mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-27 06:43:32 +00:00
67817a936e
Differential Revision: https://phabricator.services.mozilla.com/D229361
370 lines
12 KiB
C++
370 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_HELPERSSKIA_H_
|
|
#define MOZILLA_GFX_HELPERSSKIA_H_
|
|
|
|
#include "2D.h"
|
|
#include "skia/include/core/SkCanvas.h"
|
|
#include "skia/include/core/SkFontTypes.h"
|
|
#include "skia/include/core/SkPathEffect.h"
|
|
#include "skia/include/core/SkPathTypes.h"
|
|
#include "skia/include/core/SkShader.h"
|
|
#include "skia/include/core/SkTileMode.h"
|
|
#include "skia/include/effects/SkDashPathEffect.h"
|
|
#include "mozilla/Assertions.h"
|
|
#include <cmath>
|
|
#include <vector>
|
|
#include "nsDebug.h"
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
|
|
static inline SkColorType GfxFormatToSkiaColorType(SurfaceFormat format) {
|
|
switch (format) {
|
|
case SurfaceFormat::B8G8R8A8:
|
|
return kBGRA_8888_SkColorType;
|
|
case SurfaceFormat::B8G8R8X8:
|
|
// We probably need to do something here.
|
|
return kBGRA_8888_SkColorType;
|
|
case SurfaceFormat::R5G6B5_UINT16:
|
|
return kRGB_565_SkColorType;
|
|
case SurfaceFormat::A8:
|
|
return kAlpha_8_SkColorType;
|
|
case SurfaceFormat::R8G8B8A8:
|
|
return kRGBA_8888_SkColorType;
|
|
case SurfaceFormat::A8R8G8B8:
|
|
MOZ_DIAGNOSTIC_CRASH("A8R8G8B8 unsupported by Skia");
|
|
return kRGBA_8888_SkColorType;
|
|
default:
|
|
MOZ_DIAGNOSTIC_CRASH("Unknown surface format");
|
|
return kRGBA_8888_SkColorType;
|
|
}
|
|
}
|
|
|
|
static inline SurfaceFormat SkiaColorTypeToGfxFormat(
|
|
SkColorType aColorType, SkAlphaType aAlphaType = kPremul_SkAlphaType) {
|
|
switch (aColorType) {
|
|
case kBGRA_8888_SkColorType:
|
|
return aAlphaType == kOpaque_SkAlphaType ? SurfaceFormat::B8G8R8X8
|
|
: SurfaceFormat::B8G8R8A8;
|
|
case kRGB_565_SkColorType:
|
|
return SurfaceFormat::R5G6B5_UINT16;
|
|
case kAlpha_8_SkColorType:
|
|
return SurfaceFormat::A8;
|
|
default:
|
|
return SurfaceFormat::B8G8R8A8;
|
|
}
|
|
}
|
|
|
|
static inline SkAlphaType GfxFormatToSkiaAlphaType(SurfaceFormat format) {
|
|
switch (format) {
|
|
case SurfaceFormat::B8G8R8X8:
|
|
case SurfaceFormat::R5G6B5_UINT16:
|
|
return kOpaque_SkAlphaType;
|
|
default:
|
|
return kPremul_SkAlphaType;
|
|
}
|
|
}
|
|
|
|
static inline SkImageInfo MakeSkiaImageInfo(const IntSize& aSize,
|
|
SurfaceFormat aFormat) {
|
|
return SkImageInfo::Make(aSize.width, aSize.height,
|
|
GfxFormatToSkiaColorType(aFormat),
|
|
GfxFormatToSkiaAlphaType(aFormat));
|
|
}
|
|
|
|
static inline void GfxMatrixToSkiaMatrix(const Matrix& mat, SkMatrix& retval) {
|
|
retval.setAll(SkFloatToScalar(mat._11), SkFloatToScalar(mat._21),
|
|
SkFloatToScalar(mat._31), SkFloatToScalar(mat._12),
|
|
SkFloatToScalar(mat._22), SkFloatToScalar(mat._32), 0, 0,
|
|
SK_Scalar1);
|
|
}
|
|
|
|
static inline void GfxMatrixToSkiaMatrix(const Matrix4x4& aMatrix,
|
|
SkMatrix& aResult) {
|
|
aResult.setAll(SkFloatToScalar(aMatrix._11), SkFloatToScalar(aMatrix._21),
|
|
SkFloatToScalar(aMatrix._41), SkFloatToScalar(aMatrix._12),
|
|
SkFloatToScalar(aMatrix._22), SkFloatToScalar(aMatrix._42),
|
|
