gecko-dev/media/mtransport
2020-04-27 14:38:26 +00:00
..
build
fuzztest
ipc Bug 1629529 - fix shutdown dispatch assert in WebrtcTCPSocket. r=bwc 2020-04-24 15:37:39 +00:00
mdns_service Bug 1624253 - Catch panic in mdns_service_generate_uuid; r=mjf 2020-04-08 14:20:38 +00:00
test
third_party
common.build
dtlsidentity.cpp
dtlsidentity.h
logging.h
m_cpp_utils.h
mediapacket.cpp
mediapacket.h
moz.build
nr_socket_proxy_config.cpp
nr_socket_proxy_config.h
nr_socket_prsock.cpp Bug 1620594 - Part 7: Remove TabGroup and SystemGroup. r=nika,bas 2020-04-07 15:17:47 +00:00
nr_socket_prsock.h
nr_socket_tcp.cpp
nr_socket_tcp.h
nr_timer.cpp
nricectx.cpp Bug 1629565: Transition gathering state to "new" if a negotiation leaves us with no transports. r=mjf 2020-04-27 14:40:00 +00:00
nricectx.h
nricemediastream.cpp Bug 1629565: Some logging that was helpful. r=mjf 2020-04-27 14:38:26 +00:00
nricemediastream.h
nriceresolver.cpp
nriceresolver.h Bug 1625213 - Make txt records be resolved with onLookupComplete r=dragana 2020-04-07 12:39:45 +00:00
nriceresolverfake.cpp
nriceresolverfake.h
nricestunaddr.cpp
nricestunaddr.h
nrinterfaceprioritizer.cpp
nrinterfaceprioritizer.h
README
rlogconnector.cpp
rlogconnector.h
runnable_utils.h
sigslot.h
simpletokenbucket.cpp
simpletokenbucket.h
SrtpFlow.cpp
SrtpFlow.h
stun_socket_filter.cpp
stun_socket_filter.h
test_nr_socket.cpp
test_nr_socket.h
transportflow.cpp
transportflow.h
transportlayer.cpp
transportlayer.h
transportlayerdtls.cpp
transportlayerdtls.h
transportlayerice.cpp
transportlayerice.h
transportlayerlog.cpp
transportlayerlog.h
transportlayerloopback.cpp
transportlayerloopback.h
transportlayersrtp.cpp
transportlayersrtp.h
WebrtcTCPSocketWrapper.cpp
WebrtcTCPSocketWrapper.h

This is a generic media transport system for WebRTC.

The basic model is that you have a TransportFlow which contains a
series of TransportLayers, each of which gets an opportunity to
manipulate data up and down the stack (think SysV STREAMS or a
standard networking stack). You can also address individual
sublayers to manipulate them or to bypass reading and writing
at an upper layer; WebRTC uses this to implement DTLS-SRTP.


DATAFLOW MODEL
Unlike the existing nsSocket I/O system, this is a push rather
than a pull system. Clients of the interface do writes downward
with SendPacket() and receive notification of incoming packets
via callbacks registed via sigslot.h. It is the responsibility
of the bottom layer (or any other layer which needs to reference
external events) to arrange for that somehow; typically by
using nsITimer or the SocketTansportService.

This sort of push model is a much better fit for the demands
of WebRTC, expecially because ICE contexts span multiple
network transports.


THREADING MODEL
There are no thread locks. It is the responsibility of the caller to
arrange that any given TransportLayer/TransportFlow is only
manipulated in one thread at once. One good way to do this is to run
everything on the STS thread. Many of the existing layer implementations
(TransportLayerIce, TransportLayerLoopback) already run on STS so in those
cases you must run on STS, though you can do setup on the main thread and
then activate them on the STS.


EXISTING TRANSPORT LAYERS
The following transport layers are currently implemented:

* DTLS -- a wrapper around NSS's DTLS [RFC 6347] stack
* ICE  -- a wrapper around the nICEr ICE [RFC 5245] stack.
* Loopback -- a loopback IO mechanism
* Logging -- a passthrough that just logs its data

The last two are primarily for debugging.