gecko-dev/gfx/gl/SharedSurfaceGL.h
Jeff Gilbert a97c615de2 Bug 1632249 - Support compositing out-of-process WebGL. r=handyman,lsalzman,nical,geckoview-reviewers,agi,imanol
* Majorly simplity CanvasRenderer
* Replace GLScreenBuffer with trivial GLSwapChain
* Use descriptor structs so that future SharedSurface changes aren't so painful
  to propagate
* Mortgage/strip out more OffscreenCanvas code for now

Differential Revision: https://phabricator.services.mozilla.com/D75055
2020-06-15 18:25:55 +00:00

43 lines
1.1 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SHARED_SURFACE_GL_H_
#define SHARED_SURFACE_GL_H_
#include "SharedSurface.h"
namespace mozilla {
namespace gl {
class MozFramebuffer;
// For readback and bootstrapping:
class SharedSurface_Basic final : public SharedSurface {
public:
static UniquePtr<SharedSurface_Basic> Create(const SharedSurfaceDesc&);
private:
SharedSurface_Basic(const SharedSurfaceDesc& desc,
UniquePtr<MozFramebuffer>&& fb);
public:
Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override;
};
class SurfaceFactory_Basic final : public SurfaceFactory {
public:
explicit SurfaceFactory_Basic(GLContext& gl);
virtual UniquePtr<SharedSurface> CreateSharedImpl(
const SharedSurfaceDesc& desc) override {
return SharedSurface_Basic::Create(desc);
}
};
} // namespace gl
} // namespace mozilla
#endif // SHARED_SURFACE_GL_H_