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3ccab28855
Now, most users of `EditorBase::IsInPlaintextMode()` are `HTMLEditor` itself. There are some exceptions: `EditorBase::GetDesiredSpellCheckState()` uses it to consider whether the root (`<body>` if `HTMLEditor`) element's `specllcheck` attribute should be referred or document's editing state. I think that this should just check `IsHTMLEditor()`, but I think it must be okay to keep this as-is for now. `EditorEventListener::KeyUp()` uses it to consider whether `Ctrl` + left/right `Shift` switches the text direction of the editing host if and only if user installed both LTR/RTL keyboard layouts and running in Windows. I think that this should keep working in plaintext mail composer because nobody can control the direction in plaintext editor. Therefore, this needs to check either `IsTextEditor()` or `IsPlaintextMailComposer()` returning `true`. `EditorEventListener::DragEventHasSupportingData()` uses it to consider whether the editor accepts styled text and files. Therefore, it needs to check either `IsTextEditor()` or `IsPlaintextMailComposer()` returning `false`. Finally, we can stop setting `nsIEditor::eEditorPlaintextMask` to `TextEditor`. Differential Revision: https://phabricator.services.mozilla.com/D181866
671 lines
24 KiB
Plaintext
671 lines
24 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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#include "domstubs.idl"
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%{C++
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#include "mozilla/Debug.h"
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%}
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interface nsISelectionController;
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interface nsIDocumentStateListener;
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interface nsIEditActionListener;
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interface nsIInlineSpellChecker;
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interface nsITransferable;
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webidl Document;
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webidl Element;
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webidl Node;
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webidl Selection;
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%{C++
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namespace mozilla {
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class EditorBase;
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class HTMLEditor;
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class TextEditor;
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} // namespace mozilla
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%}
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[scriptable, builtinclass, uuid(094be624-f0bf-400f-89e2-6a84baab9474)]
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interface nsIEditor : nsISupports
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{
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%{C++
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typedef short EDirection;
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typedef short EStripWrappers;
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%}
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const short eNone = 0;
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const short eNext = 1;
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const short ePrevious = 2;
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const short eNextWord = 3;
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const short ePreviousWord = 4;
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const short eToBeginningOfLine = 5;
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const short eToEndOfLine = 6;
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%{C++
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static bool EDirectionIsValid(EDirection aDirectionAndAmount) {
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return aDirectionAndAmount == nsIEditor::eNone ||
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aDirectionAndAmount == nsIEditor::eNext ||
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aDirectionAndAmount == nsIEditor::ePrevious ||
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aDirectionAndAmount == nsIEditor::eNextWord ||
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aDirectionAndAmount == nsIEditor::ePreviousWord ||
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aDirectionAndAmount == nsIEditor::eToBeginningOfLine ||
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aDirectionAndAmount == nsIEditor::eToEndOfLine;
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}
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static bool EDirectionIsValidExceptNone(EDirection aDirectionAndAmount) {
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return aDirectionAndAmount != nsIEditor::eNone &&
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EDirectionIsValid(aDirectionAndAmount);
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}
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/**
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* Return true if nsIEditor::EDirection value means the direction of pressing
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* `Backspace` key.
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*/
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[[nodiscard]] static bool DirectionIsBackspace(
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EDirection aDirectionAndAmount) {
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MOZ_ASSERT(EDirectionIsValid(aDirectionAndAmount));
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return aDirectionAndAmount == nsIEditor::ePrevious ||
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aDirectionAndAmount == nsIEditor::ePreviousWord ||
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aDirectionAndAmount == nsIEditor::eToBeginningOfLine;
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}
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/**
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* Return true if nsIEditor::EDirection value means the direction of pressing
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* `Delete` key (forwardDelete).
