gecko-dev/dom/media/MediaStreamGraph.cpp
Jan-Ivar Bruaroey 286f642e6a Bug 1239873 - Use AsyncShutdown API to shut down MediaStreamGraph thread. r=jesup
--HG--
extra : rebase_source : e79a1b0fdf3d37315707673ab94fc7cfb8e06981
2016-01-22 13:49:54 -05:00

3394 lines
109 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaStreamGraphImpl.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/unused.h"
#include "AudioSegment.h"
#include "VideoSegment.h"
#include "nsContentUtils.h"
#include "nsIObserver.h"
#include "nsPrintfCString.h"
#include "nsServiceManagerUtils.h"
#include "prerror.h"
#include "mozilla/Logging.h"
#include "mozilla/Attributes.h"
#include "TrackUnionStream.h"
#include "ImageContainer.h"
#include "AudioCaptureStream.h"
#include "AudioChannelService.h"
#include "AudioNodeStream.h"
#include "AudioNodeExternalInputStream.h"
#include "mozilla/dom/AudioContextBinding.h"
#include "mozilla/media/MediaUtils.h"
#include <algorithm>
#include "DOMMediaStream.h"
#include "GeckoProfiler.h"
#include "mozilla/unused.h"
#ifdef MOZ_WEBRTC
#include "AudioOutputObserver.h"
#endif
#include "mtransport/runnable_utils.h"
#include "webaudio/blink/HRTFDatabaseLoader.h"
using namespace mozilla::layers;
using namespace mozilla::dom;
using namespace mozilla::gfx;
namespace mozilla {
LazyLogModule gMediaStreamGraphLog("MediaStreamGraph");
#define STREAM_LOG(type, msg) MOZ_LOG(gMediaStreamGraphLog, type, msg)
// #define ENABLE_LIFECYCLE_LOG
// We don't use NSPR log here because we want this interleaved with adb logcat
// on Android/B2G
#ifdef ENABLE_LIFECYCLE_LOG
# ifdef ANDROID
# include "android/log.h"
# define LIFECYCLE_LOG(...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG", ## __VA_ARGS__); printf(__VA_ARGS__);printf("\n");
# else
# define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n");
# endif
#else
# define LIFECYCLE_LOG(...)
#endif
/**
* A hash table containing the graph instances, one per AudioChannel.
*/
static nsDataHashtable<nsUint32HashKey, MediaStreamGraphImpl*> gGraphs;
MediaStreamGraphImpl::~MediaStreamGraphImpl()
{
NS_ASSERTION(IsEmpty(),
"All streams should have been destroyed by messages from the main thread");
STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p destroyed", this));
LIFECYCLE_LOG("MediaStreamGraphImpl::~MediaStreamGraphImpl\n");
}
void
MediaStreamGraphImpl::FinishStream(MediaStream* aStream)
{
if (aStream->mFinished)
return;
STREAM_LOG(LogLevel::Debug, ("MediaStream %p will finish", aStream));
aStream->mFinished = true;
aStream->mBuffer.AdvanceKnownTracksTime(STREAM_TIME_MAX);
SetStreamOrderDirty();
}
void
MediaStreamGraphImpl::AddStreamGraphThread(MediaStream* aStream)
{
aStream->mBufferStartTime = mProcessedTime;
if (aStream->IsSuspended()) {
mSuspendedStreams.AppendElement(aStream);
STREAM_LOG(LogLevel::Debug, ("Adding media stream %p to the graph, in the suspended stream array", aStream));
} else {
mStreams.AppendElement(aStream);
STREAM_LOG(LogLevel::Debug, ("Adding media stream %p to the graph", aStream));
}
SetStreamOrderDirty();
}
void
MediaStreamGraphImpl::RemoveStreamGraphThread(MediaStream* aStream)
{
// Remove references in mStreamUpdates before we allow aStream to die.
// Pending updates are not needed (since the main thread has already given
// up the stream) so we will just drop them.
{
MonitorAutoLock lock(mMonitor);
for (uint32_t i = 0; i < mStreamUpdates.Length(); ++i) {
if (mStreamUpdates[i].mStream == aStream) {
mStreamUpdates[i].mStream = nullptr;
}
}
}
// Ensure that mFirstCycleBreaker and mMixer are updated when necessary.
SetStreamOrderDirty();
if (aStream->IsSuspended()) {
mSuspendedStreams.RemoveElement(aStream);
} else {
mStreams.RemoveElement(aStream);
}
NS_RELEASE(aStream); // probably destroying it
STREAM_LOG(LogLevel::Debug, ("Removing media stream %p from the graph", aStream));
}
void
MediaStreamGraphImpl::ExtractPendingInput(SourceMediaStream* aStream,
GraphTime aDesiredUpToTime,
bool* aEnsureNextIteration)
{
bool finished;
{
MutexAutoLock lock(aStream->mMutex);
if (aStream->mPullEnabled && !aStream->mFinished &&
!aStream->mListeners.IsEmpty()) {
// Compute how much stream time we'll need assuming we don't block
// the stream at all.
StreamTime t = aStream->GraphTimeToStreamTime(aDesiredUpToTime);
STREAM_LOG(LogLevel::Verbose, ("Calling NotifyPull aStream=%p t=%f current end=%f", aStream,
MediaTimeToSeconds(t),
MediaTimeToSeconds(aStream->mBuffer.GetEnd())));
if (t > aStream->mBuffer.GetEnd()) {
*aEnsureNextIteration = true;
#ifdef DEBUG
if (aStream->mListeners.Length() == 0) {
STREAM_LOG(LogLevel::Error, ("No listeners in NotifyPull aStream=%p desired=%f current end=%f",
aStream, MediaTimeToSeconds(t),
MediaTimeToSeconds(aStream->mBuffer.GetEnd())));
aStream->DumpTrackInfo();
}
#endif
for (uint32_t j = 0; j < aStream->mListeners.Length(); ++j) {
MediaStreamListener* l = aStream->mListeners[j];
{
MutexAutoUnlock unlock(aStream->mMutex);
l->NotifyPull(this, t);
}
}
}
}
finished = aStream->mUpdateFinished;
bool notifiedTrackCreated = false;
for (int32_t i = aStream->mUpdateTracks.Length() - 1; i >= 0; --i) {
SourceMediaStream::TrackData* data = &aStream->mUpdateTracks[i];
aStream->ApplyTrackDisabling(data->mID, data->mData);
for (MediaStreamListener* l : aStream->mListeners) {
StreamTime offset = (data->mCommands & SourceMediaStream::TRACK_CREATE)
? data->mStart : aStream->mBuffer.FindTrack(data->mID)->GetSegment()->GetDuration();
l->NotifyQueuedTrackChanges(this, data->mID,
offset, data->mCommands, *data->mData);
}
if (data->mCommands & SourceMediaStream::TRACK_CREATE) {
MediaSegment* segment = data->mData.forget();
STREAM_LOG(LogLevel::Debug, ("SourceMediaStream %p creating track %d, start %lld, initial end %lld",
aStream, data->mID, int64_t(data->mStart),
int64_t(segment->GetDuration())));
data->mEndOfFlushedData += segment->GetDuration();
aStream->mBuffer.AddTrack(data->mID, data->mStart, segment);
// The track has taken ownership of data->mData, so let's replace
// data->mData with an empty clone.
data->mData = segment->CreateEmptyClone();
data->mCommands &= ~SourceMediaStream::TRACK_CREATE;
notifiedTrackCreated = true;
} else if (data->mData->GetDuration() > 0) {
MediaSegment* dest = aStream->mBuffer.FindTrack(data->mID)->GetSegment();
STREAM_LOG(LogLevel::Verbose, ("SourceMediaStream %p track %d, advancing end from %lld to %lld",
aStream, data->mID,
int64_t(dest->GetDuration()),
int64_t(dest->GetDuration() + data->mData->GetDuration())));
data->mEndOfFlushedData += data->mData->GetDuration();
dest->AppendFrom(data->mData);
}
if (data->mCommands & SourceMediaStream::TRACK_END) {
aStream->mBuffer.FindTrack(data->mID)->SetEnded();
aStream->mUpdateTracks.RemoveElementAt(i);
}
}
if (notifiedTrackCreated) {
for (MediaStreamListener* l : aStream->mListeners) {
l->NotifyFinishedTrackCreation(this);
}
}
if (!aStream->mFinished) {
aStream->mBuffer.AdvanceKnownTracksTime(aStream->mUpdateKnownTracksTime);
}
}
if (aStream->mBuffer.GetEnd() > 0) {
aStream->mHasCurrentData = true;
}
if (finished) {
FinishStream(aStream);
}
}
StreamTime
MediaStreamGraphImpl::GraphTimeToStreamTimeWithBlocking(MediaStream* aStream,
GraphTime aTime)
{
MOZ_ASSERT(aTime <= mStateComputedTime,
"Don't ask about times where we haven't made blocking decisions yet");
return std::max<StreamTime>(0,
std::min(aTime, aStream->mStartBlocking) - aStream->mBufferStartTime);
}
GraphTime
MediaStreamGraphImpl::IterationEnd() const
{
return CurrentDriver()->IterationEnd();
}
void
MediaStreamGraphImpl::UpdateCurrentTimeForStreams(GraphTime aPrevCurrentTime)
{
for (MediaStream* stream : AllStreams()) {
bool isAnyBlocked = stream->mStartBlocking < mStateComputedTime;
bool isAnyUnblocked = stream->mStartBlocking > aPrevCurrentTime;
// Calculate blocked time and fire Blocked/Unblocked events
GraphTime blockedTime = mStateComputedTime - stream->mStartBlocking;
NS_ASSERTION(blockedTime >= 0, "Error in blocking time");
stream->AdvanceTimeVaryingValuesToCurrentTime(mStateComputedTime,
blockedTime);
STREAM_LOG(LogLevel::Verbose,
("MediaStream %p bufferStartTime=%f blockedTime=%f", stream,
MediaTimeToSeconds(stream->mBufferStartTime),
MediaTimeToSeconds(blockedTime)));
stream->mStartBlocking = mStateComputedTime;
if (isAnyUnblocked && stream->mNotifiedBlocked) {
for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) {
MediaStreamListener* l = stream->mListeners[j];
l->NotifyBlockingChanged(this, MediaStreamListener::UNBLOCKED);
}
stream->mNotifiedBlocked = false;
}
if (isAnyBlocked && !stream->mNotifiedBlocked) {
for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) {
MediaStreamListener* l = stream->mListeners[j];
l->NotifyBlockingChanged(this, MediaStreamListener::BLOCKED);
}
stream->mNotifiedBlocked = true;
}
if (isAnyUnblocked) {
NS_ASSERTION(!stream->mNotifiedFinished,
"Shouldn't have already notified of finish *and* have output!");
for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) {
MediaStreamListener* l = stream->mListeners[j];
l->NotifyOutput(this, mProcessedTime);
}
}
// The stream is fully finished when all of its track data has been played
// out.
if (stream->mFinished && !stream->mNotifiedFinished &&
mProcessedTime >=
stream->StreamTimeToGraphTime(stream->GetStreamBuffer().GetAllTracksEnd())) {
stream->mNotifiedFinished = true;
SetStreamOrderDirty();
for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) {
MediaStreamListener* l = stream->mListeners[j];
l->NotifyEvent(this, MediaStreamListener::EVENT_FINISHED);
}
}
}
}
GraphTime
MediaStreamGraphImpl::WillUnderrun(MediaStream* aStream,
GraphTime aEndBlockingDecisions)
{
// Finished streams can't underrun. ProcessedMediaStreams also can't cause
// underrun currently, since we'll always be able to produce data for them
// unless they block on some other stream.
if (aStream->mFinished || aStream->AsProcessedStream()) {
return aEndBlockingDecisions;
}
// This stream isn't finished or suspended. We don't need to call
// StreamTimeToGraphTime since an underrun is the only thing that can block
// it.
GraphTime bufferEnd = aStream->GetBufferEnd() + aStream->mBufferStartTime;
#ifdef DEBUG
if (bufferEnd < mProcessedTime) {
STREAM_LOG(LogLevel::Error, ("MediaStream %p underrun, "
"bufferEnd %f < mProcessedTime %f (%lld < %lld), Streamtime %lld",
aStream, MediaTimeToSeconds(bufferEnd), MediaTimeToSeconds(mProcessedTime),
bufferEnd, mProcessedTime, aStream->GetBufferEnd()));
aStream->DumpTrackInfo();
NS_ASSERTION(bufferEnd >= mProcessedTime, "Buffer underran");
}
#endif
return std::min(bufferEnd, aEndBlockingDecisions);
}
namespace {
// Value of mCycleMarker for unvisited streams in cycle detection.
const uint32_t NOT_VISITED = UINT32_MAX;
// Value of mCycleMarker for ordered streams in muted cycles.
const uint32_t IN_MUTED_CYCLE = 1;
} // namespace
void
MediaStreamGraphImpl::UpdateStreamOrder()
{
#ifdef MOZ_WEBRTC
bool shouldAEC = false;
#endif
bool audioTrackPresent = false;
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
MediaStream* stream = mStreams[i];
#ifdef MOZ_WEBRTC
if (stream->AsSourceStream() &&
stream->AsSourceStream()->NeedsMixing()) {
shouldAEC = true;
}
#endif
// If this is a AudioNodeStream, force a AudioCallbackDriver.
if (stream->AsAudioNodeStream()) {
audioTrackPresent = true;
} else {
for (StreamBuffer::TrackIter tracks(stream->GetStreamBuffer(), MediaSegment::AUDIO);
!tracks.IsEnded(); tracks.Next()) {
audioTrackPresent = true;
}
}
}
// Note that this looks for any audio streams, input or output, and switches to a
// SystemClockDriver if there are none
if (!audioTrackPresent && mRealtime &&
CurrentDriver()->AsAudioCallbackDriver()) {
MonitorAutoLock mon(mMonitor);
if (CurrentDriver()->AsAudioCallbackDriver()->IsStarted()) {
if (mLifecycleState == LIFECYCLE_RUNNING) {
SystemClockDriver* driver = new SystemClockDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
}
}
}
bool switching = false;
{
MonitorAutoLock mon(mMonitor);
switching = CurrentDriver()->Switching();
}
if (audioTrackPresent && mRealtime &&
!CurrentDriver()->AsAudioCallbackDriver() &&
!switching) {
MonitorAutoLock mon(mMonitor);
if (mLifecycleState == LIFECYCLE_RUNNING) {
AudioCallbackDriver* driver = new AudioCallbackDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
}
}
#ifdef MOZ_WEBRTC
if (shouldAEC && !mFarendObserverRef && gFarendObserver) {
mFarendObserverRef = gFarendObserver;
mMixer.AddCallback(mFarendObserverRef);
} else if (!shouldAEC && mFarendObserverRef){
if (mMixer.FindCallback(mFarendObserverRef)) {
mMixer.RemoveCallback(mFarendObserverRef);
mFarendObserverRef = nullptr;
}
}
#endif
if (!mStreamOrderDirty) {
return;
}
mStreamOrderDirty = false;
// The algorithm for finding cycles is based on Tim Leslie's iterative
// implementation [1][2] of Pearce's variant [3] of Tarjan's strongly
// connected components (SCC) algorithm. There are variations (a) to
// distinguish whether streams in SCCs of size 1 are in a cycle and (b) to
// re-run the algorithm over SCCs with breaks at DelayNodes.
