mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-03 02:25:34 +00:00
1e9c395548
Same approach as the other bug, mostly replacing automatically by removing 'using mozilla::Forward;' and then: s/mozilla::Forward/std::forward/ s/Forward</std::forward</ The only file that required manual fixup was TestTreeTraversal.cpp, which had a class called TestNodeForward with template parameters :) MozReview-Commit-ID: A88qFG5AccP
357 lines
10 KiB
C++
357 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_mscom_AsyncInvoker_h
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#define mozilla_mscom_AsyncInvoker_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/Move.h"
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#include "mozilla/mscom/Aggregation.h"
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#include "mozilla/mscom/Utils.h"
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#include "mozilla/Mutex.h"
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#include "nsISupportsImpl.h"
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#include <objidl.h>
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#include <windows.h>
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namespace mozilla {
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namespace mscom {
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namespace detail {
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template <typename AsyncInterface>
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class ForgettableAsyncCall : public ISynchronize
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{
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public:
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explicit ForgettableAsyncCall(ICallFactory* aCallFactory)
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: mRefCnt(0)
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, mAsyncCall(nullptr)
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{
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StabilizedRefCount<Atomic<ULONG>> stabilizer(mRefCnt);
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HRESULT hr =
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aCallFactory->CreateCall(__uuidof(AsyncInterface), this,
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IID_IUnknown, getter_AddRefs(mInnerUnk));
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if (FAILED(hr)) {
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return;
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}
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hr = mInnerUnk->QueryInterface(__uuidof(AsyncInterface),
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reinterpret_cast<void**>(&mAsyncCall));
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if (SUCCEEDED(hr)) {
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// Don't hang onto a ref. Because mAsyncCall is aggregated, its refcount
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// is this->mRefCnt, so we'd create a cycle!
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mAsyncCall->Release();
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}
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}
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AsyncInterface* GetInterface() const
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{
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return mAsyncCall;
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}
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// IUnknown
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STDMETHODIMP QueryInterface(REFIID aIid, void** aOutInterface) override
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{
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if (aIid == IID_IUnknown || aIid == IID_ISynchronize) {
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RefPtr<ISynchronize> ptr(this);
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ptr.forget(aOutInterface);
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return S_OK;
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}
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return mInnerUnk->QueryInterface(aIid, aOutInterface);
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}
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STDMETHODIMP_(ULONG) AddRef() override
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{
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ULONG result = ++mRefCnt;
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NS_LOG_ADDREF(this, result, "ForgettableAsyncCall", sizeof(*this));
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return result;
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}
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STDMETHODIMP_(ULONG) Release() override
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{
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ULONG result = --mRefCnt;
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NS_LOG_RELEASE(this, result, "ForgettableAsyncCall");
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if (!result) {
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delete this;
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}
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return result;
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}
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// ISynchronize
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STDMETHODIMP Wait(DWORD aFlags, DWORD aTimeoutMilliseconds) override
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{
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return E_NOTIMPL;
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}
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STDMETHODIMP Signal() override
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{
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// Even though this function is a no-op, we must return S_OK as opposed to
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// E_NOTIMPL or else COM will consider the async call to have failed.
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return S_OK;
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}
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STDMETHODIMP Reset() override
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{
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// Even though this function is a no-op, we must return S_OK as opposed to
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// E_NOTIMPL or else COM will consider the async call to have failed.