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*/
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[[nodiscard]] static bool DirectionIsDelete(
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EDirection aDirectionAndAmount) {
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MOZ_ASSERT(EDirectionIsValid(aDirectionAndAmount));
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return aDirectionAndAmount == nsIEditor::eNext ||
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aDirectionAndAmount == nsIEditor::eNextWord ||
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aDirectionAndAmount == nsIEditor::eToEndOfLine;
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}
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%}
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const short eStrip = 0;
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const short eNoStrip = 1;
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// If you want an HTML editor to behave as a plaintext editor, specify this
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// flag. This is currently used only with plaintext email composer.
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const long eEditorPlaintextMask = 0x0001;
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// We don't support single line editor mode with HTML editors. Therefore,
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// don't specify this for HTML editor.
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const long eEditorSingleLineMask = 0x0002;
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// We don't support password editor mode with HTML editors. Therefore,
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// don't specify this for HTML editor.
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const long eEditorPasswordMask = 0x0004;
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// When the editor should be in readonly mode (currently, same as "disabled"),
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// you can specify this flag with any editor instances.
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// NOTE: Setting this flag does not change the style of editor. This just
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// changes the internal editor's readonly state.
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// NOTE: The readonly mode does NOT block XPCOM APIs which modify the editor
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// content. This just blocks edit operations from user input and editing
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// commands (both HTML Document.execCommand and the XUL commands).
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// FIXME: XPCOM methods of TextEditor may be blocked by this flag. If you
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// find it, file a bug.
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const long eEditorReadonlyMask = 0x0008;
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// If you want an HTML editor to work as an email composer, specify this flag.
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// And you can specify this to text editor too for making spellchecker for
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// the text editor should work exactly same as email composer's.
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const long eEditorMailMask = 0x0020;
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// allow the editor to set font: monospace on the root node
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const long eEditorEnableWrapHackMask = 0x0040;
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// If you want to move focus from an HTML editor with tab navigation,
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// specify this flag. This is not available with text editors becase
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// it's always tabbable.
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// Note that if this is not specified, link navigation is also enabled in
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// the editable content.
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const long eEditorAllowInteraction = 0x0200;
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// when this flag is set, the internal direction of the editor is RTL.
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// if neither of the direction flags are set, the direction is determined
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// from the text control's content node.
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const long eEditorRightToLeft = 0x0800;
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// when this flag is set, the internal direction of the editor is LTR.
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const long eEditorLeftToRight = 0x1000;
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// when this flag is set, the editor's text content is not spell checked.
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const long eEditorSkipSpellCheck = 0x2000;
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/*
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* The valid values for newlines handling.
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* Can't change the values unless we remove
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* use of the pref.
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*/
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const long eNewlinesPasteIntact = 0;
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const long eNewlinesPasteToFirst = 1;
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const long eNewlinesReplaceWithSpaces = 2;
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const long eNewlinesStrip = 3;
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const long eNewlinesReplaceWithCommas = 4;
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const long eNewlinesStripSurroundingWhitespace = 5;
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readonly attribute Selection selection;
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[can_run_script]
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void setAttributeOrEquivalent(in Element element,
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in AString sourceAttrName,
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in AString sourceAttrValue,
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in boolean aSuppressTransaction);
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[can_run_script]
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void removeAttributeOrEquivalent(in Element element,
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in AString sourceAttrName,
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in boolean aSuppressTransaction);
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/** edit flags for this editor. May be set at any time. */
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[setter_can_run_script] attribute unsigned long flags;
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/**
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* the MimeType of the document
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*/
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attribute AString contentsMIMEType;
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/** Returns true if we have a document that is not marked read-only */
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readonly attribute boolean isDocumentEditable;
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/** Returns true if the current selection anchor is editable */
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readonly attribute boolean isSelectionEditable;
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/**
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* the DOM Document this editor is associated with, refcounted.
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*/
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readonly attribute Document document;
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/** the body element, i.e. the root of the editable document.
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*/
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readonly attribute Element rootElement;
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/**
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* the selection controller for the current presentation, refcounted.