SkFloatToScalar(aMatrix._14), SkFloatToScalar(aMatrix._24),
|
|
SkFloatToScalar(aMatrix._44));
|
|
}
|
|
|
|
static inline SkPaint::Cap CapStyleToSkiaCap(CapStyle aCap) {
|
|
switch (aCap) {
|
|
case CapStyle::BUTT:
|
|
return SkPaint::kButt_Cap;
|
|
case CapStyle::ROUND:
|
|
return SkPaint::kRound_Cap;
|
|
case CapStyle::SQUARE:
|
|
return SkPaint::kSquare_Cap;
|
|
}
|
|
return SkPaint::kDefault_Cap;
|
|
}
|
|
|
|
static inline SkPaint::Join JoinStyleToSkiaJoin(JoinStyle aJoin) {
|
|
switch (aJoin) {
|
|
case JoinStyle::BEVEL:
|
|
return SkPaint::kBevel_Join;
|
|
case JoinStyle::ROUND:
|
|
return SkPaint::kRound_Join;
|
|
case JoinStyle::MITER:
|
|
case JoinStyle::MITER_OR_BEVEL:
|
|
return SkPaint::kMiter_Join;
|
|
}
|
|
return SkPaint::kDefault_Join;
|
|
}
|
|
|
|
static inline bool StrokeOptionsToPaint(SkPaint& aPaint,
|
|
const StrokeOptions& aOptions,
|
|
bool aUsePathEffects = true) {
|
|
// Skia renders 0 width strokes with a width of 1 (and in black),
|
|
// so we should just skip the draw call entirely.
|
|
// Skia does not handle non-finite line widths.
|
|
if (!aOptions.mLineWidth || !std::isfinite(aOptions.mLineWidth)) {
|
|
return false;
|
|
}
|
|
aPaint.setStrokeWidth(SkFloatToScalar(aOptions.mLineWidth));
|
|
aPaint.setStrokeMiter(SkFloatToScalar(aOptions.mMiterLimit));
|
|
aPaint.setStrokeCap(CapStyleToSkiaCap(aOptions.mLineCap));
|
|
aPaint.setStrokeJoin(JoinStyleToSkiaJoin(aOptions.mLineJoin));
|
|
|
|
if (aOptions.mDashLength > 0 && aUsePathEffects) {
|
|
// Skia only supports dash arrays that are multiples of 2.
|
|
uint32_t dashCount;
|
|
|
|
if (aOptions.mDashLength % 2 == 0) {
|
|
dashCount = aOptions.mDashLength;
|
|
} else {
|
|
dashCount = aOptions.mDashLength * 2;
|
|
}
|
|
|
|
std::vector<SkScalar> pattern;
|
|
pattern.resize(dashCount);
|
|
|
|
for (uint32_t i = 0; i < dashCount; i++) {
|
|
pattern[i] =
|
|
SkFloatToScalar(aOptions.mDashPattern[i % aOptions.mDashLength]);
|
|
}
|
|
|
|
auto dash = SkDashPathEffect::Make(&pattern.front(), dashCount,
|
|
SkFloatToScalar(aOptions.mDashOffset));
|
|
aPaint.setPathEffect(dash);
|
|
}
|
|
|
|
aPaint.setStyle(SkPaint::kStroke_Style);
|
|
return true;
|
|
}
|
|
|
|
static inline SkBlendMode GfxOpToSkiaOp(CompositionOp op) {
|
|
switch (op) {
|
|
case CompositionOp::OP_CLEAR:
|
|
return SkBlendMode::kClear;
|
|
case CompositionOp::OP_OVER:
|
|
return SkBlendMode::kSrcOver;
|
|
case CompositionOp::OP_ADD:
|
|
return SkBlendMode::kPlus;
|
|
case CompositionOp::OP_ATOP:
|
|
return SkBlendMode::kSrcATop;
|
|
case CompositionOp::OP_OUT:
|
|
return SkBlendMode::kSrcOut;
|
|
case CompositionOp::OP_IN:
|
|
return SkBlendMode::kSrcIn;
|
|
case CompositionOp::OP_SOURCE:
|
|
return SkBlendMode::kSrc;
|
|
case CompositionOp::OP_DEST_IN:
|
|
return SkBlendMode::kDstIn;
|
|
case CompositionOp::OP_DEST_OUT:
|
|
return SkBlendMode::kDstOut;
|
|
case CompositionOp::OP_DEST_OVER:
|
|
return SkBlendMode::kDstOver;
|
|
case CompositionOp::OP_DEST_ATOP:
|
|
return SkBlendMode::kDstATop;
|
|
case CompositionOp::OP_XOR:
|
|
return SkBlendMode::kXor;
|
|
case CompositionOp::OP_MULTIPLY:
|
|
return SkBlendMode::kMultiply;
|
|
case CompositionOp::OP_SCREEN:
