gecko-dev/layout/tables/celldata.h
buster%netscape.com 49cf716e9d reimplemented cell map in terms of nsVoidArrays for incremental building.
the cellmap is now built incrementally, driven by nsTableRowFrame::InitialReflow
1998-08-31 21:23:28 +00:00

50 lines
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef CellData_h__
#define CellData_h__
class nsTableCellFrame;
/** Data stored by nsCellMap to rationalize rowspan and colspan cells.
* if mCell is null then mRealCell will be the rowspan/colspan source
* in addition, if fOverlap is non-null then it will point to the
* other cell that overlaps this position
* @see nsCellMap
* @see nsTableFrame::BuildCellMap
* @see nsTableFrame::GrowCellMap
* @see nsTableFrame::BuildCellIntoMap
*
*/
class CellData
{
public:
/** if not null, the cell that this CellData maps.
* if null, mRealCell points to the CellData that holds the
* mapped cell frame.
*/
nsTableCellFrame *mCell;
CellData *mRealCell;
CellData *mOverlap;
CellData();
~CellData();
};
#endif