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*/
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readonly attribute nsISelectionController selectionController;
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/* ------------ Selected content removal -------------- */
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/**
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* DeleteSelection removes all nodes in the current selection.
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* @param aDir if eNext, delete to the right (for example, the DEL key)
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* if ePrevious, delete to the left (for example, the BACKSPACE key)
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* @param stripWrappers If eStrip, strip any empty inline elements left
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* behind after the deletion; if eNoStrip, don't. If in
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* doubt, pass eStrip -- eNoStrip is only for if you're
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* about to insert text or similar right after.
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*/
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[can_run_script]
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void deleteSelection(in short action, in short stripWrappers);
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/* ------------ Document info and file methods -------------- */
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/** Returns true if the document has no *meaningful* content */
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readonly attribute boolean documentIsEmpty;
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/** Returns true if the document is modifed and needs saving */
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readonly attribute boolean documentModified;
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/**
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* Sets document's character set. This is available only when the editor
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* instance is an HTMLEditor since it's odd to change character set of
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* parent document of `<input>` and `<textarea>`.
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*/
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[setter_can_run_script]
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attribute ACString documentCharacterSet;
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/** to be used ONLY when we need to override the doc's modification
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* state (such as when it's saved).
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*/
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[can_run_script]
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void resetModificationCount();
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/** Gets the modification count of the document we are editing.
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* @return the modification count of the document being edited.
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* Zero means unchanged.
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*/
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long getModificationCount();
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/** called each time we modify the document.
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* Increments the modification count of the document.
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* @param aModCount the number of modifications by which
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* to increase or decrease the count
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*/
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[can_run_script]
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void incrementModificationCount(in long aModCount);
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/* ------------ Transaction methods -------------- */
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/** turn the undo system on or off
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* @param aEnable if PR_TRUE, the undo system is turned on if available
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* if PR_FALSE the undo system is turned off if it
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* was previously on
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* @return if aEnable is PR_TRUE, returns NS_OK if
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* the undo system could be initialized properly
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* if aEnable is PR_FALSE, returns NS_OK.
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*/
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void enableUndo(in boolean enable);
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/**
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* Returns true when undo/redo is enabled (by default).
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*/
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[infallible] readonly attribute boolean undoRedoEnabled;
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/**
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* Retruns true when undo/redo is enabled and there is one or more transaction
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* in the undo stack.
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*/
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[infallible] readonly attribute boolean canUndo;
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/**
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* Returns true when undo/redo is enabled and there is one or more transaction
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* in the redo stack.
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*/
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[infallible] readonly attribute boolean canRedo;
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/**
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* Clears the transactions both for undo and redo.
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* This may fail if you call this while editor is handling something, i.e.,
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* don't call this from a legacy mutation event listeners, then, you won't
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* see any exceptions.
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*/
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[binaryname(ClearUndoRedoXPCOM)]
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void clearUndoRedo();
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/**
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* Undo the topmost transaction in the undo stack.
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* This may throw exception when this is called while editor is handling
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* transactions.
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*/
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[can_run_script]
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void undo();
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/**
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* Undo all transactions in the undo stack.
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* This may throw exception when this is called while editor is handling
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* transactions.
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*/
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[can_run_script]
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void undoAll();
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/**
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* Redo the topmost transaction in the redo stack.
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* This may throw exception when this is called while editor is handling
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* transactions.
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*/
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[can_run_script]
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void redo();
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/** beginTransaction is a signal from the caller to the editor that
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* the caller will execute multiple updates to the content tree
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* that should be treated as a single logical operation,
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* in the most efficient way possible.<br>
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* All transactions executed between a call to beginTransaction and
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* endTransaction will be undoable as an atomic action.<br>
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* endTransaction must be called after beginTransaction.<br>
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* Calls to beginTransaction can be nested, as long as endTransaction
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* is called once per beginUpdate.
