gecko-dev/gfx/layers/BuildConstants.h

65 lines
1.2 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef BUILD_CONSTANTS_H_
#define BUILD_CONSTANTS_H_
/**
* Why not just use ifdefs?
* ifdefs tend to result in code that compiles on one platform but not another.
* Given the number of build and platform configurations we have, it's best to
* aim to compile the same on as many platforms as possible, and let the
* compiler see the constexprs and handle dead-code elision itself.
*/
namespace mozilla {
constexpr bool kIsDebug =
#ifdef DEBUG
true;
#else
false;
#endif
constexpr bool kIsWindows =
#ifdef XP_WIN
true;
#else
false;
#endif
constexpr bool kIsMacOS =
#ifdef XP_MACOSX
true;
#else
false;
#endif
constexpr bool kIsLinux =
#ifdef MOZ_WIDGET_GTK
true;
#else
false;
#endif
constexpr bool kIsAndroid =
#ifdef MOZ_WIDGET_ANDROID
true;
#else
false;
#endif
constexpr bool kIsDmd =
#ifdef MOZ_DMD
true;
#else
false;
#endif
} // namespace mozilla
#endif // BUILD_CONSTANTS_H_