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89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsDeviceSensors_h
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#define nsDeviceSensors_h
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#include "nsIDeviceSensors.h"
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#include "nsIDOMDeviceMotionEvent.h"
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#include "nsCOMArray.h"
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#include "nsTArray.h"
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#include "nsCOMPtr.h"
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#include "nsITimer.h"
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#include "nsIDOMDeviceOrientationEvent.h"
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#include "nsIDOMDeviceMotionEvent.h"
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#include "nsDOMDeviceMotionEvent.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/HalSensor.h"
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#include "nsDataHashtable.h"
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#define NS_DEVICE_SENSORS_CID \
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{ 0xecba5203, 0x77da, 0x465a, \
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{ 0x86, 0x5e, 0x78, 0xb7, 0xaf, 0x10, 0xd8, 0xf7 } }
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#define NS_DEVICE_SENSORS_CONTRACTID "@mozilla.org/devicesensors;1"
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class nsIDOMWindow;
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namespace mozilla {
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namespace dom {
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class EventTarget;
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}
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}
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class nsDeviceSensors : public nsIDeviceSensors, public mozilla::hal::ISensorObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIDEVICESENSORS
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nsDeviceSensors();
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virtual ~nsDeviceSensors();
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void Notify(const mozilla::hal::SensorData& aSensorData);
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private:
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// sensor -> window listener
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nsTArray<nsTArray<nsIDOMWindow*>* > mWindowListeners;
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void FireDOMLightEvent(mozilla::dom::EventTarget* aTarget,
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double value);
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void FireDOMProximityEvent(mozilla::dom::EventTarget* aTarget,
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double aValue,
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double aMin,
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double aMax);
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void FireDOMUserProximityEvent(mozilla::dom::EventTarget* aTarget,
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bool aNear);
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void FireDOMOrientationEvent(class nsIDOMDocument *domDoc,
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mozilla::dom::EventTarget* target,
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double alpha,
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double beta,
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double gamma);
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void FireDOMMotionEvent(class nsIDOMDocument *domDoc,
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mozilla::dom::EventTarget* target,
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uint32_t type,
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double x,
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double y,
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double z);
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bool mEnabled;
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inline bool IsSensorEnabled(uint32_t aType) {
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return mWindowListeners[aType]->Length() > 0;
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}
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mozilla::TimeStamp mLastDOMMotionEventTime;
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bool mIsUserProximityNear;
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nsRefPtr<nsDOMDeviceAcceleration> mLastAcceleration;
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nsRefPtr<nsDOMDeviceAcceleration> mLastAccelerationIncluduingGravity;
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nsRefPtr<nsDOMDeviceRotationRate> mLastRotationRate;
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};
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#endif
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