//
// [1] http://www.timl.id.au/?p=327
// [2] https://github.com/scipy/scipy/blob/e2c502fca/scipy/sparse/csgraph/_traversal.pyx#L582
// [3] http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.102.1707
//
// There are two stacks. One for the depth-first search (DFS),
mozilla::LinkedList<MediaStream> dfsStack;
// and another for streams popped from the DFS stack, but still being
// considered as part of SCCs involving streams on the stack.
mozilla::LinkedList<MediaStream> sccStack;
// An index into mStreams for the next stream found with no unsatisfied
// upstream dependencies.
uint32_t orderedStreamCount = 0;
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
MediaStream* s = mStreams[i];
ProcessedMediaStream* ps = s->AsProcessedStream();
if (ps) {
// The dfsStack initially contains a list of all processed streams in
// unchanged order.
dfsStack.insertBack(s);
ps->mCycleMarker = NOT_VISITED;
} else {
// SourceMediaStreams have no inputs and so can be ordered now.
mStreams[orderedStreamCount] = s;
++orderedStreamCount;
}
}
// mNextStackMarker corresponds to "index" in Tarjan's algorithm. It is a
// counter to label mCycleMarker on the next visited stream in the DFS
// uniquely in the set of visited streams that are still being considered.
//
// In this implementation, the counter descends so that the values are
// strictly greater than the values that mCycleMarker takes when the stream
// has been ordered (0 or IN_MUTED_CYCLE).
//
// Each new stream labelled, as the DFS searches upstream, receives a value
// less than those used for all other streams being considered.
uint32_t nextStackMarker = NOT_VISITED - 1;
// Reset list of DelayNodes in cycles stored at the tail of mStreams.
mFirstCycleBreaker = mStreams.Length();
// Rearrange dfsStack order as required to DFS upstream and pop streams
// in processing order to place in mStreams.
while (auto ps = static_cast<ProcessedMediaStream*>(dfsStack.getFirst())) {
const auto& inputs = ps->mInputs;
MOZ_ASSERT(ps->AsProcessedStream());
if (ps->mCycleMarker == NOT_VISITED) {
// Record the position on the visited stack, so that any searches
// finding this stream again know how much of the stack is in the cycle.
ps->mCycleMarker = nextStackMarker;
--nextStackMarker;
// Not-visited input streams should be processed first.
// SourceMediaStreams have already been ordered.
for (uint32_t i = inputs.Length(); i--; ) {
if (inputs[i]->mSource->IsSuspended()) {
continue;
}
auto input = inputs[i]->mSource->AsProcessedStream();
if (input && input->mCycleMarker == NOT_VISITED) {
// It can be that this stream has an input which is from a suspended
// AudioContext.
if (input->isInList()) {
input->remove();
dfsStack.insertFront(input);
}
}
}
continue;
}
// Returning from DFS. Pop from dfsStack.
ps->remove();
// cycleStackMarker keeps track of the highest marker value on any
// upstream stream, if any, found receiving input, directly or indirectly,
// from the visited stack (and so from |ps|, making a cycle). In a
// variation from Tarjan's SCC algorithm, this does not include |ps|
// unless it is part of the cycle.
uint32_t cycleStackMarker = 0;
for (uint32_t i = inputs.Length(); i--; ) {
if (inputs[i]->mSource->IsSuspended()) {
continue;
}
auto input = inputs[i]->mSource->AsProcessedStream();
if (input) {
cycleStackMarker = std::max(cycleStackMarker, input->mCycleMarker);
}
}
if (cycleStackMarker <= IN_MUTED_CYCLE) {
// All inputs have been ordered and their stack markers have been removed.
// This stream is not part of a cycle. It can be processed next.
ps->mCycleMarker = 0;
mStreams[orderedStreamCount] = ps;
++orderedStreamCount;
continue;
}
// A cycle has been found. Record this stream for ordering when all
// streams in this SCC have been popped from the DFS stack.
sccStack.insertFront(ps);
if (cycleStackMarker > ps->mCycleMarker) {
// Cycles have been found that involve streams that remain on the stack.
// Leave mCycleMarker indicating the most downstream (last) stream on
// the stack known to be part of this SCC. In this way, any searches on
// other paths that find |ps| will know (without having to traverse from
// this stream again) that they are part of this SCC (i.e. part of an
// intersecting cycle).
ps->mCycleMarker = cycleStackMarker;
continue;
}
// |ps| is the root of an SCC involving no other streams on dfsStack, the
// complete SCC has been recorded, and streams in this SCC are part of at
// least one cycle.
MOZ_ASSERT(cycleStackMarker == ps->mCycleMarker);
// If there are DelayNodes in this SCC, then they may break the cycles.
bool haveDelayNode = false;
auto next = sccStack.getFirst();
// Streams in this SCC are identified by mCycleMarker <= cycleStackMarker.
// (There may be other streams later in sccStack from other incompletely
// searched SCCs, involving streams still on dfsStack.)
//
// DelayNodes in cycles must behave differently from those not in cycles,
// so all DelayNodes in the SCC must be identified.
while (next && static_cast<ProcessedMediaStream*>(next)->
mCycleMarker <= cycleStackMarker) {
auto ns = next->AsAudioNodeStream();
// Get next before perhaps removing from list below.
next = next->getNext();
if (ns && ns->Engine()->AsDelayNodeEngine()) {
haveDelayNode = true;
// DelayNodes break cycles by producing their output in a
// preprocessing phase; they do not need to be ordered before their
// consumers. Order them at the tail of mStreams so that they can be
// handled specially. Do so now, so that DFS ignores them.
ns->remove();
ns->mCycleMarker = 0;
--mFirstCycleBreaker;
mStreams[mFirstCycleBreaker] = ns;
}
}
auto after_scc = next;
while ((next = sccStack.getFirst()) != after_scc) {
next->remove();
auto removed = static_cast<ProcessedMediaStream*>(next);
if (haveDelayNode) {
// Return streams to the DFS stack again (to order and detect cycles
// without delayNodes). Any of these streams that are still inputs
// for streams on the visited stack must be returned to the front of
// the stack to be ordered before their dependents. We know that none
// of these streams need input from streams on the visited stack, so
// they can all be searched and ordered before the current stack head
// is popped.
removed->mCycleMarker = NOT_VISITED;
dfsStack.insertFront(removed);
} else {
// Streams in cycles without any DelayNodes must be muted, and so do
// not need input and can be ordered now. They must be ordered before
// their consumers so that their muted output is available.
removed->mCycleMarker = IN_MUTED_CYCLE;
mStreams[orderedStreamCount] = removed;
++orderedStreamCount;
}
}
}
MOZ_ASSERT(orderedStreamCount == mFirstCycleBreaker);
}
void
MediaStreamGraphImpl::NotifyHasCurrentData(MediaStream* aStream)
{
if (!aStream->mNotifiedHasCurrentData && aStream->mHasCurrentData) {
for (uint32_t j = 0; j < aStream->mListeners.Length(); ++j) {
MediaStreamListener* l = aStream->mListeners[j];
l->NotifyHasCurrentData(this);
}
aStream->mNotifiedHasCurrentData = true;
}
}
void
MediaStreamGraphImpl::CreateOrDestroyAudioStreams(MediaStream* aStream)
{
MOZ_ASSERT(mRealtime, "Should only attempt to create audio streams in real-time mode");
if (aStream->mAudioOutputs.IsEmpty()) {
aStream->mAudioOutputStreams.Clear();
return;
}
if (!aStream->GetStreamBuffer().GetAndResetTracksDirty() &&
!aStream->mAudioOutputStreams.IsEmpty()) {
return;
}
STREAM_LOG(LogLevel::Debug, ("Updating AudioOutputStreams for MediaStream %p", aStream));
nsAutoTArray<bool,2> audioOutputStreamsFound;
for (uint32_t i = 0; i < aStream->mAudioOutputStreams.Length(); ++i) {
audioOutputStreamsFound.AppendElement(false);
}
for (StreamBuffer::TrackIter tracks(aStream->GetStreamBuffer(), MediaSegment::AUDIO);
!tracks.IsEnded(); tracks.Next()) {
uint32_t i;
for (i = 0; i < audioOutputStreamsFound.Length(); ++i) {
if (aStream->mAudioOutputStreams[i].mTrackID == tracks->GetID()) {
break;
}
}
if (i < audioOutputStreamsFound.Length()) {
audioOutputStreamsFound[i] = true;
} else {
MediaStream::AudioOutputStream* audioOutputStream =
aStream->mAudioOutputStreams.AppendElement();
audioOutputStream->mAudioPlaybackStartTime = mProcessedTime;
audioOutputStream->mBlockedAudioTime = 0;
audioOutputStream->mLastTickWritten = 0;
audioOutputStream->mTrackID = tracks->GetID();
bool switching = false;
{
MonitorAutoLock lock(mMonitor);
switching = CurrentDriver()->Switching();
}
if (!CurrentDriver()->AsAudioCallbackDriver() &&
!switching) {
MonitorAutoLock mon(mMonitor);
if (mLifecycleState == LIFECYCLE_RUNNING) {
AudioCallbackDriver* driver = new AudioCallbackDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
}
}
}
}
for (int32_t i = audioOutputStreamsFound.Length() - 1; i >= 0; --i) {
if (!audioOutputStreamsFound[i]) {
aStream->mAudioOutputStreams.RemoveElementAt(i);
}
}
}
StreamTime
MediaStreamGraphImpl::PlayAudio(MediaStream* aStream)
{
MOZ_ASSERT(mRealtime, "Should only attempt to play audio in realtime mode");
float volume = 0.0f;
for (uint32_t i = 0; i < aStream->mAudioOutputs.Length(); ++i) {
volume += aStream->mAudioOutputs[i].mVolume;
}
StreamTime ticksWritten = 0;
for (uint32_t i = 0; i < aStream->mAudioOutputStreams.Length(); ++i) {
ticksWritten = 0;
MediaStream::AudioOutputStream& audioOutput = aStream->mAudioOutputStreams[i];
StreamBuffer::Track* track = aStream->mBuffer.FindTrack(audioOutput.mTrackID);
AudioSegment* audio = track->Get<AudioSegment>();
AudioSegment output;
StreamTime offset = aStream->GraphTimeToStreamTime(mProcessedTime);
// We don't update aStream->mBufferStartTime here to account for time spent
// blocked. Instead, we'll update it in UpdateCurrentTimeForStreams after
// the blocked period has completed. But we do need to make sure we play
// from the right offsets in the stream buffer, even if we've already
// written silence for some amount of blocked time after the current time.
GraphTime t = mProcessedTime;
while (t < mStateComputedTime) {
bool blocked = t >= aStream->mStartBlocking;
GraphTime end = blocked ? mStateComputedTime : aStream->mStartBlocking;
NS_ASSERTION(end <= mStateComputedTime, "mStartBlocking is wrong!");
// Check how many ticks of sound we can provide if we are blocked some
// time in the middle of this cycle.
StreamTime toWrite = end - t;
if (blocked) {
output.InsertNullDataAtStart(toWrite);
ticksWritten += toWrite;
STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing %ld blocking-silence samples for %f to %f (%ld to %ld)\n",
aStream, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end),
offset, offset + toWrite));
} else {
StreamTime endTicksNeeded = offset + toWrite;
StreamTime endTicksAvailable = audio->GetDuration();
if (endTicksNeeded <= endTicksAvailable) {
STREAM_LOG(LogLevel::Verbose,
("MediaStream %p writing %ld samples for %f to %f "
"(samples %ld to %ld)\n",
aStream, toWrite, MediaTimeToSeconds(t),
MediaTimeToSeconds(end), offset, endTicksNeeded));
output.AppendSlice(*audio, offset, endTicksNeeded);
ticksWritten += toWrite;
offset = endTicksNeeded;
} else {
// MOZ_ASSERT(track->IsEnded(), "Not enough data, and track not ended.");
// If we are at the end of the track, maybe write the remaining
// samples, and pad with/output silence.