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*/
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[can_run_script]
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void beginTransaction();
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/** endTransaction is a signal to the editor that the caller is
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* finished updating the content model.<br>
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* beginUpdate must be called before endTransaction is called.<br>
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* Calls to beginTransaction can be nested, as long as endTransaction
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* is called once per beginTransaction.
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*/
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[can_run_script]
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void endTransaction();
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/**
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* While setting the flag with this method to false, DeleteRangeTransaction,
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* DeleteTextTransaction, InsertNodeTransaction, InsertTextTransaction and
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* SplitNodeTransaction won't change Selection after modifying the DOM tree.
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* Note that calling this with false does not guarantee that Selection won't
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* be changed because other transaction may ignore this flag, editor itself
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* may change selection, and current selection may become invalid after
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* changing the DOM tree, etc.
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* After calling this method with true, the caller should guarantee that
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* Selection should be positioned where user expects.
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*
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* @param should false if you don't want above transactions to modify
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* Selection automatically after modifying the DOM tree.
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* Note that calling this with false does not guarantee
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* that Selection is never changed.
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*/
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void setShouldTxnSetSelection(in boolean should);
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/* ------------ Inline Spell Checking methods -------------- */
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/** Returns the inline spell checker associated with this object. The spell
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* checker is lazily created, so this function may create the object for
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* you during this call.
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* @param autoCreate If true, this will create a spell checker object
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* if one does not exist yet for this editor. If false
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* and the object has not been created, this function
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* WILL RETURN NULL.
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*/
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nsIInlineSpellChecker getInlineSpellChecker(in boolean autoCreate);
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/** Called when the user manually overrides the spellchecking state for this
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* editor.
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* @param enable The new state of spellchecking in this editor, as
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* requested by the user.
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*/
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void setSpellcheckUserOverride(in boolean enable);
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/* ------------ Clipboard methods -------------- */
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/** cut the currently selected text, putting it into the OS clipboard
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* What if no text is selected?
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* What about mixed selections?
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* What are the clipboard formats?
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*/
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[can_run_script]
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void cut();
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/**
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* canCut() returns true if selected content is allowed to be copied to the
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* clipboard and to be removed.
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* Note that this always returns true if the editor is in a non-chrome
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* HTML/XHTML document.
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* FYI: Current user in script is only BlueGriffon.
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*/
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[can_run_script]
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boolean canCut();
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/** copy the currently selected text, putting it into the OS clipboard
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* What if no text is selected?
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* What about mixed selections?
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* What are the clipboard formats?
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*/
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[can_run_script]
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void copy();
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/**
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* canCopy() returns true if selected content is allowed to be copied to
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* the clipboard.
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* Note that this always returns true if the editor is in a non-chrome
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* HTML/XHTML document.
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* FYI: Current user in script is only BlueGriffon.
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*/
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[can_run_script]
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boolean canCopy();
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/** paste the text in the OS clipboard at the cursor position, replacing
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* the selected text (if any)
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*/
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[can_run_script]
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void paste(in long aClipboardType);
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/** Paste the text in |aTransferable| at the cursor position, replacing the
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* selected text (if any).
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*/
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[can_run_script]
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void pasteTransferable(in nsITransferable aTransferable);
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/** Can we paste? True if the doc is modifiable, and we have
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* pasteable data in the clipboard.
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*/
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boolean canPaste(in long aClipboardType);
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/* ------------ Selection methods -------------- */
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/** sets the document selection to the entire contents of the document */
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[can_run_script]
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void selectAll();
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/**
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* Collapses selection at start of the document. If it's an HTML editor,
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* collapses selection at start of current editing host (<body> element if
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* it's in designMode) instead. If there is a non-editable node before any
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* editable text nodes or inline elements which can have text nodes as their
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* children, collapses selection at start of the editing host. If there is
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* an editable text node which is not collapsed, collapses selection at
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* start of the text node. If there is an editable inline element which
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* cannot have text nodes as its child, collapses selection at before the
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* element node. Otherwise, collapses selection at start of the editing
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* host.
