;
aWordState->hasExplicitHyphen = false;
}
}
}
uint32_t gfxTextRun::BreakAndMeasureText(
uint32_t aStart, uint32_t aMaxLength, bool aLineBreakBefore,
gfxFloat aWidth, const PropertyProvider& aProvider,
SuppressBreak aSuppressBreak, gfxFont::BoundingBoxType aBoundingBoxType,
DrawTarget* aRefDrawTarget, bool aCanWordWrap, bool aCanWhitespaceWrap,
bool aIsBreakSpaces,
// output params:
TrimmableWS* aOutTrimmableWhitespace, Metrics& aOutMetrics,
bool& aOutUsedHyphenation, uint32_t& aOutLastBreak,
gfxBreakPriority& aBreakPriority) {
aMaxLength = std::min(aMaxLength, GetLength() - aStart);
NS_ASSERTION(aStart + aMaxLength <= GetLength(), "Substring out of range");
Range bufferRange(
aStart, aStart + std::min<uint32_t>(aMaxLength, MEASUREMENT_BUFFER_SIZE));
PropertyProvider::Spacing spacingBuffer[MEASUREMENT_BUFFER_SIZE];
bool haveSpacing = !!(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING);
if (haveSpacing) {
GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer);
}
AutoTArray<HyphenType, 4096> hyphenBuffer;
HyphenationState wordState;
wordState.mostRecentBoundary = aStart;
bool haveHyphenation =
(aProvider.GetHyphensOption() == StyleHyphens::Auto ||
(aProvider.GetHyphensOption() == StyleHyphens::Manual &&
!!(mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_HYPHEN_BREAKS)));
if (haveHyphenation) {
if (hyphenBuffer.AppendElements(bufferRange.Length(), fallible)) {
aProvider.GetHyphenationBreaks(bufferRange, hyphenBuffer.Elements());
if (aProvider.GetHyphensOption() == StyleHyphens::Auto) {
ClassifyAutoHyphenations(aStart, bufferRange, hyphenBuffer, &wordState);
}
} else {
haveHyphenation = false;
}
}
gfxFloat width = 0;
gfxFloat advance = 0;
// The number of space characters that can be trimmed or hang at a soft-wrap
uint32_t trimmableChars = 0;
// The amount of space removed by ignoring trimmableChars
gfxFloat trimmableAdvance = 0;
int32_t lastBreak = -1;
int32_t lastBreakTrimmableChars = -1;
gfxFloat lastBreakTrimmableAdvance = -1;
// Cache the last candidate break
int32_t lastCandidateBreak = -1;
int32_t lastCandidateBreakTrimmableChars = -1;
gfxFloat lastCandidateBreakTrimmableAdvance = -1;
bool lastCandidateBreakUsedHyphenation = false;
gfxBreakPriority lastCandidateBreakPriority = gfxBreakPriority::eNoBreak;
bool aborted = false;
uint32_t end = aStart + aMaxLength;
bool lastBreakUsedHyphenation = false;
Range ligatureRange(aStart, end);
ShrinkToLigatureBoundaries(&ligatureRange);
// We may need to move `i` backwards in the following loop, and re-scan
// part of the textrun; we'll use `rescanLimit` so we can tell when that
// is happening: if `i < rescanLimit` then we're rescanning.
uint32_t rescanLimit = aStart;
for (uint32_t i = aStart; i < end; ++i) {
if (i >= bufferRange.end) {
// Fetch more spacing and hyphenation data
uint32_t oldHyphenBufferLength = hyphenBuffer.Length();
bufferRange.start = i;
bufferRange.end =
std::min(aStart + aMaxLength, i + MEASUREMENT_BUFFER_SIZE);
// For spacing, we always overwrite the old data with the newly
// fetched one. However, for hyphenation, hyphenation data sometimes
// depends on the context in every word (if "hyphens: auto" is set).
// To ensure we get enough information between neighboring buffers,
// we grow the hyphenBuffer instead of overwrite it.
// NOTE that this means bufferRange does not correspond to the
// entire hyphenBuffer, but only to the most recently added portion.
// Therefore, we need to add the old length to hyphenBuffer.Elements()
// when getting more data.
if (haveSpacing) {
GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer);
}
if (haveHyphenation) {
if (hyphenBuffer.AppendElements(bufferRange.Length(), fallible)) {
aProvider.GetHyphenationBreaks(
bufferRange, hyphenBuffer.Elements() + oldHyphenBufferLength);
if (aProvider.GetHyphensOption() == StyleHyphens::Auto) {
uint32_t prevMostRecentWordBoundary = wordState.mostRecentBoundary;
ClassifyAutoHyphenations(aStart, bufferRange, hyphenBuffer,
&wordState);
// If the buffer boundary is in the middle of a word,
// we need to go back to the start of the current word.
// So, we can correct the wrong candidates that we set
// in the previous runs of the loop.
if (prevMostRecentWordBoundary < oldHyphenBufferLength) {
rescanLimit = i;
i = prevMostRecentWordBoundary - 1;
continue;
}
}
} else {
haveHyphenation = false;
}
}
}
// There can't be a word-wrap break opportunity at the beginning of the
// line: if the width is too small for even one character to fit, it
// could be the first and last break opportunity on the line, and that
// would trigger an infinite loop.
if (aSuppressBreak != eSuppressAllBreaks &&
(aSuppressBreak != eSuppressInitialBreak || i > aStart)) {
bool atNaturalBreak = mCharacterGlyphs[i].CanBreakBefore() ==
CompressedGlyph::FLAG_BREAK_TYPE_NORMAL;
// atHyphenationBreak indicates we're at a "soft" hyphen, where an extra
// hyphen glyph will need to be painted. It is NOT set for breaks at an
// explicit hyphen present in the text.
//
// NOTE(emilio): If you change this condition you also need to change
// nsTextFrame::AddInlineMinISizeForFlow to match.
bool atHyphenationBreak = !atNaturalBreak && haveHyphenation &&
(!aLineBreakBefore || i > aStart) &&
IsOptionalHyphenBreak(hyphenBuffer[i - aStart]);
bool atAutoHyphenWithManualHyphenInSameWord =
atHyphenationBreak &&
hyphenBuffer[i - aStart] == HyphenType::AutoWithManualInSameWord;
bool atBreak = atNaturalBreak || atHyphenationBreak;
bool wordWrapping =
(aCanWordWrap ||
(aCanWhitespaceWrap &&
mCharacterGlyphs[i].CanBreakBefore() ==
CompressedGlyph::FLAG_BREAK_TYPE_EMERGENCY_WRAP)) &&
mCharacterGlyphs[i].IsClusterStart() &&
aBreakPriority <= gfxBreakPriority::eWordWrapBreak;
bool whitespaceWrapping = false;
if (i > aStart) {
// The spec says the breaking opportunity is *after* whitespace.
auto const& g = mCharacterGlyphs[i - 1];
whitespaceWrapping =
aIsBreakSpaces &&
(g.CharIsSpace() || g.CharIsTab() || g.CharIsNewline());
}
if (atBreak || wordWrapping || whitespaceWrapping) {
gfxFloat hyphenatedAdvance = advance;
if (atHyphenationBreak) {
hyphenatedAdvance += aProvider.GetHyphenWidth();
}
if (lastBreak < 0 ||
width + hyphenatedAdvance - trimmableAdvance <= aWidth) {
// We can break here.
lastBreak = i;
lastBreakTrimmableChars = trimmableChars;
lastBreakTrimmableAdvance = trimmableAdvance;
lastBreakUsedHyphenation = atHyphenationBreak;
aBreakPriority = (atBreak || whitespaceWrapping)
? gfxBreakPriority::eNormalBreak
: gfxBreakPriority::eWordWrapBreak;
}
width += advance;
advance = 0;
if (width - trimmableAdvance > aWidth) {
// No more text fits. Abort
aborted = true;
break;
}
// There are various kinds of break opportunities:
// 1. word wrap break,
// 2. natural break,
// 3. manual hyphenation break,
// 4. auto hyphenation break without any manual hyphenation
// in the same word,
// 5. auto hyphenation break with another manual hyphenation
// in the same word.
// Allow all of them except the last one to be a candidate.
// So, we can ensure that we don't use an automatic
// hyphenation opportunity within a word that contains another
// manual hyphenation, unless it is the only choice.
if (wordWrapping || !atAutoHyphenWithManualHyphenInSameWord) {
lastCandidateBreak = lastBreak;
lastCandidateBreakTrimmableChars = lastBreakTrimmableChars;
lastCandidateBreakTrimmableAdvance = lastBreakTrimmableAdvance;
lastCandidateBreakUsedHyphenation = lastBreakUsedHyphenation;
lastCandidateBreakPriority = aBreakPriority;
}
}
}
// If we're re-scanning part of a word (to re-process potential
// hyphenation types) then we don't want to accumulate widths again
// for the characters that were already added to `advance`.
if (i < rescanLimit) {
continue;
}
gfxFloat charAdvance;
if (i >= ligatureRange.start && i < ligatureRange.end) {
charAdvance = GetAdvanceForGlyphs(Range(i, i + 1));
if (haveSpacing) {
PropertyProvider::Spacing* space =
&spacingBuffer[i - bufferRange.start];
charAdvance += space->mBefore + space->mAfter;
}
} else {
charAdvance = ComputePartialLigatureWidth(Range(i, i + 1), &aProvider);
}
advance += charAdvance;
if (aOutTrimmableWhitespace) {
if (mCharacterGlyphs[i].CharIsSpace()) {
++trimmableChars;
trimmableAdvance += charAdvance;
} else {
trimmableAdvance = 0;
trimmableChars = 0;
}
}
}
if (!aborted) {
width += advance;
}
// There are three possibilities:
// 1) all the text fit (width <= aWidth)
// 2) some of the text fit up to a break opportunity (width > aWidth &&
// lastBreak >= 0)
// 3) none of the text fits before a break opportunity (width > aWidth &&
// lastBreak < 0)
uint32_t charsFit;
aOutUsedHyphenation = false;
if (width - trimmableAdvance <= aWidth) {
charsFit = aMaxLength;
} else if (lastBreak >= 0) {
if (lastCandidateBreak >= 0 && lastCandidateBreak != lastBreak) {
lastBreak = lastCandidateBreak;
lastBreakTrimmableChars = lastCandidateBreakTrimmableChars;
lastBreakTrimmableAdvance = lastCandidateBreakTrimmableAdvance;
lastBreakUsedHyphenation = lastCandidateBreakUsedHyphenation;
aBreakPriority = lastCandidateBreakPriority;
}
charsFit = lastBreak - aStart;
trimmableChars = lastBreakTrimmableChars;
trimmableAdvance = lastBreakTrimmableAdvance;
aOutUsedHyphenation = lastBreakUsedHyphenation;
} else {
charsFit = aMaxLength;
}
// Get the overall metrics of the range that fit (including any potentially
// trimmable or hanging whitespace).
aOutMetrics = MeasureText(Range(aStart, aStart + charsFit), aBoundingBoxType,
aRefDrawTarget, &aProvider);
if (aOutTrimmableWhitespace) {
aOutTrimmableWhitespace->mAdvance = trimmableAdvance;
aOutTrimmableWhitespace->mCount = trimmableChars;
}
if (charsFit == aMaxLength) {
if (lastBreak < 0) {
aOutLastBreak = UINT32_MAX;
} else {
aOutLastBreak = lastBreak - aStart;
}
}
return charsFit;
}
gfxFloat gfxTextRun::GetAdvanceWidth(
Range aRange, const PropertyProvider* aProvider,
PropertyProvider::Spacing* aSpacing) const {
NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range");
Range ligatureRange = aRange;
bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
gfxFloat result =
adjusted ? ComputePartialLigatureWidth(
Range(aRange.start, ligatureRange.start), aProvider) +
ComputePartialLigatureWidth(
Range(ligatureRange.end, aRange.end), aProvider)
: 0.0;
if (aSpacing) {
aSpacing->mBefore = aSpacing->mAfter = 0;
}
// Account for all remaining spacing here. This is more efficient than
// processing it along with the glyphs.
if (aProvider && (mFlags & gfx::ShapedTextFlags::TEXT_ENABLE_SPACING)) {
uint32_t i;
AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer;
if (spacingBuffer.AppendElements(aRange.Length(), fallible)) {
GetAdjustedSpacing(this, ligatureRange, *aProvider,
spacingBuffer.Elements());
for (i = 0; i < ligatureRange.Length(); ++i) {
PropertyProvider::Spacing* space = &spacingBuffer[i];
result += space->mBefore + space->mAfter;
}
if (aSpacing) {
aSpacing->mBefore = spacingBuffer[0].mBefore;
aSpacing->mAfter = spacingBuffer.LastElement().mAfter;
}
}
}
return result + GetAdvanceForGlyphs(ligatureRange);
}
gfxFloat gfxTextRun::GetMinAdvanceWidth(Range aRange) {
MOZ_ASSERT(aRange.end <= GetLength(), "Substring out of range");
Range ligatureRange = aRange;
bool adjusted = ShrinkToLigatureBoundaries(&ligatureRange);
gfxFloat result =
adjusted
? std::max(ComputePartialLigatureWidth(
Range(aRange.start, ligatureRange.start), nullptr),
ComputePartialLigatureWidth(
Range(ligatureRange.end, aRange.end), nullptr))
: 0.0;
// Compute min advance width by assuming each grapheme cluster takes its own
// line.
gfxFloat clusterAdvance = 0;
for (uint32_t i = ligatureRange.start; i < ligatureRange.end; ++i) {
if (mCharacterGlyphs[i].CharIsSpace()) {
// Skip space char to prevent its advance width contributing to the
// result. That is, don't consider a space can be in its own line.
continue;
}
clusterAdvance += GetAdvanceForGlyph(i);
if (i + 1 == ligatureRange.end || IsClusterStart(i + 1)) {
result = std::max(result, clusterAdvance);
clusterAdvance = 0;
}
}
return result;
}
bool gfxTextRun::SetLineBreaks(Range aRange, bool aLineBreakBefore,
bool aLineBreakAfter,
gfxFloat* aAdvanceWidthDelta) {
// Do nothing because our shaping does not currently take linebreaks into
// account. There is no change in advance width.
