mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-01 22:55:23 +00:00
0382578602
2001-11-07 changes to use the new intersector code. These files are licensed under the LGPL. a=brendan@mozilla.org
229 lines
5.4 KiB
C
229 lines
5.4 KiB
C
/* Libart_LGPL - library of basic graphic primitives
|
|
* Copyright (C) 1998 Raph Levien
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
#include "art_misc.h"
|
|
#include "art_uta.h"
|
|
#include "art_vpath.h"
|
|
#include "art_uta_vpath.h"
|
|
#include "art_rect.h"
|
|
#include "art_rect_uta.h"
|
|
#include "art_uta_rect.h"
|
|
|
|
#define TEST_UTA
|
|
#define noTEST_UTA_SPEED
|
|
|
|
#define XOFF 50
|
|
#define YOFF 700
|
|
|
|
static void
|
|
print_uta_ps (ArtUta *uta)
|
|
{
|
|
int x, y;
|
|
int x0, y0, x1, y1;
|
|
int width = uta->width;
|
|
ArtUtaBbox ub;
|
|
|
|
for (y = 0; y < uta->height; y++)
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
ub = uta->utiles[y * width + x];
|
|
if (ub != 0)
|
|
{
|
|
x0 = (uta->x0 + x) * ART_UTILE_SIZE + ART_UTA_BBOX_X0(ub);
|
|
x1 = (uta->x0 + x) * ART_UTILE_SIZE + ART_UTA_BBOX_X1(ub);
|
|
y0 = (uta->y0 + y) * ART_UTILE_SIZE + ART_UTA_BBOX_Y0(ub);
|
|
y1 = (uta->y0 + y) * ART_UTILE_SIZE + ART_UTA_BBOX_Y1(ub);
|
|
printf ("%% tile %d, %d: %d %d %d %d\n",
|
|
x, y,
|
|
ART_UTA_BBOX_X0(ub),
|
|
ART_UTA_BBOX_Y0(ub),
|
|
ART_UTA_BBOX_X1(ub),
|
|
ART_UTA_BBOX_Y1(ub));
|
|
printf ("%d %d moveto %d %d lineto %d %d lineto %d %d lineto closepath fill\n",
|
|
XOFF + x0, YOFF - y0, XOFF + x1, YOFF - y0,
|
|
XOFF + x1, YOFF - y1, XOFF + x0, YOFF - y1);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
print_rbuf_ps (int *rbuf, int width, int height)
|
|
{
|
|
int x, y;
|
|
|
|
for (y = 0; y < height; y++)
|
|
for (x = 0; x < width; x++)
|
|
if (1 && rbuf[y * width + x] != 0)
|
|
printf ("%d %d moveto (%d) show\n", x * ART_UTILE_SIZE, y * ART_UTILE_SIZE,
|
|
rbuf[y * width + x]);
|
|
}
|
|
|
|
#if 0
|
|
void
|
|
randline (ArtUta *uta, int *rbuf, int rbuf_rowstride)
|
|
{
|
|
double x0, y0, x1, y1;
|
|
|
|
x0 = rand () * (500.0 / RAND_MAX);
|
|
y0 = rand () * (500.0 / RAND_MAX);
|
|
x1 = rand () * (500.0 / RAND_MAX);
|
|
y1 = rand () * (500.0 / RAND_MAX);
|
|
|
|
printf ("%g %g moveto %g %g lineto stroke\n", x0, y0, x1, y1);
|
|
art_uta_add_line (uta, x0, y0, x1, y1, rbuf, rbuf_rowstride);
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
print_ps_vpath (ArtVpath *vpath)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; vpath[i].code != ART_END; i++)
|
|
{
|
|
switch (vpath[i].code)
|
|
{
|
|
case ART_MOVETO:
|
|
printf ("%g %g moveto\n", XOFF + vpath[i].x, YOFF - vpath[i].y);
|
|
break;
|
|
case ART_LINETO:
|
|
printf ("%g %g lineto\n", XOFF + vpath[i].x, YOFF - vpath[i].y);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
