mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-26 11:45:37 +00:00
a13d864c61
Put presentation surface native methods in PMPM Instead of in GeckoAppShell, and also make these methods work with multiple GeckoViews by having them take a GeckoView parameter if necessary. This also lets us eliminate the static nsWindow reference in nsWindow.cpp.
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/* -*- Mode: c++; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "mozilla/Hal.h"
|
|
#include "nsIFile.h"
|
|
#include "nsString.h"
|
|
|
|
#include "AndroidBridge.h"
|
|
#include "AndroidContentController.h"
|
|
#include "AndroidGraphicBuffer.h"
|
|
|
|
#include <jni.h>
|
|
#include <pthread.h>
|
|
#include <dlfcn.h>
|
|
#include <stdio.h>
|
|
#include <unistd.h>
|
|
|
|
#include "nsAppShell.h"
|
|
#include "nsWindow.h"
|
|
#include <android/log.h>
|
|
#include "nsIObserverService.h"
|
|
#include "mozilla/Services.h"
|
|
#include "nsThreadUtils.h"
|
|
|
|
#include "mozilla/unused.h"
|
|
#include "mozilla/MathAlgorithms.h"
|
|
#include "mozilla/UniquePtr.h"
|
|
|
|
#include "mozilla/layers/APZCTreeManager.h"
|
|
#include "nsPluginInstanceOwner.h"
|
|
#include "AndroidSurfaceTexture.h"
|
|
|
|
using namespace mozilla;
|
|
using namespace mozilla::dom;
|
|
using namespace mozilla::layers;
|
|
using namespace mozilla::widget;
|
|
|
|
/* Forward declare all the JNI methods as extern "C" */
|
|
|
|
extern "C" {
|
|
/*
|
|
* Incoming JNI methods
|
|
*/
|
|
NS_EXPORT void JNICALL
|
|
Java_org_mozilla_gecko_GeckoAppShell_onSurfaceTextureFrameAvailable(JNIEnv* jenv, jclass, jobject surfaceTexture, jint id)
|
|
{
|
|
mozilla::gl::AndroidSurfaceTexture* st = mozilla::gl::AndroidSurfaceTexture::Find(id);
|
|
if (!st) {
|
|
__android_log_print(ANDROID_LOG_ERROR, "GeckoJNI", "Failed to find AndroidSurfaceTexture with id %d", id);
|
|
return;
|
|
}
|
|
|
|
st->NotifyFrameAvailable();
|
|
}
|
|
|
|
}
|