if (endTicksNeeded > endTicksAvailable &&
offset < endTicksAvailable) {
output.AppendSlice(*audio, offset, endTicksAvailable);
STREAM_LOG(LogLevel::Verbose,
("MediaStream %p writing %ld samples for %f to %f "
"(samples %ld to %ld)\n",
aStream, toWrite, MediaTimeToSeconds(t),
MediaTimeToSeconds(end), offset, endTicksNeeded));
uint32_t available = endTicksAvailable - offset;
ticksWritten += available;
toWrite -= available;
offset = endTicksAvailable;
}
output.AppendNullData(toWrite);
STREAM_LOG(LogLevel::Verbose,
("MediaStream %p writing %ld padding slsamples for %f to "
"%f (samples %ld to %ld)\n",
aStream, toWrite, MediaTimeToSeconds(t),
MediaTimeToSeconds(end), offset, endTicksNeeded));
ticksWritten += toWrite;
}
output.ApplyVolume(volume);
}
t = end;
}
audioOutput.mLastTickWritten = offset;
// Need unique id for stream & track - and we want it to match the inserter
output.WriteTo(LATENCY_STREAM_ID(aStream, track->GetID()),
mMixer, AudioChannelCount(),
mSampleRate);
}
return ticksWritten;
}
static void
SetImageToBlackPixel(PlanarYCbCrImage* aImage)
{
uint8_t blackPixel[] = { 0x10, 0x80, 0x80 };
PlanarYCbCrData data;
data.mYChannel = blackPixel;
data.mCbChannel = blackPixel + 1;
data.mCrChannel = blackPixel + 2;
data.mYStride = data.mCbCrStride = 1;
data.mPicSize = data.mYSize = data.mCbCrSize = IntSize(1, 1);
aImage->SetData(data);
}
class VideoFrameContainerInvalidateRunnable : public nsRunnable {
public:
explicit VideoFrameContainerInvalidateRunnable(VideoFrameContainer* aVideoFrameContainer)
: mVideoFrameContainer(aVideoFrameContainer)
{}
NS_IMETHOD Run()
{
MOZ_ASSERT(NS_IsMainThread());
mVideoFrameContainer->Invalidate();
return NS_OK;
}
private:
RefPtr<VideoFrameContainer> mVideoFrameContainer;
};
void
MediaStreamGraphImpl::PlayVideo(MediaStream* aStream)
{
MOZ_ASSERT(mRealtime, "Should only attempt to play video in realtime mode");
if (aStream->mVideoOutputs.IsEmpty())
return;
TimeStamp currentTimeStamp = CurrentDriver()->GetCurrentTimeStamp();
// Collect any new frames produced in this iteration.
nsAutoTArray<ImageContainer::NonOwningImage,4> newImages;
RefPtr<Image> blackImage;
MOZ_ASSERT(mProcessedTime >= aStream->mBufferStartTime, "frame position before buffer?");
// We only look at the non-blocking interval
StreamTime frameBufferTime = aStream->GraphTimeToStreamTime(mProcessedTime);
StreamTime bufferEndTime = aStream->GraphTimeToStreamTime(aStream->mStartBlocking);
StreamTime start;
const VideoChunk* chunk;
for ( ;
frameBufferTime < bufferEndTime;
frameBufferTime = start + chunk->GetDuration()) {
// Pick the last track that has a video chunk for the time, and
// schedule its frame.
chunk = nullptr;
for (StreamBuffer::TrackIter tracks(aStream->GetStreamBuffer(),
MediaSegment::VIDEO);
!tracks.IsEnded();
tracks.Next()) {
VideoSegment* segment = tracks->Get<VideoSegment>();
StreamTime thisStart;
const VideoChunk* thisChunk =
segment->FindChunkContaining(frameBufferTime, &thisStart);
if (thisChunk && thisChunk->mFrame.GetImage()) {
start = thisStart;
chunk = thisChunk;
}
}
if (!chunk)
break;
const VideoFrame* frame = &chunk->mFrame;
if (*frame == aStream->mLastPlayedVideoFrame) {
continue;
}
Image* image = frame->GetImage();
STREAM_LOG(LogLevel::Verbose,
("MediaStream %p writing video frame %p (%dx%d)",
aStream, image, frame->GetIntrinsicSize().width,
frame->GetIntrinsicSize().height));
// Schedule this frame after the previous frame finishes, instead of at
// its start time. These times only differ in the case of multiple
// tracks.
// frameBufferTime is in the non-blocking interval.
GraphTime frameTime = aStream->StreamTimeToGraphTime(frameBufferTime);
TimeStamp targetTime = currentTimeStamp +
TimeDuration::FromSeconds(MediaTimeToSeconds(frameTime - IterationEnd()));
if (frame->GetForceBlack()) {
if (!blackImage) {
blackImage = aStream->mVideoOutputs[0]->GetImageContainer()->CreatePlanarYCbCrImage();
if (blackImage) {
// Sets the image to a single black pixel, which will be scaled to
// fill the rendered size.
SetImageToBlackPixel(blackImage->AsPlanarYCbCrImage());
}
}
if (blackImage) {
image = blackImage;
}
}
newImages.AppendElement(ImageContainer::NonOwningImage(image, targetTime));
aStream->mLastPlayedVideoFrame = *frame;
}
if (!aStream->mLastPlayedVideoFrame.GetImage())
return;
nsAutoTArray<ImageContainer::NonOwningImage,4> images;
bool haveMultipleImages = false;
for (uint32_t i = 0; i < aStream->mVideoOutputs.Length(); ++i) {
VideoFrameContainer* output = aStream->mVideoOutputs[i];
// Find previous frames that may still be valid.
nsAutoTArray<ImageContainer::OwningImage,4> previousImages;
output->GetImageContainer()->GetCurrentImages(&previousImages);
uint32_t j = previousImages.Length();
if (j) {
// Re-use the most recent frame before currentTimeStamp and subsequent,
// always keeping at least one frame.
do {
--j;
} while (j > 0 && previousImages[j].mTimeStamp > currentTimeStamp);
}
if (previousImages.Length() - j + newImages.Length() > 1) {
haveMultipleImages = true;
}
// Don't update if there are no changes.
if (j == 0 && newImages.IsEmpty())
continue;
for ( ; j < previousImages.Length(); ++j) {
const auto& image = previousImages[j];
// Cope with potential clock skew with AudioCallbackDriver.
if (newImages.Length() && image.mTimeStamp > newImages[0].mTimeStamp) {
STREAM_LOG(LogLevel::Warning,
("Dropping %u video frames due to clock skew",
unsigned(previousImages.Length() - j)));
break;
}
images.AppendElement(ImageContainer::
NonOwningImage(image.mImage,
image.mTimeStamp, image.mFrameID));
}
// Add the frames from this iteration.
for (auto& image : newImages) {
image.mFrameID = output->NewFrameID();
images.AppendElement(image);
}
output->SetCurrentFrames(aStream->mLastPlayedVideoFrame.GetIntrinsicSize(),
images);
nsCOMPtr<nsIRunnable> event =
new VideoFrameContainerInvalidateRunnable(output);
DispatchToMainThreadAfterStreamStateUpdate(event.forget());
images.ClearAndRetainStorage();
}
// If the stream has finished and the timestamps of all frames have expired
// then no more updates are required.
if (aStream->mFinished && !haveMultipleImages) {
aStream->mLastPlayedVideoFrame.SetNull();
}
}
void
MediaStreamGraphImpl::OpenAudioInputImpl(CubebUtils::AudioDeviceID aID,
AudioDataListener *aListener)
{
// Bug 1238038 Need support for multiple mics at once
MOZ_ASSERT(!mInputWanted);
if (mInputWanted) {
// Need to support separate input-only AudioCallback drivers; they'll
// call us back on "other" threads. We will need to echo-cancel them, though.
return;
}
mInputWanted = true;
// aID is a cubeb_devid, and we assume that opaque ptr is valid until
// we close cubeb.
mInputDeviceID = aID;
mAudioInputs.AppendElement(aListener); // always monitor speaker data
// Switch Drivers since we're adding input (to input-only or full-duplex)
MonitorAutoLock mon(mMonitor);
if (mLifecycleState == LIFECYCLE_RUNNING) {
AudioCallbackDriver* driver = new AudioCallbackDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
}
}
nsresult
MediaStreamGraphImpl::OpenAudioInput(CubebUtils::AudioDeviceID aID,
AudioDataListener *aListener)
{
// So, so, so annoying. Can't AppendMessage except on Mainthread
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(WrapRunnable(this,
&MediaStreamGraphImpl::OpenAudioInput,
aID, aListener));
return NS_OK;
}
class Message : public ControlMessage {
public:
Message(MediaStreamGraphImpl *aGraph, CubebUtils::AudioDeviceID aID,
AudioDataListener *aListener) :
ControlMessage(nullptr), mGraph(aGraph), mID(aID), mListener(aListener) {}
virtual void Run()
{
mGraph->OpenAudioInputImpl(mID, mListener);
}
MediaStreamGraphImpl *mGraph;
// aID is a cubeb_devid, and we assume that opaque ptr is valid until
// we close cubeb.
CubebUtils::AudioDeviceID mID;
RefPtr<AudioDataListener> mListener;
};
this->AppendMessage(new Message(this, aID, aListener));
return NS_OK;
}
void
MediaStreamGraphImpl::CloseAudioInputImpl(AudioDataListener *aListener)
{
mInputDeviceID = nullptr;
mInputWanted = false;
CurrentDriver()->RemoveInputListener(aListener);
mAudioInputs.RemoveElement(aListener);
// Switch Drivers since we're adding or removing an input (to nothing/system or output only)
bool audioTrackPresent = false;
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
MediaStream* stream = mStreams[i];
// If this is a AudioNodeStream, force a AudioCallbackDriver.
if (stream->AsAudioNodeStream()) {
audioTrackPresent = true;
} else if (CurrentDriver()->AsAudioCallbackDriver()) {
// only if there's a real switch!
for (StreamBuffer::TrackIter tracks(stream->GetStreamBuffer(), MediaSegment::AUDIO);
!tracks.IsEnded(); tracks.Next()) {
audioTrackPresent = true;
}
}
}
MonitorAutoLock mon(mMonitor);
if (mLifecycleState == LIFECYCLE_RUNNING) {
GraphDriver* driver;
if (audioTrackPresent) {
// We still have audio output
STREAM_LOG(LogLevel::Debug, ("CloseInput: output present (AudioCallback)"));
driver = new AudioCallbackDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
} else if (CurrentDriver()->AsAudioCallbackDriver()) {
STREAM_LOG(LogLevel::Debug, ("CloseInput: no output present (SystemClockCallback)"));
driver = new SystemClockDriver(this);
CurrentDriver()->SwitchAtNextIteration(driver);
} // else SystemClockDriver->SystemClockDriver, no switch
}
}
void
MediaStreamGraphImpl::CloseAudioInput(AudioDataListener *aListener)
{
// So, so, so annoying. Can't AppendMessage except on Mainthread
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(WrapRunnable(this,
&MediaStreamGraphImpl::CloseAudioInput,
aListener));
return;
}
class Message : public ControlMessage {
public:
Message(MediaStreamGraphImpl *aGraph, AudioDataListener *aListener) :
ControlMessage(nullptr), mGraph(aGraph), mListener(aListener) {}
virtual void Run()
{
mGraph->CloseAudioInputImpl(mListener);
}
MediaStreamGraphImpl *mGraph;
RefPtr<AudioDataListener> mListener;
};
this->AppendMessage(new Message(this, aListener));
}
// All AudioInput listeners get the same speaker data (at least for now).
void
MediaStreamGraph::NotifyOutputData(AudioDataValue* aBuffer, size_t aFrames,
uint32_t aChannels)
{
for (auto& listener : mAudioInputs) {
listener->NotifyOutputData(this, aBuffer, aFrames, aChannels);
}
}
bool
MediaStreamGraphImpl::ShouldUpdateMainThread()
{
if (mRealtime) {
return true;
}
TimeStamp now = TimeStamp::Now();
if ((now - mLastMainThreadUpdate).ToMilliseconds() > CurrentDriver()->IterationDuration()) {
mLastMainThreadUpdate = now;
return true;
}
return false;
}
void
MediaStreamGraphImpl::PrepareUpdatesToMainThreadState(bool aFinalUpdate)
{
mMonitor.AssertCurrentThreadOwns();
// We don't want to frequently update the main thread about timing update
// when we are not running in realtime.
if (aFinalUpdate || ShouldUpdateMainThread()) {
mStreamUpdates.SetCapacity(mStreamUpdates.Length() + mStreams.Length() +
mSuspendedStreams.Length());
for (MediaStream* stream : AllStreams()) {
if (!stream->MainThreadNeedsUpdates()) {
continue;
}
StreamUpdate* update = mStreamUpdates.AppendElement();
update->mStream = stream;
// No blocking to worry about here, since we've passed
// UpdateCurrentTimeForStreams.
update->mNextMainThreadCurrentTime =
stream->GraphTimeToStreamTime(mProcessedTime);
update->mNextMainThreadFinished = stream->mNotifiedFinished;
}
if (!mPendingUpdateRunnables.IsEmpty()) {
mUpdateRunnables.AppendElements(Move(mPendingUpdateRunnables));
}
}
// Don't send the message to the main thread if it's not going to have
// any work to do.
if (aFinalUpdate ||
!mUpdateRunnables.IsEmpty() ||
!mStreamUpdates.IsEmpty()) {
EnsureStableStateEventPosted();
}
}
GraphTime
MediaStreamGraphImpl::RoundUpToNextAudioBlock(GraphTime aTime)
{
StreamTime ticks = aTime;
uint64_t block = ticks >> WEBAUDIO_BLOCK_SIZE_BITS;
uint64_t nextBlock = block + 1;
StreamTime nextTicks = nextBlock << WEBAUDIO_BLOCK_SIZE_BITS;
return nextTicks;
}
void
MediaStreamGraphImpl::ProduceDataForStreamsBlockByBlock(uint32_t aStreamIndex,
TrackRate aSampleRate)
{
MOZ_ASSERT(aStreamIndex <= mFirstCycleBreaker,
"Cycle breaker is not AudioNodeStream?");
GraphTime t = mProcessedTime;
while (t < mStateComputedTime) {
GraphTime next = RoundUpToNextAudioBlock(t);
for (uint32_t i = mFirstCycleBreaker; i < mStreams.Length(); ++i) {
auto ns = static_cast<AudioNodeStream*>(mStreams[i]);
MOZ_ASSERT(ns->AsAudioNodeStream());
ns->ProduceOutputBeforeInput(t);
}
for (uint32_t i = aStreamIndex; i < mStreams.Length(); ++i) {
ProcessedMediaStream* ps = mStreams[i]->AsProcessedStream();
if (ps) {
ps->ProcessInput(t, next,
(next == mStateComputedTime) ? ProcessedMediaStream::ALLOW_FINISH : 0);
}
}
t = next;
}
NS_ASSERTION(t == mStateComputedTime,
"Something went wrong with rounding to block boundaries");
}
bool
MediaStreamGraphImpl::AllFinishedStreamsNotified()
{
for (MediaStream* stream : AllStreams()) {
if (stream->mFinished && !stream->mNotifiedFinished) {
return false;
}
}
return true;
}
void
MediaStreamGraphImpl::RunMessageAfterProcessing(nsAutoPtr<ControlMessage> aMessage)
{
MOZ_ASSERT(CurrentDriver()->OnThread());
if (mFrontMessageQueue.IsEmpty()) {
mFrontMessageQueue.AppendElement();
}
// Only one block is used for messages from the graph thread.