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return S_OK;
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}
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protected:
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virtual ~ForgettableAsyncCall() {}
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private:
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Atomic<ULONG> mRefCnt;
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RefPtr<IUnknown> mInnerUnk;
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AsyncInterface* mAsyncCall; // weak reference
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};
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template <typename AsyncInterface>
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class WaitableAsyncCall : public ForgettableAsyncCall<AsyncInterface>
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{
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public:
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explicit WaitableAsyncCall(ICallFactory* aCallFactory)
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: ForgettableAsyncCall(aCallFactory)
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, mEvent(::CreateEventW(nullptr, FALSE, FALSE, nullptr))
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{
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}
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STDMETHODIMP Wait(DWORD aFlags, DWORD aTimeoutMilliseconds) override
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{
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const DWORD waitStart = aTimeoutMilliseconds == INFINITE ? 0 :
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::GetTickCount();
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DWORD flags = aFlags;
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if (XRE_IsContentProcess() && NS_IsMainThread()) {
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flags |= COWAIT_ALERTABLE;
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}
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HRESULT hr;
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DWORD signaledIdx;
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DWORD elapsed = 0;
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while (true) {
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if (aTimeoutMilliseconds != INFINITE) {
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elapsed = ::GetTickCount() - waitStart;
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}
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if (elapsed >= aTimeoutMilliseconds) {
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return RPC_S_CALLPENDING;
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}
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::SetLastError(ERROR_SUCCESS);
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hr = ::CoWaitForMultipleHandles(flags, aTimeoutMilliseconds - elapsed, 1,
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&mEvent, &signaledIdx);
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if (hr == RPC_S_CALLPENDING || FAILED(hr)) {
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return hr;
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}
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if (hr == S_OK && signaledIdx == 0) {
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return hr;
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}
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}
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}
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STDMETHODIMP Signal() override
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{
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if (!::SetEvent(mEvent)) {
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return HRESULT_FROM_WIN32(::GetLastError());
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}
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return S_OK;
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}
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protected:
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~WaitableAsyncCall()
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{
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if (mEvent) {
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::CloseHandle(mEvent);
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}
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}
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private:
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HANDLE mEvent;
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};
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template <typename AsyncInterface>
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class FireAndForgetInvoker
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{
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protected:
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typedef ForgettableAsyncCall<AsyncInterface> AsyncCallType;
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RefPtr<ForgettableAsyncCall<AsyncInterface>> mAsyncCall;
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};
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template <typename AsyncInterface>
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class WaitableInvoker
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{
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public:
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HRESULT Wait(DWORD aTimeout = INFINITE) const
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{
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if (!mAsyncCall) {
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// Nothing to wait for
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return S_OK;
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}
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return mAsyncCall->Wait(0, aTimeout);
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}
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protected:
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typedef WaitableAsyncCall<AsyncInterface> AsyncCallType;
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RefPtr<WaitableAsyncCall<AsyncInterface>> mAsyncCall;
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};
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} // namespace detail
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/**
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* This class is intended for "fire-and-forget" asynchronous invocations of COM
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* interfaces. This requires that an interface be annotated with the
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* |async_uuid| attribute in midl. We also require that there be no outparams
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* in the desired asynchronous interface (otherwise that would break the
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* desired "fire-and-forget" semantics).
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*
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* For example, let us suppose we have some IDL as such:
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* [object, uuid(...), async_uuid(...)]
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* interface IFoo : IUnknown
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* {
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* HRESULT Bar([in] long baz);
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* }
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*
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* Then, given an IFoo, we may construct an AsyncInvoker<IFoo, AsyncIFoo>:
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*
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* IFoo* foo = ...;
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* AsyncInvoker<IFoo, AsyncIFoo> myInvoker(foo);
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* HRESULT hr = myInvoker.Invoke(&IFoo::Bar, &AsyncIFoo::Begin_Bar, 7);
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*
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* Alternatively you may use the ASYNC_INVOKER_FOR and ASYNC_INVOKE macros,
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* which automatically deduce the name of the asynchronous interface from the
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* name of the synchronous interface:
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*
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* ASYNC_INVOKER_FOR(IFoo) myInvoker(foo);
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* HRESULT hr = ASYNC_INVOKE(myInvoker, Bar, 7);
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*
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* This class may also be used when a synchronous COM call must be made that
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* might reenter the content process. In this case, use the WaitableAsyncInvoker
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* variant, or the WAITABLE_ASYNC_INVOKER_FOR macro:
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*
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* WAITABLE_ASYNC_INVOKER_FOR(Ifoo) myInvoker(foo);
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* HRESULT hr = ASYNC_INVOKE(myInvoker, Bar, 7);
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* if (SUCCEEDED(hr)) {
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* myInvoker.Wait(); // <-- Wait for the COM call to complete.
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* }
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*
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* In general you should avoid using the waitable version, but in some corner
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* cases it is absolutely necessary in order to preserve correctness while
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* avoiding deadlock.