if (aAdvanceWidthDelta) {
*aAdvanceWidthDelta = 0;
}
return false;
}
const gfxTextRun::GlyphRun* gfxTextRun::FindFirstGlyphRunContaining(
uint32_t aOffset) const {
MOZ_ASSERT(aOffset <= GetLength(), "Bad offset looking for glyphrun");
MOZ_ASSERT(GetLength() == 0 || !mGlyphRuns.IsEmpty(),
"non-empty text but no glyph runs present!");
if (mGlyphRuns.Length() <= 1) {
return mGlyphRuns.begin();
}
if (aOffset == GetLength()) {
return mGlyphRuns.end() - 1;
}
const auto* start = mGlyphRuns.begin();
const auto* limit = mGlyphRuns.end();
while (limit - start > 1) {
const auto* mid = start + (limit - start) / 2;
if (mid->mCharacterOffset <= aOffset) {
start = mid;
} else {
limit = mid;
}
}
MOZ_ASSERT(start->mCharacterOffset <= aOffset,
"Hmm, something went wrong, aOffset should have been found");
return start;
}
void gfxTextRun::AddGlyphRun(gfxFont* aFont, FontMatchType aMatchType,
uint32_t aUTF16Offset, bool aForceNewRun,
gfx::ShapedTextFlags aOrientation, bool aIsCJK) {
MOZ_ASSERT(aFont, "adding glyph run for null font!");
MOZ_ASSERT(aOrientation != gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED,
"mixed orientation should have been resolved");
if (!aFont) {
return;
}
if (mGlyphRuns.IsEmpty()) {
mGlyphRuns.AppendElement(
GlyphRun{aFont, aUTF16Offset, aOrientation, aMatchType, aIsCJK});
return;
}
uint32_t numGlyphRuns = mGlyphRuns.Length();
if (!aForceNewRun) {
GlyphRun* lastGlyphRun = &mGlyphRuns.LastElement();
MOZ_ASSERT(lastGlyphRun->mCharacterOffset <= aUTF16Offset,
"Glyph runs out of order (and run not forced)");
// Don't append a run if the font is already the one we want
if (lastGlyphRun->Matches(aFont, aOrientation, aIsCJK, aMatchType)) {
return;
}
// If the offset has not changed, avoid leaving a zero-length run
// by overwriting the last entry instead of appending...
if (lastGlyphRun->mCharacterOffset == aUTF16Offset) {
// ...except that if the run before the last entry had the same
// font as the new one wants, merge with it instead of creating
// adjacent runs with the same font
if (numGlyphRuns > 1 && mGlyphRuns[numGlyphRuns - 2].Matches(
aFont, aOrientation, aIsCJK, aMatchType)) {
mGlyphRuns.TruncateLength(numGlyphRuns - 1);
return;
}
lastGlyphRun->SetProperties(aFont, aOrientation, aIsCJK, aMatchType);
return;
}
}
MOZ_ASSERT(
aForceNewRun || numGlyphRuns > 0 || aUTF16Offset == 0,
"First run doesn't cover the first character (and run not forced)?");
mGlyphRuns.AppendElement(
GlyphRun{aFont, aUTF16Offset, aOrientation, aMatchType, aIsCJK});
}
void gfxTextRun::SanitizeGlyphRuns() {
if (mGlyphRuns.Length() < 2) {
return;
}
auto& runs = mGlyphRuns.Array();
// The runs are almost certain to be already sorted, so it's worth avoiding
// the Sort() call if possible.
bool isSorted = true;
uint32_t prevOffset = 0;
for (const auto& r : runs) {
if (r.mCharacterOffset < prevOffset) {
isSorted = false;
break;
}
prevOffset = r.mCharacterOffset;
}
if (!isSorted) {
runs.Sort(GlyphRunOffsetComparator());
}
// Coalesce adjacent glyph runs that have the same properties, and eliminate
// any empty runs.
GlyphRun* prevRun = nullptr;
const CompressedGlyph* charGlyphs = mCharacterGlyphs;
runs.RemoveElementsBy([&](GlyphRun& aRun) -> bool {
// First run is always retained.
if (!prevRun) {
prevRun = &aRun;
return false;
}
// Merge any run whose properties match its predecessor.
if (prevRun->Matches(aRun.mFont, aRun.mOrientation, aRun.mIsCJK,
aRun.mMatchType)) {
return true;
}
if (prevRun->mCharacterOffset >= aRun.mCharacterOffset) {
// Preceding run is empty (or has become so due to the adjusting for
// ligature boundaries), so we will overwrite it with this one, which
// will then be discarded.
*prevRun = aRun;
return true;
}
// If any glyph run starts with ligature-continuation characters, we need to
// advance it to the first "real" character to avoid drawing partial
// ligature glyphs from wrong font (seen with U+FEFF in reftest 474417-1, as
// Core Text eliminates the glyph, which makes it appear as if a ligature
// has been formed)
while (charGlyphs[aRun.mCharacterOffset].IsLigatureContinuation() &&
aRun.mCharacterOffset < GetLength()) {
aRun.mCharacterOffset++;
}
// We're keeping another run, so update prevRun pointer to refer to it (in
// its new position).
++prevRun;
return false;
});
MOZ_ASSERT(prevRun == &runs.LastElement(), "lost track of prevRun!");
// Drop any trailing empty run.
if (runs.Length() > 1 && prevRun->mCharacterOffset == GetLength()) {
runs.RemoveLastElement();
}
MOZ_ASSERT(!runs.IsEmpty());
if (runs.Length() == 1) {
mGlyphRuns.ConvertToElement();
}
}
void gfxTextRun::CopyGlyphDataFrom(gfxShapedWord* aShapedWord,
uint32_t aOffset) {
uint32_t wordLen = aShapedWord->GetLength();
MOZ_ASSERT(aOffset + wordLen <= GetLength(), "word overruns end of textrun");
CompressedGlyph* charGlyphs = GetCharacterGlyphs();
const CompressedGlyph* wordGlyphs = aShapedWord->GetCharacterGlyphs();
if (aShapedWord->HasDetailedGlyphs()) {
for (uint32_t i = 0; i < wordLen; ++i, ++aOffset) {
const CompressedGlyph& g = wordGlyphs[i];
if (!g.IsSimpleGlyph()) {
const DetailedGlyph* details =
g.GetGlyphCount() > 0 ? aShapedWord->GetDetailedGlyphs(i) : nullptr;
SetDetailedGlyphs(aOffset, g.GetGlyphCount(), details);
}
charGlyphs[aOffset] = g;
}
} else {
memcpy(charGlyphs + aOffset, wordGlyphs, wordLen * sizeof(CompressedGlyph));
}
}
void gfxTextRun::CopyGlyphDataFrom(gfxTextRun* aSource, Range aRange,
uint32_t aDest) {
MOZ_ASSERT(aRange.end <= aSource->GetLength(),
"Source substring out of range");
MOZ_ASSERT(aDest + aRange.Length() <= GetLength(),
"Destination substring out of range");
if (aSource->mDontSkipDrawing) {
mDontSkipDrawing = true;
}
// Copy base glyph data, and DetailedGlyph data where present
const CompressedGlyph* srcGlyphs = aSource->mCharacterGlyphs + aRange.start;
CompressedGlyph* dstGlyphs = mCharacterGlyphs + aDest;
for (uint32_t i = 0; i < aRange.Length(); ++i) {
CompressedGlyph g = srcGlyphs[i];
g.SetCanBreakBefore(!g.IsClusterStart()
? CompressedGlyph::FLAG_BREAK_TYPE_NONE
: dstGlyphs[i].CanBreakBefore());
if (!g.IsSimpleGlyph()) {
uint32_t count = g.GetGlyphCount();
if (count > 0) {
// DetailedGlyphs allocation is infallible, so this should never be
// null unless the source textrun is somehow broken.
DetailedGlyph* src = aSource->GetDetailedGlyphs(i + aRange.start);
MOZ_ASSERT(src, "missing DetailedGlyphs?");
if (src) {
DetailedGlyph* dst = AllocateDetailedGlyphs(i + aDest, count);
::memcpy(dst, src, count * sizeof(DetailedGlyph));
} else {
g.SetMissing();
}
}
}
dstGlyphs[i] = g;
}
// Copy glyph runs
#ifdef DEBUG
GlyphRun* prevRun = nullptr;
#endif
for (GlyphRunIterator iter(aSource, aRange); !iter.AtEnd(); iter.NextRun()) {
gfxFont* font = iter.GlyphRun()->mFont;
MOZ_ASSERT(!prevRun || !prevRun->Matches(iter.GlyphRun()->mFont,
iter.GlyphRun()->mOrientation,
iter.GlyphRun()->mIsCJK,
FontMatchType::Kind::kUnspecified),
"Glyphruns not coalesced?");
#ifdef DEBUG
prevRun = const_cast<GlyphRun*>(iter.GlyphRun());
uint32_t end = iter.StringEnd();
#endif
uint32_t start = iter.StringStart();
// These used to be NS_ASSERTION()s, but WARNING is more appropriate.
// Although it's unusual (and not desirable), it's possible for us to assign
// different fonts to a base character and a following diacritic.
// Example on OSX 10.5/10.6 with default fonts installed:
// data:text/html,<p style="font-family:helvetica, arial, sans-serif;">
// &%23x043E;&%23x0486;&%23x20;&%23x043E;&%23x0486;
// This means the rendering of the cluster will probably not be very good,
// but it's the best we can do for now if the specified font only covered
// the initial base character and not its applied marks.
NS_WARNING_ASSERTION(aSource->IsClusterStart(start),
"Started font run in the middle of a cluster");
NS_WARNING_ASSERTION(
end == aSource->GetLength() || aSource->IsClusterStart(end),
"Ended font run in the middle of a cluster");
AddGlyphRun(font, iter.GlyphRun()->mMatchType, start - aRange.start + aDest,
false, iter.GlyphRun()->mOrientation, iter.GlyphRun()->mIsCJK);
}
}
void gfxTextRun::ClearGlyphsAndCharacters() {
ResetGlyphRuns();
memset(reinterpret_cast<char*>(mCharacterGlyphs), 0,
mLength * sizeof(CompressedGlyph));
mDetailedGlyphs = nullptr;
}
void gfxTextRun::SetSpaceGlyph(gfxFont* aFont, DrawTarget* aDrawTarget,
uint32_t aCharIndex,
gfx::ShapedTextFlags aOrientation) {
if (SetSpaceGlyphIfSimple(aFont, aCharIndex, ' ', aOrientation)) {
return;
}
gfx::ShapedTextFlags flags =
gfx::ShapedTextFlags::TEXT_IS_8BIT | aOrientation;
bool vertical =
!!(GetFlags() & gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT);
gfxFontShaper::RoundingFlags roundingFlags =
aFont->GetRoundOffsetsToPixels(aDrawTarget);
aFont->ProcessSingleSpaceShapedWord(
aDrawTarget, vertical, mAppUnitsPerDevUnit, flags, roundingFlags,
[&](gfxShapedWord* aShapedWord) {
const GlyphRun* prevRun = TrailingGlyphRun();
bool isCJK = prevRun && prevRun->mFont == aFont &&
prevRun->mOrientation == aOrientation
? prevRun->mIsCJK
: false;
AddGlyphRun(aFont, FontMatchType::Kind::kUnspecified, aCharIndex, false,
aOrientation, isCJK);
CopyGlyphDataFrom(aShapedWord, aCharIndex);
GetCharacterGlyphs()[aCharIndex].SetIsSpace();
});
}
bool gfxTextRun::SetSpaceGlyphIfSimple(gfxFont* aFont, uint32_t aCharIndex,
char16_t aSpaceChar,
gfx::ShapedTextFlags aOrientation) {
uint32_t spaceGlyph = aFont->GetSpaceGlyph();
if (!spaceGlyph || !CompressedGlyph::IsSimpleGlyphID(spaceGlyph)) {
return false;
}
gfxFont::Orientation fontOrientation =
(aOrientation & gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT)
? nsFontMetrics::eVertical
: nsFontMetrics::eHorizontal;
uint32_t spaceWidthAppUnits = NS_lroundf(
aFont->GetMetrics(fontOrientation).spaceWidth * mAppUnitsPerDevUnit);
if (!CompressedGlyph::IsSimpleAdvance(spaceWidthAppUnits)) {
return false;
}
const GlyphRun* prevRun = TrailingGlyphRun();
bool isCJK = prevRun && prevRun->mFont == aFont &&
prevRun->mOrientation == aOrientation
? prevRun->mIsCJK
: false;
AddGlyphRun(aFont, FontMatchType::Kind::kUnspecified, aCharIndex, false,
aOrientation, isCJK);
CompressedGlyph g =
CompressedGlyph::MakeSimpleGlyph(spaceWidthAppUnits, spaceGlyph);
if (aSpaceChar == ' ') {
g.SetIsSpace();
}
GetCharacterGlyphs()[aCharIndex] = g;
return true;
}
void gfxTextRun::FetchGlyphExtents(DrawTarget* aRefDrawTarget) const {
bool needsGlyphExtents = NeedsGlyphExtents();
if (!needsGlyphExtents && !mDetailedGlyphs) {
return;
}
uint32_t runCount;
const GlyphRun* glyphRuns = GetGlyphRuns(&runCount);
CompressedGlyph* charGlyphs = mCharacterGlyphs;
for (uint32_t i = 0; i < runCount; ++i) {
const GlyphRun& run = glyphRuns[i];
gfxFont* font = run.mFont;
if (MOZ_UNLIKELY(font->GetStyle()->AdjustedSizeMustBeZero())) {
continue;
}
uint32_t start = run.mCharacterOffset;
uint32_t end =
i + 1 < runCount ? glyphRuns[i + 1].mCharacterOffset : GetLength();
gfxGlyphExtents* extents =
font->GetOrCreateGlyphExtents(mAppUnitsPerDevUnit);
AutoReadLock lock(extents->mLock);
for (uint32_t j = start; j < end; ++j) {
const gfxTextRun::CompressedGlyph* glyphData = &charGlyphs[j];
if (glyphData->IsSimpleGlyph()) {
// If we're in speed mode, don't set up glyph extents here; we'll
// just return "optimistic" glyph bounds later
if (needsGlyphExtents) {
uint32_t glyphIndex = glyphData->GetSimpleGlyph();
if (!extents->IsGlyphKnownLocked(glyphIndex)) {
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
++gGlyphExtentsSetupEagerSimple;
#endif
extents->mLock.ReadUnlock();
font->SetupGlyphExtents(aRefDrawTarget, glyphIndex, false, extents);
extents->mLock.ReadLock();
}
}
} else if (!glyphData->IsMissing()) {
uint32_t glyphCount = glyphData->GetGlyphCount();
if (glyphCount == 0) {
continue;
}
const gfxTextRun::DetailedGlyph* details = GetDetailedGlyphs(j);
if (!details) {
continue;
}
for (uint32_t k = 0; k < glyphCount; ++k, ++details) {
uint32_t glyphIndex = details->mGlyphID;
if (!extents->IsGlyphKnownWithTightExtentsLocked(glyphIndex)) {
#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS
++gGlyphExtentsSetupEagerTight;
#endif
extents->mLock.ReadUnlock();
font->SetupGlyphExtents(aRefDrawTarget, glyphIndex, true, extents);
extents->mLock.ReadLock();
}
}
}
}
}
}
size_t gfxTextRun::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) {
size_t total = mGlyphRuns.ShallowSizeOfExcludingThis(aMallocSizeOf);
if (mDetailedGlyphs) {
total += mDetailedGlyphs->SizeOfIncludingThis(aMallocSizeOf);
}
return total;
}
size_t gfxTextRun::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) {
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
#ifdef DEBUG_FRAME_DUMP
void gfxTextRun::Dump(FILE* out) {
# define APPEND_FLAG(string_, enum_, field_, flag_) \
if (field_ & enum_::flag_) { \
string_.AppendPrintf(remaining != field_ ? " %s" : "%s", #flag_); \
remaining &= ~enum_::flag_; \
}
# define APPEND_FLAGS(string_, enum_, field_, flags_) \
{ \
auto remaining = field_; \
MOZ_FOR_EACH(APPEND_FLAG, (string_, enum_, field_, ), flags_) \
if (int(remaining)) { \
string_.AppendPrintf(" %s(0x%0x)", #enum_, int(remaining)); \
} \
}
nsCString flagsString;
ShapedTextFlags orient = mFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
ShapedTextFlags otherFlags = mFlags & ~ShapedTextFlags::TEXT_ORIENT_MASK;
APPEND_FLAGS(flagsString, ShapedTextFlags, otherFlags,
(TEXT_IS_RTL, TEXT_ENABLE_SPACING, TEXT_IS_8BIT,
TEXT_ENABLE_HYPHEN_BREAKS, TEXT_NEED_BOUNDING_BOX,
TEXT_DISABLE_OPTIONAL_LIGATURES, TEXT_OPTIMIZE_SPEED,
TEXT_HIDE_CONTROL_CHARACTERS, TEXT_TRAILING_ARABICCHAR,
TEXT_INCOMING_ARABICCHAR, TEXT_USE_MATH_SCRIPT))
if (orient != ShapedTextFlags::TEXT_ORIENT_HORIZONTAL &&
!flagsString.IsEmpty()) {
flagsString += ' ';
}
switch (orient) {
case ShapedTextFlags::TEXT_ORIENT_HORIZONTAL:
break;
case ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT:
flagsString += "TEXT_ORIENT_VERTICAL_UPRIGHT";
break;
case ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT:
flagsString += "TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT";
break;
case ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED:
flagsString += "TEXT_ORIENT_VERTICAL_MIXED";
break;
case ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_LEFT:
flagsString += "TEXT_ORIENT_VERTICAL_SIDEWAYS_LEFT";
break;
default:
flagsString.AppendPrintf("UNKNOWN_TEXT_ORIENT_MASK(0x%0x)", int(orient));
break;
}
nsCString flags2String;
APPEND_FLAGS(
flags2String, nsTextFrameUtils::Flags, mFlags2,
(HasTab, HasShy, HasNewline, DontSkipDrawingForPendingUserFonts,
IsSimpleFlow, IncomingWhitespace, TrailingWhitespace,
CompressedLeadingWhitespace, NoBreaks, IsTransformed, HasTrailingBreak,
IsSingleCharMi, MightHaveGlyphChanges, RunSizeAccounted))
# undef APPEND_FLAGS
# undef APPEND_FLAG
nsAutoCString lang;
mFontGroup->Language()->ToUTF8String(lang);
fprintf(out, "gfxTextRun@%p (length %u) [%s] [%s] [%s]\n", this, mLength,
flagsString.get(), flags2String.get(), lang.get());
fprintf(out, " Glyph runs:\n");
for (const auto& run : mGlyphRuns) {
gfxFont* font = run.mFont;
const gfxFontStyle* style = font->GetStyle();
nsAutoCString styleString;
style->style.ToString(styleString);
fprintf(out, " offset=%d %s %f/%g/%s\n", run.mCharacterOffset,
font->GetName().get(), style->size, style->weight.ToFloat(),
styleString.get());
}
fprintf(out, " Glyphs:\n");
for (uint32_t i = 0; i < mLength; ++i) {
auto glyphData = GetCharacterGlyphs()[i];
nsCString line;
line.AppendPrintf(" [%d] 0x%p %s", i, GetCharacterGlyphs() + i,
glyphData.IsSimpleGlyph() ? "simple" : "detailed");
if (glyphData.IsSimpleGlyph()) {
line.AppendPrintf(" id=%d adv=%d", glyphData.GetSimpleGlyph(),
glyphData.GetSimpleAdvance());
} else {
uint32_t count = glyphData.GetGlyphCount();
if (count) {
line += " ids=";
for (uint32_t j = 0; j < count; j++) {
line.AppendPrintf(j ? ",%d" : "%d", GetDetailedGlyphs(i)[j].mGlyphID);
}
line += " advs=";
for (uint32_t j = 0; j < count; j++) {
line.AppendPrintf(j ? ",%d" : "%d", GetDetailedGlyphs(i)[j].mAdvance);
}
line += " offsets=";
for (uint32_t j = 0; j < count; j++) {
auto offset = GetDetailedGlyphs(i)[j].mOffset;
line.AppendPrintf(j ? ",(%g,%g)" : "(%g,%g)", offset.x.value,
offset.y.value);
}
} else {
line += " (no glyphs)";
}
}
if (glyphData.CharIsSpace()) {
line += " CHAR_IS_SPACE";
}
if (glyphData.CharIsTab()) {
line += " CHAR_IS_TAB";
}
if (glyphData.CharIsNewline()) {
line += " CHAR_IS_NEWLINE";
}
if (glyphData.CharIsFormattingControl()) {
line += " CHAR_IS_FORMATTING_CONTROL";
}
if (glyphData.CharTypeFlags() &
CompressedGlyph::FLAG_CHAR_NO_EMPHASIS_MARK) {
line += " CHAR_NO_EMPHASIS_MARK";
}
if (!glyphData.IsSimpleGlyph()) {
if (!glyphData.IsMissing()) {
line += " NOT_MISSING";
}
if (!glyphData.IsClusterStart()) {
line += " NOT_IS_CLUSTER_START";
}
if (!glyphData.IsLigatureGroupStart()) {
line += " NOT_LIGATURE_GROUP_START";
}
}
switch (glyphData.CanBreakBefore()) {
case CompressedGlyph::FLAG_BREAK_TYPE_NORMAL:
line += " BREAK_TYPE_NORMAL";
break;
case CompressedGlyph::FLAG_BREAK_TYPE_HYPHEN:
line += " BREAK_TYPE_HYPHEN";
break;
}
fprintf(out, "%s\n", line.get());
}
}
#endif
gfxFontGroup::gfxFontGroup(nsPresContext* aPresContext,
const StyleFontFamilyList& aFontFamilyList,
const gfxFontStyle* aStyle, nsAtom* aLanguage,
bool aExplicitLanguage,
gfxTextPerfMetrics* aTextPerf,
gfxUserFontSet* aUserFontSet, gfxFloat aDevToCssSize,
StyleFontVariantEmoji aVariantEmoji)
: mPresContext(aPresContext), // Note that aPresContext may be null!
mFamilyList(aFontFamilyList),
mStyle(*aStyle),
mLanguage(aLanguage),
mUnderlineOffset(UNDERLINE_OFFSET_NOT_SET),
mHyphenWidth(-1),
mDevToCssSize(aDevToCssSize),
mUserFontSet(aUserFontSet),
mTextPerf(aTextPerf),
mLastPrefLang(eFontPrefLang_Western),
mPageLang(gfxPlatformFontList::GetFontPrefLangFor(aLanguage)),
mLastPrefFirstFont(false),
mSkipDrawing(false),
mExplicitLanguage(aExplicitLanguage) {
switch (aVariantEmoji) {
case StyleFontVariantEmoji::Normal:
case StyleFontVariantEmoji::Unicode:
break;
case StyleFontVariantEmoji::Text:
mEmojiPresentation = eFontPresentation::Text;
break;
case StyleFontVariantEmoji::Emoji:
mEmojiPresentation = eFontPresentation::EmojiExplicit;
break;
}
// We don't use SetUserFontSet() here, as we want to unconditionally call
// EnsureFontList() rather than only do UpdateUserFonts() if it changed.
mCurrGeneration = 0;
}
gfxFontGroup::~gfxFontGroup() {
// Should not be dropped by stylo
MOZ_ASSERT(!Servo_IsWorkerThread());
}
static StyleGenericFontFamily GetDefaultGeneric(nsAtom* aLanguage) {
return StaticPresData::Get()
->GetFontPrefsForLang(aLanguage)
->GetDefaultGeneric();
}
class DeferredClearResolvedFonts final : public nsIRunnable {
public:
NS_DECL_THREADSAFE_ISUPPORTS
DeferredClearResolvedFonts() = delete;
explicit DeferredClearResolvedFonts(
const DeferredClearResolvedFonts& aOther) = delete;
explicit DeferredClearResolvedFonts(
nsTArray<gfxFontGroup::FamilyFace>&& aFontList)
: mFontList(std::move(aFontList)) {}
protected:
virtual ~DeferredClearResolvedFonts() {}
NS_IMETHOD Run(void) override {
mFontList.Clear();
return NS_OK;
}
nsTArray<gfxFontGroup::FamilyFace> mFontList;
};
NS_IMPL_ISUPPORTS(DeferredClearResolvedFonts, nsIRunnable)
void gfxFontGroup::EnsureFontList() {
// Ensure resolved font instances are valid; discard them if necessary.
auto* pfl = gfxPlatformFontList::PlatformFontList();
if (mFontListGeneration != pfl->GetGeneration()) {
// Forget cached fonts that may no longer be valid.
mLastPrefFamily = FontFamily();
mLastPrefFont = nullptr;
mDefaultFont = nullptr;
mResolvedFonts = false;
}
// If we have already resolved the font list, just return.
if (mResolvedFonts) {
return;
}
// Discard existing fonts; but if we're in servo traversal, defer the actual
// deletion.
// XXX(jfkthame) is this really necessary, or is the assertion in
// ~gfxUserFontFamily() obsolete?
if (gfxFontUtils::IsInServoTraversal()) {
NS_DispatchToMainThread(new DeferredClearResolvedFonts(std::move(mFonts)));
} else {
mFonts.Clear();
}
// (Re-)build the list of fonts.
AutoTArray<FamilyAndGeneric, 10> fonts;
// lookup fonts in the fontlist
for (const StyleSingleFontFamily& name : mFamilyList.list.AsSpan()) {
if (name.IsFamilyName()) {
const auto& familyName = name.AsFamilyName();
AddPlatformFont(nsAtomCString(familyName.name.AsAtom()),
familyName.syntax == StyleFontFamilyNameSyntax::Quoted,
fonts);
} else {
MOZ_ASSERT(name.IsGeneric());
const StyleGenericFontFamily generic = name.AsGeneric();
// system-ui is usually a single family, so it doesn't work great as
// fallback. Prefer the following generic or the language default instead.
if (mFallbackGeneric == StyleGenericFontFamily::None &&
generic != StyleGenericFontFamily::SystemUi) {
mFallbackGeneric = generic;
}
pfl->AddGenericFonts(mPresContext, generic, mLanguage, fonts);
if (mTextPerf) {
mTextPerf->current.genericLookups++;
}
}
}
// If necessary, append default language generic onto the end.
if (mFallbackGeneric == StyleGenericFontFamily::None && !mStyle.systemFont) {
auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
pfl->AddGenericFonts(mPresContext, defaultLanguageGeneric, mLanguage,
fonts);
if (mTextPerf) {
mTextPerf->current.genericLookups++;
}
}
// build the fontlist from the specified families
for (const auto& f : fonts) {
if (f.mFamily.mShared) {
AddFamilyToFontList(f.mFamily.mShared, f.mGeneric);
} else {
AddFamilyToFontList(f.mFamily.mUnshared, f.mGeneric);
}
}
mFontListGeneration = pfl->GetGeneration();
mResolvedFonts = true;
}
void gfxFontGroup::AddPlatformFont(const nsACString& aName, bool aQuotedName,
nsTArray<FamilyAndGeneric>& aFamilyList) {
// First, look up in the user font set...
// If the fontSet matches the family, we must not look for a platform
// font of the same name, even if we fail to actually get a fontEntry
// here; we'll fall back to the next name in the CSS font-family list.
if (mUserFontSet) {
// Add userfonts to the fontlist whether already loaded
// or not. Loading is initiated during font matching.