MOZ_ASSERT(mFrontMessageQueue.Length() == 1);
mFrontMessageQueue[0].mMessages.AppendElement(Move(aMessage));
}
void
MediaStreamGraphImpl::RunMessagesInQueue()
{
// Calculate independent action times for each batch of messages (each
// batch corresponding to an event loop task). This isolates the performance
// of different scripts to some extent.
for (uint32_t i = 0; i < mFrontMessageQueue.Length(); ++i) {
nsTArray<nsAutoPtr<ControlMessage> >& messages = mFrontMessageQueue[i].mMessages;
for (uint32_t j = 0; j < messages.Length(); ++j) {
messages[j]->Run();
}
}
mFrontMessageQueue.Clear();
}
void
MediaStreamGraphImpl::UpdateGraph(GraphTime aEndBlockingDecisions)
{
MOZ_ASSERT(aEndBlockingDecisions >= mProcessedTime);
// The next state computed time can be the same as the previous: it
// means the driver would be have been blocking indefinitly, but the graph has
// been woken up right after having been to sleep.
MOZ_ASSERT(aEndBlockingDecisions >= mStateComputedTime);
UpdateStreamOrder();
bool ensureNextIteration = false;
// Grab pending stream input and compute blocking time
for (MediaStream* stream : mStreams) {
if (SourceMediaStream* is = stream->AsSourceStream()) {
ExtractPendingInput(is, aEndBlockingDecisions, &ensureNextIteration);
}
if (stream->mFinished) {
// The stream's not suspended, and since it's finished, underruns won't
// stop it playing out. So there's no blocking other than what we impose
// here.
GraphTime endTime = stream->GetStreamBuffer().GetAllTracksEnd() +
stream->mBufferStartTime;
if (endTime <= mStateComputedTime) {
STREAM_LOG(LogLevel::Verbose, ("MediaStream %p is blocked due to being finished", stream));
stream->mStartBlocking = mStateComputedTime;
} else {
STREAM_LOG(LogLevel::Verbose, ("MediaStream %p is finished, but not blocked yet (end at %f, with blocking at %f)",
stream, MediaTimeToSeconds(stream->GetBufferEnd()),
MediaTimeToSeconds(endTime)));
// Data can't be added to a finished stream, so underruns are irrelevant.
stream->mStartBlocking = std::min(endTime, aEndBlockingDecisions);
}
} else {
stream->mStartBlocking = WillUnderrun(stream, aEndBlockingDecisions);
}
}
for (MediaStream* stream : mSuspendedStreams) {
stream->mStartBlocking = mStateComputedTime;
}
// The loop is woken up so soon that IterationEnd() barely advances and we
// end up having aEndBlockingDecision == mStateComputedTime.
// Since stream blocking is computed in the interval of
// [mStateComputedTime, aEndBlockingDecision), it won't be computed at all.
// We should ensure next iteration so that pending blocking changes will be
// computed in next loop.
if (ensureNextIteration ||
aEndBlockingDecisions == mStateComputedTime) {
EnsureNextIteration();
}
}
void
MediaStreamGraphImpl::Process()
{
// Play stream contents.
bool allBlockedForever = true;
// True when we've done ProcessInput for all processed streams.
bool doneAllProducing = false;
// This is the number of frame that are written to the AudioStreams, for
// this cycle.
StreamTime ticksPlayed = 0;
mMixer.StartMixing();
// Figure out what each stream wants to do
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
MediaStream* stream = mStreams[i];
if (!doneAllProducing) {
ProcessedMediaStream* ps = stream->AsProcessedStream();
if (ps) {
AudioNodeStream* n = stream->AsAudioNodeStream();
if (n) {
#ifdef DEBUG
// Verify that the sampling rate for all of the following streams is the same
for (uint32_t j = i + 1; j < mStreams.Length(); ++j) {
AudioNodeStream* nextStream = mStreams[j]->AsAudioNodeStream();
if (nextStream) {
MOZ_ASSERT(n->SampleRate() == nextStream->SampleRate(),
"All AudioNodeStreams in the graph must have the same sampling rate");
}
}
#endif
// Since an AudioNodeStream is present, go ahead and
// produce audio block by block for all the rest of the streams.
ProduceDataForStreamsBlockByBlock(i, n->SampleRate());
doneAllProducing = true;
} else {
ps->ProcessInput(mProcessedTime, mStateComputedTime,
ProcessedMediaStream::ALLOW_FINISH);
NS_WARN_IF_FALSE(stream->mBuffer.GetEnd() >=
GraphTimeToStreamTimeWithBlocking(stream, mStateComputedTime),
"Stream did not produce enough data");
}
}
}
NotifyHasCurrentData(stream);
// Only playback audio and video in real-time mode
if (mRealtime) {
CreateOrDestroyAudioStreams(stream);
if (CurrentDriver()->AsAudioCallbackDriver()) {
StreamTime ticksPlayedForThisStream = PlayAudio(stream);
if (!ticksPlayed) {
ticksPlayed = ticksPlayedForThisStream;
} else {
MOZ_ASSERT(!ticksPlayedForThisStream || ticksPlayedForThisStream == ticksPlayed,
"Each stream should have the same number of frame.");
}
}
PlayVideo(stream);
}
if (stream->mStartBlocking > mProcessedTime) {
allBlockedForever = false;
}
}
if (CurrentDriver()->AsAudioCallbackDriver() && ticksPlayed) {
mMixer.FinishMixing();
}
if (!allBlockedForever) {
EnsureNextIteration();
}
}
void
MediaStreamGraphImpl::MaybeProduceMemoryReport()
{
MonitorAutoLock lock(mMemoryReportMonitor);
if (mNeedsMemoryReport) {
mNeedsMemoryReport = false;
for (MediaStream* s : AllStreams()) {
AudioNodeStream* stream = s->AsAudioNodeStream();
if (stream) {
AudioNodeSizes usage;
stream->SizeOfAudioNodesIncludingThis(MallocSizeOf, usage);
mAudioStreamSizes.AppendElement(usage);
}
}
lock.Notify();
}
}
bool
MediaStreamGraphImpl::UpdateMainThreadState()
{
MonitorAutoLock lock(mMonitor);
bool finalUpdate = mForceShutDown ||
(mProcessedTime >= mEndTime && AllFinishedStreamsNotified()) ||
(IsEmpty() && mBackMessageQueue.IsEmpty());
PrepareUpdatesToMainThreadState(finalUpdate);
if (finalUpdate) {
// Enter shutdown mode. The stable-state handler will detect this
// and complete shutdown. Destroy any streams immediately.
STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p waiting for main thread cleanup", this));
// We'll shut down this graph object if it does not get restarted.
mLifecycleState = LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP;
// No need to Destroy streams here. The main-thread owner of each
// stream is responsible for calling Destroy on them.
return false;
}
CurrentDriver()->WaitForNextIteration();
SwapMessageQueues();
return true;
}
bool
MediaStreamGraphImpl::OneIteration(GraphTime aStateEnd)
{
// Process graph message from the main thread for this iteration.
RunMessagesInQueue();
MaybeProduceMemoryReport();
GraphTime stateEnd = std::min(aStateEnd, mEndTime);
UpdateGraph(stateEnd);
mStateComputedTime = stateEnd;
Process();
GraphTime oldProcessedTime = mProcessedTime;
mProcessedTime = stateEnd;
UpdateCurrentTimeForStreams(oldProcessedTime);
// Process graph messages queued from RunMessageAfterProcessing() on this
// thread during the iteration.
RunMessagesInQueue();
return UpdateMainThreadState();
}
void
MediaStreamGraphImpl::ApplyStreamUpdate(StreamUpdate* aUpdate)
{
mMonitor.AssertCurrentThreadOwns();
MediaStream* stream = aUpdate->mStream;
if (!stream)
return;
stream->mMainThreadCurrentTime = aUpdate->mNextMainThreadCurrentTime;
stream->mMainThreadFinished = aUpdate->mNextMainThreadFinished;
if (stream->ShouldNotifyStreamFinished()) {
if (stream->mWrapper) {
stream->mWrapper->NotifyStreamFinished();
}
stream->NotifyMainThreadListeners();
}
}
void
MediaStreamGraphImpl::ForceShutDown(ShutdownTicket* aShutdownTicket)
{
NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p ForceShutdown", this));
{
MonitorAutoLock lock(mMonitor);
mForceShutDown = true;
mForceShutdownTicket = aShutdownTicket;
EnsureNextIterationLocked();
}
}
/* static */ StaticRefPtr<nsIAsyncShutdownBlocker> gMediaStreamGraphShutdownBlocker;
namespace {
class MediaStreamGraphShutDownRunnable : public nsRunnable {
public:
explicit MediaStreamGraphShutDownRunnable(MediaStreamGraphImpl* aGraph)
: mGraph(aGraph)
{}
NS_IMETHOD Run()
{
NS_ASSERTION(mGraph->mDetectedNotRunning,
"We should know the graph thread control loop isn't running!");
LIFECYCLE_LOG("Shutting down graph %p", mGraph.get());
// We've asserted the graph isn't running. Use mDriver instead of CurrentDriver
// to avoid thread-safety checks
#if 0 // AudioCallbackDrivers are released asynchronously anyways
// XXX a better test would be have setting mDetectedNotRunning make sure
// any current callback has finished and block future ones -- or just
// handle it all in Shutdown()!
if (mGraph->mDriver->AsAudioCallbackDriver()) {
MOZ_ASSERT(!mGraph->mDriver->AsAudioCallbackDriver()->InCallback());
}
#endif
mGraph->mDriver->Shutdown(); // This will wait until it's shutdown since
// we'll start tearing down the graph after this
// We may be one of several graphs. Drop ticket to eventually unblock shutdown.
mGraph->mForceShutdownTicket = nullptr;
// We can't block past the final LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION
// stage, since completion of that stage requires all streams to be freed,
// which requires shutdown to proceed.
// mGraph's thread is not running so it's OK to do whatever here
if (mGraph->IsEmpty()) {
// mGraph is no longer needed, so delete it.
mGraph->Destroy();
} else {
// The graph is not empty. We must be in a forced shutdown, or a
// non-realtime graph that has finished processing. Some later
// AppendMessage will detect that the manager has been emptied, and
// delete it.
NS_ASSERTION(mGraph->mForceShutDown || !mGraph->mRealtime,
"Not in forced shutdown?");
for (MediaStream* stream : mGraph->AllStreams()) {
DOMMediaStream* s = stream->GetWrapper();
if (s) {
s->NotifyMediaStreamGraphShutdown();
}
}
mGraph->mLifecycleState =
MediaStreamGraphImpl::LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION;
}
return NS_OK;
}
private:
RefPtr<MediaStreamGraphImpl> mGraph;
};
class MediaStreamGraphStableStateRunnable : public nsRunnable {
public:
explicit MediaStreamGraphStableStateRunnable(MediaStreamGraphImpl* aGraph,
bool aSourceIsMSG)
: mGraph(aGraph)
, mSourceIsMSG(aSourceIsMSG)
{
}
NS_IMETHOD Run()
{
if (mGraph) {
mGraph->RunInStableState(mSourceIsMSG);
}
return NS_OK;
}
private:
RefPtr<MediaStreamGraphImpl> mGraph;
bool mSourceIsMSG;
};
/*
* Control messages forwarded from main thread to graph manager thread
*/
class CreateMessage : public ControlMessage {
public:
explicit CreateMessage(MediaStream* aStream) : ControlMessage(aStream) {}
void Run() override
{
mStream->GraphImpl()->AddStreamGraphThread(mStream);
}
void RunDuringShutdown() override
{
// Make sure to run this message during shutdown too, to make sure
// that we balance the number of streams registered with the graph
// as they're destroyed during shutdown.
Run();
}
};
} // namespace
void
MediaStreamGraphImpl::RunInStableState(bool aSourceIsMSG)
{
NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
nsTArray<nsCOMPtr<nsIRunnable> > runnables;
// When we're doing a forced shutdown, pending control messages may be
// run on the main thread via RunDuringShutdown. Those messages must
// run without the graph monitor being held. So, we collect them here.
nsTArray<nsAutoPtr<ControlMessage> > controlMessagesToRunDuringShutdown;
{
MonitorAutoLock lock(mMonitor);
if (aSourceIsMSG) {
MOZ_ASSERT(mPostedRunInStableStateEvent);
mPostedRunInStableStateEvent = false;
}
#ifdef ENABLE_LIFECYCLE_LOG
// This should be kept in sync with the LifecycleState enum in
// MediaStreamGraphImpl.h
const char * LifecycleState_str[] = {
"LIFECYCLE_THREAD_NOT_STARTED",
"LIFECYCLE_RUNNING",
"LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP",
"LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN",
"LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION"
};
if (mLifecycleState != LIFECYCLE_RUNNING) {
LIFECYCLE_LOG("Running %p in stable state. Current state: %s\n",
this, LifecycleState_str[mLifecycleState]);
}
#endif
runnables.SwapElements(mUpdateRunnables);
for (uint32_t i = 0; i < mStreamUpdates.Length(); ++i) {
StreamUpdate* update = &mStreamUpdates[i];
if (update->mStream) {
ApplyStreamUpdate(update);
}
}
mStreamUpdates.Clear();
if (mCurrentTaskMessageQueue.IsEmpty()) {
if (mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP && IsEmpty()) {
// Complete shutdown. First, ensure that this graph is no longer used.
// A new graph graph will be created if one is needed.
