gecko-dev/dom/webidl/Animation.webidl
Brian Birtles 31272ef315 Bug 1436659 - Add Animation.updatePlaybackRate WebIDL definition; r=bz
This is the IDL added to the Web Animations specification:

  5af5e276ba

Note that some of the changes in the above commit were reverted in the following
commit:

  673f6fc126

A folded version of the changes:

  https://gist.github.com/birtles/d147eb2e0e2d4d37fadf217abd709411

MozReview-Commit-ID: CJV7bzizXg4

--HG--
extra : rebase_source : 6dc6819e158bcdd094962769096a17da6cd2026a
2018-02-13 15:04:18 +09:00

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2.0 KiB
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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* https://drafts.csswg.org/web-animations/#animation
*
* Copyright © 2015 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
* liability, trademark and document use rules apply.
*/
enum AnimationPlayState { "idle", "pending", "running", "paused", "finished" };
[Func="nsDocument::IsElementAnimateEnabled",
Constructor (optional AnimationEffectReadOnly? effect = null,
optional AnimationTimeline? timeline)]
interface Animation : EventTarget {
attribute DOMString id;
[Func="nsDocument::IsWebAnimationsEnabled", Pure]
attribute AnimationEffectReadOnly? effect;
[Func="nsDocument::IsWebAnimationsEnabled"]
attribute AnimationTimeline? timeline;
[BinaryName="startTimeAsDouble"]
attribute double? startTime;
[SetterThrows, BinaryName="currentTimeAsDouble"]
attribute double? currentTime;
attribute double playbackRate;
[BinaryName="playStateFromJS"]
readonly attribute AnimationPlayState playState;
[Pref="dom.animations-api.pending-member.enabled", BinaryName="pendingFromJS"]
readonly attribute boolean pending;
[Func="nsDocument::IsWebAnimationsEnabled", Throws]
readonly attribute Promise<Animation> ready;
[Func="nsDocument::IsWebAnimationsEnabled", Throws]
readonly attribute Promise<Animation> finished;
attribute EventHandler onfinish;
attribute EventHandler oncancel;
void cancel ();
[Throws]
void finish ();
[Throws, BinaryName="playFromJS"]
void play ();
[Throws, BinaryName="pauseFromJS"]
void pause ();
void updatePlaybackRate (double playbackRate);
[Throws]
void reverse ();
};
// Non-standard extensions
partial interface Animation {
[ChromeOnly] readonly attribute boolean isRunningOnCompositor;
};