RefPtr<gfxFontFamily> family = mUserFontSet->LookupFamily(aName);
if (family) {
aFamilyList.AppendElement(std::move(family));
return;
}
}
// Not known in the user font set ==> check system fonts
gfxPlatformFontList::PlatformFontList()->FindAndAddFamilies(
mPresContext, StyleGenericFontFamily::None, aName, &aFamilyList,
aQuotedName ? gfxPlatformFontList::FindFamiliesFlags::eQuotedFamilyName
: gfxPlatformFontList::FindFamiliesFlags(0),
&mStyle, mLanguage.get(), mDevToCssSize);
}
void gfxFontGroup::AddFamilyToFontList(gfxFontFamily* aFamily,
StyleGenericFontFamily aGeneric) {
if (!aFamily) {
MOZ_ASSERT_UNREACHABLE("don't try to add a null font family!");
return;
}
AutoTArray<gfxFontEntry*, 4> fontEntryList;
aFamily->FindAllFontsForStyle(mStyle, fontEntryList);
// add these to the fontlist
for (gfxFontEntry* fe : fontEntryList) {
if (!HasFont(fe)) {
FamilyFace ff(aFamily, fe, aGeneric);
if (fe->mIsUserFontContainer) {
ff.CheckState(mSkipDrawing);
}
mFonts.AppendElement(ff);
}
}
// for a family marked as "check fallback faces", only mark the last
// entry so that fallbacks for a family are only checked once
if (aFamily->CheckForFallbackFaces() && !fontEntryList.IsEmpty() &&
!mFonts.IsEmpty()) {
mFonts.LastElement().SetCheckForFallbackFaces();
}
}
void gfxFontGroup::AddFamilyToFontList(fontlist::Family* aFamily,
StyleGenericFontFamily aGeneric) {
gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
if (!aFamily->IsInitialized()) {
if (ServoStyleSet* set = gfxFontUtils::CurrentServoStyleSet()) {
// If we need to initialize a Family record, but we're on a style
// worker thread, we have to defer it.
set->AppendTask(PostTraversalTask::InitializeFamily(aFamily));
set->AppendTask(PostTraversalTask::FontInfoUpdate(set));
return;
}
if (!pfl->InitializeFamily(aFamily)) {
return;
}
}
AutoTArray<fontlist::Face*, 4> faceList;
aFamily->FindAllFacesForStyle(pfl->SharedFontList(), mStyle, faceList);
for (auto* face : faceList) {
gfxFontEntry* fe = pfl->GetOrCreateFontEntry(face, aFamily);
if (fe && !HasFont(fe)) {
FamilyFace ff(aFamily, fe, aGeneric);
mFonts.AppendElement(ff);
}
}
}
bool gfxFontGroup::HasFont(const gfxFontEntry* aFontEntry) {
for (auto& f : mFonts) {
if (f.FontEntry() == aFontEntry) {
return true;
}
}
return false;
}
already_AddRefed<gfxFont> gfxFontGroup::GetFontAt(uint32_t i, uint32_t aCh,
bool* aLoading) {
if (i >= mFonts.Length()) {
return nullptr;
}
FamilyFace& ff = mFonts[i];
if (ff.IsInvalid() || ff.IsLoading()) {
return nullptr;
}
RefPtr<gfxFont> font = ff.Font();
if (!font) {
gfxFontEntry* fe = ff.FontEntry();
if (!fe) {
return nullptr;
}
gfxCharacterMap* unicodeRangeMap = nullptr;
if (fe->mIsUserFontContainer) {
gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
if (ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED &&
ufe->CharacterInUnicodeRange(aCh) && !*aLoading) {
ufe->Load();
ff.CheckState(mSkipDrawing);
*aLoading = ff.IsLoading();
}
fe = ufe->GetPlatformFontEntry();
if (!fe) {
return nullptr;
}
unicodeRangeMap = ufe->GetUnicodeRangeMap();
}
font = fe->FindOrMakeFont(&mStyle, unicodeRangeMap);
if (!font || !font->Valid()) {
ff.SetInvalid();
return nullptr;
}
ff.SetFont(font);
}
return font.forget();
}
void gfxFontGroup::FamilyFace::CheckState(bool& aSkipDrawing) {
gfxFontEntry* fe = FontEntry();
if (!fe) {
return;
}
if (fe->mIsUserFontContainer) {
gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
gfxUserFontEntry::UserFontLoadState state = ufe->LoadState();
switch (state) {
case gfxUserFontEntry::STATUS_LOAD_PENDING:
case gfxUserFontEntry::STATUS_LOADING:
SetLoading(true);
break;
case gfxUserFontEntry::STATUS_FAILED:
SetInvalid();
// fall-thru to the default case
[[fallthrough]];
default:
SetLoading(false);
}
if (ufe->WaitForUserFont()) {
aSkipDrawing = true;
}
}
}
bool gfxFontGroup::FamilyFace::EqualsUserFont(
const gfxUserFontEntry* aUserFont) const {
gfxFontEntry* fe = FontEntry();
// if there's a font, the entry is the underlying platform font
if (mFontCreated) {
gfxFontEntry* pfe = aUserFont->GetPlatformFontEntry();
if (pfe == fe) {
return true;
}
} else if (fe == aUserFont) {
return true;
}
return false;
}
static nsAutoCString FamilyListToString(
const StyleFontFamilyList& aFamilyList) {
return StringJoin(","_ns, aFamilyList.list.AsSpan(),
[](nsACString& dst, const StyleSingleFontFamily& name) {
name.AppendToString(dst);
});
}
already_AddRefed<gfxFont> gfxFontGroup::GetDefaultFont() {
if (mDefaultFont) {
return do_AddRef(mDefaultFont);
}
gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
FontFamily family = pfl->GetDefaultFont(mPresContext, &mStyle);
MOZ_ASSERT(!family.IsNull(),
"invalid default font returned by GetDefaultFont");
gfxFontEntry* fe = nullptr;
if (family.mShared) {
fontlist::Family* fam = family.mShared;
if (!fam->IsInitialized()) {
// If this fails, FindFaceForStyle will just safely return nullptr
Unused << pfl->InitializeFamily(fam);
}
fontlist::Face* face = fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
if (face) {
fe = pfl->GetOrCreateFontEntry(face, fam);
}
} else {
fe = family.mUnshared->FindFontForStyle(mStyle);
}
if (fe) {
mDefaultFont = fe->FindOrMakeFont(&mStyle);
}
uint32_t numInits, loaderState;
pfl->GetFontlistInitInfo(numInits, loaderState);
MOZ_ASSERT(numInits != 0,
"must initialize system fontlist before getting default font!");
uint32_t numFonts = 0;
if (!mDefaultFont) {
// Try for a "font of last resort...."
// Because an empty font list would be Really Bad for later code
// that assumes it will be able to get valid metrics for layout,
// just look for the first usable font and put in the list.
// (see bug 554544)
if (pfl->SharedFontList()) {
fontlist::FontList* list = pfl->SharedFontList();
numFonts = list->NumFamilies();
fontlist::Family* families = list->Families();
for (uint32_t i = 0; i < numFonts; ++i) {
fontlist::Family* fam = &families[i];
if (!fam->IsInitialized()) {
Unused << pfl->InitializeFamily(fam);
}
fontlist::Face* face =
fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
if (face) {
fe = pfl->GetOrCreateFontEntry(face, fam);
if (fe) {
mDefaultFont = fe->FindOrMakeFont(&mStyle);
if (mDefaultFont) {
break;
}
NS_WARNING("FindOrMakeFont failed");
}
}
}
} else {
AutoTArray<RefPtr<gfxFontFamily>, 200> familyList;
pfl->GetFontFamilyList(familyList);
numFonts = familyList.Length();
for (uint32_t i = 0; i < numFonts; ++i) {
gfxFontEntry* fe = familyList[i]->FindFontForStyle(mStyle, true);
if (fe) {
mDefaultFont = fe->FindOrMakeFont(&mStyle);
if (mDefaultFont) {
break;
}
}
}
}
}
if (!mDefaultFont) {
// We must have failed to find anything usable in our font-family list,
// or it's badly broken. One more last-ditch effort to make a font:
if (gfxFontEntry* fe = pfl->GetDefaultFontEntry()) {
if (RefPtr<gfxFont> f = fe->FindOrMakeFont(&mStyle)) {
return f.forget();
}
}
// an empty font list at this point is fatal; we're not going to
// be able to do even the most basic layout operations
// annotate crash report with fontlist info
nsAutoCString fontInitInfo;
fontInitInfo.AppendPrintf("no fonts - init: %d fonts: %d loader: %d",
numInits, numFonts, loaderState);
#ifdef XP_WIN
bool dwriteEnabled = gfxWindowsPlatform::GetPlatform()->DWriteEnabled();
double upTime = (double)GetTickCount();
fontInitInfo.AppendPrintf(" backend: %s system-uptime: %9.3f sec",
dwriteEnabled ? "directwrite" : "gdi",
upTime / 1000);
#endif
gfxCriticalError() << fontInitInfo.get();
char msg[256]; // CHECK buffer length if revising message below
SprintfLiteral(msg, "unable to find a usable font (%.220s)",
FamilyListToString(mFamilyList).get());
MOZ_CRASH_UNSAFE(msg);
}
return do_AddRef(mDefaultFont);
}
already_AddRefed<gfxFont> gfxFontGroup::GetFirstValidFont(
uint32_t aCh, StyleGenericFontFamily* aGeneric, bool* aIsFirst) {
EnsureFontList();
uint32_t count = mFonts.Length();
bool loading = false;
// Check whether the font supports the given character, unless aCh is the
// kCSSFirstAvailableFont constant, in which case (as per CSS Fonts spec)
// we want the first font whose unicode-range does not exclude <space>,
// regardless of whether it in fact supports the <space> character.
auto isValidForChar = [](gfxFont* aFont, uint32_t aCh) -> bool {
if (!aFont) {
return false;
}
if (aCh == kCSSFirstAvailableFont) {
if (const auto* unicodeRange = aFont->GetUnicodeRangeMap()) {
return unicodeRange->test(' ');
}
return true;
}
return aFont->HasCharacter(aCh);
};
for (uint32_t i = 0; i < count; ++i) {
FamilyFace& ff = mFonts[i];
if (ff.IsInvalid()) {
continue;
}
// already have a font?
RefPtr<gfxFont> font = ff.Font();
if (isValidForChar(font, aCh)) {
if (aGeneric) {
*aGeneric = ff.Generic();
}
if (aIsFirst) {
*aIsFirst = (i == 0);
}
return font.forget();
}
// Need to build a font, loading userfont if not loaded. In
// cases where unicode range might apply, use the character
// provided.
gfxFontEntry* fe = ff.FontEntry();
if (fe && fe->mIsUserFontContainer) {
gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
bool inRange = ufe->CharacterInUnicodeRange(
aCh == kCSSFirstAvailableFont ? ' ' : aCh);
if (inRange) {
if (!loading &&
ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED) {
ufe->Load();
ff.CheckState(mSkipDrawing);
}
if (ff.IsLoading()) {
loading = true;
}
}
if (ufe->LoadState() != gfxUserFontEntry::STATUS_LOADED || !inRange) {
continue;
}
}
font = GetFontAt(i, aCh, &loading);
if (isValidForChar(font, aCh)) {
if (aGeneric) {
*aGeneric = ff.Generic();
}
if (aIsFirst) {
*aIsFirst = (i == 0);
}
return font.forget();
}
}
if (aGeneric) {
*aGeneric = StyleGenericFontFamily::None;
}
if (aIsFirst) {
*aIsFirst = false;
}
return GetDefaultFont();
}
already_AddRefed<gfxFont> gfxFontGroup::GetFirstMathFont() {
EnsureFontList();
uint32_t count = mFonts.Length();
for (uint32_t i = 0; i < count; ++i) {
RefPtr<gfxFont> font = GetFontAt(i);
if (font && font->TryGetMathTable()) {
return font.forget();
}
}
return nullptr;
}
bool gfxFontGroup::IsInvalidChar(uint8_t ch) {
return ((ch & 0x7f) < 0x20 || ch == 0x7f);
}
bool gfxFontGroup::IsInvalidChar(char16_t ch) {
// All printable 7-bit ASCII values are OK
if (ch >= ' ' && ch < 0x7f) {
return false;
}
// No point in sending non-printing control chars through font shaping
if (ch <= 0x9f) {
return true;
}
// Word-separating format/bidi control characters are not shaped as part
// of words.
return (((ch & 0xFF00) == 0x2000 /* Unicode control character */ &&
(ch == 0x200B /*ZWSP*/ || ch == 0x2028 /*LSEP*/ ||
ch == 0x2029 /*PSEP*/ || ch == 0x2060 /*WJ*/)) ||
ch == 0xfeff /*ZWNBSP*/ || IsBidiControl(ch));
}
already_AddRefed<gfxTextRun> gfxFontGroup::MakeEmptyTextRun(
const Parameters* aParams, gfx::ShapedTextFlags aFlags,
nsTextFrameUtils::Flags aFlags2) {
aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
return gfxTextRun::Create(aParams, 0, this, aFlags, aFlags2);
}
already_AddRefed<gfxTextRun> gfxFontGroup::MakeSpaceTextRun(
const Parameters* aParams, gfx::ShapedTextFlags aFlags,
nsTextFrameUtils::Flags aFlags2) {
aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
RefPtr<gfxTextRun> textRun =
gfxTextRun::Create(aParams, 1, this, aFlags, aFlags2);
if (!textRun) {
return nullptr;
}
gfx::ShapedTextFlags orientation = aFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
if (orientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
}
RefPtr<gfxFont> font = GetFirstValidFont();
if (MOZ_UNLIKELY(GetStyle()->AdjustedSizeMustBeZero())) {
// Short-circuit for size-0 fonts, as Windows and ATSUI can't handle
// them, and always create at least size 1 fonts, i.e. they still
// render something for size 0 fonts.
textRun->AddGlyphRun(font, FontMatchType::Kind::kUnspecified, 0, false,
orientation, false);
} else {
if (font->GetSpaceGlyph()) {
// Normally, the font has a cached space glyph, so we can avoid
// the cost of calling FindFontForChar.
textRun->SetSpaceGlyph(font, aParams->mDrawTarget, 0, orientation);
} else {
// In case the primary font doesn't have <space> (bug 970891),
// find one that does.