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*/
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template <typename SyncInterface, typename AsyncInterface,
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template <typename Iface> class WaitPolicy = detail::FireAndForgetInvoker>
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class MOZ_RAII AsyncInvoker final : public WaitPolicy<AsyncInterface>
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{
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public:
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typedef SyncInterface SyncInterfaceT;
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typedef AsyncInterface AsyncInterfaceT;
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/**
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* @param aSyncObj The COM object on which to invoke the asynchronous event.
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* If this object is not a proxy to the synchronous variant
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* of AsyncInterface, then it will be invoked synchronously
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* instead (because it is an in-process virtual method call).
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* @param aIsProxy An optional hint as to whether or not aSyncObj is a proxy.
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* If not specified, AsyncInvoker will automatically detect
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* whether aSyncObj is a proxy, however there may be a
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* performance penalty associated with that.
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*/
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explicit AsyncInvoker(SyncInterface* aSyncObj, const Maybe<bool>& aIsProxy = Nothing())
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: mSyncObj(ResolveIsProxy(aSyncObj, aIsProxy) ? nullptr : aSyncObj)
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{
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MOZ_ASSERT(aSyncObj);
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if (mSyncObj) {
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return;
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}
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RefPtr<ICallFactory> callFactory;
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if (FAILED(aSyncObj->QueryInterface(IID_ICallFactory,
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getter_AddRefs(callFactory)))) {
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return;
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}
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mAsyncCall = new AsyncCallType(callFactory);
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}
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/**
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* @brief Invoke a method on the object. Member function pointers are provided
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* for both the sychronous and asynchronous variants of the interface.
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* If this invoker's encapsulated COM object is a proxy, then Invoke
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* will call the asynchronous member function. Otherwise the
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* synchronous version must be used, as the invocation will simply be a
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* virtual function call that executes in-process.
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* @param aSyncMethod Pointer to the method that we would like to invoke on
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* the synchronous interface.
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* @param aAsyncMethod Pointer to the method that we would like to invoke on
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* the asynchronous interface.
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*/
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template <typename SyncMethod, typename AsyncMethod, typename... Args>
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HRESULT Invoke(SyncMethod aSyncMethod, AsyncMethod aAsyncMethod, Args... aArgs)
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{
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if (mSyncObj) {
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return (mSyncObj->*aSyncMethod)(std::forward<Args>(aArgs)...);
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}
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MOZ_ASSERT(mAsyncCall);
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if (!mAsyncCall) {
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return E_POINTER;
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}
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AsyncInterface* asyncInterface = mAsyncCall->GetInterface();
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MOZ_ASSERT(asyncInterface);
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if (!asyncInterface) {
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return E_POINTER;
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}
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return (asyncInterface->*aAsyncMethod)(std::forward<Args>(aArgs)...);
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}
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AsyncInvoker(const AsyncInvoker& aOther) = delete;
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AsyncInvoker(AsyncInvoker&& aOther) = delete;
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AsyncInvoker& operator=(const AsyncInvoker& aOther) = delete;
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AsyncInvoker& operator=(AsyncInvoker&& aOther) = delete;
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private:
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static bool ResolveIsProxy(SyncInterface* aSyncObj, const Maybe<bool>& aIsProxy)
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{
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MOZ_ASSERT(aSyncObj);
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return aIsProxy.isSome() ? aIsProxy.value() : IsProxy(aSyncObj);
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}
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private:
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RefPtr<SyncInterface> mSyncObj;
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};
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template <typename SyncInterface, typename AsyncInterface>
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using WaitableAsyncInvoker = AsyncInvoker<SyncInterface, AsyncInterface, detail::WaitableInvoker>;
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} // namespace mscom
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} // namespace mozilla
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#define ASYNC_INVOKER_FOR(SyncIface) \
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mozilla::mscom::AsyncInvoker<SyncIface, Async##SyncIface>
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#define WAITABLE_ASYNC_INVOKER_FOR(SyncIface) \
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mozilla::mscom::WaitableAsyncInvoker<SyncIface, Async##SyncIface>
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#define ASYNC_INVOKE(InvokerObj, SyncMethodName, ...) \
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InvokerObj.Invoke(&decltype(InvokerObj)::SyncInterfaceT::SyncMethodName, \
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&decltype(InvokerObj)::AsyncInterfaceT::Begin_##SyncMethodName, \
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__VA_ARGS__)
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#endif // mozilla_mscom_AsyncInvoker_h
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