gecko-dev/testing/web-platform/meta/webgl/compressedTexSubImage2D.html.ini
2018-01-09 14:46:30 +00:00

15 lines
944 B
INI

[compressedTexSubImage2D.html]
[compressedTexSubImage2D]
expected:
if not debug and (os == "linux") and (version == "Ubuntu 12.04") and (processor == "x86") and (bits == 32): FAIL
if not debug and (os == "linux") and (version == "Ubuntu 12.04") and (processor == "x86_64") and (bits == 64): FAIL
if debug and (os == "linux") and (version == "Ubuntu 12.04") and (processor == "x86_64") and (bits == 64): FAIL
if debug and (os == "linux") and (version == "Ubuntu 12.04") and (processor == "x86") and (bits == 32): FAIL
[Calling function () {\n gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 10, 10, COMPRESSED_RGB_S3TC_DXT1_EXT, new Uint8Array(8));\n } should generate a 1280 error.]
expected: FAIL
[Calling function () {\n gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 10, 10, COMPRESSED_RGB_S3TC_DXT1_EXT, new Uint8Array(8), null);\n } should generate a 1280 error.]
expected: FAIL