FontMatchType matchType;
RefPtr<gfxFont> spaceFont =
FindFontForChar(' ', 0, 0, Script::LATIN, nullptr, &matchType);
if (spaceFont) {
textRun->SetSpaceGlyph(spaceFont, aParams->mDrawTarget, 0, orientation);
}
}
}
// Note that the gfxGlyphExtents glyph bounds storage for the font will
// always contain an entry for the font's space glyph, so we don't have
// to call FetchGlyphExtents here.
return textRun.forget();
}
template <typename T>
already_AddRefed<gfxTextRun> gfxFontGroup::MakeBlankTextRun(
const T* aString, uint32_t aLength, const Parameters* aParams,
gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2) {
RefPtr<gfxTextRun> textRun =
gfxTextRun::Create(aParams, aLength, this, aFlags, aFlags2);
if (!textRun) {
return nullptr;
}
gfx::ShapedTextFlags orientation = aFlags & ShapedTextFlags::TEXT_ORIENT_MASK;
if (orientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT;
}
RefPtr<gfxFont> font = GetFirstValidFont();
textRun->AddGlyphRun(font, FontMatchType::Kind::kUnspecified, 0, false,
orientation, false);
textRun->SetupClusterBoundaries(0, aString, aLength);
for (uint32_t i = 0; i < aLength; i++) {
if (aString[i] == '\n') {
textRun->SetIsNewline(i);
} else if (aString[i] == '\t') {
textRun->SetIsTab(i);
}
}
return textRun.forget();
}
already_AddRefed<gfxTextRun> gfxFontGroup::MakeHyphenTextRun(
DrawTarget* aDrawTarget, gfx::ShapedTextFlags aFlags,
uint32_t aAppUnitsPerDevUnit) {
// only use U+2010 if it is supported by the first font in the group;
// it's better to use ASCII '-' from the primary font than to fall back to
// U+2010 from some other, possibly poorly-matching face
static const char16_t hyphen = 0x2010;
RefPtr<gfxFont> font = GetFirstValidFont(uint32_t(hyphen));
if (font->HasCharacter(hyphen)) {
return MakeTextRun(&hyphen, 1, aDrawTarget, aAppUnitsPerDevUnit, aFlags,
nsTextFrameUtils::Flags(), nullptr);
}
static const uint8_t dash = '-';
return MakeTextRun(&dash, 1, aDrawTarget, aAppUnitsPerDevUnit, aFlags,
nsTextFrameUtils::Flags(), nullptr);
}
gfxFloat gfxFontGroup::GetHyphenWidth(
const gfxTextRun::PropertyProvider* aProvider) {
if (mHyphenWidth < 0) {
RefPtr<DrawTarget> dt(aProvider->GetDrawTarget());
if (dt) {
RefPtr<gfxTextRun> hyphRun(
MakeHyphenTextRun(dt, aProvider->GetShapedTextFlags(),
aProvider->GetAppUnitsPerDevUnit()));
mHyphenWidth = hyphRun.get() ? hyphRun->GetAdvanceWidth() : 0;
}
}
return mHyphenWidth;
}
template <typename T>
already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
const T* aString, uint32_t aLength, const Parameters* aParams,
gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
gfxMissingFontRecorder* aMFR) {
if (aLength == 0) {
return MakeEmptyTextRun(aParams, aFlags, aFlags2);
}
if (aLength == 1 && aString[0] == ' ') {
return MakeSpaceTextRun(aParams, aFlags, aFlags2);
}
if (sizeof(T) == 1) {
aFlags |= ShapedTextFlags::TEXT_IS_8BIT;
}
if (MOZ_UNLIKELY(GetStyle()->AdjustedSizeMustBeZero())) {
// Short-circuit for size-0 fonts, as Windows and ATSUI can't handle
// them, and always create at least size 1 fonts, i.e. they still
// render something for size 0 fonts.
return MakeBlankTextRun(aString, aLength, aParams, aFlags, aFlags2);
}
RefPtr<gfxTextRun> textRun =
gfxTextRun::Create(aParams, aLength, this, aFlags, aFlags2);
if (!textRun) {
return nullptr;
}
InitTextRun(aParams->mDrawTarget, textRun.get(), aString, aLength, aMFR);
textRun->FetchGlyphExtents(aParams->mDrawTarget);
return textRun.forget();
}
// MakeTextRun instantiations (needed by Linux64 base-toolchain build).
template already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
const uint8_t* aString, uint32_t aLength, const Parameters* aParams,
gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
gfxMissingFontRecorder* aMFR);
template already_AddRefed<gfxTextRun> gfxFontGroup::MakeTextRun(
const char16_t* aString, uint32_t aLength, const Parameters* aParams,
gfx::ShapedTextFlags aFlags, nsTextFrameUtils::Flags aFlags2,
gfxMissingFontRecorder* aMFR);
// Helper to get a hashtable that maps tags to Script codes, created on first
// use.
static const nsTHashMap<nsUint32HashKey, Script>* ScriptTagToCodeTable() {
using TableT = nsTHashMap<nsUint32HashKey, Script>;
// Initialize our static var by creating the hashtable and populating it with
// all the valid codes.
// According to
// https://en.cppreference.com/w/cpp/language/storage_duration#Static_block_variables:
// "If multiple threads attempt to initialize the same static local variable
// concurrently, the initialization occurs exactly once."
static UniquePtr<TableT> sScriptTagToCode = []() {
auto tagToCode = MakeUnique<TableT>(size_t(Script::NUM_SCRIPT_CODES));
Script scriptCount =
Script(std::min<int>(UnicodeProperties::GetMaxNumberOfScripts() + 1,
int(Script::NUM_SCRIPT_CODES)));
for (Script s = Script::ARABIC; s < scriptCount;
s = Script(static_cast<int>(s) + 1)) {
uint32_t tag = GetScriptTagForCode(s);
if (tag != HB_SCRIPT_UNKNOWN) {
tagToCode->InsertOrUpdate(tag, s);
}
}
// Clearing the UniquePtr at shutdown will free the table. The call to
// ClearOnShutdown has to be done on the main thread, even if this
// initialization happens from a worker.
if (NS_IsMainThread()) {
ClearOnShutdown(&sScriptTagToCode);
} else {
NS_DispatchToMainThread(
NS_NewRunnableFunction("ClearOnShutdown(sScriptTagToCode)",
[]() { ClearOnShutdown(&sScriptTagToCode); }));
}
return tagToCode;
}();
return sScriptTagToCode.get();
}
template <typename T>
void gfxFontGroup::InitTextRun(DrawTarget* aDrawTarget, gfxTextRun* aTextRun,
const T* aString, uint32_t aLength,
gfxMissingFontRecorder* aMFR) {
NS_ASSERTION(aLength > 0, "don't call InitTextRun for a zero-length run");
// we need to do numeral processing even on 8-bit text,
// in case we're converting Western to Hindi/Arabic digits
uint32_t numOption = gfxPlatform::GetPlatform()->GetBidiNumeralOption();
UniquePtr<char16_t[]> transformedString;
if (numOption != IBMBIDI_NUMERAL_NOMINAL) {
// scan the string for numerals that may need to be transformed;
// if we find any, we'll make a local copy here and use that for
// font matching and glyph generation/shaping
bool prevIsArabic =
!!(aTextRun->GetFlags() & ShapedTextFlags::TEXT_INCOMING_ARABICCHAR);
for (uint32_t i = 0; i < aLength; ++i) {
char16_t origCh = aString[i];
char16_t newCh = HandleNumberInChar(origCh, prevIsArabic, numOption);
if (newCh != origCh) {
if (!transformedString) {
transformedString = MakeUnique<char16_t[]>(aLength);
if constexpr (sizeof(T) == sizeof(char16_t)) {
memcpy(transformedString.get(), aString, i * sizeof(char16_t));
} else {
for (uint32_t j = 0; j < i; ++j) {
transformedString[j] = aString[j];
}
}
}
}
if (transformedString) {
transformedString[i] = newCh;
}
prevIsArabic = IS_ARABIC_CHAR(newCh);
}
}
LogModule* log = mStyle.systemFont ? gfxPlatform::GetLog(eGfxLog_textrunui)
: gfxPlatform::GetLog(eGfxLog_textrun);
// variant fallback handling may end up passing through this twice
bool redo;
do {
redo = false;
// split into script runs so that script can potentially influence
// the font matching process below
gfxScriptItemizer scriptRuns;
const char16_t* textPtr = nullptr;
if (sizeof(T) == sizeof(uint8_t) && !transformedString) {
scriptRuns.SetText(aString, aLength);
} else {
if (transformedString) {
textPtr = transformedString.get();
} else {
// typecast to avoid compilation error for the 8-bit version,
// even though this is dead code in that case
textPtr = reinterpret_cast<const char16_t*>(aString);
}
scriptRuns.SetText(textPtr, aLength);
}
while (gfxScriptItemizer::Run run = scriptRuns.Next()) {
if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Warning))) {
nsAutoCString lang;
mLanguage->ToUTF8String(lang);
nsAutoCString styleString;
mStyle.style.ToString(styleString);
auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
MOZ_LOG(
log, LogLevel::Warning,
("(%s) fontgroup: [%s] default: %s lang: %s script: %d "
"len %d weight: %g stretch: %g%% style: %s size: %6.2f "
"%zu-byte TEXTRUN [%s] ENDTEXTRUN\n",
(mStyle.systemFont ? "textrunui" : "textrun"),
FamilyListToString(mFamilyList).get(),
(defaultLanguageGeneric == StyleGenericFontFamily::Serif
? "serif"
: (defaultLanguageGeneric == StyleGenericFontFamily::SansSerif
? "sans-serif"
: "none")),
lang.get(), static_cast<int>(run.mScript), run.mLength,
mStyle.weight.ToFloat(), mStyle.stretch.ToFloat(),
styleString.get(), mStyle.size, sizeof(T),
textPtr
? NS_ConvertUTF16toUTF8(textPtr + run.mOffset, run.mLength)
.get()
: nsPromiseFlatCString(
nsDependentCSubstring(
reinterpret_cast<const char*>(aString) + run.mOffset,
run.mLength))
.get()));
}
// If COMMON or INHERITED was not resolved, try to use the language code
// to guess a likely script.
if (run.mScript <= Script::INHERITED) {
// This assumes Script codes begin with COMMON and INHERITED, preceding
// codes for any "real" scripts.
MOZ_ASSERT(
run.mScript == Script::COMMON || run.mScript == Script::INHERITED,
"unexpected Script code!");
nsAutoCString lang;
mLanguage->ToUTF8String(lang);
Locale locale;
if (LocaleParser::TryParse(lang, locale).isOk()) {
if (locale.Script().Missing()) {
Unused << locale.AddLikelySubtags();
}
if (locale.Script().Present()) {
Span span = locale.Script().Span();
MOZ_ASSERT(span.Length() == 4);
uint32_t tag = TRUETYPE_TAG(span[0], span[1], span[2], span[3]);
Script script;
if (ScriptTagToCodeTable()->Get(tag, &script)) {
run.mScript = script;
}
}
}
}
if (textPtr) {
InitScriptRun(aDrawTarget, aTextRun, textPtr + run.mOffset, run.mOffset,
run.mLength, run.mScript, aMFR);
} else {
InitScriptRun(aDrawTarget, aTextRun, aString + run.mOffset, run.mOffset,
run.mLength, run.mScript, aMFR);
}
}
// if shaping was aborted due to lack of feature support, clear out
// glyph runs and redo shaping with fallback forced on
if (aTextRun->GetShapingState() == gfxTextRun::eShapingState_Aborted) {
redo = true;
aTextRun->SetShapingState(gfxTextRun::eShapingState_ForceFallbackFeature);
aTextRun->ClearGlyphsAndCharacters();
}
} while (redo);
if (sizeof(T) == sizeof(char16_t) && aLength > 0) {
gfxTextRun::CompressedGlyph* glyph = aTextRun->GetCharacterGlyphs();
if (!glyph->IsSimpleGlyph()) {
glyph->SetClusterStart(true);
}
}
// It's possible for CoreText to omit glyph runs if it decides they contain
// only invisibles (e.g., U+FEFF, see reftest 474417-1). In this case, we
// need to eliminate them from the glyph run array to avoid drawing "partial
// ligatures" with the wrong font.
// We don't do this during InitScriptRun (or gfxFont::InitTextRun) because
// it will iterate back over all glyphruns in the textrun, which leads to
// pathologically-bad perf in the case where a textrun contains many script
// changes (see bug 680402) - we'd end up re-sanitizing all the earlier runs
// every time a new script subrun is processed.
aTextRun->SanitizeGlyphRuns();
}
static inline bool IsPUA(uint32_t aUSV) {
// We could look up the General Category of the codepoint here,
// but it's simpler to check PUA codepoint ranges.
return (aUSV >= 0xE000 && aUSV <= 0xF8FF) || (aUSV >= 0xF0000);
}
template <typename T>
void gfxFontGroup::InitScriptRun(DrawTarget* aDrawTarget, gfxTextRun* aTextRun,
const T* aString, // text for this script run,
// not the entire textrun
uint32_t aOffset, // position of the script
// run within the textrun
uint32_t aLength, // length of the script run
Script aRunScript,
gfxMissingFontRecorder* aMFR) {
NS_ASSERTION(aLength > 0, "don't call InitScriptRun for a 0-length run");
NS_ASSERTION(aTextRun->GetShapingState() != gfxTextRun::eShapingState_Aborted,
"don't call InitScriptRun with aborted shaping state");
// confirm the load state of userfonts in the list
if (mUserFontSet && mCurrGeneration != mUserFontSet->GetGeneration()) {
UpdateUserFonts();
}
RefPtr<gfxFont> mainFont = GetFirstValidFont();
ShapedTextFlags orientation =
aTextRun->GetFlags() & ShapedTextFlags::TEXT_ORIENT_MASK;
if (orientation != ShapedTextFlags::TEXT_ORIENT_HORIZONTAL &&
(aRunScript == Script::MONGOLIAN || aRunScript == Script::PHAGS_PA)) {
// Mongolian and Phags-pa text should ignore text-orientation and
// always render in its "native" vertical mode, implemented by fonts
// as sideways-right (i.e as if shaped horizontally, and then the
// entire line is rotated to render vertically). Therefore, we ignore
// the aOrientation value from the textrun's flags, and make all
// vertical Mongolian/Phags-pa use sideways-right.