// Asynchronously clean up old graph. We don't want to do this
// synchronously because it spins the event loop waiting for threads
// to shut down, and we don't want to do that in a stable state handler.
mLifecycleState = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
LIFECYCLE_LOG("Sending MediaStreamGraphShutDownRunnable %p", this);
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutDownRunnable(this );
NS_DispatchToMainThread(event.forget());
LIFECYCLE_LOG("Disconnecting MediaStreamGraph %p", this);
MediaStreamGraphImpl* graph;
if (gGraphs.Get(uint32_t(mAudioChannel), &graph) && graph == this) {
// null out gGraph if that's the graph being shut down
gGraphs.Remove(uint32_t(mAudioChannel));
}
}
} else {
if (mLifecycleState <= LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) {
MessageBlock* block = mBackMessageQueue.AppendElement();
block->mMessages.SwapElements(mCurrentTaskMessageQueue);
EnsureNextIterationLocked();
}
// If the MediaStreamGraph has more messages going to it, try to revive
// it to process those messages. Don't do this if we're in a forced
// shutdown or it's a non-realtime graph that has already terminated
// processing.
if (mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP &&
mRealtime && !mForceShutDown) {
mLifecycleState = LIFECYCLE_RUNNING;
// Revive the MediaStreamGraph since we have more messages going to it.
// Note that we need to put messages into its queue before reviving it,
// or it might exit immediately.
{
LIFECYCLE_LOG("Reviving a graph (%p) ! %s\n",
this, CurrentDriver()->AsAudioCallbackDriver() ? "AudioDriver" :
"SystemDriver");
RefPtr<GraphDriver> driver = CurrentDriver();
MonitorAutoUnlock unlock(mMonitor);
driver->Revive();
}
}
}
// Don't start the thread for a non-realtime graph until it has been
// explicitly started by StartNonRealtimeProcessing.
if (mLifecycleState == LIFECYCLE_THREAD_NOT_STARTED &&
(mRealtime || mNonRealtimeProcessing)) {
mLifecycleState = LIFECYCLE_RUNNING;
// Start the thread now. We couldn't start it earlier because
// the graph might exit immediately on finding it has no streams. The
// first message for a new graph must create a stream.
{
// We should exit the monitor for now, because starting a stream might
// take locks, and we don't want to deadlock.
LIFECYCLE_LOG("Starting a graph (%p) ! %s\n",
this,
CurrentDriver()->AsAudioCallbackDriver() ? "AudioDriver" :
"SystemDriver");
RefPtr<GraphDriver> driver = CurrentDriver();
MonitorAutoUnlock unlock(mMonitor);
driver->Start();
}
}
if ((mForceShutDown || !mRealtime) &&
mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) {
// Defer calls to RunDuringShutdown() to happen while mMonitor is not held.
for (uint32_t i = 0; i < mBackMessageQueue.Length(); ++i) {
MessageBlock& mb = mBackMessageQueue[i];
controlMessagesToRunDuringShutdown.AppendElements(Move(mb.mMessages));
}
mBackMessageQueue.Clear();
MOZ_ASSERT(mCurrentTaskMessageQueue.IsEmpty());
// Stop MediaStreamGraph threads. Do not clear gGraph since
// we have outstanding DOM objects that may need it.
mLifecycleState = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutDownRunnable(this);
NS_DispatchToMainThread(event.forget());
}
mDetectedNotRunning = mLifecycleState > LIFECYCLE_RUNNING;
}
// Make sure we get a new current time in the next event loop task
if (!aSourceIsMSG) {
MOZ_ASSERT(mPostedRunInStableState);
mPostedRunInStableState = false;
}
for (uint32_t i = 0; i < controlMessagesToRunDuringShutdown.Length(); ++i) {
controlMessagesToRunDuringShutdown[i]->RunDuringShutdown();
}
#ifdef DEBUG
mCanRunMessagesSynchronously = mDetectedNotRunning &&
mLifecycleState >= LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
#endif
for (uint32_t i = 0; i < runnables.Length(); ++i) {
runnables[i]->Run();
// "Direct" tail dispatcher are supposed to run immediately following the
// execution of the current task. So the meta-tasking that we do here in
// RunInStableState() breaks that abstraction a bit unless we handle it here.
//
// This is particularly important because we can end up with a "stream
// ended" notification immediately following a "stream available" notification,
// and we need to make sure that the watcher responding to "stream available"
// has a chance to run before the second notification starts tearing things
// down.
AbstractThread::MainThread()->TailDispatcher().DrainDirectTasks();
}
}
void
MediaStreamGraphImpl::EnsureRunInStableState()
{
NS_ASSERTION(NS_IsMainThread(), "main thread only");
if (mPostedRunInStableState)
return;
mPostedRunInStableState = true;
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphStableStateRunnable(this, false);
nsContentUtils::RunInStableState(event.forget());
}
void
MediaStreamGraphImpl::EnsureStableStateEventPosted()
{
mMonitor.AssertCurrentThreadOwns();
if (mPostedRunInStableStateEvent)
return;
mPostedRunInStableStateEvent = true;
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphStableStateRunnable(this, true);
NS_DispatchToMainThread(event.forget());
}
void
MediaStreamGraphImpl::AppendMessage(ControlMessage* aMessage)
{
MOZ_ASSERT(NS_IsMainThread(), "main thread only");
MOZ_ASSERT(!aMessage->GetStream() ||
!aMessage->GetStream()->IsDestroyed(),
"Stream already destroyed");
if (mDetectedNotRunning &&
mLifecycleState > LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) {
// The graph control loop is not running and main thread cleanup has
// happened. From now on we can't append messages to mCurrentTaskMessageQueue,
// because that will never be processed again, so just RunDuringShutdown
// this message.
// This should only happen during forced shutdown, or after a non-realtime
// graph has finished processing.
#ifdef DEBUG
MOZ_ASSERT(mCanRunMessagesSynchronously);
mCanRunMessagesSynchronously = false;
#endif
aMessage->RunDuringShutdown();
#ifdef DEBUG
mCanRunMessagesSynchronously = true;
#endif
delete aMessage;
if (IsEmpty() &&
mLifecycleState >= LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION) {
MediaStreamGraphImpl* graph;
if (gGraphs.Get(uint32_t(mAudioChannel), &graph) && graph == this) {
gGraphs.Remove(uint32_t(mAudioChannel));
}
Destroy();
}
return;
}
mCurrentTaskMessageQueue.AppendElement(aMessage);
EnsureRunInStableState();
}
MediaStream::MediaStream(DOMMediaStream* aWrapper)
: mBufferStartTime(0)
, mStartBlocking(GRAPH_TIME_MAX)
, mSuspendedCount(0)
, mFinished(false)
, mNotifiedFinished(false)
, mNotifiedBlocked(false)
, mHasCurrentData(false)
, mNotifiedHasCurrentData(false)
, mWrapper(aWrapper)
, mMainThreadCurrentTime(0)
, mMainThreadFinished(false)
, mFinishedNotificationSent(false)
, mMainThreadDestroyed(false)
, mGraph(nullptr)
, mAudioChannelType(dom::AudioChannel::Normal)
{
MOZ_COUNT_CTOR(MediaStream);
// aWrapper should not already be connected to a MediaStream! It needs
// to be hooked up to this stream, and since this stream is only just
// being created now, aWrapper must not be connected to anything.
NS_ASSERTION(!aWrapper || !aWrapper->GetPlaybackStream(),
"Wrapper already has another media stream hooked up to it!");
}
size_t
MediaStream::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
{
size_t amount = 0;
// Not owned:
// - mGraph - Not reported here
// - mConsumers - elements
// Future:
// - mWrapper
// - mVideoOutputs - elements
// - mLastPlayedVideoFrame
// - mListeners - elements
// - mAudioOutputStream - elements
amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf);
amount += mAudioOutputs.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mVideoOutputs.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mListeners.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mMainThreadListeners.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mDisabledTrackIDs.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mConsumers.ShallowSizeOfExcludingThis(aMallocSizeOf);
return amount;
}
size_t
MediaStream::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
MediaStreamGraphImpl*
MediaStream::GraphImpl()
{
return mGraph;
}
MediaStreamGraph*
MediaStream::Graph()
{
return mGraph;
}
void
MediaStream::SetGraphImpl(MediaStreamGraphImpl* aGraph)
{
MOZ_ASSERT(!mGraph, "Should only be called once");
mGraph = aGraph;
mAudioChannelType = aGraph->AudioChannel();
mBuffer.InitGraphRate(aGraph->GraphRate());
}
void
MediaStream::SetGraphImpl(MediaStreamGraph* aGraph)
{
MediaStreamGraphImpl* graph = static_cast<MediaStreamGraphImpl*>(aGraph);
SetGraphImpl(graph);
}
StreamTime
MediaStream::GraphTimeToStreamTime(GraphTime aTime)
{
NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime ||
aTime <= mStartBlocking,
"Incorrectly ignoring blocking!");
return aTime - mBufferStartTime;
}
GraphTime
MediaStream::StreamTimeToGraphTime(StreamTime aTime)
{
NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime ||
aTime + mBufferStartTime <= mStartBlocking,
"Incorrectly ignoring blocking!");
return aTime + mBufferStartTime;
}
StreamTime
MediaStream::GraphTimeToStreamTimeWithBlocking(GraphTime aTime)
{
return GraphImpl()->GraphTimeToStreamTimeWithBlocking(this, aTime);
}
void
MediaStream::FinishOnGraphThread()
{
GraphImpl()->FinishStream(this);
}
StreamBuffer::Track*
MediaStream::EnsureTrack(TrackID aTrackId)
{
StreamBuffer::Track* track = mBuffer.FindTrack(aTrackId);
if (!track) {
nsAutoPtr<MediaSegment> segment(new AudioSegment());
for (uint32_t j = 0; j < mListeners.Length(); ++j) {
MediaStreamListener* l = mListeners[j];
l->NotifyQueuedTrackChanges(Graph(), aTrackId, 0,
MediaStreamListener::TRACK_EVENT_CREATED,
*segment);
// TODO If we ever need to ensure several tracks at once, we will have to
// change this.
l->NotifyFinishedTrackCreation(Graph());
}
track = &mBuffer.AddTrack(aTrackId, 0, segment.forget());
}
return track;
}
void
MediaStream::RemoveAllListenersImpl()
{
for (int32_t i = mListeners.Length() - 1; i >= 0; --i) {
RefPtr<MediaStreamListener> listener = mListeners[i].forget();
listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_REMOVED);
}
mListeners.Clear();
}
void
MediaStream::DestroyImpl()
{
for (int32_t i = mConsumers.Length() - 1; i >= 0; --i) {
mConsumers[i]->Disconnect();
}
mGraph = nullptr;
}
void
MediaStream::Destroy()
{
// Keep this stream alive until we leave this method
RefPtr<MediaStream> kungFuDeathGrip = this;
class Message : public ControlMessage {
public:
explicit Message(MediaStream* aStream) : ControlMessage(aStream) {}
void Run() override
{
mStream->RemoveAllListenersImpl();
auto graph = mStream->GraphImpl();
mStream->DestroyImpl();
graph->RemoveStreamGraphThread(mStream);
}
void RunDuringShutdown() override
{ Run(); }
};
mWrapper = nullptr;
GraphImpl()->AppendMessage(new Message(this));
// Message::RunDuringShutdown may have removed this stream from the graph,
// but our kungFuDeathGrip above will have kept this stream alive if
// necessary.
mMainThreadDestroyed = true;
}
void
MediaStream::AddAudioOutput(void* aKey)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, void* aKey) : ControlMessage(aStream), mKey(aKey) {}
void Run() override
{
mStream->AddAudioOutputImpl(mKey);
}
void* mKey;
};
GraphImpl()->AppendMessage(new Message(this, aKey));
}
void
MediaStream::SetAudioOutputVolumeImpl(void* aKey, float aVolume)
{
for (uint32_t i = 0; i < mAudioOutputs.Length(); ++i) {
if (mAudioOutputs[i].mKey == aKey) {
mAudioOutputs[i].mVolume = aVolume;
return;
}
}
NS_ERROR("Audio output key not found");
}
void
MediaStream::SetAudioOutputVolume(void* aKey, float aVolume)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, void* aKey, float aVolume) :
ControlMessage(aStream), mKey(aKey), mVolume(aVolume) {}
void Run() override
{
mStream->SetAudioOutputVolumeImpl(mKey, mVolume);
}
void* mKey;
float mVolume;
};
GraphImpl()->AppendMessage(new Message(this, aKey, aVolume));
}
void
MediaStream::AddAudioOutputImpl(void* aKey)
{
STREAM_LOG(LogLevel::Info, ("MediaStream %p Adding AudioOutput for key %p",
this, aKey));
mAudioOutputs.AppendElement(AudioOutput(aKey));
}
void
MediaStream::RemoveAudioOutputImpl(void* aKey)
{
STREAM_LOG(LogLevel::Info, ("MediaStream %p Removing AudioOutput for key %p",
this, aKey));
for (uint32_t i = 0; i < mAudioOutputs.Length(); ++i) {
if (mAudioOutputs[i].mKey == aKey) {
mAudioOutputs.RemoveElementAt(i);
return;
}
}
NS_ERROR("Audio output key not found");
}
void
MediaStream::RemoveAudioOutput(void* aKey)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, void* aKey) :
ControlMessage(aStream), mKey(aKey) {}
void Run() override
{
mStream->RemoveAudioOutputImpl(mKey);
}
void* mKey;
};
GraphImpl()->AppendMessage(new Message(this, aKey));
}
void
MediaStream::AddVideoOutputImpl(already_AddRefed<VideoFrameContainer> aContainer)
{
RefPtr<VideoFrameContainer> container = aContainer;
STREAM_LOG(LogLevel::Info, ("MediaStream %p Adding VideoFrameContainer %p as output",
this, container.get()));
*mVideoOutputs.AppendElement() = container.forget();
}
void
MediaStream::RemoveVideoOutputImpl(VideoFrameContainer* aContainer)
{
STREAM_LOG(LogLevel::Info, ("MediaStream %p Removing VideoFrameContainer %p as output",
this, aContainer));
// Ensure that any frames currently queued for playback by the compositor
// are removed.
aContainer->ClearFutureFrames();
mVideoOutputs.RemoveElement(aContainer);
}
void
MediaStream::AddVideoOutput(VideoFrameContainer* aContainer)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, VideoFrameContainer* aContainer) :
ControlMessage(aStream), mContainer(aContainer) {}
void Run() override
{
mStream->AddVideoOutputImpl(mContainer.forget());
}
RefPtr<VideoFrameContainer> mContainer;
};
GraphImpl()->AppendMessage(new Message(this, aContainer));
}
void
MediaStream::RemoveVideoOutput(VideoFrameContainer* aContainer)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, VideoFrameContainer* aContainer) :
ControlMessage(aStream), mContainer(aContainer) {}
void Run() override
{
mStream->RemoveVideoOutputImpl(mContainer);
}
RefPtr<VideoFrameContainer> mContainer;
};
GraphImpl()->AppendMessage(new Message(this, aContainer));
}
void
MediaStream::Suspend()
{
class Message : public ControlMessage {
public:
explicit Message(MediaStream* aStream) :
ControlMessage(aStream) {}
void Run() override
{
mStream->GraphImpl()->IncrementSuspendCount(mStream);
}
};
// This can happen if this method has been called asynchronously, and the
// stream has been destroyed since then.
