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929e1e4d77
This does two things: * Modify `nsXULPopupManager::ShowPopup()` so it calls `ShowPopupAsNativeMenu()` as long as an anchor wasn't passed in, and only on Mac. * Modify `-[MOZMenuOpeningCoordinator _openMenu:atScreenPosition:forView:withAppearance:]` so it also takes a `aIsContextMenu` param. If the param is true, we synthesize a right-click event and pop up a context menu as usual. If it's false, we use `-[NSMenu popUpMenuPositioningItem:atLocation:inView:]` instead. The reason this works is because `-[NSMenu popUpMenuPositioningItem:atLocation:inView:]` opens the menu in a sensible place when the x-y coords are near the right edge of the screen. In contrast, `+[NSMenu popUpContextMenu:withEvent:forView:]` will anchor the menu's top-right corner to the mouse cursor when near the right edge. Differential Revision: https://phabricator.services.mozilla.com/D177355
102 lines
3.6 KiB
C++
102 lines
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_widget_NativeMenu_h
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#define mozilla_widget_NativeMenu_h
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#include "nsISupportsImpl.h"
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#include "Units.h"
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class nsIFrame;
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class nsPresContext;
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namespace mozilla {
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using Modifiers = uint16_t;
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class ErrorResult;
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} // namespace mozilla
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namespace mozilla::dom {
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class Element;
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}
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namespace mozilla::widget {
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class NativeMenu {
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public:
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NS_INLINE_DECL_REFCOUNTING(NativeMenu)
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// Show this menu as a context menu at the specified position.
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// This call assumes that the popupshowing event for the root popup has
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// already been sent and "approved", i.e. preventDefault() was not called.
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virtual void ShowAsContextMenu(nsIFrame* aClickedFrame,
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const CSSIntPoint& aPosition,
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bool aIsContextMenu) = 0;
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// Close the menu and synchronously fire popuphiding / popuphidden events.
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// Returns false if the menu wasn't open.
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virtual bool Close() = 0;
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// Activate aItemElement and close this menu.
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// aItemElement can be nested arbitrarily deeply within submenus inside this
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// menu. Only works while this menu (and any submenus on the path to the
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// item) is open, otherwise aRv reports an error.
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virtual void ActivateItem(dom::Element* aItemElement, Modifiers aModifiers,
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int16_t aButton, ErrorResult& aRv) = 0;
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// Open, or simulate the opening of, a submenu.
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// aMenuElement can be nested arbitrarily deeply within submenus inside this
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// menu. Only works while this menu (and any submenus on the path to the
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// submenu) is open.
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virtual void OpenSubmenu(dom::Element* aMenuElement) = 0;
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// Closing, or simulate the closing of, a submenu.
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// aMenuElement can be nested arbitrarily deeply within submenus inside this
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// menu. Only works while this menu (and any submenus on the path to the
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// submenu) is open.
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virtual void CloseSubmenu(dom::Element* aMenuElement) = 0;
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// Return this NativeMenu's DOM element.
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virtual RefPtr<dom::Element> Element() = 0;
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class Observer {
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public:
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// Called when the menu opened, after popupshown.
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// No strong reference is held to the observer during the call.
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virtual void OnNativeMenuOpened() = 0;
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// Called when the menu closed, after popuphidden.
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// No strong reference is held to the observer during the call.
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virtual void OnNativeMenuClosed() = 0;
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// Called before the popupshowing event of a submenu fires.
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virtual void OnNativeSubMenuWillOpen(dom::Element* aPopupElement) = 0;
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// Called after the popupshown event of a submenu fired.
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virtual void OnNativeSubMenuDidOpen(dom::Element* aPopupElement) = 0;
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// Called after the popuphidden event of a submenu fired.
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virtual void OnNativeSubMenuClosed(dom::Element* aPopupElement) = 0;
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// Called before the command event of an activated menu item fires.
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virtual void OnNativeMenuWillActivateItem(
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dom::Element* aMenuItemElement) = 0;
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};
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// Add an observer that gets notified of menu opening and closing.
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// The menu does not keep a strong reference the observer. The observer must
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// remove itself before it is destroyed.
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virtual void AddObserver(Observer* aObserver) = 0;
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// Remove an observer that was previously added with AddObserver.
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virtual void RemoveObserver(Observer* aObserver) = 0;
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protected:
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virtual ~NativeMenu() = default;
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};
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} // namespace mozilla::widget
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#endif // mozilla_widget_NativeMenu_h
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