orientation = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
}
uint32_t runStart = 0;
AutoTArray<TextRange, 3> fontRanges;
ComputeRanges(fontRanges, aString, aLength, aRunScript, orientation);
uint32_t numRanges = fontRanges.Length();
bool missingChars = false;
bool isCJK = gfxTextRun::IsCJKScript(aRunScript);
for (uint32_t r = 0; r < numRanges; r++) {
const TextRange& range = fontRanges[r];
uint32_t matchedLength = range.Length();
RefPtr<gfxFont> matchedFont = range.font;
// create the glyph run for this range
if (matchedFont && mStyle.noFallbackVariantFeatures) {
// common case - just do glyph layout and record the
// resulting positioned glyphs
aTextRun->AddGlyphRun(matchedFont, range.matchType, aOffset + runStart,
(matchedLength > 0), range.orientation, isCJK);
if (!matchedFont->SplitAndInitTextRun(
aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
matchedLength, aRunScript, mLanguage, range.orientation)) {
// glyph layout failed! treat as missing glyphs
matchedFont = nullptr;
}
} else if (matchedFont) {
// shape with some variant feature that requires fallback handling
bool petiteToSmallCaps = false;
bool syntheticLower = false;
bool syntheticUpper = false;
if (mStyle.variantSubSuper != NS_FONT_VARIANT_POSITION_NORMAL &&
mStyle.useSyntheticPosition &&
(aTextRun->GetShapingState() ==
gfxTextRun::eShapingState_ForceFallbackFeature ||
!matchedFont->SupportsSubSuperscript(mStyle.variantSubSuper, aString,
aLength, aRunScript))) {
// fallback for subscript/superscript variant glyphs
// if the feature was already used, abort and force
// fallback across the entire textrun
gfxTextRun::ShapingState ss = aTextRun->GetShapingState();
if (ss == gfxTextRun::eShapingState_Normal) {
aTextRun->SetShapingState(
gfxTextRun::eShapingState_ShapingWithFallback);
} else if (ss == gfxTextRun::eShapingState_ShapingWithFeature) {
aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted);
return;
}
RefPtr<gfxFont> subSuperFont = matchedFont->GetSubSuperscriptFont(
aTextRun->GetAppUnitsPerDevUnit());
aTextRun->AddGlyphRun(subSuperFont, range.matchType, aOffset + runStart,
(matchedLength > 0), range.orientation, isCJK);
if (!subSuperFont->SplitAndInitTextRun(
aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
matchedLength, aRunScript, mLanguage, range.orientation)) {
// glyph layout failed! treat as missing glyphs
matchedFont = nullptr;
}
} else if (mStyle.variantCaps != NS_FONT_VARIANT_CAPS_NORMAL &&
mStyle.allowSyntheticSmallCaps &&
!matchedFont->SupportsVariantCaps(
aRunScript, mStyle.variantCaps, petiteToSmallCaps,
syntheticLower, syntheticUpper)) {
// fallback for small-caps variant glyphs
if (!matchedFont->InitFakeSmallCapsRun(
mPresContext, aDrawTarget, aTextRun, aString + runStart,
aOffset + runStart, matchedLength, range.matchType,
range.orientation, aRunScript,
mExplicitLanguage ? mLanguage.get() : nullptr, syntheticLower,
syntheticUpper)) {
matchedFont = nullptr;
}
} else {
// shape normally with variant feature enabled
gfxTextRun::ShapingState ss = aTextRun->GetShapingState();
// adjust the shaping state if necessary
if (ss == gfxTextRun::eShapingState_Normal) {
aTextRun->SetShapingState(
gfxTextRun::eShapingState_ShapingWithFeature);
} else if (ss == gfxTextRun::eShapingState_ShapingWithFallback) {
// already have shaping results using fallback, need to redo
aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted);
return;
}
// do glyph layout and record the resulting positioned glyphs
aTextRun->AddGlyphRun(matchedFont, range.matchType, aOffset + runStart,
(matchedLength > 0), range.orientation, isCJK);
if (!matchedFont->SplitAndInitTextRun(
aDrawTarget, aTextRun, aString + runStart, aOffset + runStart,
matchedLength, aRunScript, mLanguage, range.orientation)) {
// glyph layout failed! treat as missing glyphs
matchedFont = nullptr;
}
}
} else {
aTextRun->AddGlyphRun(mainFont, FontMatchType::Kind::kFontGroup,
aOffset + runStart, (matchedLength > 0),
range.orientation, isCJK);
}
if (!matchedFont) {
// We need to set cluster boundaries (and mark spaces) so that
// surrogate pairs, combining characters, etc behave properly,
// even if we don't have glyphs for them
aTextRun->SetupClusterBoundaries(aOffset + runStart, aString + runStart,
matchedLength);
// various "missing" characters may need special handling,
// so we check for them here
uint32_t runLimit = runStart + matchedLength;
for (uint32_t index = runStart; index < runLimit; index++) {
T ch = aString[index];
// tab and newline are not to be displayed as hexboxes,
// but do need to be recorded in the textrun
if (ch == '\n') {
aTextRun->SetIsNewline(aOffset + index);
continue;
}
if (ch == '\t') {
aTextRun->SetIsTab(aOffset + index);
continue;
}
// for 16-bit textruns only, check for surrogate pairs and
// special Unicode spaces; omit these checks in 8-bit runs
if constexpr (sizeof(T) == sizeof(char16_t)) {
if (index + 1 < aLength &&
NS_IS_SURROGATE_PAIR(ch, aString[index + 1])) {
uint32_t usv = SURROGATE_TO_UCS4(ch, aString[index + 1]);
aTextRun->SetMissingGlyph(aOffset + index, usv, mainFont);
index++;
if (!mSkipDrawing && !IsPUA(usv)) {
missingChars = true;
}
continue;
}
// check if this is a known Unicode whitespace character that
// we can render using the space glyph with a custom width
gfxFloat wid = mainFont->SynthesizeSpaceWidth(ch);
if (wid >= 0.0) {
nscoord advance =
aTextRun->GetAppUnitsPerDevUnit() * floor(wid + 0.5);
if (gfxShapedText::CompressedGlyph::IsSimpleAdvance(advance)) {
aTextRun->GetCharacterGlyphs()[aOffset + index].SetSimpleGlyph(
advance, mainFont->GetSpaceGlyph());
} else {
gfxTextRun::DetailedGlyph detailedGlyph;
detailedGlyph.mGlyphID = mainFont->GetSpaceGlyph();
detailedGlyph.mAdvance = advance;
aTextRun->SetDetailedGlyphs(aOffset + index, 1, &detailedGlyph);
}
continue;
}
}
if (IsInvalidChar(ch)) {
// invalid chars are left as zero-width/invisible
continue;
}
// record char code so we can draw a box with the Unicode value
aTextRun->SetMissingGlyph(aOffset + index, ch, mainFont);
if (!mSkipDrawing && !IsPUA(ch)) {
missingChars = true;
}
}
}
runStart += matchedLength;
}
if (aMFR && missingChars) {
aMFR->RecordScript(aRunScript);
}
}
gfxTextRun* gfxFontGroup::GetEllipsisTextRun(
int32_t aAppUnitsPerDevPixel, gfx::ShapedTextFlags aFlags,
LazyReferenceDrawTargetGetter& aRefDrawTargetGetter) {
MOZ_ASSERT(!(aFlags & ~ShapedTextFlags::TEXT_ORIENT_MASK),
"flags here should only be used to specify orientation");
if (mCachedEllipsisTextRun &&
(mCachedEllipsisTextRun->GetFlags() &
ShapedTextFlags::TEXT_ORIENT_MASK) == aFlags &&
mCachedEllipsisTextRun->GetAppUnitsPerDevUnit() == aAppUnitsPerDevPixel) {
return mCachedEllipsisTextRun.get();
}
// Use a Unicode ellipsis if the font supports it,
// otherwise use three ASCII periods as fallback.
RefPtr<gfxFont> firstFont = GetFirstValidFont();
nsString ellipsis =
firstFont->HasCharacter(kEllipsisChar[0])
? nsDependentString(kEllipsisChar, std::size(kEllipsisChar) - 1)
: nsDependentString(kASCIIPeriodsChar,
std::size(kASCIIPeriodsChar) - 1);
RefPtr<DrawTarget> refDT = aRefDrawTargetGetter.GetRefDrawTarget();
Parameters params = {refDT, nullptr, nullptr,
nullptr, 0, aAppUnitsPerDevPixel};
mCachedEllipsisTextRun =
MakeTextRun(ellipsis.BeginReading(), ellipsis.Length(), &params, aFlags,
nsTextFrameUtils::Flags(), nullptr);
if (!mCachedEllipsisTextRun) {
return nullptr;
}
// don't let the presence of a cached ellipsis textrun prolong the
// fontgroup's life
mCachedEllipsisTextRun->ReleaseFontGroup();
return mCachedEllipsisTextRun.get();
}
already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
gfxFontFamily* aFamily, uint32_t aCh, uint32_t aNextCh,
eFontPresentation aPresentation) {
GlobalFontMatch data(aCh, aNextCh, mStyle, aPresentation);
aFamily->SearchAllFontsForChar(&data);
gfxFontEntry* fe = data.mBestMatch;
if (!fe) {
return nullptr;
}
return fe->FindOrMakeFont(&mStyle);
}
already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
fontlist::Family* aFamily, uint32_t aCh, uint32_t aNextCh,
eFontPresentation aPresentation) {
auto* pfl = gfxPlatformFontList::PlatformFontList();
auto* list = pfl->SharedFontList();
// If async fallback is enabled, and the family isn't fully initialized yet,
// just start the async cmap loading and return.
if (!aFamily->IsFullyInitialized() &&
StaticPrefs::gfx_font_rendering_fallback_async() &&
!XRE_IsParentProcess()) {
pfl->StartCmapLoadingFromFamily(aFamily - list->Families());
return nullptr;
}
GlobalFontMatch data(aCh, aNextCh, mStyle, aPresentation);
aFamily->SearchAllFontsForChar(list, &data);
gfxFontEntry* fe = data.mBestMatch;
if (!fe) {
return nullptr;
}
return fe->FindOrMakeFont(&mStyle);
}
already_AddRefed<gfxFont> gfxFontGroup::FindFallbackFaceForChar(
const FamilyFace& aFamily, uint32_t aCh, uint32_t aNextCh,
eFontPresentation aPresentation) {
if (aFamily.IsSharedFamily()) {
return FindFallbackFaceForChar(aFamily.SharedFamily(), aCh, aNextCh,
aPresentation);
}
return FindFallbackFaceForChar(aFamily.OwnedFamily(), aCh, aNextCh,
aPresentation);
}
gfxFloat gfxFontGroup::GetUnderlineOffset() {
if (mUnderlineOffset == UNDERLINE_OFFSET_NOT_SET) {
// if the fontlist contains a bad underline font, make the underline
// offset the min of the first valid font and bad font underline offsets
uint32_t len = mFonts.Length();
for (uint32_t i = 0; i < len; i++) {
FamilyFace& ff = mFonts[i];
gfxFontEntry* fe = ff.FontEntry();
if (!fe) {
continue;
}
if (!fe->mIsUserFontContainer && !fe->IsUserFont() &&
((ff.IsSharedFamily() && ff.SharedFamily() &&
ff.SharedFamily()->IsBadUnderlineFamily()) ||
(!ff.IsSharedFamily() && ff.OwnedFamily() &&
ff.OwnedFamily()->IsBadUnderlineFamily()))) {
RefPtr<gfxFont> font = GetFontAt(i);
if (!font) {
continue;
}
gfxFloat bad =
font->GetMetrics(nsFontMetrics::eHorizontal).underlineOffset;
RefPtr<gfxFont> firstValidFont = GetFirstValidFont();
gfxFloat first = firstValidFont->GetMetrics(nsFontMetrics::eHorizontal)
.underlineOffset;
mUnderlineOffset = std::min(first, bad);
return mUnderlineOffset;
}
}
// no bad underline fonts, use the first valid font's metric
RefPtr<gfxFont> firstValidFont = GetFirstValidFont();
mUnderlineOffset =
firstValidFont->GetMetrics(nsFontMetrics::eHorizontal).underlineOffset;
}
return mUnderlineOffset;
}
#define NARROW_NO_BREAK_SPACE 0x202fu
already_AddRefed<gfxFont> gfxFontGroup::FindFontForChar(
uint32_t aCh, uint32_t aPrevCh, uint32_t aNextCh, Script aRunScript,
gfxFont* aPrevMatchedFont, FontMatchType* aMatchType) {
// If the char is a cluster extender, we want to use the same font as the
// preceding character if possible. This is preferable to using the font
// group because it avoids breaks in shaping within a cluster.
if (aPrevMatchedFont && IsClusterExtender(aCh)) {
if (aPrevMatchedFont->HasCharacter(aCh) || IsDefaultIgnorable(aCh)) {
return do_AddRef(aPrevMatchedFont);
}
// Check if this char and preceding char can compose; if so, is the
// combination supported by the current font.
uint32_t composed = intl::String::ComposePairNFC(aPrevCh, aCh);
if (composed > 0 && aPrevMatchedFont->HasCharacter(composed)) {
return do_AddRef(aPrevMatchedFont);
}
}
// Special cases for NNBSP (as used in Mongolian):
if (aCh == NARROW_NO_BREAK_SPACE) {
// If there is no preceding character, try the font that we'd use
// for the next char (unless it's just another NNBSP; we don't try
// to look ahead through a whole run of them).
if (!aPrevCh && aNextCh && aNextCh != NARROW_NO_BREAK_SPACE) {
RefPtr<gfxFont> nextFont = FindFontForChar(aNextCh, 0, 0, aRunScript,
aPrevMatchedFont, aMatchType);
if (nextFont && nextFont->HasCharacter(aCh)) {
return nextFont.forget();
}
}
// Otherwise, treat NNBSP like a cluster extender (as above) and try
// to continue the preceding font run.
if (aPrevMatchedFont && aPrevMatchedFont->HasCharacter(aCh)) {
return do_AddRef(aPrevMatchedFont);
}
}
// To optimize common cases, try the first font in the font-group
// before going into the more detailed checks below
uint32_t fontListLength = mFonts.Length();
uint32_t nextIndex = 0;
bool isJoinControl = gfxFontUtils::IsJoinControl(aCh);
bool wasJoinCauser = gfxFontUtils::IsJoinCauser(aPrevCh);
bool isVarSelector = gfxFontUtils::IsVarSelector(aCh);
bool nextIsVarSelector = gfxFontUtils::IsVarSelector(aNextCh);
// For Unicode hyphens, if not supported in the font then we'll try for
// the ASCII hyphen-minus as a fallback.
// Similarly, for NBSP we try normal <space> as a fallback.
uint32_t fallbackChar = (aCh == 0x2010 || aCh == 0x2011) ? '-'
: (aCh == 0x00A0) ? ' '
: 0;
// Whether we've seen a font that is currently loading a resource that may
// provide this character (so we should not start a new load).
bool loading = false;
// Do we need to explicitly look for a font that does or does not provide a
// color glyph for the given character?
// For characters with no `EMOJI` property, we'll use whatever the family
// list calls for; but if it's a potential emoji codepoint, we need to check
// if there's a variation selector specifically asking for Text-style or
// Emoji-style rendering and look for a suitable font.
eFontPresentation presentation = eFontPresentation::Any;
EmojiPresentation emojiPresentation = GetEmojiPresentation(aCh);
if (emojiPresentation != TextOnly) {
// Default presentation from the font-variant-emoji property.
presentation = mEmojiPresentation;
// If the prefer-emoji selector is present, or if it's a default-emoji
// char and the prefer-text selector is NOT present, or if there's a
// skin-tone modifier, we specifically look for a font with a color
// glyph.
// If the prefer-text selector is present, we specifically look for a
// font that will provide a monochrome glyph.