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*/
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[can_run_script]
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void beginningOfDocument();
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/**
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* Sets the selection to the end of the last leaf child/descendant or the root
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* element.
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*/
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[can_run_script]
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void endOfDocument();
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/* ------------ Node manipulation methods -------------- */
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/**
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* setAttribute() sets the attribute of aElement.
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* No checking is done to see if aAttribute is a legal attribute of the node,
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* or if aValue is a legal value of aAttribute.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to set
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* @param aValue the value to set aAttribute to
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*/
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[can_run_script]
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void setAttribute(in Element aElement, in AString attributestr,
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in AString attvalue);
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/**
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* removeAttribute() deletes aAttribute from the attribute list of aElement.
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* If aAttribute is not an attribute of aElement, nothing is done.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to get
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*/
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[can_run_script]
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void removeAttribute(in Element aElement,
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in AString aAttribute);
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/**
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* cloneAttributes() is similar to Node::cloneNode(),
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* it assures the attribute nodes of the destination are identical
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* with the source node by copying all existing attributes from the
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* source and deleting those not in the source.
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* This is used when the destination element already exists
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*
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* @param aDestNode the destination element to operate on
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* @param aSourceNode the source element to copy attributes from
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*/
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[can_run_script]
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void cloneAttributes(in Element aDestElement, in Element aSourceElement);
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/**
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* insertNode inserts aNode into aParent at aPosition.
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* No checking is done to verify the legality of the insertion.
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* That is the responsibility of the caller.
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* @param aNode The DOM Node to insert.
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* @param aParent The node to insert the new object into
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* @param aPosition The place in aParent to insert the new node
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* 0=first child, 1=second child, etc.
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* any number > number of current children = last child
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*/
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[can_run_script]
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void insertNode(in Node node,
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in Node parent,
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in unsigned long aPosition);
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/**
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* deleteNode removes aChild from aParent.
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* @param aChild The node to delete
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*/
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[can_run_script]
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void deleteNode(in Node child);
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/* ------------ Output methods -------------- */
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/**
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* Output methods:
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* aFormatType is a mime type, like text/plain.
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*/
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AString outputToString(in AString formatType,
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in unsigned long flags);
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/* ------------ Various listeners methods --------------
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* nsIEditor holds strong references to the editor observers, action listeners
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* and document state listeners.
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*/
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/** add an EditActionListener to the editors list of listeners. */
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void addEditActionListener(in nsIEditActionListener listener);
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/** Remove an EditActionListener from the editor's list of listeners. */
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void removeEditActionListener(in nsIEditActionListener listener);
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/** Add a DocumentStateListener to the editors list of doc state listeners. */
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void addDocumentStateListener(in nsIDocumentStateListener listener);
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/** Remove a DocumentStateListener to the editors list of doc state listeners. */
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void removeDocumentStateListener(in nsIDocumentStateListener listener);
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/**
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* forceCompositionEnd() force the composition end
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*/
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void forceCompositionEnd();
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/**
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* whether this editor has active IME transaction
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*/
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readonly attribute boolean composing;
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/**
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* unmask() is available only when the editor is a passwrod field. This
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* unmasks characters in specified by aStart and aEnd. If there have
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* already unmasked characters, they are masked when this is called.
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* Note that if you calls this without non-zero `aTimeout`, you bear
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* responsibility for masking password with calling `mask()`. I.e.,
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* user inputting password won't be masked automacitally. If user types
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* a new character and echo is enabled, unmasked range is expanded to
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* including it.
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*
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* @param aStart Optional, first index to show the character. If you
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* specify middle of a surrogate pair, this expands the
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* range to include the prceding high surrogate
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* automatically.
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* If omitted, it means that all characters of the
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* password becomes unmasked.