printf ("stroke\n");
|
|
}
|
|
|
|
static ArtVpath *
|
|
randstar (int n)
|
|
{
|
|
ArtVpath *vec;
|
|
int i;
|
|
double r, th;
|
|
|
|
vec = art_new (ArtVpath, n + 2);
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
vec[i].code = i ? ART_LINETO : ART_MOVETO;
|
|
r = rand () * (250.0 / RAND_MAX);
|
|
th = i * 2 * M_PI / n;
|
|
vec[i].x = 250 + r * cos (th);
|
|
vec[i].y = 250 - r * sin (th);
|
|
}
|
|
vec[i].code = ART_LINETO;
|
|
vec[i].x = vec[0].x;
|
|
vec[i].y = vec[0].y;
|
|
i++;
|
|
vec[i].code = ART_END;
|
|
vec[i].x = 0;
|
|
vec[i].y = 0;
|
|
return vec;
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
ArtUta *uta;
|
|
int i;
|
|
int *rbuf;
|
|
ArtVpath *vec;
|
|
ArtIRect *rects;
|
|
int n_rects;
|
|
|
|
if (argc == 2)
|
|
srand (atoi (argv[1]));
|
|
|
|
#ifdef TEST_UTA
|
|
printf ("%%!PS-Adobe\n");
|
|
printf ("/Helvetica findfont 12 scalefont setfont\n");
|
|
printf ("0.5 setlinewidth\n");
|
|
|
|
printf ("0.5 setgray\n");
|
|
for (i = 0; i < 500; i += ART_UTILE_SIZE)
|
|
{
|
|
printf ("%d %d moveto %d %d lineto stroke\n",
|
|
XOFF, YOFF - i, XOFF + 500, YOFF - i);
|
|
printf ("%d %d moveto %d %d lineto stroke\n",
|
|
XOFF + i, YOFF, XOFF + i, YOFF - 500);
|
|
}
|
|
|
|
printf ("/a {\n");
|
|
|
|
#if 1
|
|
vec = randstar (50);
|
|
print_ps_vpath (vec);
|
|
uta = art_uta_from_vpath (vec);
|
|
#ifdef TEST_UTA_RECT
|
|
{
|
|
ArtIRect bbox = {5, 5, 450, 450};
|
|
uta = art_uta_from_irect (&bbox);
|
|
}
|
|
#endif
|
|
rbuf = 0;
|
|
#else
|
|
uta = art_uta_new_coords (0, 0, 500, 500);
|
|
|
|
rbuf = malloc (sizeof(int) * (500 >> ART_UTILE_SHIFT) * (500 >> ART_UTILE_SHIFT));
|
|
for (i = 0; i < 10; i++)
|
|
randline (uta, rbuf, 500 >> ART_UTILE_SHIFT);
|
|
#endif
|
|
|
|
printf ("} def 1 0.5 0.5 setrgbcolor\n");
|
|
|
|
print_uta_ps (uta);
|
|
|
|
printf ("0 0 0.5 setrgbcolor\n");
|
|
|
|
if (rbuf)
|
|
print_rbuf_ps (rbuf, 500 >> ART_UTILE_SHIFT, 500 >> ART_UTILE_SHIFT);
|
|
|
|
printf ("0 setgray a\n");
|
|
|
|
rects = art_rect_list_from_uta (uta, 256, 64, &n_rects);
|
|
|
|
printf ("%% %d rectangles:\n0 0 1 setrgbcolor\n", n_rects);
|
|
|
|
for (i = 0; i < n_rects; i++)
|
|
printf ("%d %d moveto %d %d lineto %d %d lineto %d %d lineto closepath stroke\n",
|
|
XOFF + rects[i].x0, YOFF - rects[i].y0,
|
|
XOFF + rects[i].x1, YOFF - rects[i].y0,
|
|
XOFF + rects[i].x1, YOFF - rects[i].y1,
|
|
XOFF + rects[i].x0, YOFF - rects[i].y1);
|
|
|
|
printf ("showpage\n");
|
|
#endif
|
|
|
|
#ifdef TEST_UTA_SPEED
|
|
for (i = 0; i < 1000; i++)
|
|
{
|
|
vec = randstar (50);
|
|
uta = art_uta_from_vpath (vec);
|
|
art_free (vec);
|
|
art_uta_free (uta);
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|