gecko-dev/gfx/layers/d3d11
Nathan Froyd 4094e18ff5 Bug 1233069 - add override declarations to Windows graphics headers; r=Bas
This change silences a number of -Winconsistent-missing-override
warnings on clang-cl.
2015-12-16 10:41:21 -05:00
..
CompositorD3D11.cpp Bug 1219494 - Part 4. gfx/layers and gfxCrash. r=mchang 2015-12-10 13:01:00 +01:00
CompositorD3D11.h Bug 1204922 - Part 3. Report failed before HandleError call. r=bas 2015-11-19 10:19:00 +01:00
CompositorD3D11.hlsl Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
CompositorD3D11Shaders.h Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
CompositorD3D11ShadersVR.h Refactor shader initialization in CompositorD3D11. (bug 1203829 part 3, r=mattwoodrow) 2015-09-15 01:04:17 -07:00
CompositorD3D11VR.hlsl Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
genshaders.sh Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
ReadbackManagerD3D11.cpp Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
ReadbackManagerD3D11.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
TextureD3D11.cpp Allow asynchronous D3D11 TextureClients on the main thread. (bug 1217665 part 5, r=nical) 2015-12-02 11:31:17 -08:00
TextureD3D11.h Bug 1233069 - add override declarations to Windows graphics headers; r=Bas 2015-12-16 10:41:21 -05:00