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* @param aEnd Optional, next index of last unmasked character. If
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* you specify middle of a surrogate pair, the expands
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* the range to include the following low surrogate.
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* If omitted or negative value, it means unmasking all
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* characters after aStart. Specifying same index
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* throws an exception.
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* @param aTimeout Optional, specify milliseconds to hide the unmasked
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* characters if you want to show them temporarily.
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* If omitted or 0, it means this won't mask the characters
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* automatically.
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*/
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[can_run_script, optional_argc] void unmask(
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[optional] in unsigned long aStart,
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[optional] in long long aEnd,
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[optional] in unsigned long aTimeout);
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/**
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* mask() is available only when the editor is a password field. This masks
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* all unmasked characters immediately.
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*/
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[can_run_script] void mask();
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/**
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* These attributes are available only when the editor is a password field.
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* unmaskedStart is first unmasked character index, or 0 if there is no
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* unmasked characters.
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* unmaskedEnd is next index of the last unmasked character. 0 means there
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* is no unmasked characters.
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*/
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readonly attribute unsigned long unmaskedStart;
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readonly attribute unsigned long unmaskedEnd;
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/**
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* autoMaskingEnabled is true if unmasked range and newly inputted characters
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* are masked automatically. That's the default state. If false, until
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* `mask()` is called, unmasked range and newly inputted characters are
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* unmasked.
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*/
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readonly attribute boolean autoMaskingEnabled;
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/**
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* passwordMask attribute is a mask character which is used to mask password.
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*/
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readonly attribute AString passwordMask;
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/**
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* The length of the contents in characters.
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*/
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readonly attribute unsigned long textLength;
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/** Get and set newline handling.
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*
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* Values are the constants defined above.
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*/
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attribute long newlineHandling;
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/**
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* Inserts a string at the current location,
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* given by the selection.
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* If the selection is not collapsed, the selection is deleted
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* and the insertion takes place at the resulting collapsed selection.
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*
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* @param aString the string to be inserted
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*/
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[can_run_script]
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void insertText(in AString aStringToInsert);
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/**
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* Insert a line break into the content model.
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* The interpretation of a break is up to the implementation:
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* it may enter a character, split a node in the tree, etc.
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* This may be more efficient than calling InsertText with a newline.
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*/
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[can_run_script]
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void insertLineBreak();
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%{C++
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inline bool IsHTMLEditor() const;
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inline bool IsTextEditor() const;
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/**
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* AsEditorBase() returns a pointer to EditorBase class.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/EditorBase.h. Consumers need to #include that header.
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*/
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inline mozilla::EditorBase* AsEditorBase();
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inline const mozilla::EditorBase* AsEditorBase() const;
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/**
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* AsTextEditor() and GetTextEditor() return a pointer to TextEditor class.
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* AsTextEditor() does not check the concrete class type. So, it never
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* returns nullptr. GetAsTextEditor() does check the concrete class type.
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* So, it may return nullptr.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/TextEditor.h. Consumers need to #include that header.
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*/
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inline mozilla::TextEditor* AsTextEditor();
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inline const mozilla::TextEditor* AsTextEditor() const;
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inline mozilla::TextEditor* GetAsTextEditor();
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inline const mozilla::TextEditor* GetAsTextEditor() const;
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/**
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* AsHTMLEditor() and GetHTMLEditor() return a pointer to HTMLEditor class.
|
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* AsHTMLEditor() does not check the concrete class type. So, it never
|
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* returns nullptr. GetAsHTMLEditor() does check the concrete class type.
|
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* So, it may return nullptr.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/HTMLEditor.h. Consumers need to #include that header.
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*/
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inline mozilla::HTMLEditor* AsHTMLEditor();
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inline const mozilla::HTMLEditor* AsHTMLEditor() const;
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inline mozilla::HTMLEditor* GetAsHTMLEditor();
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inline const mozilla::HTMLEditor* GetAsHTMLEditor() const;
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%}
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};
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