gecko-dev/media/gmp-clearkey/0.1/VideoDecoder.cpp
Bryce Van Dyk 413ba3feef Bug 1487811 - P1: Update Widevine headers and C++ code to prepare for CDM interface 10 support. r=cpearce
Update content_decryption_module.h and other Widevine headers. This removes the
CDM8 interface and adds in the CDM10 and CDM11 interfaces. As such this patch
removes references to CDM8 from the code and adds some of the foundations for
supporting CDM10. Most of the CDM10 code will be implemented in another bug, but
there are a number of cases where it was straight forward to shuffle CDM8+9 code
-> CDM9+10, rather than deleting it and replacing it later.

Differential Revision: https://phabricator.services.mozilla.com/D5628

--HG--
extra : moz-landing-system : lando
2018-09-13 14:49:10 +00:00

349 lines
10 KiB
C++

/*
* Copyright 2013, Mozilla Foundation and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <algorithm>
#include <cstdint>
#include <limits>
#include "BigEndian.h"
#include "ClearKeyDecryptionManager.h"
#include "ClearKeyUtils.h"
#include "VideoDecoder.h"
#include "mozilla/CheckedInt.h"
using namespace wmf;
using namespace cdm;
VideoDecoder::VideoDecoder(Host_9 *aHost)
: mHost(aHost)
, mHasShutdown(false)
{
CK_LOGD("VideoDecoder created");
// We drop the ref in DecodingComplete().
AddRef();
mDecoder = new WMFH264Decoder();
uint32_t cores = std::max(1u, std::thread::hardware_concurrency());
HRESULT hr = mDecoder->Init(cores);
}
VideoDecoder::~VideoDecoder()
{
CK_LOGD("VideoDecoder destroyed");
}
Status
VideoDecoder::InitDecode(const VideoDecoderConfig_1& aConfig)
{
CK_LOGD("VideoDecoder::InitDecode");
if (!mDecoder) {
CK_LOGD("VideoDecoder::InitDecode failed to init WMFH264Decoder");
return Status::kDecodeError;
}
return Status::kSuccess;
}
Status
VideoDecoder::Decode(const InputBuffer_1& aInputBuffer, VideoFrame* aVideoFrame)
{
CK_LOGD("VideoDecoder::Decode");
// If the input buffer we have been passed has a null buffer, it means we
// should drain.
if (!aInputBuffer.data) {
// This will drain the decoder until there are no frames left to drain,
// whereupon it will return 'NeedsMoreData'.
CK_LOGD("VideoDecoder::Decode Input buffer null: Draining");
return Drain(aVideoFrame);
}
DecodeData* data = new DecodeData();
Assign(data->mBuffer, aInputBuffer.data, aInputBuffer.data_size);
data->mTimestamp = aInputBuffer.timestamp;
data->mCrypto = CryptoMetaData(&aInputBuffer);
AutoPtr<DecodeData> d(data);
HRESULT hr;
if (!data || !mDecoder) {
CK_LOGE("Decode job not set up correctly!");
return Status::kDecodeError;
}
std::vector<uint8_t>& buffer = data->mBuffer;
if (data->mCrypto.IsValid()) {
Status rv =
ClearKeyDecryptionManager::Get()->Decrypt(buffer, data->mCrypto);
if (STATUS_FAILED(rv)) {
CK_LOGARRAY("Failed to decrypt video using key ",
aInputBuffer.key_id,
aInputBuffer.key_id_size);
return rv;
}
}
hr = mDecoder->Input(buffer.data(),
buffer.size(),
data->mTimestamp);
CK_LOGD("VideoDecoder::Decode() Input ret hr=0x%x", hr);
if (FAILED(hr)) {
assert(hr != MF_E_TRANSFORM_NEED_MORE_INPUT);
CK_LOGE("VideoDecoder::Decode() decode failed ret=0x%x%s",
hr,
((hr == MF_E_NOTACCEPTING) ? " (MF_E_NOTACCEPTING)" : ""));
CK_LOGD("Decode failed. The decoder is not accepting input");
return Status::kDecodeError;
}
return OutputFrame(aVideoFrame);
}
Status VideoDecoder::OutputFrame(VideoFrame* aVideoFrame) {
CK_LOGD("VideoDecoder::OutputFrame");
HRESULT hr = S_OK;
// Read all the output from the decoder. Ideally, this would be a while loop
// where we read the output and check the result as the condition. However,
// this produces a memory leak connected to assigning a new CComPtr to the
// address of the old one, which avoids the CComPtr cleaning up.
