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60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GLDebugUtils.h"
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#include "GLConsts.h"
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namespace mozilla {
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namespace gl {
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const char*
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GLenumToStr(GLenum e) {
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switch (e) {
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#define HANDLE_GL_ENUM(x) case LOCAL_##x: return #x
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HANDLE_GL_ENUM(GL_TRIANGLES);
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HANDLE_GL_ENUM(GL_TRIANGLE_STRIP);
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HANDLE_GL_ENUM(GL_TRIANGLE_FAN);
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HANDLE_GL_ENUM(GL_FRAMEBUFFER);
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HANDLE_GL_ENUM(GL_RENDERBUFFER);
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HANDLE_GL_ENUM(GL_DEPTH_ATTACHMENT);
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HANDLE_GL_ENUM(GL_STENCIL_ATTACHMENT);
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HANDLE_GL_ENUM(GL_DEPTH_STENCIL_ATTACHMENT);
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HANDLE_GL_ENUM(GL_TEXTURE_2D);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
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HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT0);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT1);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT2);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT3);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT4);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT5);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT6);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT7);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT8);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT9);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT10);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT11);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT12);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT13);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT14);
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HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT15);
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HANDLE_GL_ENUM(GL_UNSIGNED_BYTE);
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HANDLE_GL_ENUM(GL_UNSIGNED_SHORT);
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HANDLE_GL_ENUM(GL_UNSIGNED_INT);
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HANDLE_GL_ENUM(GL_RGBA);
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HANDLE_GL_ENUM(GL_DEPTH_COMPONENT);
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#undef HANDLE_GL_ENUM
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}
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return "(unknown)";
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}
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} // namespace gl
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} // namespace mozilla
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