if (mMainThreadDestroyed) {
return;
}
GraphImpl()->AppendMessage(new Message(this));
}
void
MediaStream::Resume()
{
class Message : public ControlMessage {
public:
explicit Message(MediaStream* aStream) :
ControlMessage(aStream) {}
void Run() override
{
mStream->GraphImpl()->DecrementSuspendCount(mStream);
}
};
// This can happen if this method has been called asynchronously, and the
// stream has been destroyed since then.
if (mMainThreadDestroyed) {
return;
}
GraphImpl()->AppendMessage(new Message(this));
}
void
MediaStream::AddListenerImpl(already_AddRefed<MediaStreamListener> aListener)
{
MediaStreamListener* listener = *mListeners.AppendElement() = aListener;
listener->NotifyBlockingChanged(GraphImpl(),
mNotifiedBlocked ? MediaStreamListener::BLOCKED : MediaStreamListener::UNBLOCKED);
if (mNotifiedFinished) {
listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_FINISHED);
}
if (mNotifiedHasCurrentData) {
listener->NotifyHasCurrentData(GraphImpl());
}
}
void
MediaStream::AddListener(MediaStreamListener* aListener)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, MediaStreamListener* aListener) :
ControlMessage(aStream), mListener(aListener) {}
void Run() override
{
mStream->AddListenerImpl(mListener.forget());
}
RefPtr<MediaStreamListener> mListener;
};
GraphImpl()->AppendMessage(new Message(this, aListener));
}
void
MediaStream::RemoveListenerImpl(MediaStreamListener* aListener)
{
// wouldn't need this if we could do it in the opposite order
RefPtr<MediaStreamListener> listener(aListener);
mListeners.RemoveElement(aListener);
listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_REMOVED);
}
void
MediaStream::RemoveListener(MediaStreamListener* aListener)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, MediaStreamListener* aListener) :
ControlMessage(aStream), mListener(aListener) {}
void Run() override
{
mStream->RemoveListenerImpl(mListener);
}
RefPtr<MediaStreamListener> mListener;
};
// If the stream is destroyed the Listeners have or will be
// removed.
if (!IsDestroyed()) {
GraphImpl()->AppendMessage(new Message(this, aListener));
}
}
void
MediaStream::RunAfterPendingUpdates(already_AddRefed<nsIRunnable> aRunnable)
{
MOZ_ASSERT(NS_IsMainThread());
MediaStreamGraphImpl* graph = GraphImpl();
nsCOMPtr<nsIRunnable> runnable(aRunnable);
// Special case when a non-realtime graph has not started, to ensure the
// runnable will run in finite time.
if (!(graph->mRealtime || graph->mNonRealtimeProcessing)) {
runnable->Run();
return;
}
class Message : public ControlMessage {
public:
explicit Message(MediaStream* aStream,
already_AddRefed<nsIRunnable> aRunnable)
: ControlMessage(aStream)
, mRunnable(aRunnable) {}
void Run() override
{
mStream->Graph()->
DispatchToMainThreadAfterStreamStateUpdate(mRunnable.forget());
}
void RunDuringShutdown() override
{
// Don't run mRunnable now as it may call AppendMessage() which would
// assume that there are no remaining controlMessagesToRunDuringShutdown.
MOZ_ASSERT(NS_IsMainThread());
NS_DispatchToCurrentThread(mRunnable);
}
private:
nsCOMPtr<nsIRunnable> mRunnable;
};
graph->AppendMessage(new Message(this, runnable.forget()));
}
void
MediaStream::SetTrackEnabledImpl(TrackID aTrackID, bool aEnabled)
{
if (aEnabled) {
mDisabledTrackIDs.RemoveElement(aTrackID);
} else {
if (!mDisabledTrackIDs.Contains(aTrackID)) {
mDisabledTrackIDs.AppendElement(aTrackID);
}
}
}
void
MediaStream::SetTrackEnabled(TrackID aTrackID, bool aEnabled)
{
class Message : public ControlMessage {
public:
Message(MediaStream* aStream, TrackID aTrackID, bool aEnabled) :
ControlMessage(aStream), mTrackID(aTrackID), mEnabled(aEnabled) {}
void Run() override
{
mStream->SetTrackEnabledImpl(mTrackID, mEnabled);
}
TrackID mTrackID;
bool mEnabled;
};
GraphImpl()->AppendMessage(new Message(this, aTrackID, aEnabled));
}
void
MediaStream::ApplyTrackDisabling(TrackID aTrackID, MediaSegment* aSegment, MediaSegment* aRawSegment)
{
if (!mDisabledTrackIDs.Contains(aTrackID)) {
return;
}
aSegment->ReplaceWithDisabled();
if (aRawSegment) {
aRawSegment->ReplaceWithDisabled();
}
}
void
MediaStream::AddMainThreadListener(MainThreadMediaStreamListener* aListener)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aListener);
MOZ_ASSERT(!mMainThreadListeners.Contains(aListener));
mMainThreadListeners.AppendElement(aListener);
// If it is not yet time to send the notification, then finish here.
if (!mFinishedNotificationSent) {
return;
}
class NotifyRunnable final : public nsRunnable
{
public:
explicit NotifyRunnable(MediaStream* aStream)
: mStream(aStream)
{}
NS_IMETHOD Run() override
{
MOZ_ASSERT(NS_IsMainThread());
mStream->NotifyMainThreadListeners();
return NS_OK;
}
private:
~NotifyRunnable() {}
RefPtr<MediaStream> mStream;
};
RefPtr<nsRunnable> runnable = new NotifyRunnable(this);
NS_WARN_IF(NS_FAILED(NS_DispatchToMainThread(runnable.forget())));
}
void
SourceMediaStream::DestroyImpl()
{
// Hold mMutex while mGraph is reset so that other threads holding mMutex
// can null-check know that the graph will not destroyed.
MutexAutoLock lock(mMutex);
MediaStream::DestroyImpl();
}
void
SourceMediaStream::SetPullEnabled(bool aEnabled)
{
MutexAutoLock lock(mMutex);
mPullEnabled = aEnabled;
if (mPullEnabled && GraphImpl()) {
GraphImpl()->EnsureNextIteration();
}
}
void
SourceMediaStream::AddTrackInternal(TrackID aID, TrackRate aRate, StreamTime aStart,
MediaSegment* aSegment, uint32_t aFlags)
{
MutexAutoLock lock(mMutex);
nsTArray<TrackData> *track_data = (aFlags & ADDTRACK_QUEUED) ?
&mPendingTracks : &mUpdateTracks;
TrackData* data = track_data->AppendElement();
data->mID = aID;
data->mInputRate = aRate;
data->mResamplerChannelCount = 0;
data->mStart = aStart;
data->mEndOfFlushedData = aStart;
data->mCommands = TRACK_CREATE;
data->mData = aSegment;
if (!(aFlags & ADDTRACK_QUEUED) && GraphImpl()) {
GraphImpl()->EnsureNextIteration();
}
}
void
SourceMediaStream::FinishAddTracks()
{
MutexAutoLock lock(mMutex);
mUpdateTracks.AppendElements(Move(mPendingTracks));
if (GraphImpl()) {
GraphImpl()->EnsureNextIteration();
}
}
StreamBuffer::Track*
SourceMediaStream::FindTrack(TrackID aID)
{
return mBuffer.FindTrack(aID);
}
void
SourceMediaStream::ResampleAudioToGraphSampleRate(TrackData* aTrackData, MediaSegment* aSegment)
{
if (aSegment->GetType() != MediaSegment::AUDIO ||
aTrackData->mInputRate == GraphImpl()->GraphRate()) {
return;
}
AudioSegment* segment = static_cast<AudioSegment*>(aSegment);
int channels = segment->ChannelCount();
// If this segment is just silence, we delay instanciating the resampler. We
// also need to recreate the resampler if the channel count changes.
if (channels && aTrackData->mResamplerChannelCount != channels) {
SpeexResamplerState* state = speex_resampler_init(channels,
aTrackData->mInputRate,
GraphImpl()->GraphRate(),
SPEEX_RESAMPLER_QUALITY_MIN,
nullptr);
if (!state) {
return;
}
aTrackData->mResampler.own(state);
aTrackData->mResamplerChannelCount = channels;
}
segment->ResampleChunks(aTrackData->mResampler, aTrackData->mInputRate, GraphImpl()->GraphRate());
}
bool
SourceMediaStream::AppendToTrack(TrackID aID, MediaSegment* aSegment, MediaSegment *aRawSegment)
{
MutexAutoLock lock(mMutex);
// ::EndAllTrackAndFinished() can end these before the sources notice
bool appended = false;
auto graph = GraphImpl();
if (!mFinished && graph) {
TrackData *track = FindDataForTrack(aID);
if (track) {
// Data goes into mData, and on the next iteration of the MSG moves
// into the track's segment after NotifyQueuedTrackChanges(). This adds
// 0-10ms of delay before data gets to direct listeners.
// Indirect listeners (via subsequent TrackUnion nodes) are synced to
// playout time, and so can be delayed by buffering.
// Apply track disabling before notifying any consumers directly
// or inserting into the graph
ApplyTrackDisabling(aID, aSegment, aRawSegment);
ResampleAudioToGraphSampleRate(track, aSegment);
// Must notify first, since AppendFrom() will empty out aSegment
NotifyDirectConsumers(track, aRawSegment ? aRawSegment : aSegment);
track->mData->AppendFrom(aSegment); // note: aSegment is now dead
appended = true;
GraphImpl()->EnsureNextIteration();
} else {
aSegment->Clear();
}
}
return appended;
}
void
SourceMediaStream::NotifyDirectConsumers(TrackData *aTrack,
MediaSegment *aSegment)
{
// Call with mMutex locked
MOZ_ASSERT(aTrack);
for (uint32_t j = 0; j < mDirectListeners.Length(); ++j) {
MediaStreamDirectListener* l = mDirectListeners[j];
StreamTime offset = 0; // FIX! need a separate StreamTime.... or the end of the internal buffer
l->NotifyRealtimeData(static_cast<MediaStreamGraph*>(GraphImpl()), aTrack->mID,
offset, aTrack->mCommands, *aSegment);
}
}
// These handle notifying all the listeners of an event
void
SourceMediaStream::NotifyListenersEventImpl(MediaStreamListener::MediaStreamGraphEvent aEvent)
{
for (uint32_t j = 0; j < mListeners.Length(); ++j) {
MediaStreamListener* l = mListeners[j];
l->NotifyEvent(GraphImpl(), aEvent);
}
}
void
SourceMediaStream::NotifyListenersEvent(MediaStreamListener::MediaStreamGraphEvent aNewEvent)
{
class Message : public ControlMessage {
public:
Message(SourceMediaStream* aStream, MediaStreamListener::MediaStreamGraphEvent aEvent) :
ControlMessage(aStream), mEvent(aEvent) {}
void Run() override
{
mStream->AsSourceStream()->NotifyListenersEventImpl(mEvent);
}
MediaStreamListener::MediaStreamGraphEvent mEvent;
};
GraphImpl()->AppendMessage(new Message(this, aNewEvent));
}
void
SourceMediaStream::AddDirectListener(MediaStreamDirectListener* aListener)
{
bool wasEmpty;
{
MutexAutoLock lock(mMutex);
wasEmpty = mDirectListeners.IsEmpty();
mDirectListeners.AppendElement(aListener);
}
if (wasEmpty) {
// Async
NotifyListenersEvent(MediaStreamListener::EVENT_HAS_DIRECT_LISTENERS);
}
}
void
SourceMediaStream::RemoveDirectListener(MediaStreamDirectListener* aListener)
{
bool isEmpty;
{
MutexAutoLock lock(mMutex);
mDirectListeners.RemoveElement(aListener);
isEmpty = mDirectListeners.IsEmpty();
}
if (isEmpty) {
// Async
NotifyListenersEvent(MediaStreamListener::EVENT_HAS_NO_DIRECT_LISTENERS);
}
}
StreamTime
SourceMediaStream::GetEndOfAppendedData(TrackID aID)
{
MutexAutoLock lock(mMutex);
TrackData *track = FindDataForTrack(aID);
if (track) {
return track->mEndOfFlushedData + track->mData->GetDuration();
}
NS_ERROR("Track not found");
return 0;
}
void
SourceMediaStream::EndTrack(TrackID aID)
{
MutexAutoLock lock(mMutex);
TrackData *track = FindDataForTrack(aID);
if (track) {
track->mCommands |= TRACK_END;
}
if (auto graph = GraphImpl()) {
graph->EnsureNextIteration();
}
}
void
SourceMediaStream::AdvanceKnownTracksTime(StreamTime aKnownTime)
{
MutexAutoLock lock(mMutex);
MOZ_ASSERT(aKnownTime >= mUpdateKnownTracksTime);
mUpdateKnownTracksTime = aKnownTime;
if (auto graph = GraphImpl()) {
graph->EnsureNextIteration();
}
}
void
SourceMediaStream::FinishWithLockHeld()
{
mMutex.AssertCurrentThreadOwns();
mUpdateFinished = true;
if (auto graph = GraphImpl()) {
graph->EnsureNextIteration();
}
}
void
SourceMediaStream::EndAllTrackAndFinish()
{
MutexAutoLock lock(mMutex);
for (uint32_t i = 0; i < mUpdateTracks.Length(); ++i) {
SourceMediaStream::TrackData* data = &mUpdateTracks[i];
data->mCommands |= TRACK_END;
}
mPendingTracks.Clear();
FinishWithLockHeld();
// we will call NotifyEvent() to let GetUserMedia know
}
void
SourceMediaStream::RegisterForAudioMixing()
{
MutexAutoLock lock(mMutex);
mNeedsMixing = true;
}
bool
SourceMediaStream::NeedsMixing()
{
MutexAutoLock lock(mMutex);
return mNeedsMixing;
}
void
MediaInputPort::Init()
{
STREAM_LOG(LogLevel::Debug, ("Adding MediaInputPort %p (from %p to %p) to the graph",
this, mSource, mDest));
mSource->AddConsumer(this);
mDest->AddInput(this);
// mPortCount decremented via MediaInputPort::Destroy's message
++mDest->GraphImpl()->mPortCount;
}
void
MediaInputPort::Disconnect()
{
GraphImpl()->AssertOnGraphThreadOrNotRunning();
NS_ASSERTION(!mSource == !mDest,
"mSource must either both be null or both non-null");
if (!mSource)
return;
mSource->RemoveConsumer(this);
mDest->RemoveInput(this);
mSource = nullptr;
mDest = nullptr;
GraphImpl()->SetStreamOrderDirty();
}
MediaInputPort::InputInterval
MediaInputPort::GetNextInputInterval(GraphTime aTime)
{
InputInterval result = { GRAPH_TIME_MAX, GRAPH_TIME_MAX, false };
if (aTime >= mDest->mStartBlocking) {
return result;
}
result.mStart = aTime;
result.mEnd = mDest->mStartBlocking;
result.mInputIsBlocked = aTime >= mSource->mStartBlocking;
if (!result.mInputIsBlocked) {
result.mEnd = std::min(result.mEnd, mSource->mStartBlocking);
}
return result;
}
void
MediaInputPort::Destroy()
{
class Message : public ControlMessage {
public:
explicit Message(MediaInputPort* aPort)
: ControlMessage(nullptr), mPort(aPort) {}
void Run() override
{
mPort->Disconnect();
--mPort->GraphImpl()->mPortCount;
mPort->SetGraphImpl(nullptr);
NS_RELEASE(mPort);
}
void RunDuringShutdown() override
{
Run();
}
MediaInputPort* mPort;
};
GraphImpl()->AppendMessage(new Message(this));
}
MediaStreamGraphImpl*
MediaInputPort::GraphImpl()
{
return mGraph;
}
MediaStreamGraph*
MediaInputPort::Graph()
{
return mGraph;
}
void
MediaInputPort::SetGraphImpl(MediaStreamGraphImpl* aGraph)
{
MOZ_ASSERT(!mGraph || !aGraph, "Should only be set once");
mGraph = aGraph;
}
void
MediaInputPort::BlockTrackIdImpl(TrackID aTrackId)
{
mBlockedTracks.AppendElement(aTrackId);
}
void
MediaInputPort::BlockTrackId(TrackID aTrackId)
{
class Message : public ControlMessage {
public:
explicit Message(MediaInputPort* aPort, TrackID aTrackId)
: ControlMessage(aPort->GetDestination()),
mPort(aPort), mTrackId(aTrackId) {}
void Run() override
{
mPort->BlockTrackIdImpl(mTrackId);
}
void RunDuringShutdown() override
{
Run();
}
RefPtr<MediaInputPort> mPort;
TrackID mTrackId;
};
MOZ_ASSERT(aTrackId != TRACK_NONE && aTrackId != TRACK_INVALID && aTrackId != TRACK_ANY,
"Only explicit TrackID is allowed");
GraphImpl()->AppendMessage(new Message(this, aTrackId));
}
already_AddRefed<MediaInputPort>
ProcessedMediaStream::AllocateInputPort(MediaStream* aStream, TrackID aTrackID,
uint16_t aInputNumber, uint16_t aOutputNumber)
{
// This method creates two references to the MediaInputPort: one for
// the main thread, and one for the MediaStreamGraph.