while (true) {
CComPtr<IMFSample> output;
hr = mDecoder->Output(&output);
if (hr != S_OK) {
break;
}
CK_LOGD("VideoDecoder::OutputFrame Decoder output ret=0x%x", hr);
mOutputQueue.push(output);
CK_LOGD("VideoDecoder::OutputFrame: Queue size: %u", mOutputQueue.size());
}
// If we don't have any inputs, we need more data.
if (mOutputQueue.empty()) {
CK_LOGD("Decode failed. Not enought data; Requesting more input");
return Status::kNeedMoreData;
}
// We will get a MF_E_TRANSFORM_NEED_MORE_INPUT every time, as we always
// consume everything in the buffer.
if (hr != MF_E_TRANSFORM_NEED_MORE_INPUT && FAILED(hr)) {
CK_LOGD("Decode failed output ret=0x%x", hr);
return Status::kDecodeError;
}
CComPtr<IMFSample> result = mOutputQueue.front();
mOutputQueue.pop();
// The Chromium CDM API doesn't have support for negative strides, though
// they are theoretically possible in real world data.
if (mDecoder->GetStride() <= 0) {
CK_LOGD("VideoDecoder::OutputFrame Failed! (negative stride)");
return Status::kDecodeError;
}
const IntRect& picture = mDecoder->GetPictureRegion();
hr = SampleToVideoFrame(result,
picture.width,
picture.height,
mDecoder->GetStride(),
mDecoder->GetFrameHeight(),
aVideoFrame);
if (FAILED(hr)) {
CK_LOGD("VideoDecoder::OutputFrame Failed!");
return Status::kDecodeError;
}
CK_LOGD("VideoDecoder::OutputFrame Succeeded.");
return Status::kSuccess;
}
HRESULT
VideoDecoder::SampleToVideoFrame(IMFSample* aSample,
int32_t aPictureWidth,
int32_t aPictureHeight,
int32_t aStride,
int32_t aFrameHeight,
VideoFrame* aVideoFrame)
{
CK_LOGD("[%p] VideoDecoder::SampleToVideoFrame()", this);
ENSURE(aSample != nullptr, E_POINTER);
ENSURE(aVideoFrame != nullptr, E_POINTER);
HRESULT hr;
CComPtr<IMFMediaBuffer> mediaBuffer;
aVideoFrame->SetFormat(kI420);
// Must convert to contiguous mediaBuffer to use IMD2DBuffer interface.
hr = aSample->ConvertToContiguousBuffer(&mediaBuffer);
ENSURE(SUCCEEDED(hr), hr);
// Try and use the IMF2DBuffer interface if available, otherwise fallback
// to the IMFMediaBuffer interface. Apparently IMF2DBuffer is more efficient,
// but only some systems (Windows 8?) support it.
BYTE* data = nullptr;
LONG stride = 0;
CComPtr<IMF2DBuffer> twoDBuffer;
hr = mediaBuffer->QueryInterface(static_cast<IMF2DBuffer**>(&twoDBuffer));
if (SUCCEEDED(hr)) {
hr = twoDBuffer->Lock2D(&data, &stride);
ENSURE(SUCCEEDED(hr), hr);
} else {
hr = mediaBuffer->Lock(&data, nullptr, nullptr);
ENSURE(SUCCEEDED(hr), hr);
stride = aStride;
}
// WMF stores the U and V planes 16-row-aligned, so we need to add padding
// to the row heights to ensure the source offsets of the Y'CbCr planes are
// referenced properly.
// YV12, planar format: [YYYY....][UUUU....][VVVV....]
