gecko-dev/gfx/layers/ipc/ShadowLayers.cpp

298 lines
9.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Code.
*
* The Initial Developer of the Original Code is
* The Mozilla Foundation
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Jones <jones.chris.g@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <set>
#include <vector>
#include "gfxSharedImageSurface.h"
#include "mozilla/layers/PLayerChild.h"
#include "mozilla/layers/PLayersChild.h"
#include "ShadowLayers.h"
namespace mozilla {
namespace layers {
typedef std::vector<Edit> EditVector;
typedef std::set<ShadowableLayer*> ShadowableLayerSet;
class Transaction
{
public:
Transaction() : mOpen(PR_FALSE) {}
void Begin() { mOpen = PR_TRUE; }
void AddEdit(const Edit& aEdit)
{
NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?");
mCset.push_back(aEdit);
}
void AddMutant(ShadowableLayer* aLayer)
{
NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?");
mMutants.insert(aLayer);
}
void End()
{
mCset.clear();
mMutants.clear();
mOpen = PR_FALSE;
}
PRBool Empty() const { return mCset.empty() && mMutants.empty(); }
PRBool Finished() const { return !mOpen && Empty(); }
EditVector mCset;
ShadowableLayerSet mMutants;
private:
PRBool mOpen;
// disabled
Transaction(const Transaction&);
Transaction& operator=(const Transaction&);
};
struct AutoTxnEnd {
AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
~AutoTxnEnd() { mTxn->End(); }
Transaction* mTxn;
};
ShadowLayerForwarder::ShadowLayerForwarder() : mShadowManager(NULL)
{
mTxn = new Transaction();
}
ShadowLayerForwarder::~ShadowLayerForwarder()
{
NS_ABORT_IF_FALSE(mTxn->Finished(), "unfinished transaction?");
delete mTxn;
}
void
ShadowLayerForwarder::BeginTransaction()
{
NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
NS_ABORT_IF_FALSE(mTxn->Finished(), "uncommitted txn?");
mTxn->Begin();
}
static PLayerChild*
Shadow(ShadowableLayer* aLayer)
{
return aLayer->GetShadow();
}
template<typename OpCreateT>
static void
CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer)
{
aTxn->AddEdit(OpCreateT(NULL, Shadow(aLayer)));
}
void
ShadowLayerForwarder::CreatedThebesLayer(ShadowableLayer* aThebes)
{
CreatedLayer<OpCreateThebesLayer>(mTxn, aThebes);
}
void
ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer)
{
CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
}
void
ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage)
{
CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
}
void
ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor)
{
CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
}
void
ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas)
{
CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
}
void
ShadowLayerForwarder::CreatedThebesBuffer(ShadowableLayer* aThebes,
nsIntRect aBufferRect,
gfxSharedImageSurface* aTempFrontBuffer)
{
mTxn->AddEdit(OpCreateThebesBuffer(NULL, Shadow(aThebes),
aBufferRect,
aTempFrontBuffer->GetShmem()));
}
void
ShadowLayerForwarder::CreatedImageBuffer(ShadowableLayer* aImage,
nsIntSize aSize,
gfxSharedImageSurface* aTempFrontSurface)
{
mTxn->AddEdit(OpCreateImageBuffer(NULL, Shadow(aImage),
aSize,
aTempFrontSurface->GetShmem()));
}
void
ShadowLayerForwarder::CreatedCanvasBuffer(ShadowableLayer* aCanvas,
nsIntSize aSize,
gfxSharedImageSurface* aTempFrontSurface)
{
mTxn->AddEdit(OpCreateCanvasBuffer(NULL, Shadow(aCanvas),
aSize,
aTempFrontSurface->GetShmem()));
}
void
ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant)
{
mTxn->AddMutant(aMutant);
}
void
ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot)
{
mTxn->AddEdit(OpSetRoot(NULL, Shadow(aRoot)));
}
void
ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
ShadowableLayer* aChild,
ShadowableLayer* aAfter)
{
if (aAfter)
mTxn->AddEdit(OpInsertAfter(NULL, Shadow(aContainer),
NULL, Shadow(aChild),
NULL, Shadow(aAfter)));
else
mTxn->AddEdit(OpAppendChild(NULL, Shadow(aContainer),
NULL, Shadow(aChild)));
}
void
ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
ShadowableLayer* aChild)
{
mTxn->AddEdit(OpRemoveChild(NULL, Shadow(aContainer),
NULL, Shadow(aChild)));
}
void
ShadowLayerForwarder::PaintedThebesBuffer(ShadowableLayer* aThebes,
nsIntRect aBufferRect,
nsIntPoint aBufferRotation,
gfxSharedImageSurface* aNewFrontBuffer)
{
mTxn->AddEdit(OpPaintThebesBuffer(NULL, Shadow(aThebes),
ThebesBuffer(aNewFrontBuffer->GetShmem(),
aBufferRect,
aBufferRotation)));
}
void
ShadowLayerForwarder::PaintedImage(ShadowableLayer* aImage,
gfxSharedImageSurface* aNewFrontSurface)
{
mTxn->AddEdit(OpPaintImage(NULL, Shadow(aImage),
aNewFrontSurface->GetShmem()));
}
void
ShadowLayerForwarder::PaintedCanvas(ShadowableLayer* aCanvas,
gfxSharedImageSurface* aNewFrontSurface)
{
mTxn->AddEdit(OpPaintCanvas(NULL, Shadow(aCanvas),
nsIntRect(),
aNewFrontSurface->GetShmem()));
}
PRBool
ShadowLayerForwarder::EndTransaction(nsTArray<EditReply>* aReplies)
{
NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
NS_ABORT_IF_FALSE(!mTxn->Finished(), "forgot BeginTransaction?");
AutoTxnEnd _(mTxn);
if (mTxn->Empty()) {
MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?), skipping Update()"));
return PR_TRUE;
}
MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
for (ShadowableLayerSet::const_iterator it = mTxn->mMutants.begin();
it != mTxn->mMutants.end(); ++it) {
ShadowableLayer* shadow = *it;
Layer* mutant = shadow->AsLayer();
NS_ABORT_IF_FALSE(!!mutant, "unshadowable layer?");
LayerAttributes attrs;
CommonLayerAttributes& common = attrs.common();
common.visibleRegion() = mutant->GetVisibleRegion();
common.transform() = mutant->GetTransform();
common.isOpaqueContent() = mutant->IsOpaqueContent();
common.opacity() = mutant->GetOpacity();
common.useClipRect() = !!mutant->GetClipRect();
common.clipRect() = (common.useClipRect() ?
*mutant->GetClipRect() : nsIntRect());
attrs.specific() = null_t();
mutant->FillSpecificAttributes(attrs.specific());
mTxn->AddEdit(OpSetLayerAttributes(NULL, Shadow(shadow), attrs));
}
nsAutoTArray<Edit, 10> cset;
cset.SetCapacity(mTxn->mCset.size());
cset.AppendElements(mTxn->mCset.data(), mTxn->mCset.size());
if (!mShadowManager->SendUpdate(cset, aReplies)) {
MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
return PR_FALSE;
}
MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
return PR_TRUE;
}
} // namespace layers
} // namespace mozilla