class Message : public ControlMessage {
public:
explicit Message(MediaInputPort* aPort)
: ControlMessage(aPort->GetDestination()),
mPort(aPort) {}
void Run() override
{
mPort->Init();
// The graph holds its reference implicitly
mPort->GraphImpl()->SetStreamOrderDirty();
Unused << mPort.forget();
}
void RunDuringShutdown() override
{
Run();
}
RefPtr<MediaInputPort> mPort;
};
MOZ_ASSERT(aStream->GraphImpl() == GraphImpl());
MOZ_ASSERT(aTrackID != TRACK_NONE && aTrackID != TRACK_INVALID,
"Only TRACK_ANY and explicit ID are allowed");
RefPtr<MediaInputPort> port = new MediaInputPort(aStream, aTrackID, this,
aInputNumber, aOutputNumber);
port->SetGraphImpl(GraphImpl());
GraphImpl()->AppendMessage(new Message(port));
return port.forget();
}
void
ProcessedMediaStream::Finish()
{
class Message : public ControlMessage {
public:
explicit Message(ProcessedMediaStream* aStream)
: ControlMessage(aStream) {}
void Run() override
{
mStream->GraphImpl()->FinishStream(mStream);
}
};
GraphImpl()->AppendMessage(new Message(this));
}
void
ProcessedMediaStream::SetAutofinish(bool aAutofinish)
{
class Message : public ControlMessage {
public:
Message(ProcessedMediaStream* aStream, bool aAutofinish)
: ControlMessage(aStream), mAutofinish(aAutofinish) {}
void Run() override
{
static_cast<ProcessedMediaStream*>(mStream)->SetAutofinishImpl(mAutofinish);
}
bool mAutofinish;
};
GraphImpl()->AppendMessage(new Message(this, aAutofinish));
}
void
ProcessedMediaStream::DestroyImpl()
{
for (int32_t i = mInputs.Length() - 1; i >= 0; --i) {
mInputs[i]->Disconnect();
}
MediaStream::DestroyImpl();
// The stream order is only important if there are connections, in which
// case MediaInputPort::Disconnect() called SetStreamOrderDirty().
// MediaStreamGraphImpl::RemoveStreamGraphThread() will also call
// SetStreamOrderDirty(), for other reasons.
}
MediaStreamGraphImpl::MediaStreamGraphImpl(GraphDriverType aDriverRequested,
TrackRate aSampleRate,
dom::AudioChannel aChannel)
: MediaStreamGraph(aSampleRate)
, mPortCount(0)
, mInputWanted(false)
, mInputDeviceID(nullptr)
, mOutputWanted(true)
, mOutputDeviceID(nullptr)
, mNeedAnotherIteration(false)
, mGraphDriverAsleep(false)
, mMonitor("MediaStreamGraphImpl")
, mLifecycleState(LIFECYCLE_THREAD_NOT_STARTED)
, mEndTime(GRAPH_TIME_MAX)
, mForceShutDown(false)
, mPostedRunInStableStateEvent(false)
, mDetectedNotRunning(false)
, mPostedRunInStableState(false)
, mRealtime(aDriverRequested != OFFLINE_THREAD_DRIVER)
, mNonRealtimeProcessing(false)
, mStreamOrderDirty(false)
, mLatencyLog(AsyncLatencyLogger::Get())
#ifdef MOZ_WEBRTC
, mFarendObserverRef(nullptr)
#endif
, mMemoryReportMonitor("MSGIMemory")
, mSelfRef(this)
, mAudioStreamSizes()
, mNeedsMemoryReport(false)
#ifdef DEBUG
, mCanRunMessagesSynchronously(false)
#endif
, mAudioChannel(aChannel)
{
if (mRealtime) {
if (aDriverRequested == AUDIO_THREAD_DRIVER) {
AudioCallbackDriver* driver = new AudioCallbackDriver(this);
mDriver = driver;
} else {
mDriver = new SystemClockDriver(this);
}
} else {
mDriver = new OfflineClockDriver(this, MEDIA_GRAPH_TARGET_PERIOD_MS);
}
mLastMainThreadUpdate = TimeStamp::Now();
RegisterWeakMemoryReporter(this);
}
void
MediaStreamGraphImpl::Destroy()
{
// First unregister from memory reporting.
UnregisterWeakMemoryReporter(this);
// Clear the self reference which will destroy this instance.
mSelfRef = nullptr;
}
MediaStreamGraph*
MediaStreamGraph::GetInstance(MediaStreamGraph::GraphDriverType aGraphDriverRequested,
dom::AudioChannel aChannel)
{
NS_ASSERTION(NS_IsMainThread(), "Main thread only");
uint32_t channel = static_cast<uint32_t>(aChannel);
MediaStreamGraphImpl* graph = nullptr;
if (!gGraphs.Get(channel, &graph)) {
if (!gMediaStreamGraphShutdownBlocker) {
class Blocker : public media::ShutdownBlocker
{
public:
Blocker()
: media::ShutdownBlocker(NS_LITERAL_STRING(
"MediaStreamGraph shutdown: blocking on msg thread")) {}
NS_IMETHOD
BlockShutdown(nsIAsyncShutdownClient* aProfileBeforeChange) override
{
// Distribute the global async shutdown blocker in a ticket. If there
// are zero graphs then shutdown is unblocked when we go out of scope.
RefPtr<MediaStreamGraphImpl::ShutdownTicket> ticket =
new MediaStreamGraphImpl::ShutdownTicket(gMediaStreamGraphShutdownBlocker.get());
gMediaStreamGraphShutdownBlocker = nullptr;
for (auto iter = gGraphs.Iter(); !iter.Done(); iter.Next()) {
iter.UserData()->ForceShutDown(ticket);
}
return NS_OK;
}
};
gMediaStreamGraphShutdownBlocker = new Blocker();
nsCOMPtr<nsIAsyncShutdownClient> barrier = MediaStreamGraphImpl::GetShutdownBarrier();
nsresult rv = barrier->
AddBlocker(gMediaStreamGraphShutdownBlocker,
NS_LITERAL_STRING(__FILE__), __LINE__,
NS_LITERAL_STRING("MediaStreamGraph shutdown"));
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv));
}
CubebUtils::InitPreferredSampleRate();
graph = new MediaStreamGraphImpl(aGraphDriverRequested,
CubebUtils::PreferredSampleRate(),
aChannel);
gGraphs.Put(channel, graph);
STREAM_LOG(LogLevel::Debug,
("Starting up MediaStreamGraph %p for channel %s",
graph, AudioChannelValues::strings[channel].value));
}
return graph;
}
MediaStreamGraph*
MediaStreamGraph::CreateNonRealtimeInstance(TrackRate aSampleRate)
{
NS_ASSERTION(NS_IsMainThread(), "Main thread only");
MediaStreamGraphImpl* graph =
new MediaStreamGraphImpl(OFFLINE_THREAD_DRIVER,
aSampleRate,
AudioChannel::Normal);
STREAM_LOG(LogLevel::Debug, ("Starting up Offline MediaStreamGraph %p", graph));
return graph;
}
void
MediaStreamGraph::DestroyNonRealtimeInstance(MediaStreamGraph* aGraph)
{
NS_ASSERTION(NS_IsMainThread(), "Main thread only");
MOZ_ASSERT(aGraph->IsNonRealtime(), "Should not destroy the global graph here");
MediaStreamGraphImpl* graph = static_cast<MediaStreamGraphImpl*>(aGraph);
if (graph->mForceShutDown)
return; // already done
if (!graph->mNonRealtimeProcessing) {
// Start the graph, but don't produce anything
graph->StartNonRealtimeProcessing(0);
}
graph->ForceShutDown(nullptr);
}
NS_IMPL_ISUPPORTS(MediaStreamGraphImpl, nsIMemoryReporter)
struct ArrayClearer
{
explicit ArrayClearer(nsTArray<AudioNodeSizes>& aArray) : mArray(aArray) {}
~ArrayClearer() { mArray.Clear(); }
nsTArray<AudioNodeSizes>& mArray;
};
NS_IMETHODIMP
MediaStreamGraphImpl::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
// Clears out the report array after we're done with it.
ArrayClearer reportCleanup(mAudioStreamSizes);
{
MonitorAutoLock memoryReportLock(mMemoryReportMonitor);
mNeedsMemoryReport = true;
{
// Wake up the MSG thread if it's real time (Offline graphs can't be
// sleeping).
MonitorAutoLock monitorLock(mMonitor);
if (!CurrentDriver()->AsOfflineClockDriver()) {
CurrentDriver()->WakeUp();
}
}
if (mLifecycleState >= LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN) {
// Shutting down, nothing to report.
return NS_OK;
}
// Wait for up to one second for the report to complete.
nsresult rv;
const PRIntervalTime kMaxWait = PR_SecondsToInterval(1);
while ((rv = memoryReportLock.Wait(kMaxWait)) != NS_OK) {
if (PR_GetError() != PR_PENDING_INTERRUPT_ERROR) {
return rv;
}
}
}
#define REPORT(_path, _amount, _desc) \
do { \
nsresult rv; \
rv = aHandleReport->Callback(EmptyCString(), _path, \
KIND_HEAP, UNITS_BYTES, _amount, \
NS_LITERAL_CSTRING(_desc), aData); \
NS_ENSURE_SUCCESS(rv, rv); \
} while (0)
for (size_t i = 0; i < mAudioStreamSizes.Length(); i++) {
const AudioNodeSizes& usage = mAudioStreamSizes[i];
const char* const nodeType = usage.mNodeType.IsEmpty() ?
