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mlgshaders
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Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
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2018-09-25 11:18:34 +00:00 |
BlendingHelpers.hlslh
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BlendShaderConstants.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
CompositorD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
CompositorD3D11.h
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Bug 1444449 - Do not return raw pointers to window targets from compositors r=bas
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2019-02-12 18:53:10 +00:00 |
CompositorD3D11.hlsl
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Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow
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2018-09-24 20:08:26 +00:00 |
DeviceAttachmentsD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
DeviceAttachmentsD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
DiagnosticsD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
DiagnosticsD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
genshaders.py
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Bug 1468273 - Fix flake8/pep8 issues by hand in gfx/ r=ted
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2018-06-10 14:15:18 +02:00 |
HelpersD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
MLGDeviceD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
MLGDeviceD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
ReadbackManagerD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
ReadbackManagerD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
ShaderDefinitionsD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
shaders.manifest
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TextureD3D11.cpp
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Bug 1513308 - Lazily initialize DirectX devices for WebRender r=mattwoodrow
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2018-12-18 14:54:28 +09:00 |
TextureD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |