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265e672179
# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
640 lines
21 KiB
C++
640 lines
21 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_BufferList_h
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#define mozilla_BufferList_h
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#include <algorithm>
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#include "mozilla/AllocPolicy.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Move.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/Types.h"
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#include "mozilla/TypeTraits.h"
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#include "mozilla/Vector.h"
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#include <string.h>
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// BufferList represents a sequence of buffers of data. A BufferList can choose
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// to own its buffers or not. The class handles writing to the buffers,
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// iterating over them, and reading data out. Unlike SegmentedVector, the
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// buffers may be of unequal size. Like SegmentedVector, BufferList is a nice
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// way to avoid large contiguous allocations (which can trigger OOMs).
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class InfallibleAllocPolicy;
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namespace mozilla {
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template <typename AllocPolicy>
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class BufferList : private AllocPolicy {
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// Each buffer in a BufferList has a size and a capacity. The first mSize
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// bytes are initialized and the remaining |mCapacity - mSize| bytes are free.
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struct Segment {
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char* mData;
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size_t mSize;
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size_t mCapacity;
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Segment(char* aData, size_t aSize, size_t aCapacity)
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: mData(aData), mSize(aSize), mCapacity(aCapacity) {}
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Segment(const Segment&) = delete;
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Segment& operator=(const Segment&) = delete;
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Segment(Segment&&) = default;
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Segment& operator=(Segment&&) = default;
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char* Start() const { return mData; }
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char* End() const { return mData + mSize; }
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};
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template <typename OtherAllocPolicy>
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friend class BufferList;
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public:
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// For the convenience of callers, all segments are required to be a multiple
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// of 8 bytes in capacity. Also, every buffer except the last one is required
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// to be full (i.e., size == capacity). Therefore, a byte at offset N within
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// the BufferList and stored in memory at an address A will satisfy
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// (N % Align == A % Align) if Align == 2, 4, or 8.
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static const size_t kSegmentAlignment = 8;
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// Allocate a BufferList. The BufferList will free all its buffers when it is
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// destroyed. If an infallible allocator is used, an initial buffer of size
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// aInitialSize and capacity aInitialCapacity is allocated automatically. This
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// data will be contiguous and can be accessed via |Start()|. If a fallible
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// alloc policy is used, aInitialSize must be 0, and the fallible |Init()|
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// method may be called instead. Subsequent buffers will be allocated with
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// capacity aStandardCapacity.
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BufferList(size_t aInitialSize, size_t aInitialCapacity,
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size_t aStandardCapacity, AllocPolicy aAP = AllocPolicy())
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: AllocPolicy(aAP),
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mOwning(true),
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mSegments(aAP),
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mSize(0),
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mStandardCapacity(aStandardCapacity) {
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MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
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MOZ_ASSERT(aStandardCapacity % kSegmentAlignment == 0);
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if (aInitialCapacity) {
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MOZ_ASSERT((aInitialSize == 0 ||
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IsSame<AllocPolicy, InfallibleAllocPolicy>::value),
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"BufferList may only be constructed with an initial size when "
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"using an infallible alloc policy");
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AllocateSegment(aInitialSize, aInitialCapacity);
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}
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}
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BufferList(const BufferList& aOther) = delete;
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BufferList(BufferList&& aOther)
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: mOwning(aOther.mOwning),
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mSegments(std::move(aOther.mSegments)),
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mSize(aOther.mSize),
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mStandardCapacity(aOther.mStandardCapacity) {
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aOther.mSegments.clear();
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aOther.mSize = 0;
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}
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BufferList& operator=(const BufferList& aOther) = delete;
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BufferList& operator=(BufferList&& aOther) {
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Clear();
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mOwning = aOther.mOwning;
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mSegments = std::move(aOther.mSegments);
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mSize = aOther.mSize;
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aOther.mSegments.clear();
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aOther.mSize = 0;
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return *this;
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}
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~BufferList() { Clear(); }
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// Initializes the BufferList with a segment of the given size and capacity.
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// May only be called once, before any segments have been allocated.
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bool Init(size_t aInitialSize, size_t aInitialCapacity) {
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MOZ_ASSERT(mSegments.empty());
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MOZ_ASSERT(aInitialCapacity != 0);
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MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
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return AllocateSegment(aInitialSize, aInitialCapacity);
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}
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bool CopyFrom(const BufferList& aOther) {
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MOZ_ASSERT(mOwning);
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Clear();
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// We don't make an exact copy of aOther. Instead, create a single segment
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// with enough space to hold all data in aOther.
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if (!Init(aOther.mSize, (aOther.mSize + kSegmentAlignment - 1) &
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~(kSegmentAlignment - 1))) {
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return false;
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}
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size_t offset = 0;
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for (const Segment& segment : aOther.mSegments) {
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memcpy(Start() + offset, segment.mData, segment.mSize);
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offset += segment.mSize;
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}
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MOZ_ASSERT(offset == mSize);
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return true;
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}
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// Returns the sum of the sizes of all the buffers.
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size_t Size() const { return mSize; }
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size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) {
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size_t size = mSegments.sizeOfExcludingThis(aMallocSizeOf);
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for (Segment& segment : mSegments) {
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size += aMallocSizeOf(segment.Start());
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}
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return size;
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}
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void Clear() {
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if (mOwning) {
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for (Segment& segment : mSegments) {
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this->free_(segment.mData, segment.mCapacity);
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}
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}
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mSegments.clear();
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mSize = 0;
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}
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// Iterates over bytes in the segments. You can advance it by as many bytes as
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// you choose.
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class IterImpl {
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// Invariants:
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// (0) mSegment <= bufferList.mSegments.length()
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// (1) mData <= mDataEnd
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// (2) If mSegment is not the last segment, mData < mDataEnd
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uintptr_t mSegment;
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char* mData;
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char* mDataEnd;
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friend class BufferList;
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public:
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explicit IterImpl(const BufferList& aBuffers)
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: mSegment(0), mData(nullptr), mDataEnd(nullptr) {
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if (!aBuffers.mSegments.empty()) {
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mData = aBuffers.mSegments[0].Start();
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mDataEnd = aBuffers.mSegments[0].End();
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}
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}
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// Returns a pointer to the raw data. It is valid to access up to
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// RemainingInSegment bytes of this buffer.
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char* Data() const {
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MOZ_RELEASE_ASSERT(!Done());
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return mData;
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}
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// Returns true if the memory in the range [Data(), Data() + aBytes) is all
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// part of one contiguous buffer.
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bool HasRoomFor(size_t aBytes) const {
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MOZ_RELEASE_ASSERT(mData <= mDataEnd);
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return size_t(mDataEnd - mData) >= aBytes;
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}
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// Returns the maximum value aBytes for which HasRoomFor(aBytes) will be
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// true.
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size_t RemainingInSegment() const {
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MOZ_RELEASE_ASSERT(mData <= mDataEnd);
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return mDataEnd - mData;
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}
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bool HasBytesAvailable(const BufferList& aBuffers, uint32_t aBytes) const {
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if (RemainingInSegment() >= aBytes) {
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return true;
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}
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aBytes -= RemainingInSegment();
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for (size_t i = mSegment + 1; i < aBuffers.mSegments.length(); i++) {
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if (aBuffers.mSegments[i].mSize >= aBytes) {
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return true;
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}
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aBytes -= aBuffers.mSegments[i].mSize;
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}
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return false;
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}
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// Advances the iterator by aBytes bytes. aBytes must be less than
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// RemainingInSegment(). If advancing by aBytes takes the iterator to the
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// end of a buffer, it will be moved to the beginning of the next buffer
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// unless it is the last buffer.
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void Advance(const BufferList& aBuffers, size_t aBytes) {
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const Segment& segment = aBuffers.mSegments[mSegment];
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MOZ_RELEASE_ASSERT(segment.Start() <= mData);
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MOZ_RELEASE_ASSERT(mData <= mDataEnd);
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MOZ_RELEASE_ASSERT(mDataEnd == segment.End());
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MOZ_RELEASE_ASSERT(HasRoomFor(aBytes));
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mData += aBytes;
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if (mData == mDataEnd && mSegment + 1 < aBuffers.mSegments.length()) {
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mSegment++;
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const Segment& nextSegment = aBuffers.mSegments[mSegment];
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mData = nextSegment.Start();
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mDataEnd = nextSegment.End();
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MOZ_RELEASE_ASSERT(mData < mDataEnd);
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}
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}
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// Advance the iterator by aBytes, possibly crossing segments. This function
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// returns false if it runs out of buffers to advance through. Otherwise it
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// returns true.
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bool AdvanceAcrossSegments(const BufferList& aBuffers, size_t aBytes) {
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size_t bytes = aBytes;
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while (bytes) {
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size_t toAdvance = std::min(bytes, RemainingInSegment());
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if (!toAdvance) {
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return false;
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}
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Advance(aBuffers, toAdvance);
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bytes -= toAdvance;
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}
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return true;
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}
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// Returns true when the iterator reaches the end of the BufferList.
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bool Done() const { return mData == mDataEnd; }
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private:
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// Count the bytes we would need to advance in order to reach aTarget.
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size_t BytesUntil(const BufferList& aBuffers,
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const IterImpl& aTarget) const {
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size_t offset = 0;
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MOZ_ASSERT(aTarget.IsIn(aBuffers));
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char* data = mData;
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for (uintptr_t segment = mSegment; segment < aTarget.mSegment;
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segment++) {
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offset += aBuffers.mSegments[segment].End() - data;
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data = aBuffers.mSegments[segment].mData;
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}
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MOZ_RELEASE_ASSERT(IsIn(aBuffers));
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MOZ_RELEASE_ASSERT(aTarget.mData >= data);
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offset += aTarget.mData - data;
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return offset;
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}
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bool IsIn(const BufferList& aBuffers) const {
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return mSegment < aBuffers.mSegments.length() &&
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mData >= aBuffers.mSegments[mSegment].mData &&
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mData < aBuffers.mSegments[mSegment].End();
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}
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};
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// Special convenience method that returns Iter().Data().
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char* Start() {
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MOZ_RELEASE_ASSERT(!mSegments.empty());
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return mSegments[0].mData;
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}
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const char* Start() const { return mSegments[0].mData; }
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IterImpl Iter() const { return IterImpl(*this); }
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// Copies aSize bytes from aData into the BufferList. The storage for these
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// bytes may be split across multiple buffers. Size() is increased by aSize.
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inline bool WriteBytes(const char* aData, size_t aSize);
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// Allocates a buffer of at most |aMaxBytes| bytes and, if successful, returns
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// that buffer, and places its size in |aSize|. If unsuccessful, returns null
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// and leaves |aSize| undefined.
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inline char* AllocateBytes(size_t aMaxSize, size_t* aSize);
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// Copies possibly non-contiguous byte range starting at aIter into
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// aData. aIter is advanced by aSize bytes. Returns false if it runs out of
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// data before aSize.
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inline bool ReadBytes(IterImpl& aIter, char* aData, size_t aSize) const;
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// Return a new BufferList that shares storage with this BufferList. The new
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// BufferList is read-only. It allows iteration over aSize bytes starting at
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// aIter. Borrow can fail, in which case *aSuccess will be false upon
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// return. The borrowed BufferList can use a different AllocPolicy than the
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// original one. However, it is not responsible for freeing buffers, so the
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// AllocPolicy is only used for the buffer vector.
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template <typename BorrowingAllocPolicy>
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BufferList<BorrowingAllocPolicy> Borrow(
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IterImpl& aIter, size_t aSize, bool* aSuccess,
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BorrowingAllocPolicy aAP = BorrowingAllocPolicy()) const;
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// Return a new BufferList and move storage from this BufferList to it. The
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// new BufferList owns the buffers. Move can fail, in which case *aSuccess
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// will be false upon return. The new BufferList can use a different
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// AllocPolicy than the original one. The new OtherAllocPolicy is responsible
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// for freeing buffers, so the OtherAllocPolicy must use freeing method
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// compatible to the original one.
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template <typename OtherAllocPolicy>
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BufferList<OtherAllocPolicy> MoveFallible(
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bool* aSuccess, OtherAllocPolicy aAP = OtherAllocPolicy());
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// Return a new BufferList that adopts the byte range starting at Iter so that
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// range [aIter, aIter + aSize) is transplanted to the returned BufferList.
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// Contents of the buffer before aIter + aSize is left undefined.
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// Extract can fail, in which case *aSuccess will be false upon return. The
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// moved buffers are erased from the original BufferList. In case of extract
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// fails, the original BufferList is intact. All other iterators except aIter
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// are invalidated.
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// This method requires aIter and aSize to be 8-byte aligned.
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BufferList Extract(IterImpl& aIter, size_t aSize, bool* aSuccess);
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// Return the number of bytes from 'start' to 'end', two iterators within
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// this BufferList.
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size_t RangeLength(const IterImpl& start, const IterImpl& end) const {
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MOZ_ASSERT(start.IsIn(*this) && end.IsIn(*this));
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return start.BytesUntil(*this, end);
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}
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// This takes ownership of the data
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void* WriteBytesZeroCopy(char* aData, size_t aSize, size_t aCapacity) {
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MOZ_ASSERT(aCapacity != 0);
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MOZ_ASSERT(aSize <= aCapacity);
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MOZ_ASSERT(mOwning);
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if (!mSegments.append(Segment(aData, aSize, aCapacity))) {
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this->free_(aData, aCapacity);
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return nullptr;
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}
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mSize += aSize;
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return aData;
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}
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private:
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explicit BufferList(AllocPolicy aAP)
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: AllocPolicy(aAP), mOwning(false), mSize(0), mStandardCapacity(0) {}
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char* AllocateSegment(size_t aSize, size_t aCapacity) {
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MOZ_RELEASE_ASSERT(mOwning);
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MOZ_ASSERT(aCapacity != 0);
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MOZ_ASSERT(aSize <= aCapacity);
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char* data = this->template pod_malloc<char>(aCapacity);
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if (!data) {
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return nullptr;
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}
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if (!mSegments.append(Segment(data, aSize, aCapacity))) {
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this->free_(data, aCapacity);
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return nullptr;
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}
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mSize += aSize;
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return data;
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}
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bool mOwning;
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Vector<Segment, 1, AllocPolicy> mSegments;
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size_t mSize;
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size_t mStandardCapacity;
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};
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template <typename AllocPolicy>
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bool BufferList<AllocPolicy>::WriteBytes(const char* aData, size_t aSize) {
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MOZ_RELEASE_ASSERT(mOwning);
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MOZ_RELEASE_ASSERT(mStandardCapacity);
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size_t copied = 0;
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while (copied < aSize) {
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size_t toCopy;
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char* data = AllocateBytes(aSize - copied, &toCopy);
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if (!data) {
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return false;
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}
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memcpy(data, aData + copied, toCopy);
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copied += toCopy;
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}
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return true;
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}
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template <typename AllocPolicy>
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char* BufferList<AllocPolicy>::AllocateBytes(size_t aMaxSize, size_t* aSize) {
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MOZ_RELEASE_ASSERT(mOwning);
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MOZ_RELEASE_ASSERT(mStandardCapacity);
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if (!mSegments.empty()) {
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Segment& lastSegment = mSegments.back();
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size_t capacity = lastSegment.mCapacity - lastSegment.mSize;
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if (capacity) {
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size_t size = std::min(aMaxSize, capacity);
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char* data = lastSegment.mData + lastSegment.mSize;
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lastSegment.mSize += size;
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mSize += size;
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*aSize = size;
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return data;
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}
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}
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size_t size = std::min(aMaxSize, mStandardCapacity);
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char* data = AllocateSegment(size, mStandardCapacity);
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if (data) {
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*aSize = size;
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}
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return data;
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}
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template <typename AllocPolicy>
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bool BufferList<AllocPolicy>::ReadBytes(IterImpl& aIter, char* aData,
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size_t aSize) const {
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size_t copied = 0;
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size_t remaining = aSize;
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while (remaining) {
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size_t toCopy = std::min(aIter.RemainingInSegment(), remaining);
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if (!toCopy) {
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// We've run out of data in the last segment.
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return false;
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}
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memcpy(aData + copied, aIter.Data(), toCopy);
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copied += toCopy;
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remaining -= toCopy;
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aIter.Advance(*this, toCopy);
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}
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return true;
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}
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template <typename AllocPolicy>
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template <typename BorrowingAllocPolicy>
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BufferList<BorrowingAllocPolicy> BufferList<AllocPolicy>::Borrow(
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IterImpl& aIter, size_t aSize, bool* aSuccess,
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BorrowingAllocPolicy aAP) const {
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BufferList<BorrowingAllocPolicy> result(aAP);
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size_t size = aSize;
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while (size) {
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size_t toAdvance = std::min(size, aIter.RemainingInSegment());
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if (!toAdvance || !result.mSegments.append(
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typename BufferList<BorrowingAllocPolicy>::Segment(
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aIter.mData, toAdvance, toAdvance))) {
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*aSuccess = false;
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return result;
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}
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aIter.Advance(*this, toAdvance);
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size -= toAdvance;
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}
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result.mSize = aSize;
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*aSuccess = true;
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return result;
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}
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template <typename AllocPolicy>
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template <typename OtherAllocPolicy>
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BufferList<OtherAllocPolicy> BufferList<AllocPolicy>::MoveFallible(
|
|
bool* aSuccess, OtherAllocPolicy aAP) {
|
|
BufferList<OtherAllocPolicy> result(0, 0, mStandardCapacity, aAP);
|
|
|
|
IterImpl iter = Iter();
|
|
while (!iter.Done()) {
|
|
size_t toAdvance = iter.RemainingInSegment();
|
|
|
|
if (!toAdvance ||
|
|
!result.mSegments.append(typename BufferList<OtherAllocPolicy>::Segment(
|
|
iter.mData, toAdvance, toAdvance))) {
|
|
*aSuccess = false;
|
|
result.mSegments.clear();
|
|
return result;
|
|
}
|
|
iter.Advance(*this, toAdvance);
|
|
}
|
|
|
|
result.mSize = mSize;
|
|
mSegments.clear();
|
|
mSize = 0;
|
|
*aSuccess = true;
|
|
return result;
|
|
}
|
|
|
|
template <typename AllocPolicy>
|
|
BufferList<AllocPolicy> BufferList<AllocPolicy>::Extract(IterImpl& aIter,
|
|
size_t aSize,
|
|
bool* aSuccess) {
|
|
MOZ_RELEASE_ASSERT(aSize);
|
|
MOZ_RELEASE_ASSERT(mOwning);
|
|
MOZ_ASSERT(aSize % kSegmentAlignment == 0);
|
|
MOZ_ASSERT(intptr_t(aIter.mData) % kSegmentAlignment == 0);
|
|
|
|
auto failure = [this, aSuccess]() {
|
|
*aSuccess = false;
|
|
return BufferList(0, 0, mStandardCapacity);
|
|
};
|
|
|
|
// Number of segments we'll need to copy data from to satisfy the request.
|
|
size_t segmentsNeeded = 0;
|
|
// If this is None then the last segment is a full segment, otherwise we need
|
|
// to copy this many bytes.
|
|
Maybe<size_t> lastSegmentSize;
|
|
{
|
|
// Copy of the iterator to walk the BufferList and see how many segments we
|
|
// need to copy.
|
|
IterImpl iter = aIter;
|
|
size_t remaining = aSize;
|
|
while (!iter.Done() && remaining &&
|
|
remaining >= iter.RemainingInSegment()) {
|
|
remaining -= iter.RemainingInSegment();
|
|
iter.Advance(*this, iter.RemainingInSegment());
|
|
segmentsNeeded++;
|
|
}
|
|
|
|
if (remaining) {
|
|
if (iter.Done()) {
|
|
// We reached the end of the BufferList and there wasn't enough data to
|
|
// satisfy the request.
|
|
return failure();
|
|
}
|
|
lastSegmentSize.emplace(remaining);
|
|
// The last block also counts as a segment. This makes the conditionals
|
|
// on segmentsNeeded work in the rest of the function.
|
|
segmentsNeeded++;
|
|
}
|
|
}
|
|
|
|
BufferList result(0, 0, mStandardCapacity);
|
|
if (!result.mSegments.reserve(segmentsNeeded + lastSegmentSize.isSome())) {
|
|
return failure();
|
|
}
|
|
|
|
// Copy the first segment, it's special because we can't just steal the
|
|
// entire Segment struct from this->mSegments.
|
|
size_t firstSegmentSize = std::min(aSize, aIter.RemainingInSegment());
|
|
if (!result.WriteBytes(aIter.Data(), firstSegmentSize)) {
|
|
return failure();
|
|
}
|
|
aIter.Advance(*this, firstSegmentSize);
|
|
segmentsNeeded--;
|
|
|
|
// The entirety of the request wasn't in the first segment, now copy the
|
|
// rest.
|
|
if (segmentsNeeded) {
|
|
char* finalSegment = nullptr;
|
|
// Pre-allocate the final segment so that if this fails, we return before
|
|
// we delete the elements from |this->mSegments|.
|
|
if (lastSegmentSize.isSome()) {
|
|
MOZ_RELEASE_ASSERT(mStandardCapacity >= *lastSegmentSize);
|
|
finalSegment = this->template pod_malloc<char>(mStandardCapacity);
|
|
if (!finalSegment) {
|
|
return failure();
|
|
}
|
|
}
|
|
|
|
size_t copyStart = aIter.mSegment;
|
|
// Copy segments from this over to the result and remove them from our
|
|
// storage. Not needed if the only segment we need to copy is the last
|
|
// partial one.
|
|
size_t segmentsToCopy = segmentsNeeded - lastSegmentSize.isSome();
|
|
for (size_t i = 0; i < segmentsToCopy; ++i) {
|
|
result.mSegments.infallibleAppend(Segment(
|
|
mSegments[aIter.mSegment].mData, mSegments[aIter.mSegment].mSize,
|
|
mSegments[aIter.mSegment].mCapacity));
|
|
aIter.Advance(*this, aIter.RemainingInSegment());
|
|
}
|
|
// Due to the way IterImpl works, there are two cases here: (1) if we've
|
|
// consumed the entirety of the BufferList, then the iterator is pointed at
|
|
// the end of the final segment, (2) otherwise it is pointed at the start
|
|
// of the next segment. We want to verify that we really consumed all
|
|
// |segmentsToCopy| segments.
|
|
MOZ_RELEASE_ASSERT(
|
|
(aIter.mSegment == copyStart + segmentsToCopy) ||
|
|
(aIter.Done() && aIter.mSegment == copyStart + segmentsToCopy - 1));
|
|
mSegments.erase(mSegments.begin() + copyStart,
|
|
mSegments.begin() + copyStart + segmentsToCopy);
|
|
|
|
// Reset the iter's position for what we just deleted.
|
|
aIter.mSegment -= segmentsToCopy;
|
|
|
|
if (lastSegmentSize.isSome()) {
|
|
// We called reserve() on result.mSegments so infallibleAppend is safe.
|
|
result.mSegments.infallibleAppend(
|
|
Segment(finalSegment, 0, mStandardCapacity));
|
|
bool r = result.WriteBytes(aIter.Data(), *lastSegmentSize);
|
|
MOZ_RELEASE_ASSERT(r);
|
|
aIter.Advance(*this, *lastSegmentSize);
|
|
}
|
|
}
|
|
|
|
mSize -= aSize;
|
|
result.mSize = aSize;
|
|
|
|
*aSuccess = true;
|
|
return result;
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_BufferList_h */
|