// Otherwise, we'll accept either color or monochrome font-family
// entries, so that a color font can be explicitly applied via font-
// family even to characters that are not inherently emoji-style.
if (aNextCh == kVariationSelector16 ||
(aNextCh >= kEmojiSkinToneFirst && aNextCh <= kEmojiSkinToneLast) ||
gfxFontUtils::IsEmojiFlagAndTag(aCh, aNextCh)) {
// Emoji presentation is explicitly requested by a variation selector
// or the presence of a skin-tone codepoint.
presentation = eFontPresentation::EmojiExplicit;
} else if (emojiPresentation == EmojiPresentation::EmojiDefault &&
aNextCh != kVariationSelector15) {
// Emoji presentation is the default for this Unicode character. but we
// will allow an explicitly-specified webfont to apply to it,
// regardless of its glyph type.
presentation = eFontPresentation::EmojiDefault;
} else if (aNextCh == kVariationSelector15) {
// Text presentation is explicitly requested.
presentation = eFontPresentation::Text;
}
}
if (!isJoinControl && !wasJoinCauser && !isVarSelector &&
!nextIsVarSelector && presentation == eFontPresentation::Any) {
RefPtr<gfxFont> firstFont = GetFontAt(0, aCh, &loading);
if (firstFont) {
if (firstFont->HasCharacter(aCh) ||
(fallbackChar && firstFont->HasCharacter(fallbackChar))) {
*aMatchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
return firstFont.forget();
}
RefPtr<gfxFont> font;
if (mFonts[0].CheckForFallbackFaces()) {
font = FindFallbackFaceForChar(mFonts[0], aCh, aNextCh, presentation);
} else if (!firstFont->GetFontEntry()->IsUserFont()) {
// For platform fonts (but not userfonts), we may need to do
// fallback within the family to handle cases where some faces
// such as Italic or Black have reduced character sets compared
// to the family's Regular face.
font = FindFallbackFaceForChar(mFonts[0], aCh, aNextCh, presentation);
}
if (font) {
*aMatchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
return font.forget();
}
} else {
if (fontListLength > 0) {
loading = loading || mFonts[0].IsLoadingFor(aCh);
}
}
// we don't need to check the first font again below
++nextIndex;
}
if (aPrevMatchedFont) {
// Don't switch fonts for control characters, regardless of
// whether they are present in the current font, as they won't
// actually be rendered (see bug 716229)
if (isJoinControl ||
GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_CONTROL) {
return do_AddRef(aPrevMatchedFont);
}
// if previous character was a join-causer (ZWJ),
// use the same font as the previous range if we can
if (wasJoinCauser) {
if (aPrevMatchedFont->HasCharacter(aCh)) {
return do_AddRef(aPrevMatchedFont);
}
}
}
// If this character is a variation selector or default-ignorable, use the
// previous font regardless of whether it supports the codepoint or not.
// (We don't want to unnecessarily split glyph runs, and the character will
// not be visibly rendered.)
if (isVarSelector || IsDefaultIgnorable(aCh)) {
return do_AddRef(aPrevMatchedFont);
}
// Used to remember the first "candidate" font that would provide a fallback
// text-style rendering if no color glyph can be found.
// If we decide NOT to return this font, we must AddRef/Release it to ensure
// that it goes into the global font cache as a candidate for deletion.
// This is done for us by CheckCandidate, but any code path that returns
// WITHOUT calling CheckCandidate needs to handle it explicitly.
RefPtr<gfxFont> candidateFont;
FontMatchType candidateMatchType;
// Handle a candidate font that could support the character, returning true
// if we should go ahead and return |f|, false to continue searching.
// If there is already a saved candidate font, and the new candidate is
// accepted, we AddRef/Release the existing candidate so it won't leak.
auto CheckCandidate = [&](gfxFont* f, FontMatchType t) -> bool {
// If no preference, then just accept the font.
if (presentation == eFontPresentation::Any ||
(presentation == eFontPresentation::EmojiDefault &&
f->GetFontEntry()->IsUserFont())) {
*aMatchType = t;
return true;
}
// Does the candidate font provide a color glyph for the current character?
bool hasColorGlyph = f->HasColorGlyphFor(aCh, aNextCh);
// If the provided glyph matches the preference, accept the font.
if (hasColorGlyph == PrefersColor(presentation)) {
*aMatchType = t;
return true;
}
// If the character was a TextDefault char, but the next char is VS16,
// and the font is a COLR font that supports both these codepoints, then
// we'll assume it knows what it is doing (eg Twemoji Mozilla keycap
// sequences).
// TODO: reconsider all this as part of any fix for bug 543200.
if (aNextCh == kVariationSelector16 && emojiPresentation == TextDefault &&
f->HasCharacter(aNextCh) && f->GetFontEntry()->TryGetColorGlyphs()) {
return true;
}
// Otherwise, remember the first potential fallback, but keep searching.
if (!candidateFont) {
candidateFont = f;
candidateMatchType = t;
}
return false;
};
// 1. check remaining fonts in the font group
for (uint32_t i = nextIndex; i < fontListLength; i++) {
FamilyFace& ff = mFonts[i];
if (ff.IsInvalid() || ff.IsLoading()) {
if (ff.IsLoadingFor(aCh)) {
loading = true;
}
continue;
}
RefPtr<gfxFont> font = ff.Font();
if (font) {
// if available, use already-made gfxFont and check for character
if (font->HasCharacter(aCh) ||
(fallbackChar && font->HasCharacter(fallbackChar))) {
if (CheckCandidate(font,
{FontMatchType::Kind::kFontGroup, ff.Generic()})) {
return font.forget();
}
}
} else {
// don't have a gfxFont yet, test charmap before instantiating
gfxFontEntry* fe = ff.FontEntry();
if (fe && fe->mIsUserFontContainer) {
// for userfonts, need to test both the unicode range map and
// the cmap of the platform font entry
gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe);
// never match a character outside the defined unicode range
if (!ufe->CharacterInUnicodeRange(aCh)) {
continue;
}
// Load if not already loaded, unless we've already seen an in-
// progress load that is expected to satisfy this request.
if (!loading &&
ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED) {
ufe->Load();
ff.CheckState(mSkipDrawing);
}
if (ff.IsLoading()) {
loading = true;
}
gfxFontEntry* pfe = ufe->GetPlatformFontEntry();
if (pfe && (pfe->HasCharacter(aCh) ||
(fallbackChar && pfe->HasCharacter(fallbackChar)))) {
font = GetFontAt(i, aCh, &loading);
if (font) {
if (CheckCandidate(font, {FontMatchType::Kind::kFontGroup,
mFonts[i].Generic()})) {
return font.forget();
}
}
}
} else if (fe && (fe->HasCharacter(aCh) ||
(fallbackChar && fe->HasCharacter(fallbackChar)))) {
// for normal platform fonts, after checking the cmap
// build the font via GetFontAt
font = GetFontAt(i, aCh, &loading);
if (font) {
if (CheckCandidate(font, {FontMatchType::Kind::kFontGroup,
mFonts[i].Generic()})) {
return font.forget();
}
}
}
}
// check other family faces if needed
if (ff.CheckForFallbackFaces()) {
#ifdef DEBUG
if (i > 0) {
fontlist::FontList* list =
gfxPlatformFontList::PlatformFontList()->SharedFontList();
nsCString s1 = mFonts[i - 1].IsSharedFamily()
? mFonts[i - 1].SharedFamily()->Key().AsString(list)
: mFonts[i - 1].OwnedFamily()->Name();
nsCString s2 = ff.IsSharedFamily()
? ff.SharedFamily()->Key().AsString(list)
: ff.OwnedFamily()->Name();
MOZ_ASSERT(!mFonts[i - 1].CheckForFallbackFaces() || !s1.Equals(s2),
"should only do fallback once per font family");
}
#endif
font = FindFallbackFaceForChar(ff, aCh, aNextCh, presentation);
if (font) {
if (CheckCandidate(font,
{FontMatchType::Kind::kFontGroup, ff.Generic()})) {
return font.forget();
}
}
} else {
// For platform fonts, but not user fonts, consider intra-family
// fallback to handle styles with reduced character sets (see
// also above).
gfxFontEntry* fe = ff.FontEntry();
if (fe && !fe->mIsUserFontContainer && !fe->IsUserFont()) {
font = FindFallbackFaceForChar(ff, aCh, aNextCh, presentation);
if (font) {
if (CheckCandidate(font,
{FontMatchType::Kind::kFontGroup, ff.Generic()})) {
return font.forget();
}
}
}
}
}
if (fontListLength == 0) {
RefPtr<gfxFont> defaultFont = GetDefaultFont();
if (defaultFont->HasCharacter(aCh) ||
(fallbackChar && defaultFont->HasCharacter(fallbackChar))) {
if (CheckCandidate(defaultFont, FontMatchType::Kind::kFontGroup)) {
return defaultFont.forget();
}
}
}
// If character is in Private Use Area, or is unassigned in Unicode, don't do
// matching against pref or system fonts. We only support such codepoints
// when used with an explicitly-specified font, as they have no standard/
// interoperable meaning.
// Also don't attempt any fallback for control characters or noncharacters,
// where we won't be rendering a glyph anyhow, or for codepoints where global
// fallback has already noted a failure.
FontVisibility level =
mPresContext ? mPresContext->GetFontVisibility() : FontVisibility::User;
auto* pfl = gfxPlatformFontList::PlatformFontList();
if (pfl->SkipFontFallbackForChar(level, aCh) ||
(!StaticPrefs::gfx_font_rendering_fallback_unassigned_chars() &&
GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED)) {
if (candidateFont) {
*aMatchType = candidateMatchType;
}
return candidateFont.forget();
}
// 2. search pref fonts
RefPtr<gfxFont> font = WhichPrefFontSupportsChar(aCh, aNextCh, presentation);
if (font) {
if (PrefersColor(presentation) && pfl->EmojiPrefHasUserValue()) {
// For emoji, always accept the font from preferences if it's explicitly
// user-set, even if it isn't actually a color-emoji font, as some users
// may want to set their emoji font preference to a monochrome font like
// Symbola.
// So a user-provided font.name-list.emoji preference takes precedence
// over the Unicode presentation style here.
RefPtr<gfxFont> autoRefDeref(candidateFont);
*aMatchType = FontMatchType::Kind::kPrefsFallback;
return font.forget();
}
if (CheckCandidate(font, FontMatchType::Kind::kPrefsFallback)) {
return font.forget();
}
}
// For fallback searches, we don't want to use a color-emoji font unless
// emoji-style presentation is specifically required, so we map Any to
// Text here.
if (presentation == eFontPresentation::Any) {
presentation = eFontPresentation::Text;
}
// 3. use fallback fonts
// -- before searching for something else check the font used for the
// previous character
if (aPrevMatchedFont &&
(aPrevMatchedFont->HasCharacter(aCh) ||
(fallbackChar && aPrevMatchedFont->HasCharacter(fallbackChar)))) {
if (CheckCandidate(aPrevMatchedFont,
FontMatchType::Kind::kSystemFallback)) {
return do_AddRef(aPrevMatchedFont);
}
}
// for known "space" characters, don't do a full system-fallback search;
// we'll synthesize appropriate-width spaces instead of missing-glyph boxes
font = GetFirstValidFont();
if (GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_SPACE_SEPARATOR &&
font->SynthesizeSpaceWidth(aCh) >= 0.0) {
return nullptr;
}
// -- otherwise look for other stuff
font = WhichSystemFontSupportsChar(aCh, aNextCh, aRunScript, presentation);
if (font) {
if (CheckCandidate(font, FontMatchType::Kind::kSystemFallback)) {
return font.forget();
}
}
if (candidateFont) {
*aMatchType = candidateMatchType;
}
return candidateFont.forget();
}
template <typename T>
void gfxFontGroup::ComputeRanges(nsTArray<TextRange>& aRanges, const T* aString,
uint32_t aLength, Script aRunScript,
gfx::ShapedTextFlags aOrientation) {
NS_ASSERTION(aRanges.Length() == 0, "aRanges must be initially empty");
NS_ASSERTION(aLength > 0, "don't call ComputeRanges for zero-length text");
uint32_t prevCh = 0;
uint32_t nextCh = aString[0];
if constexpr (sizeof(T) == sizeof(char16_t)) {
if (aLength > 1 && NS_IS_SURROGATE_PAIR(nextCh, aString[1])) {
nextCh = SURROGATE_TO_UCS4(nextCh, aString[1]);
}
}
int32_t lastRangeIndex = -1;
// initialize prevFont to the group's primary font, so that this will be
// used for string-initial control chars, etc rather than risk hitting font
// fallback for these (bug 716229)
StyleGenericFontFamily generic = StyleGenericFontFamily::None;
RefPtr<gfxFont> prevFont = GetFirstValidFont(' ', &generic);
// if we use the initial value of prevFont, we treat this as a match from
// the font group; fixes bug 978313
FontMatchType matchType = {FontMatchType::Kind::kFontGroup, generic};
for (uint32_t i = 0; i < aLength; i++) {
const uint32_t origI = i; // save off in case we increase for surrogate
// set up current ch
uint32_t ch = nextCh;
// Get next char (if any) so that FindFontForChar can look ahead
// for a possible variation selector.
if constexpr (sizeof(T) == sizeof(char16_t)) {
// In 16-bit case only, check for surrogate pairs.
if (ch > 0xffffu) {
i++;
}
if (i < aLength - 1) {
nextCh = aString[i + 1];
if (i + 2 < aLength && NS_IS_SURROGATE_PAIR(nextCh, aString[i + 2])) {
nextCh = SURROGATE_TO_UCS4(nextCh, aString[i + 2]);
}
} else {
nextCh = 0;
}
} else {
// 8-bit case is trivial.
nextCh = i < aLength - 1 ? aString[i + 1] : 0;
}
RefPtr<gfxFont> font;
// Find the font for this char; but try to avoid calling the expensive
// FindFontForChar method for the most common case, where the first
// font in the list supports the current char, and it is not one of
// the special cases where FindFontForChar will attempt to propagate
// the font selected for an adjacent character, and does not need to
// consider emoji vs text presentation.
if ((font = GetFontAt(0, ch)) != nullptr && font->HasCharacter(ch) &&
// In 8-bit text, the only time emoji presentation might be needed
// is if it is explicitly requested with font-variant, as no 8-bit
// chars are emoji by default.
((sizeof(T) == sizeof(uint8_t) &&
(mEmojiPresentation != eFontPresentation::EmojiExplicit ||
GetEmojiPresentation(ch) == TextOnly)) ||
// For 16-bit text, we need to consider cluster extenders etc.
