cf198fa5f7
We had previously encountered a driver bug on Mali Valhall GPUs where invalidating render targets once they are no longer required results in rendering artefacts. This invalidation was purely an optimization, which probably doesn't help much on Mali architecture anyway, so we can workaround the bug by skipping the invalidation. See bug 1787520 for details. The latest Mali Valhall GPUs are also affected. This patch therefore applies the workaround to *all* "Mali-G" models apart from a list of known working ones. This means we will avoid hitting this issue again when the next generation of GPUs are released. Once ARM move on to the next family we can see whether it is still affected and update the code accordingly if required. Differential Revision: https://phabricator.services.mozilla.com/D194063 |
||
---|---|---|
.. | ||
ci-scripts | ||
example-compositor | ||
examples | ||
fog | ||
glsl-to-cxx | ||
peek-poke | ||
swgl | ||
webrender | ||
webrender_api | ||
webrender_build | ||
wr_glyph_rasterizer | ||
wr_malloc_size_of | ||
wrench | ||
.gitignore | ||
.taskcluster.yml | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md | ||
rustfmt.toml | ||
servo-tidy.toml |
WebRender
WebRender is a GPU-based 2D rendering engine written in Rust. Firefox, the research web browser Servo, and other GUI frameworks draw with it. It currently uses the OpenGL API internally.
Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.
Update as a Dependency
After updating shaders in WebRender, go to servo and:
- Go to the servo directory and do ./mach update-cargo -p webrender
- Create a pull request to servo
Use WebRender with Servo
To use a local copy of WebRender with servo, go to your servo build directory and:
- Edit Cargo.toml
- Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }
where <path>
is the path to your local copy of WebRender.
- Build as normal
Documentation
The Wiki has a few pages describing the internals and conventions of WebRender.
Testing
Tests run using OSMesa to get consistent rendering across platforms.
Still there may be differences depending on font libraries on your system, for example.
See this gist for how to make the text tests useful in Fedora, for example.