// i.e., Y, then U, then V.
uint32_t padding = 0;
if (aFrameHeight % 16 != 0) {
padding = 16 - (aFrameHeight % 16);
}
uint32_t srcYSize = stride * (aFrameHeight + padding);
uint32_t srcUVSize = stride * (aFrameHeight + padding) / 4;
uint32_t halfStride = (stride + 1) / 2;
aVideoFrame->SetStride(VideoFrame::kYPlane, stride);
aVideoFrame->SetStride(VideoFrame::kUPlane, halfStride);
aVideoFrame->SetStride(VideoFrame::kVPlane, halfStride);
aVideoFrame->SetSize(Size{ aPictureWidth, aPictureHeight });
// Note: We allocate the minimal sized buffer required to send the
// frame back over to the parent process. This is so that we request the
// same sized frame as the buffer allocator expects.
using mozilla::CheckedUint32;
CheckedUint32 bufferSize = CheckedUint32(stride) * aPictureHeight +
((CheckedUint32(stride) * aPictureHeight) / 4) * 2;
// If the buffer is bigger than the max for a 32 bit, fail to avoid buffer
// overflows.
if (!bufferSize.isValid()) {
CK_LOGD("VideoDecoder::SampleToFrame Buffersize bigger than UINT32_MAX");
return E_FAIL;
}
// Get the buffer from the host.
Buffer* buffer = mHost->Allocate(bufferSize.value());
aVideoFrame->SetFrameBuffer(buffer);
// Make sure the buffer is non-null (allocate guarantees it will be of
// sufficient size).
if (!buffer) {
CK_LOGD("VideoDecoder::SampleToFrame Out of memory");
return E_OUTOFMEMORY;
}
uint8_t* outBuffer = buffer->Data();
aVideoFrame->SetPlaneOffset(VideoFrame::kYPlane, 0);
// Offset of U plane is the size of the Y plane, excluding the padding that
// WMF adds.
uint32_t dstUOffset = stride * aPictureHeight;
aVideoFrame->SetPlaneOffset(VideoFrame::kUPlane, dstUOffset);
// Offset of the V plane is the size of the Y plane + the size of the U plane,
// excluding any padding WMF adds.
uint32_t dstVOffset = stride * aPictureHeight + (stride * aPictureHeight) / 4;
aVideoFrame->SetPlaneOffset(VideoFrame::kVPlane, dstVOffset);
// Copy the pixel data, excluding WMF's padding.
memcpy(outBuffer, data, stride * aPictureHeight);
memcpy(
outBuffer + dstUOffset, data + srcYSize, (stride * aPictureHeight) / 4);
memcpy(outBuffer + dstVOffset,
data + srcYSize + srcUVSize,
(stride * aPictureHeight) / 4);
if (twoDBuffer) {
twoDBuffer->Unlock2D();
} else {
mediaBuffer->Unlock();
}
LONGLONG hns = 0;
hr = aSample->GetSampleTime(&hns);
ENSURE(SUCCEEDED(hr), hr);
aVideoFrame->SetTimestamp(HNsToUsecs(hns));
return S_OK;
}
void
VideoDecoder::Reset()
{
CK_LOGD("VideoDecoder::Reset");
if (mDecoder) {
mDecoder->Reset();
}
// Remove all the frames from the output queue.
while (!mOutputQueue.empty()) {
mOutputQueue.pop();
}
}
Status
VideoDecoder::Drain(VideoFrame* aVideoFrame)
{
CK_LOGD("VideoDecoder::Drain()");
if (!mDecoder) {
CK_LOGD("Drain failed! Decoder was not initialized");
return Status::kDecodeError;
}
mDecoder->Drain();
// Return any pending output.
return OutputFrame(aVideoFrame);
}
void
VideoDecoder::DecodingComplete()
{
CK_LOGD("VideoDecoder::DecodingComplete()");
mHasShutdown = true;
// Release the reference we added in the constructor. There may be
// WrapRefCounted tasks that also hold references to us, and keep
// us alive a little longer.
Release();
}