(sizeof(T) == sizeof(char16_t) &&
(!IsClusterExtender(ch) && ch != NARROW_NO_BREAK_SPACE &&
!gfxFontUtils::IsJoinControl(ch) &&
!gfxFontUtils::IsJoinCauser(prevCh) &&
!gfxFontUtils::IsVarSelector(ch) &&
GetEmojiPresentation(ch) == TextOnly)))) {
matchType = {FontMatchType::Kind::kFontGroup, mFonts[0].Generic()};
} else {
font =
FindFontForChar(ch, prevCh, nextCh, aRunScript, prevFont, &matchType);
}
#ifndef RELEASE_OR_BETA
if (MOZ_UNLIKELY(mTextPerf)) {
if (matchType.kind == FontMatchType::Kind::kPrefsFallback) {
mTextPerf->current.fallbackPrefs++;
} else if (matchType.kind == FontMatchType::Kind::kSystemFallback) {
mTextPerf->current.fallbackSystem++;
}
}
#endif
prevCh = ch;
ShapedTextFlags orient = aOrientation;
if (aOrientation == ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED) {
// For CSS text-orientation:mixed, we need to resolve orientation
// on a per-character basis using the UTR50 orientation property.
switch (GetVerticalOrientation(ch)) {
case VERTICAL_ORIENTATION_U:
case VERTICAL_ORIENTATION_Tu:
orient = ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT;
break;
case VERTICAL_ORIENTATION_Tr: {
// We check for a vertical presentation form first as that's
// likely to be cheaper than inspecting lookups to see if the
// 'vert' feature is going to handle this character, and if the
// presentation form is available then it will be used as
// fallback if needed, so it's OK if the feature is missing.
//
// Because "common" CJK punctuation characters in isolation will be
// resolved to Bopomofo script (as the first script listed in their
// ScriptExtensions property), but this is not always well supported
// by fonts' OpenType tables, we also try Han script; harfbuzz will
// apply a 'vert' feature from any available script (see
// https://github.com/harfbuzz/harfbuzz/issues/63) when shaping,
// so this is OK. It's not quite as general as what harfbuzz does
// (it will find the feature in *any* script), but should be enough
// for likely real-world examples.
uint32_t v = gfxHarfBuzzShaper::GetVerticalPresentationForm(ch);
const uint32_t kVert = HB_TAG('v', 'e', 'r', 't');
orient = (!font || (v && font->HasCharacter(v)) ||
font->FeatureWillHandleChar(aRunScript, kVert, ch) ||
(aRunScript == Script::BOPOMOFO &&
font->FeatureWillHandleChar(Script::HAN, kVert, ch)))
? ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT
: ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
break;
}
case VERTICAL_ORIENTATION_R:
orient = ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
break;
}
}
if (lastRangeIndex == -1) {
// first char ==> make a new range
aRanges.AppendElement(TextRange(0, 1, font, matchType, orient));
lastRangeIndex++;
prevFont = std::move(font);
} else {
// if font or orientation has changed, make a new range...
// unless ch is a variation selector (bug 1248248)
TextRange& prevRange = aRanges[lastRangeIndex];
if (prevRange.font != font ||
(prevRange.orientation != orient && !IsClusterExtender(ch))) {
// close out the previous range
prevRange.end = origI;
aRanges.AppendElement(TextRange(origI, i + 1, font, matchType, orient));
lastRangeIndex++;
// update prevFont for the next match, *unless* we switched
// fonts on a ZWJ, in which case propagating the changed font
// is probably not a good idea (see bug 619511)
if (sizeof(T) == sizeof(uint8_t) || !gfxFontUtils::IsJoinCauser(ch)) {
prevFont = std::move(font);
}
} else {
prevRange.matchType |= matchType;
}
}
}
aRanges[lastRangeIndex].end = aLength;
#ifndef RELEASE_OR_BETA
LogModule* log = mStyle.systemFont ? gfxPlatform::GetLog(eGfxLog_textrunui)
: gfxPlatform::GetLog(eGfxLog_textrun);
if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Debug))) {
nsAutoCString lang;
mLanguage->ToUTF8String(lang);
auto defaultLanguageGeneric = GetDefaultGeneric(mLanguage);
// collect the font matched for each range
nsAutoCString fontMatches;
for (size_t i = 0, i_end = aRanges.Length(); i < i_end; i++) {
const TextRange& r = aRanges[i];
nsAutoCString matchTypes;
if (r.matchType.kind & FontMatchType::Kind::kFontGroup) {
matchTypes.AppendLiteral("list");
}
if (r.matchType.kind & FontMatchType::Kind::kPrefsFallback) {
if (!matchTypes.IsEmpty()) {
matchTypes.AppendLiteral(",");
}
matchTypes.AppendLiteral("prefs");
}
if (r.matchType.kind & FontMatchType::Kind::kSystemFallback) {
if (!matchTypes.IsEmpty()) {
matchTypes.AppendLiteral(",");
}
matchTypes.AppendLiteral("sys");
}
fontMatches.AppendPrintf(
" [%u:%u] %.200s (%s)", r.start, r.end,
(r.font.get() ? r.font->GetName().get() : "<null>"),
matchTypes.get());
}
MOZ_LOG(log, LogLevel::Debug,
("(%s-fontmatching) fontgroup: [%s] default: %s lang: %s script: %d"
"%s\n",
(mStyle.systemFont ? "textrunui" : "textrun"),
FamilyListToString(mFamilyList).get(),
(defaultLanguageGeneric == StyleGenericFontFamily::Serif
? "serif"
: (defaultLanguageGeneric == StyleGenericFontFamily::SansSerif
? "sans-serif"
: "none")),
lang.get(), static_cast<int>(aRunScript), fontMatches.get()));
}
#endif
}
gfxUserFontSet* gfxFontGroup::GetUserFontSet() { return mUserFontSet; }
void gfxFontGroup::SetUserFontSet(gfxUserFontSet* aUserFontSet) {
if (aUserFontSet == mUserFontSet) {
return;
}
mUserFontSet = aUserFontSet;
mCurrGeneration = GetGeneration() - 1;
UpdateUserFonts();
}
uint64_t gfxFontGroup::GetGeneration() {
return mUserFontSet ? mUserFontSet->GetGeneration() : 0;
}
uint64_t gfxFontGroup::GetRebuildGeneration() {
return mUserFontSet ? mUserFontSet->GetRebuildGeneration() : 0;
}
void gfxFontGroup::UpdateUserFonts() {
if (mCurrGeneration < GetRebuildGeneration()) {
// fonts in userfont set changed, need to redo the fontlist
mResolvedFonts = false;
ClearCachedData();
mCurrGeneration = GetGeneration();
} else if (mCurrGeneration != GetGeneration()) {
// load state change occurred, verify load state and validity of fonts
ClearCachedData();
uint32_t len = mFonts.Length();
for (uint32_t i = 0; i < len; i++) {
FamilyFace& ff = mFonts[i];
if (ff.Font() || !ff.IsUserFontContainer()) {
continue;
}
ff.CheckState(mSkipDrawing);
}
mCurrGeneration = GetGeneration();
}
}
bool gfxFontGroup::ContainsUserFont(const gfxUserFontEntry* aUserFont) {
UpdateUserFonts();
// If we have resolved the font list to concrete font faces, search through
// the list for a specific user font face.
if (mResolvedFonts) {
uint32_t len = mFonts.Length();
for (uint32_t i = 0; i < len; i++) {
FamilyFace& ff = mFonts[i];
if (ff.EqualsUserFont(aUserFont)) {
return true;
}
}
return false;
}
// If the font list is currently not resolved, we assume it might use the
// given face. (This method is only called when we have already seen that
// the family name is present in the list.)
return true;
}
already_AddRefed<gfxFont> gfxFontGroup::WhichPrefFontSupportsChar(
uint32_t aCh, uint32_t aNextCh, eFontPresentation aPresentation) {
eFontPrefLang charLang;
gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList();
if (PrefersColor(aPresentation)) {
charLang = eFontPrefLang_Emoji;
} else {
// get the pref font list if it hasn't been set up already
charLang = pfl->GetFontPrefLangFor(aCh);
}
// if the last pref font was the first family in the pref list, no need to
// recheck through a list of families
if (mLastPrefFont && charLang == mLastPrefLang && mLastPrefFirstFont &&
mLastPrefFont->HasCharacter(aCh)) {
return do_AddRef(mLastPrefFont);
}
// based on char lang and page lang, set up list of pref lang fonts to check
eFontPrefLang prefLangs[kMaxLenPrefLangList];
uint32_t i, numLangs = 0;
pfl->GetLangPrefs(prefLangs, numLangs, charLang, mPageLang);
for (i = 0; i < numLangs; i++) {
eFontPrefLang currentLang = prefLangs[i];
StyleGenericFontFamily generic =
mFallbackGeneric != StyleGenericFontFamily::None
? mFallbackGeneric
: pfl->GetDefaultGeneric(currentLang);
gfxPlatformFontList::PrefFontList* families =
pfl->GetPrefFontsLangGroup(mPresContext, generic, currentLang);
NS_ASSERTION(families, "no pref font families found");
// find the first pref font that includes the character
uint32_t j, numPrefs;
numPrefs = families->Length();
for (j = 0; j < numPrefs; j++) {
// look up the appropriate face
FontFamily family = (*families)[j];
if (family.IsNull()) {
continue;
}
// if a pref font is used, it's likely to be used again in the same text
// run. the style doesn't change so the face lookup can be cached rather
// than calling FindOrMakeFont repeatedly. speeds up FindFontForChar
// lookup times for subsequent pref font lookups
if (family == mLastPrefFamily && mLastPrefFont->HasCharacter(aCh)) {
return do_AddRef(mLastPrefFont);
}
gfxFontEntry* fe = nullptr;
if (family.mShared) {
fontlist::Family* fam = family.mShared;
if (!fam->IsInitialized()) {
Unused << pfl->InitializeFamily(fam);
}
fontlist::Face* face =
fam->FindFaceForStyle(pfl->SharedFontList(), mStyle);
if (face) {
fe = pfl->GetOrCreateFontEntry(face, fam);
}
} else {
fe = family.mUnshared->FindFontForStyle(mStyle);
}
if (!fe) {
continue;
}
// if ch in cmap, create and return a gfxFont
RefPtr<gfxFont> prefFont;
if (fe->HasCharacter(aCh)) {
prefFont = fe->FindOrMakeFont(&mStyle);
if (!prefFont) {
continue;
}
if (aPresentation == eFontPresentation::EmojiExplicit &&
!prefFont->HasColorGlyphFor(aCh, aNextCh)) {
continue;
}
}
// If the char was not available, see if we can fall back to an
// alternative face in the same family.
if (!prefFont) {
prefFont = family.mShared
? FindFallbackFaceForChar(family.mShared, aCh, aNextCh,
aPresentation)
: FindFallbackFaceForChar(family.mUnshared, aCh, aNextCh,
aPresentation);
}
if (prefFont) {
mLastPrefFamily = family;
mLastPrefFont = prefFont;
mLastPrefLang = charLang;
mLastPrefFirstFont = (i == 0 && j == 0);
return prefFont.forget();
}
}
}
return nullptr;
}
already_AddRefed<gfxFont> gfxFontGroup::WhichSystemFontSupportsChar(
uint32_t aCh, uint32_t aNextCh, Script aRunScript,
eFontPresentation aPresentation) {
FontVisibility visibility;
return gfxPlatformFontList::PlatformFontList()->SystemFindFontForChar(
mPresContext, aCh, aNextCh, aRunScript, aPresentation, &mStyle,
&visibility);
}
gfxFont::Metrics gfxFontGroup::GetMetricsForCSSUnits(
gfxFont::Orientation aOrientation) {
bool isFirst;
RefPtr<gfxFont> font = GetFirstValidFont(0x20, nullptr, &isFirst);
auto metrics = font->GetMetrics(aOrientation);
// If the font we used to get metrics was not the first in the list,
// or if it doesn't support the ZERO character, check for the font that
// does support ZERO and use its metrics for the 'ch' unit.
if (!isFirst || !font->HasCharacter('0')) {
RefPtr<gfxFont> zeroFont = GetFirstValidFont('0');
if (zeroFont != font) {
const auto& zeroMetrics = zeroFont->GetMetrics(aOrientation);
metrics.zeroWidth = zeroMetrics.zeroWidth;
}
}
// Likewise for the WATER ideograph character used as the basis for 'ic'.
if (!isFirst || !font->HasCharacter(0x6C34)) {
RefPtr<gfxFont> icFont = GetFirstValidFont(0x6C34);
if (icFont != font) {
const auto& icMetrics = icFont->GetMetrics(aOrientation);
metrics.ideographicWidth = icMetrics.ideographicWidth;
}
}
return metrics;
}
void gfxMissingFontRecorder::Flush() {
static bool mNotifiedFontsInitialized = false;
static uint32_t mNotifiedFonts[gfxMissingFontRecorder::kNumScriptBitsWords];
if (!mNotifiedFontsInitialized) {
memset(&mNotifiedFonts, 0, sizeof(mNotifiedFonts));
mNotifiedFontsInitialized = true;
}
nsAutoString fontNeeded;
for (uint32_t i = 0; i < kNumScriptBitsWords; ++i) {
mMissingFonts[i] &= ~mNotifiedFonts[i];
if (!mMissingFonts[i]) {
continue;
}
for (uint32_t j = 0; j < 32; ++j) {
if (!(mMissingFonts[i] & (1 << j))) {
continue;
}
mNotifiedFonts[i] |= (1 << j);
if (!fontNeeded.IsEmpty()) {
fontNeeded.Append(char16_t(','));
}
uint32_t sc = i * 32 + j;
MOZ_ASSERT(sc < static_cast<uint32_t>(Script::NUM_SCRIPT_CODES),
"how did we set the bit for an invalid script code?");
uint32_t tag = GetScriptTagForCode(static_cast<Script>(sc));
fontNeeded.Append(char16_t(tag >> 24));
fontNeeded.Append(char16_t((tag >> 16) & 0xff));
fontNeeded.Append(char16_t((tag >> 8) & 0xff));
fontNeeded.Append(char16_t(tag & 0xff));
}
mMissingFonts[i] = 0;
}
if (!fontNeeded.IsEmpty()) {
nsCOMPtr<nsIObserverService> service = GetObserverService();
service->NotifyObservers(nullptr, "font-needed", fontNeeded.get());
}
}