gecko-dev/gfx/wgpu
Cosmin Sabou 2f4d9af7d3 Backed out changeset bc6b2b003c6e (bug 1602133) for causing build bustages on CanvasRenderingContextHelper.cpp.
--HG--
extra : histedit_source : 917f3627a3e3f8dab0d806b69fc716bfd9f1d483
2020-04-06 23:46:51 +03:00
..
examples Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
ffi Bug 1622261 - Refactor the ID recycling to always cycle through the GPU process 2020-03-23 07:54:08 +00:00
wgpu-core Backed out changeset bc6b2b003c6e (bug 1602133) for causing build bustages on CanvasRenderingContextHelper.cpp. 2020-04-06 23:46:51 +03:00
wgpu-native Bug 1622261 - Refactor the ID recycling to always cycle through the GPU process 2020-03-23 07:54:08 +00:00
wgpu-remote Bug 1622261 - Refactor the ID recycling to always cycle through the GPU process 2020-03-23 07:54:08 +00:00
wgpu-types Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
.clang-format
.gitignore Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky 2020-01-24 16:27:09 +00:00
.travis.yml Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky 2020-01-24 16:27:09 +00:00
bors.toml
Cargo.lock Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
Cargo.toml Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
CHANGELOG.md
LICENSE
logo.png Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
Makefile Bug 1596128 - WebGPU compute passes r=jgilbert,webidl,bzbarsky 2020-01-22 07:31:51 +00:00
README.md Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
rustfmt.toml

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Build Status Crates.io Crates.io

This is an experimental WebGPU implementation, exposing both Rust and C interfaces as a native static library. It's written in Rust and is based on gfx-hal and a few Rendy bits. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  1. wgpu-core - internal Rust API for WebGPU implementations to use
  2. wgpu-native - the native implementation of WebGPU as a C API library
  3. wgpu-remote - remoting layer to work with WebGPU across the process boundary, as a C API library used by Gecko
  4. wgpu-types - Rust types shared between wgpu-core, wgpu-native, wgpu-remote, and wgpu-rs
  5. ffi - the C headers generated by cbindgen for the native headers

Bindings

Supported Platforms

API Windows Linux macOS & iOS
DX11
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧 🚧

Usage

This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.