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197 lines
6.4 KiB
JavaScript
197 lines
6.4 KiB
JavaScript
Cu.import("resource://services-sync/engines.js");
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Cu.import("resource://services-sync/util.js");
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function makeSteamEngine() {
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return new SyncEngine('Steam');
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}
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function test_url_attributes() {
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_("SyncEngine url attributes");
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let syncTesting = new SyncTestingInfrastructure();
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Svc.Prefs.set("clusterURL", "https://cluster/");
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let engine = makeSteamEngine();
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try {
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do_check_eq(engine.storageURL, "https://cluster/1.1/foo/storage/");
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do_check_eq(engine.engineURL, "https://cluster/1.1/foo/storage/steam");
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do_check_eq(engine.metaURL, "https://cluster/1.1/foo/storage/meta/global");
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_syncID() {
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_("SyncEngine.syncID corresponds to preference");
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let syncTesting = new SyncTestingInfrastructure();
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let engine = makeSteamEngine();
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try {
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// Ensure pristine environment
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do_check_eq(Svc.Prefs.get("steam.syncID"), undefined);
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// Performing the first get on the attribute will generate a new GUID.
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do_check_eq(engine.syncID, "fake-guid-0");
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do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-0");
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Svc.Prefs.set("steam.syncID", Utils.makeGUID());
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do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-1");
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do_check_eq(engine.syncID, "fake-guid-1");
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_lastSync() {
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_("SyncEngine.lastSync and SyncEngine.lastSyncLocal correspond to preferences");
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let syncTesting = new SyncTestingInfrastructure();
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let engine = makeSteamEngine();
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try {
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// Ensure pristine environment
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do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined);
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do_check_eq(engine.lastSync, 0);
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do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined);
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do_check_eq(engine.lastSyncLocal, 0);
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// Floats are properly stored as floats and synced with the preference
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engine.lastSync = 123.45;
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do_check_eq(engine.lastSync, 123.45);
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do_check_eq(Svc.Prefs.get("steam.lastSync"), "123.45");
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// Integer is properly stored
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engine.lastSyncLocal = 67890;
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do_check_eq(engine.lastSyncLocal, 67890);
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do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), "67890");
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// resetLastSync() resets the value (and preference) to 0
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engine.resetLastSync();
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do_check_eq(engine.lastSync, 0);
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do_check_eq(Svc.Prefs.get("steam.lastSync"), "0");
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_toFetch() {
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_("SyncEngine.toFetch corresponds to file on disk");
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let syncTesting = new SyncTestingInfrastructure();
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const filename = "weave/toFetch/steam.json";
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let engine = makeSteamEngine();
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try {
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// Ensure pristine environment
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do_check_eq(engine.toFetch.length, 0);
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// Write file to disk
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let toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
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engine.toFetch = toFetch;
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do_check_eq(engine.toFetch, toFetch);
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// toFetch is written asynchronously
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engine._store._sleep(0);
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let fakefile = syncTesting.fakeFilesystem.fakeContents[filename];
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do_check_eq(fakefile, JSON.stringify(toFetch));
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// Read file from disk
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toFetch = [Utils.makeGUID(), Utils.makeGUID()];
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syncTesting.fakeFilesystem.fakeContents[filename] = JSON.stringify(toFetch);
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engine.loadToFetch();
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do_check_eq(engine.toFetch.length, 2);
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do_check_eq(engine.toFetch[0], toFetch[0]);
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do_check_eq(engine.toFetch[1], toFetch[1]);
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_previousFailed() {
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_("SyncEngine.previousFailed corresponds to file on disk");
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let syncTesting = new SyncTestingInfrastructure();
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const filename = "weave/failed/steam.json";
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let engine = makeSteamEngine();
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try {
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// Ensure pristine environment
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do_check_eq(engine.previousFailed.length, 0);
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// Write file to disk
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let previousFailed = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
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engine.previousFailed = previousFailed;
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do_check_eq(engine.previousFailed, previousFailed);
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// previousFailed is written asynchronously
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engine._store._sleep(0);
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let fakefile = syncTesting.fakeFilesystem.fakeContents[filename];
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do_check_eq(fakefile, JSON.stringify(previousFailed));
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// Read file from disk
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previousFailed = [Utils.makeGUID(), Utils.makeGUID()];
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syncTesting.fakeFilesystem.fakeContents[filename] = JSON.stringify(previousFailed);
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engine.loadPreviousFailed();
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do_check_eq(engine.previousFailed.length, 2);
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do_check_eq(engine.previousFailed[0], previousFailed[0]);
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do_check_eq(engine.previousFailed[1], previousFailed[1]);
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_resetClient() {
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_("SyncEngine.resetClient resets lastSync and toFetch");
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let syncTesting = new SyncTestingInfrastructure();
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let engine = makeSteamEngine();
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try {
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// Ensure pristine environment
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do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined);
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do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined);
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do_check_eq(engine.toFetch.length, 0);
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engine.lastSync = 123.45;
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engine.lastSyncLocal = 67890;
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engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
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engine.previousFailed = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
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engine.resetClient();
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do_check_eq(engine.lastSync, 0);
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do_check_eq(engine.lastSyncLocal, 0);
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do_check_eq(engine.toFetch.length, 0);
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do_check_eq(engine.previousFailed.length, 0);
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} finally {
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Svc.Prefs.resetBranch("");
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}
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}
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function test_wipeServer() {
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_("SyncEngine.wipeServer deletes server data and resets the client.");
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let syncTesting = new SyncTestingInfrastructure();
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Svc.Prefs.set("serverURL", TEST_SERVER_URL);
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Svc.Prefs.set("clusterURL", TEST_CLUSTER_URL);
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let engine = makeSteamEngine();
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const PAYLOAD = 42;
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let steamCollection = new ServerWBO("steam", PAYLOAD);
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let server = httpd_setup({
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"/1.1/foo/storage/steam": steamCollection.handler()
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});
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do_test_pending();
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try {
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// Some data to reset.
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engine.lastSync = 123.45;
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engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
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_("Wipe server data and reset client.");
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engine.wipeServer();
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do_check_eq(steamCollection.payload, undefined);
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do_check_eq(engine.lastSync, 0);
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do_check_eq(engine.toFetch.length, 0);
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} finally {
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server.stop(do_test_finished);
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Svc.Prefs.resetBranch("");
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}
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}
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function run_test() {
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test_url_attributes();
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test_syncID();
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test_lastSync();
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test_toFetch();
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test_previousFailed();
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test_resetClient();
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test_wipeServer();
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}
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