|
|
return SkBlendMode::kScreen;
|
|
case CompositionOp::OP_OVERLAY:
|
|
return SkBlendMode::kOverlay;
|
|
case CompositionOp::OP_DARKEN:
|
|
return SkBlendMode::kDarken;
|
|
case CompositionOp::OP_LIGHTEN:
|
|
return SkBlendMode::kLighten;
|
|
case CompositionOp::OP_COLOR_DODGE:
|
|
return SkBlendMode::kColorDodge;
|
|
case CompositionOp::OP_COLOR_BURN:
|
|
return SkBlendMode::kColorBurn;
|
|
case CompositionOp::OP_HARD_LIGHT:
|
|
return SkBlendMode::kHardLight;
|
|
case CompositionOp::OP_SOFT_LIGHT:
|
|
return SkBlendMode::kSoftLight;
|
|
case CompositionOp::OP_DIFFERENCE:
|
|
return SkBlendMode::kDifference;
|
|
case CompositionOp::OP_EXCLUSION:
|
|
return SkBlendMode::kExclusion;
|
|
case CompositionOp::OP_HUE:
|
|
return SkBlendMode::kHue;
|
|
case CompositionOp::OP_SATURATION:
|
|
return SkBlendMode::kSaturation;
|
|
case CompositionOp::OP_COLOR:
|
|
return SkBlendMode::kColor;
|
|
case CompositionOp::OP_LUMINOSITY:
|
|
return SkBlendMode::kLuminosity;
|
|
case CompositionOp::OP_COUNT:
|
|
break;
|
|
}
|
|
|
|
return SkBlendMode::kSrcOver;
|
|
}
|
|
|
|
/* There's quite a bit of inconsistency about
|
|
* whether float colors should be rounded with .5f.
|
|
* We choose to do it to match cairo which also
|
|
* happens to match the Direct3D specs */
|
|
static inline U8CPU ColorFloatToByte(Float color) {
|
|
// XXX: do a better job converting to int
|
|
return U8CPU(color * 255.f + .5f);
|
|
};
|
|
|
|
static inline SkColor ColorToSkColor(const DeviceColor& color, Float aAlpha) {
|
|
return SkColorSetARGB(ColorFloatToByte(color.a * aAlpha),
|
|
ColorFloatToByte(color.r), ColorFloatToByte(color.g),
|
|
ColorFloatToByte(color.b));
|
|
}
|
|
|
|
static inline SkPoint PointToSkPoint(const Point& aPoint) {
|
|
return SkPoint::Make(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y));
|
|
}
|
|
|
|
static inline SkRect RectToSkRect(const Rect& aRect) {
|
|
return SkRect::MakeXYWH(
|
|
SkFloatToScalar(aRect.X()), SkFloatToScalar(aRect.Y()),
|
|
SkFloatToScalar(aRect.Width()), SkFloatToScalar(aRect.Height()));
|
|
}
|
|
|
|
static inline SkRect IntRectToSkRect(const IntRect& aRect) {
|
|
return SkRect::MakeXYWH(SkIntToScalar(aRect.X()), SkIntToScalar(aRect.Y()),
|
|
SkIntToScalar(aRect.Width()),
|
|
SkIntToScalar(aRect.Height()));
|
|
}
|
|
|
|
static inline SkIRect RectToSkIRect(const Rect& aRect) {
|
|
return SkIRect::MakeXYWH(int32_t(aRect.X()), int32_t(aRect.Y()),
|
|
int32_t(aRect.Width()), int32_t(aRect.Height()));
|
|
}
|
|
|
|
static inline SkIRect IntRectToSkIRect(const IntRect& aRect) {
|
|
return SkIRect::MakeXYWH(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
|
|
}
|
|
|
|
static inline IntRect SkIRectToIntRect(const SkIRect& aRect) {
|
|
return IntRect(aRect.x(), aRect.y(), aRect.width(), aRect.height());
|
|
}
|
|
|
|
static inline Point SkPointToPoint(const SkPoint& aPoint) {
|
|
return Point(SkScalarToFloat(aPoint.x()), SkScalarToFloat(aPoint.y()));
|
|
}
|
|
|
|
static inline Rect SkRectToRect(const SkRect& aRect) {
|
|
return Rect(SkScalarToFloat(aRect.x()), SkScalarToFloat(aRect.y()),
|
|
SkScalarToFloat(aRect.width()), SkScalarToFloat(aRect.height()));
|
|
}
|