"<unknown>" : usage.mNodeType.get();
nsPrintfCString domNodePath("explicit/webaudio/audio-node/%s/dom-nodes",
nodeType);
REPORT(domNodePath, usage.mDomNode,
"Memory used by AudioNode DOM objects (Web Audio).");
nsPrintfCString enginePath("explicit/webaudio/audio-node/%s/engine-objects",
nodeType);
REPORT(enginePath, usage.mEngine,
"Memory used by AudioNode engine objects (Web Audio).");
nsPrintfCString streamPath("explicit/webaudio/audio-node/%s/stream-objects",
nodeType);
REPORT(streamPath, usage.mStream,
"Memory used by AudioNode stream objects (Web Audio).");
}
size_t hrtfLoaders = WebCore::HRTFDatabaseLoader::sizeOfLoaders(MallocSizeOf);
if (hrtfLoaders) {
REPORT(NS_LITERAL_CSTRING(
"explicit/webaudio/audio-node/PannerNode/hrtf-databases"),
hrtfLoaders,
"Memory used by PannerNode databases (Web Audio).");
}
#undef REPORT
return NS_OK;
}
SourceMediaStream*
MediaStreamGraph::CreateSourceStream(DOMMediaStream* aWrapper)
{
SourceMediaStream* stream = new SourceMediaStream(aWrapper);
AddStream(stream);
return stream;
}
ProcessedMediaStream*
MediaStreamGraph::CreateTrackUnionStream(DOMMediaStream* aWrapper)
{
TrackUnionStream* stream = new TrackUnionStream(aWrapper);
AddStream(stream);
return stream;
}
ProcessedMediaStream*
MediaStreamGraph::CreateAudioCaptureStream(DOMMediaStream* aWrapper,
TrackID aTrackId)
{
AudioCaptureStream* stream = new AudioCaptureStream(aWrapper, aTrackId);
AddStream(stream);
return stream;
}
void
MediaStreamGraph::AddStream(MediaStream* aStream)
{
NS_ADDREF(aStream);
MediaStreamGraphImpl* graph = static_cast<MediaStreamGraphImpl*>(this);
aStream->SetGraphImpl(graph);
graph->AppendMessage(new CreateMessage(aStream));
}
class GraphStartedRunnable final : public nsRunnable
{
public:
GraphStartedRunnable(AudioNodeStream* aStream, MediaStreamGraph* aGraph)
: mStream(aStream)
, mGraph(aGraph)
{ }
NS_IMETHOD Run() {
mGraph->NotifyWhenGraphStarted(mStream);
return NS_OK;
}
private:
RefPtr<AudioNodeStream> mStream;
MediaStreamGraph* mGraph;
};
void
MediaStreamGraph::NotifyWhenGraphStarted(AudioNodeStream* aStream)
{
MOZ_ASSERT(NS_IsMainThread());
class GraphStartedNotificationControlMessage : public ControlMessage
{
public:
explicit GraphStartedNotificationControlMessage(AudioNodeStream* aStream)
: ControlMessage(aStream)
{
}
void Run() override
{
// This runs on the graph thread, so when this runs, and the current
// driver is an AudioCallbackDriver, we know the audio hardware is
// started. If not, we are going to switch soon, keep reposting this
// ControlMessage.
MediaStreamGraphImpl* graphImpl = mStream->GraphImpl();
if (graphImpl->CurrentDriver()->AsAudioCallbackDriver()) {
nsCOMPtr<nsIRunnable> event = new dom::StateChangeTask(
mStream->AsAudioNodeStream(), nullptr, AudioContextState::Running);
NS_DispatchToMainThread(event.forget());
} else {
nsCOMPtr<nsIRunnable> event = new GraphStartedRunnable(
mStream->AsAudioNodeStream(), mStream->Graph());
NS_DispatchToMainThread(event.forget());
}
}
void RunDuringShutdown() override
{
}
};
if (!aStream->IsDestroyed()) {
MediaStreamGraphImpl* graphImpl = static_cast<MediaStreamGraphImpl*>(this);
graphImpl->AppendMessage(new GraphStartedNotificationControlMessage(aStream));
}
}
void
MediaStreamGraphImpl::IncrementSuspendCount(MediaStream* aStream)
{
if (!aStream->IsSuspended()) {
MOZ_ASSERT(mStreams.Contains(aStream));
mStreams.RemoveElement(aStream);
mSuspendedStreams.AppendElement(aStream);
SetStreamOrderDirty();
}
aStream->IncrementSuspendCount();
}
void
MediaStreamGraphImpl::DecrementSuspendCount(MediaStream* aStream)
{
bool wasSuspended = aStream->IsSuspended();
aStream->DecrementSuspendCount();
if (wasSuspended && !aStream->IsSuspended()) {
MOZ_ASSERT(mSuspendedStreams.Contains(aStream));
mSuspendedStreams.RemoveElement(aStream);
mStreams.AppendElement(aStream);
ProcessedMediaStream* ps = aStream->AsProcessedStream();
if (ps) {
ps->mCycleMarker = NOT_VISITED;
}
SetStreamOrderDirty();
}
}
void
MediaStreamGraphImpl::SuspendOrResumeStreams(AudioContextOperation aAudioContextOperation,
const nsTArray<MediaStream*>& aStreamSet)
{
// For our purpose, Suspend and Close are equivalent: we want to remove the
// streams from the set of streams that are going to be processed.
for (MediaStream* stream : aStreamSet) {
if (aAudioContextOperation == AudioContextOperation::Resume) {
DecrementSuspendCount(stream);
} else {
IncrementSuspendCount(stream);
}
}
STREAM_LOG(LogLevel::Debug, ("Moving streams between suspended and running"
"state: mStreams: %d, mSuspendedStreams: %d\n", mStreams.Length(),
mSuspendedStreams.Length()));
#ifdef DEBUG
// The intersection of the two arrays should be null.
for (uint32_t i = 0; i < mStreams.Length(); i++) {
for (uint32_t j = 0; j < mSuspendedStreams.Length(); j++) {
MOZ_ASSERT(
mStreams[i] != mSuspendedStreams[j],
"The suspended stream set and running stream set are not disjoint.");
}
}
#endif
}
void
MediaStreamGraphImpl::AudioContextOperationCompleted(MediaStream* aStream,
void* aPromise,
AudioContextOperation aOperation)
{
// This can be called from the thread created to do cubeb operation, or the
// MSG thread. The pointers passed back here are refcounted, so are still
// alive.
MonitorAutoLock lock(mMonitor);
AudioContextState state;
switch (aOperation) {
case AudioContextOperation::Suspend:
state = AudioContextState::Suspended;
break;
case AudioContextOperation::Resume:
state = AudioContextState::Running;
break;
case AudioContextOperation::Close:
state = AudioContextState::Closed;
break;
default: MOZ_CRASH("Not handled.");
}
nsCOMPtr<nsIRunnable> event = new dom::StateChangeTask(
aStream->AsAudioNodeStream(), aPromise, state);
NS_DispatchToMainThread(event.forget());
}
void
MediaStreamGraphImpl::ApplyAudioContextOperationImpl(
MediaStream* aDestinationStream, const nsTArray<MediaStream*>& aStreams,
AudioContextOperation aOperation, void* aPromise)
{
MOZ_ASSERT(CurrentDriver()->OnThread());
SuspendOrResumeStreams(aOperation, aStreams);
bool switching = false;
GraphDriver* nextDriver = nullptr;
{
MonitorAutoLock lock(mMonitor);
switching = CurrentDriver()->Switching();
if (switching) {
nextDriver = CurrentDriver()->NextDriver();
}
}
// If we have suspended the last AudioContext, and we don't have other
// streams that have audio, this graph will automatically switch to a
// SystemCallbackDriver, because it can't find a MediaStream that has an audio
// track. When resuming, force switching to an AudioCallbackDriver (if we're
// not already switching). It would have happened at the next iteration
// anyways, but doing this now save some time.
if (aOperation == AudioContextOperation::Resume) {
if (!CurrentDriver()->AsAudioCallbackDriver()) {
AudioCallbackDriver* driver;
if (switching) {
MOZ_ASSERT(nextDriver->AsAudioCallbackDriver());
driver = nextDriver->AsAudioCallbackDriver();
} else {
driver = new AudioCallbackDriver(this);
MonitorAutoLock lock(mMonitor);
CurrentDriver()->SwitchAtNextIteration(driver);
}
driver->EnqueueStreamAndPromiseForOperation(aDestinationStream,
aPromise, aOperation);
} else {
// We are resuming a context, but we are already using an
// AudioCallbackDriver, we can resolve the promise now.
AudioContextOperationCompleted(aDestinationStream, aPromise, aOperation);
}
}
// Close, suspend: check if we are going to switch to a
// SystemAudioCallbackDriver, and pass the promise to the AudioCallbackDriver
// if that's the case, so it can notify the content.
// This is the same logic as in UpdateStreamOrder, but it's simpler to have it
// here as well so we don't have to store the Promise(s) on the Graph.
if (aOperation != AudioContextOperation::Resume) {
bool audioTrackPresent = false;
for (uint32_t i = 0; i < mStreams.Length(); ++i) {
MediaStream* stream = mStreams[i];
if (stream->AsAudioNodeStream()) {
audioTrackPresent = true;
}
for (StreamBuffer::TrackIter tracks(stream->GetStreamBuffer(), MediaSegment::AUDIO);
!tracks.IsEnded(); tracks.Next()) {
audioTrackPresent = true;
}
}
if (!audioTrackPresent && CurrentDriver()->AsAudioCallbackDriver()) {
CurrentDriver()->AsAudioCallbackDriver()->
EnqueueStreamAndPromiseForOperation(aDestinationStream, aPromise,
aOperation);
SystemClockDriver* driver;
if (nextDriver) {
MOZ_ASSERT(!nextDriver->AsAudioCallbackDriver());
} else {
driver = new SystemClockDriver(this);
MonitorAutoLock lock(mMonitor);
CurrentDriver()->SwitchAtNextIteration(driver);
}
// We are closing or suspending an AudioContext, but we just got resumed.
// Queue the operation on the next driver so that the ordering is
// preserved.
} else if (!audioTrackPresent && switching) {
MOZ_ASSERT(nextDriver->AsAudioCallbackDriver());
nextDriver->AsAudioCallbackDriver()->
EnqueueStreamAndPromiseForOperation(aDestinationStream, aPromise,
aOperation);
} else {
// We are closing or suspending an AudioContext, but something else is
// using the audio stream, we can resolve the promise now.
AudioContextOperationCompleted(aDestinationStream, aPromise, aOperation);
}
}
}
void
MediaStreamGraph::ApplyAudioContextOperation(MediaStream* aDestinationStream,
const nsTArray<MediaStream*>& aStreams,
AudioContextOperation aOperation,
void* aPromise)
{
class AudioContextOperationControlMessage : public ControlMessage
{
public:
AudioContextOperationControlMessage(MediaStream* aDestinationStream,
const nsTArray<MediaStream*>& aStreams,
AudioContextOperation aOperation,
void* aPromise)
: ControlMessage(aDestinationStream)
, mStreams(aStreams)
, mAudioContextOperation(aOperation)
, mPromise(aPromise)
{
}
void Run() override
{
mStream->GraphImpl()->ApplyAudioContextOperationImpl(mStream,
mStreams, mAudioContextOperation, mPromise);
}
void RunDuringShutdown() override
{
MOZ_ASSERT(false, "We should be reviving the graph?");
}
private:
// We don't need strong references here for the same reason ControlMessage
// doesn't.
nsTArray<MediaStream*> mStreams;
AudioContextOperation mAudioContextOperation;
void* mPromise;
};
MediaStreamGraphImpl* graphImpl = static_cast<MediaStreamGraphImpl*>(this);
graphImpl->AppendMessage(
new AudioContextOperationControlMessage(aDestinationStream, aStreams,
aOperation, aPromise));
}
bool
MediaStreamGraph::IsNonRealtime() const
{
const MediaStreamGraphImpl* impl = static_cast<const MediaStreamGraphImpl*>(this);
MediaStreamGraphImpl* graph;
return !gGraphs.Get(uint32_t(impl->AudioChannel()), &graph) || graph != impl;
}
void
MediaStreamGraph::StartNonRealtimeProcessing(uint32_t aTicksToProcess)
{
NS_ASSERTION(NS_IsMainThread(), "main thread only");
MediaStreamGraphImpl* graph = static_cast<MediaStreamGraphImpl*>(this);
NS_ASSERTION(!graph->mRealtime, "non-realtime only");
if (graph->mNonRealtimeProcessing)
return;
graph->mEndTime =
graph->RoundUpToNextAudioBlock(graph->mStateComputedTime +
aTicksToProcess - 1);
graph->mNonRealtimeProcessing = true;
graph->EnsureRunInStableState();
}
void
ProcessedMediaStream::AddInput(MediaInputPort* aPort)
{
mInputs.AppendElement(aPort);
GraphImpl()->SetStreamOrderDirty();
}
void
MediaStreamGraph::RegisterCaptureStreamForWindow(
uint64_t aWindowId, ProcessedMediaStream* aCaptureStream)
{
MOZ_ASSERT(NS_IsMainThread());
MediaStreamGraphImpl* graphImpl = static_cast<MediaStreamGraphImpl*>(this);
graphImpl->RegisterCaptureStreamForWindow(aWindowId, aCaptureStream);
}
void
MediaStreamGraphImpl::RegisterCaptureStreamForWindow(
uint64_t aWindowId, ProcessedMediaStream* aCaptureStream)
{
MOZ_ASSERT(NS_IsMainThread());
WindowAndStream winAndStream;
winAndStream.mWindowId = aWindowId;
winAndStream.mCaptureStreamSink = aCaptureStream;
mWindowCaptureStreams.AppendElement(winAndStream);
}
void
MediaStreamGraph::UnregisterCaptureStreamForWindow(uint64_t aWindowId)
{
MOZ_ASSERT(NS_IsMainThread());
MediaStreamGraphImpl* graphImpl = static_cast<MediaStreamGraphImpl*>(this);
graphImpl->UnregisterCaptureStreamForWindow(aWindowId);
}
void
MediaStreamGraphImpl::UnregisterCaptureStreamForWindow(uint64_t aWindowId)
{
MOZ_ASSERT(NS_IsMainThread());
for (uint32_t i = 0; i < mWindowCaptureStreams.Length(); i++) {
if (mWindowCaptureStreams[i].mWindowId == aWindowId) {
mWindowCaptureStreams.RemoveElementAt(i);
}
}
}
already_AddRefed<MediaInputPort>
MediaStreamGraph::ConnectToCaptureStream(uint64_t aWindowId,
MediaStream* aMediaStream)
{
return aMediaStream->GraphImpl()->ConnectToCaptureStream(aWindowId,
aMediaStream);
}
already_AddRefed<MediaInputPort>
MediaStreamGraphImpl::ConnectToCaptureStream(uint64_t aWindowId,
MediaStream* aMediaStream)
{
MOZ_ASSERT(NS_IsMainThread());
for (uint32_t i = 0; i < mWindowCaptureStreams.Length(); i++) {
if (mWindowCaptureStreams[i].mWindowId == aWindowId) {
ProcessedMediaStream* sink = mWindowCaptureStreams[i].mCaptureStreamSink;
return sink->AllocateInputPort(aMediaStream);
}
}
return nullptr;
}
} // namespace mozilla