gecko-dev/gfx/layers/d3d11
Jean-Yves Avenard 2f1f120932 Bug 1223270: P7. Extract D3D11MTAutoEnter and reuse. r=mattwoodrow
MozReview-Commit-ID: Ipz5ygQLxNV

--HG--
extra : rebase_source : 7b294cc18ae5cedde2e1baea5c63c7a3286cba56
2017-06-20 20:45:40 +02:00
..
BlendingHelpers.hlslh
BlendShaderConstants.h Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow 2017-03-07 20:55:20 +00:00
CompositorD3D11.cpp Add IsHidden to CompositorWidget. (bug 1365879 part 10, r=rhunt) 2017-06-20 01:17:19 -07:00
CompositorD3D11.h Store DeviceAttachmentsD3D11 on DeviceManagerDx instead of ID3D11Device. (bug 1360766 part 2, r=bas) 2017-04-30 11:38:59 -07:00
CompositorD3D11.hlsl Fix mask layer transforms in the D3D11 compositor. (bug 1349056, r=mstange) 2017-03-21 20:36:03 -07:00
DeviceAttachmentsD3D11.cpp Backed out changeset 9846de3bd954 (bug 1372405) 2017-06-20 08:27:02 +02:00
DeviceAttachmentsD3D11.h Rewrite genshaders.sh as a Python script that uses a manifest. (bug 1365859 part 1, r=bas) 2017-05-19 12:32:13 -07:00
DiagnosticsD3D11.cpp Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas) 2017-04-10 19:44:46 -07:00
DiagnosticsD3D11.h Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas) 2017-04-10 19:44:46 -07:00
genshaders.py Generate shader blobs as part of the build process. (bug 1365859 part 2, r=mshal) 2017-05-19 12:32:14 -07:00
HelpersD3D11.h Improve pixel fill statistics in the D3D11 compositor overlay. (bug 1352151 part 6, r=bas) 2017-04-10 19:44:46 -07:00
ReadbackManagerD3D11.cpp Bug 1322465 part 5 - Use explicit/MOZ_IMPLICIT for the unary constructors in gfx/. r=Ehsan 2016-12-16 15:54:32 +08:00
ReadbackManagerD3D11.h
ShaderDefinitionsD3D11.h Separate DeviceAttachmentsD3D11 into its own header and source file. (bug 1360766 part 1, r=bas) 2017-04-30 11:38:58 -07:00
shaders.manifest Rewrite genshaders.sh as a Python script that uses a manifest. (bug 1365859 part 1, r=bas) 2017-05-19 12:32:13 -07:00
TextureD3D11.cpp Bug 1223270: P1. Extract AutoLockD3D11Texture. r=mattwoodrow 2017-05-04 13:54:05 +02:00
TextureD3D11.h Bug 1223270: P7. Extract D3D11MTAutoEnter and reuse. r=mattwoodrow 2017-06-20 20:45:40 +02:00