|
|
|
static inline RectDouble SkRectToRectDouble(const SkRect& aRect) {
|
|
double x = SkScalarToDouble(aRect.x());
|
|
double y = SkScalarToDouble(aRect.y());
|
|
return RectDouble(x, y, SkScalarToDouble(aRect.right()) - x,
|
|
SkScalarToDouble(aRect.bottom()) - y);
|
|
}
|
|
|
|
static inline SkTileMode ExtendModeToTileMode(ExtendMode aMode, Axis aAxis) {
|
|
switch (aMode) {
|
|
case ExtendMode::CLAMP:
|
|
return SkTileMode::kClamp;
|
|
case ExtendMode::REPEAT:
|
|
return SkTileMode::kRepeat;
|
|
case ExtendMode::REFLECT:
|
|
return SkTileMode::kMirror;
|
|
case ExtendMode::REPEAT_X: {
|
|
return aAxis == Axis::X_AXIS ? SkTileMode::kRepeat : SkTileMode::kClamp;
|
|
}
|
|
case ExtendMode::REPEAT_Y: {
|
|
return aAxis == Axis::Y_AXIS ? SkTileMode::kRepeat : SkTileMode::kClamp;
|
|
}
|
|
}
|
|
return SkTileMode::kClamp;
|
|
}
|
|
|
|
static inline SkFontHinting GfxHintingToSkiaHinting(FontHinting aHinting) {
|
|
switch (aHinting) {
|
|
case FontHinting::NONE:
|
|
return SkFontHinting::kNone;
|
|
case FontHinting::LIGHT:
|
|
return SkFontHinting::kSlight;
|
|
case FontHinting::NORMAL:
|
|
return SkFontHinting::kNormal;
|
|
case FontHinting::FULL:
|
|
return SkFontHinting::kFull;
|
|
}
|
|
return SkFontHinting::kNormal;
|
|
}
|
|
|
|
static inline FillRule GetFillRule(SkPathFillType aFillType) {
|
|
switch (aFillType) {
|
|
case SkPathFillType::kWinding:
|
|
return FillRule::FILL_WINDING;
|
|
case SkPathFillType::kEvenOdd:
|
|
return FillRule::FILL_EVEN_ODD;
|
|
case SkPathFillType::kInverseWinding:
|
|
case SkPathFillType::kInverseEvenOdd:
|
|
default:
|
|
NS_WARNING("Unsupported fill type\n");
|
|
break;
|
|
}
|
|
|
|
return FillRule::FILL_EVEN_ODD;
|
|
}
|
|
|
|
/**
|
|
* Returns true if the canvas is backed by pixels. Returns false if the canvas
|
|
* wraps an SkPDFDocument, for example.
|
|
*
|
|
* Note: It is not clear whether the test used to implement this function may
|
|
* result in it returning false in some circumstances even when the canvas
|
|
* _is_ pixel backed. In other words maybe it is possible for such a canvas to
|
|
* have kUnknown_SkPixelGeometry?
|
|
*/
|
|
static inline bool IsBackedByPixels(const SkCanvas* aCanvas) {
|
|
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
|
|
if (!aCanvas->getProps(&props) ||
|
|
props.pixelGeometry() == kUnknown_SkPixelGeometry) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Computes appropriate resolution scale to be used with SkPath::getFillPath
|
|
* based on the scaling of the supplied transform.
|
|
*/
|
|
float ComputeResScaleForStroking(const Matrix& aTransform);
|
|
|
|
/**
|
|
* This is a wrapper around SkGeometry's SkConic that can be used to convert
|
|
* conic sections in an SkPath to a sequence of quadratic curves. The quads
|
|
* vector is organized such that for the Nth quad, it's control points are
|
|
* 2*N, 2*N+1, 2*N+2. This function returns the resulting number of quads.
|
|
*/
|
|
int ConvertConicToQuads(const Point& aP0, const Point& aP1, const Point& aP2,
|
|
float aWeight, std::vector<Point>& aQuads);
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|
|
|
|
#endif /* MOZILLA_GFX_HELPERSSKIA_H_ */
|