gecko-dev/dom/webgpu/Device.cpp

111 lines
3.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Device.h"
#include "Adapter.h"
#include "mozilla/dom/WebGPUBinding.h"
namespace mozilla {
namespace webgpu {
Device::~Device() = default;
already_AddRefed<webgpu::Adapter> Device::Adapter() const { MOZ_CRASH("todo"); }
void Device::Extensions(dom::WebGPUExtensions& out) const { MOZ_CRASH("todo"); }
void Device::Features(dom::WebGPUFeatures& out) const { MOZ_CRASH("todo"); }
void Device::Limits(dom::WebGPULimits& out) const { MOZ_CRASH("todo"); }
already_AddRefed<Buffer> Device::CreateBuffer(
const dom::WebGPUBufferDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<Texture> Device::CreateTexture(
const dom::WebGPUTextureDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<Sampler> Device::CreateSampler(
const dom::WebGPUSamplerDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<BindGroupLayout> Device::CreateBindGroupLayout(
const dom::WebGPUBindGroupLayoutDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<PipelineLayout> Device::CreatePipelineLayout(
const dom::WebGPUPipelineLayoutDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<BindGroup> Device::CreateBindGroup(
const dom::WebGPUBindGroupDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<BlendState> Device::CreateBlendState(
const dom::WebGPUBlendStateDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<DepthStencilState> Device::CreateDepthStencilState(
const dom::WebGPUDepthStencilStateDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<InputState> Device::CreateInputState(
const dom::WebGPUInputStateDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<ShaderModule> Device::CreateShaderModule(
const dom::WebGPUShaderModuleDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<AttachmentState> Device::CreateAttachmentState(
const dom::WebGPUAttachmentStateDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<ComputePipeline> Device::CreateComputePipeline(
const dom::WebGPUComputePipelineDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<RenderPipeline> Device::CreateRenderPipeline(
const dom::WebGPURenderPipelineDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<CommandEncoder> Device::CreateCommandEncoder(
const dom::WebGPUCommandEncoderDescriptor& desc) const {
MOZ_CRASH("todo");
}
already_AddRefed<Queue> Device::GetQueue() const { MOZ_CRASH("todo"); }
RefPtr<dom::WebGPULogCallback> Device::OnLog() const { MOZ_CRASH("todo"); }
void Device::SetOnLog(const dom::WebGPULogCallback& callback) const {
MOZ_CRASH("todo");
}
already_AddRefed<dom::Promise> Device::GetObjectStatus(
const dom::WebGPUBufferOrWebGPUTexture& obj) const {
MOZ_CRASH("todo");
}
WEBGPU_IMPL_GOOP_0(Device)
} // namespace webgpu
} // namespace mozilla